Netflix is reportedly working on a Zelda live action TV show
Cue the Ocarina
Netflix is working on a live action TV show based on the popular Nintendo video game Legend of Zelda, according to a…
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Netflix is working on a live action TV show based on the popular Nintendo video game Legend of Zelda, according to a…
Nintendo’s eShop merger has not gone as smooth as planned — resulting in Nintendo UK to announce a planned blackout of the service.
Finally, Nintendo of America CEO Reggie Fils-Aime says the company is considering bringing content to mobile.
With a new firmware update, Nintendo has finally righted a wrong for many gamers, creating a cross-platform online ID.
Still mulling over what gaming console to get for your loved one? This holiday, the best option is a handheld.
The PlayStation 4 has arrived: Within just 24 hours of its release in the U.S. and Canada only, the console already sold…
Nintendo adds another low-cost console to its holiday lineup with the Wii Mini.
http://www.bbc.co.uk/news/technology-24160150 It’s safe to say that Mario, the indefatigable plumber who is gaming’s most recognizable character, would not exist without Hiroshi Yamauchi. The…
Apple’s big games push on the iPhone 5s has some smart logic to it: The stars are aligning for the phone to become the next big gaming device.
Competition from mobile gaming has led the console gaming companies to re-invent their wares, building in new features that mimic or improve upon elements found in their mobile kin.
Nintendo has surprised once again with its latest handheld console — the low-cost, tablet-fighting Nintendo 2DS.
Running emulators to play classic games is illegal, but lax enforcement has blurred the lines. But now that Ouya stands to make a profit, how long will big companies wait to strike?
It may be a contrary opinion, but I think Facebook should build its own phone — not a smartphone, but a cheap feature phone. I wouldn’t buy it. You wouldn’t buy it. But millions of people would. Here’s why.
The console era is over — or so a growing number of game-industry executives would have us believe. While social and mobile gaming have taken a sizable share of the video games market, there is room for growth for hardware, particularly in streaming technology and the emergence of open-source platforms.
This holiday season, go into your local Target and you’ll see CNET reviews alongside digital cameras, tablets and other electronics. Target and CNET’s partnership is designed to help undecided shoppers make purchasing decisions, but it could also help prevent showrooming.
Nintendo’s Wii U won’t just come with Netflix, Hulu Plus and Amazon Instant video. It will also tap into your TiVo library and even deliver game stats, tweets and other info to the second screen while watching a sports event on live TV.
A survey released Monday found that only 24 percent of new TV shoppers in the U.S. want a 3D television and Nintendo is abandoning its 3D channel for the 3DS. Still, the technology’s backer’s say it’s progressing ahead of the pace set by HDTV.
The amount of energy consumed by video game consoles has increased by almost 50 percent between 2007 and 2010 in the U.S., according to a report out from Carnegie Mellon University.
Sony remains one of the most important brands in the world, synonymous with quality rich media and the devices that present it. The problem is that, despite a tagline that states “make.believe,” the company is, in a sense, simply playing make-believe with its business. However, the company’s recent agreement to pay Ericsson $1.47 billion to buy out Ericsson’s position in their joint smartphone venture could vault Sony into becoming one of the major players in mobile and wireless.
Kids can now browse Netflix movies and TV shows without accidentally stumbling across NC-17-rated content, thanks to a new children-friendly interface launched today. The roll-out of Netflix for kids marks the beginning of a wider expansion of a children-friendly interface across connected devices.
A new report finds that the iPad gaming community is big and getting bigger. IPad gaming shows lots of potential for growth, according to consumer data, but at least one game maker seems firmly committed to ignoring the opportunity inherent in that growth.
Netflix has spent the past few years trying to get its streaming service on as many devices as possible, including TVs, Blu-ray players, game consoles, streaming set-top boxes, mobile phones and tablets. Its secret for doing so? Building experiences based on WebKit and HTML5.
