Kickstarter is rapidly becoming known for two things: blockbuster moon-shot indie hardware (Ouya, Pebble), and classic gaming creators trying to do what they did best decades ago (Wasteland 2, Leisure Suit Larry) The latter is definitely the case for the latest ultra-viral campaign, which has raised more than $1.2 million in just a couple days.
The project is simple: Keiji Inafune, the creator of the original Mega Man, wants to create a new game — sort of.
Mighty No. 9 is, in design and mechanics, a 100 percent successor to the Mega Man series. It has all of the hallmarks of a good Mega Man game: a classic select-a-stage style that allows players to navigate each level in any order they choose, a humanoid robot with blue armor and a heart of gold, and plenty of super powers to gain as they game goes on. The retro-classic 2D stages evoke the slick, futuristic style of Japanese developer Capcom in its good old days, so it’s no surprise that fans have gone absolutely crazy for it — even though it’s not expected to be released until 2015.
Check out the trailer below:
[protected-iframe id=”dc06e26a015d4952ed7eea2e8a013f7f-14960843-23918705″ info=”http://www.kickstarter.com/projects/mightyno9/mighty-no-9/widget/video.html” width=”480″ height=”360″ frameborder=”0″]
Although Mega Man easily earns a spot in the pantheon of classic gaming characters next to Mario and Sonic the Hedgehog, the series has had a difficult and twisting history. The series has died off in recent, largely due to Inafune’s departure from Capcom in 2010. The most recent Mega Man game is technically a fan-made title, Street Fighter x Mega Man, that was picked up by Capcom to celebrate the series’ 25th anniversary. But a recent hit hasn’t been in the cards for the humanoid robot, and the series has struggled to keep up with modern tastes.
But despite a lack of commercial success, Inafune’s successor is tailor-made WIN for Kickstarter because of its nostalgic bent. Other runaway gaming hits on the platform poke at backers’ capacity to love classic games — especially seen in the resurgence of funding for point-and-click adventure titles like Tim Schafer’s Double Fine Adventure and Armikrog, a claymation successor to cult game