Not only will your our TV remote soon get smarter and more usable, but it will also feel more natural to use. With controls based on gestures rather than directional buttons, the new controls will change the way viewers find and interact with content.
Nintendo’s investors think the company is wasting time and energy developing for its own devices. Instead, fund managers think Nintendo should turn its attention to developing for smartphones, especially Apple’s iPhone. Once you put all the facts on the table, it looks like the smart play.
Is the 3DS the device to lead Nintendo into another decade of growth and profitability? Probably not. With the gaming industry focusing more and more on tablets, smartphones and touchscreens, the company will almost certainly have to rethink its slightly antiquated business model to remain relevant.
Here’s a look at some of the top stories today in mobile:
Video chatting from the couch might no longer be some Jetsons-esque fantasy: New technologies are beginning to appear in game consoles like Microsoft’s Xbox Kinect and Nintendo’s new Wii U that could make video chat services available to the wider mass market.
Nintendo unveiled its next-generation console today, with the Wii U, which features a tablet-like controller. We couldn’t help but think that Nintendo, far from innovating in this instance, borrowed liberally from the iPad and the way people use it for gaming and watching TV.
Mobile gaming on smartphones is tied for the fifth-most used activity on a handheld. Some thing the handheld gaming market is different from that of smartphones, but that’s old school. Cheaper software that can leverage connectivity for social or multi-player gaming is earning high scores.
This week, Cisco restructured its consumer business, which included, shockingly, killing off its Flip video camera. Whether or not it was the best choice in the long run is up for debate, as clearly there were other possible strategies f0r Flip that Cisco could have picked.
Despite the best efforts of Nintendo and Sony, mobile games are taking a bigger chunk out of the portable gaming market, with one in every three dollars of U.S. portable gaming revenue going to smartphone and tablet games, according to new analysis from Flurry.
Nintendo has released the 3DS, the next generation of its mobile gaming console and successor to the immensely popular DS, at an interesting time for mobile gaming, adding 3-D capability, better graphics and a 3-D camera to the proven dual-screen format of the Nintendo DS.
While the Nintendo 3DS didn’t generate the kind of hype Apple product launches normally see did when it debuted in the U.S. on Sunday, by all accounts it’s still doing very well. But can it compete with iOS devices? No, nor should it try.
An EA executive hinted to reporters that Nintendo is working on the next generation of its Wii game console, which will offer HD video. However, Xbox 360 and PS3 already offer a wide variety of HD content sources. So what can Nintendo do to compete?
The online video marketplace continued changing rapidly during the fourth quarter. Much of the action centered around the proliferation of new connected entertainment platforms and Hollywood’s rising awareness of the long-lasting impact of Netflix and premium streaming on traditional home video business.
In 2010 we saw immense change in a number of connected consumer segments. TVs began to morph from dumb islands to smart, connected content hubs, the iPad created an entirely new computing category almost overnight and e-books went from curiosity to white-hot sensation. With so much happening in the space, here are a few companies that deserve special recognition for moving their markets in 2010.
Netflix streaming on the Wii now works without a disc> Users simply have to download an application, which can also be stored on an SD card. The new UI also enables search and browsing of the entire catalog. Chck out our video for a first look.
The UI of Netflix on the Wii is going to get a major revamp: Netflix has started to send out new Wii discs to a limited number of subscribers that feature, amongst other things, search and browse buttons to explore the entire Watch Instantly catalog.
On Monday, well known gaming industry analyst Michael Pachter released a research note proclaiming the forthcoming Nintendo 3DS would “revolutionize the gaming industry.” But as discussed today at GigaOm Pro, the device is doomed, and it has Apple’s iPhone/iPod Touch to blame.
Netflix (s NFLX) is shipping Wii discs required to access Watch Instantly streaming on the game console to all of its members,…
Netflix (s NFLX) has started to send out a first batch of the disks required to access its Watch Instantly service with…
Software market research firm Flurry Analytics has posted some interesting information about where Apple’s (s aapl) iPhone stands in regards to the…
After Apple (NSDQ: AAPL) unveiled its hotly anticipated tablet computer yesterday, not surprisingly, some of its biggest competitors dismiss…
It took Netflix (s NFLX) four years — from 1999 to 2003 — to sign up its first million subscribers. But a…
After months of negotiations, Netflix (NSDQ: NFLX) and Nintendo have mapped out their agreement to partner on streaming movies and TV throug…
Netflix (s nflx) subscribers, after months of rumors, will soon be able to view its “Watch Instantly” streaming service on the Wii…
I’m not unfamiliar with video game emulators. I’m not endorsing them, mind you, but I’m not unfamiliar. So my curiosity was piqued…
More TV shows, movies and online series coming to the PlayStation Network, as talks between Nintendo and Netflix (NSDQ: NFLX) reportedly hea…
As if there wasn’t enough digital and e-book hysteria from the international Kindle launch … *Electronic Arts* is dipping its toe into dig…
Back-to-back $100 price drops from *Sony* and *Microsoft* for the PS3 and Xbox, respectively, pumped up sales of both consoles in just over…
Video streaming service PlayOn from Media Mall Technologies recently added support for the Wii, which owners of Nintendo’s phenomenally popular video game…
What do Apple (s aapl), Nike (s nke) and Nintendo all have in common? In addition to leading their respective markets, they’re…
Flipnote Studio for the Nintendo DSi is a free, downloadable app which just became available in the North American market, and if…
Freedom of choice is great… until there are too many choices. And the Internet-connected televisions headed to market will soon open up millions of TV-watching options. Right now, most folks use the standard TV grid to scroll through channels and programming. But the move from linear TV to a new world of on-demand broadband television will require a fresh, more elegant user interface for navigating through an ocean of viewing options. “If a user sits down and says ‘nothing’s on,’ we have failed,” says Tom Woods, director of user experience for Rovi (formerly Macrovision), “I guarantee that out of hundreds of channels, Internet content and premium services, there is something of interest to them.” But finding what’s of interest is the key, and future TV user interfaces will need to rely on a combination of search, recommendations, content-centric thinking and better design.
In recent years, virtual worlds (also known as massively multiplayer online games, or MMOs) have shown tremendous growth in terms of user numbers and revenue. However, the market for them is currently in tremendous flux, with the most well-known sub-genre — the subscriber-based fantasy role playing games (MMORPGs) — suffering a growth plateau, due to the dominating success of World of Warcraft. At the same time, user activity in “freemium” virtual worlds continues to explode, most especially in the tween/adolescent market, which is likely to reach a market saturation point soon, though monetization prospects for all but the established players remain uncertain. The explosion of social networks, which share numerous traits with virtual worlds, have created a new potential audience for this genre, while the mass adoption of web plug-ins and smartphones like the iPhone have opened up new markets for the genre.
In this transitional period, many of the best investment and growth opportunities to watch are not the worlds themselves, but the solution providers offering developers the means to better monetize their existing MMOs. Opportunities also exist in niche MMOs that appeal to consumers seeking entertainment outside the established fantasy and kids social MMO space. However, new players that would enter this already crowded market must foster a community of users by rewarding user-created content and continued engagement, while also being architected with multiple revenue streams and play platforms.
Updated: Using gestures to control your computer is one of those sci-fi dreams that most of us find fun to imagine, but…
While Nintendo‘s Wii has proven itself to be a formidable gaming platform, it lags behind the competition when it comes to offering…
Hillcrest Labs threw its hat into the motion-control game this week with the release of its Loop pointer to the consumer market.…
If you go and do something like found Electronic Arts (s erts), which then goes on to be one of the dominant…
While the iPhone is emerging as one of Nintendo
Nintendo President Satoru Iwata says the company isn’t worried about competition from likes of *Sony* and *Apple*, but judging from some of…
You may remember that Novatel (s NVTL) MiFi 3G hot-spot gadget that appeared a little while ago. This little baby has an…
Consumers have gobbled up more than 50 million Wiis worldwide since Nintendo launched the console in 2006 — making it the fastest-selling p…
There’s a consensus that Nintendo forever changed the video-game industry when it launched the Wii in 2006, since, even with its simple grap…
Obama Administration Classifies Draft of Copyright Treaty; White House says details of the Anti-Counterfeiting Trade Agreement are being kept secret in the…
The Wii may lead the console wars in terms of units sold, but its lack of downloadable video content is a big disadvantage in the long-term…
U.S gamers, rejoice: After months of hearing tantalizing tidbits about the Nintendo DSi, available in Japan since last November, we finally have…
The recession has led to studio closures and layoffs at stalwarts like EA and *THQ* in Q4, but the video-game industry actually fared well i…
YouTube just announced the beta launch of a “TV Website” that will be rolled out initially with the Internet channels on the…
It’s a device that originated while most of today’s tech generation were just learning to walk, and it took the world by…
Next-gen console and game sales helped Game Group lift profits 16.6 percent during the vital six week Christmas trading period to January 1…
As this holiday’s video game sales are tallied up, one thing is already clear: As an article in the Wall Street Journal…
Two news bits about the Nintendo Wii snuck out during yesterday’s Christmas Day lull: Nintendo announced that the Wii would finally be getti…
Bournemouth-based magazine publisher Imagine is pulling the plug on N-Revolution, its Nintendo-focused title. But don’t blame this one on th…
Last month I had the chance to chat with a top U.S. Nintendo exec and suggest how, with a few savvy improvements…
During his keynote address at NewTeeVee Live, Netflix CEO Reed Hastings talked about abandoning the 50-button TV remote as we know it,…
Nintendo isn
Nintendo has announced that a Wii Speak Channel will launch this November. Think of it as “Skype for the living room.”
Steve Jobs, as he was launching the latest version of Apple’s iPod, declared war on game console makers Sony and Nintendo. “It’s…
It’s about time. Last Spring, Nintendo launched WiiWare, a downloadable game service on the Wii, but I haven’t been all that impressed…
Nintendo has released its second quarter results, showing a growth in net sales of 24.3 percent year-on-year to 423.3 billion yen (US$3.92 b…
Nintendo is releasing a new accessory for the Wii gaming console that will enhance game play with more realistic motion feedback, the compan…
Forbes has an interesting article up that claims that the DS needs to be fearful of the iPhone come June 9th. Brian…
Nintendo has launched a new channel for games distribution — WiiWare. Games are downloaded over the internet by redeeming WiiPoints, which…
Here’s the metaverse mystery of the week: This strange new private island with a very familiar name recently emerged on the server…
The BBC is launching a version of its iPlayer TV catch-up for Nintendo’s Wii console, the broadcaster announced with the game maker at MipTV…
The quest for the perfect mobile device is a long-running and eternal one that many have undertaken and none have succeeded in…
Last year Conan O’Brian, the NBC late night talk-show host, walked through an Intel campus and made light of the sterile, uninviting…
[qi:002] We all love the Wii — gamers, game developers, marketers — in theory, anyway. But mine has been collecting dust since…
As had been rumored, Cammie Dunaway, who till last week was the CMO of Yahoo, has joined Nintendo, the maker of Wii, as EVP for sales and ma…
[qi:022] While last week some called the popularity of the Wii a bubble that was on the verge of bursting, retailers are…
On the heels of ECD Systems CEO Jack Hart’s article exploring the methods of growing revenue for casual games, IGA Worldwide said…
Funding Flows; Ripcode Raises $10.5 million second round for transcoding; Inxstor raises $1.2 million for place-shifting; CBS takes stake in upcoming online…
A long time ago, I watched the movie, The Saint, and fell in love with the Nokia Communicator. The sight of Val…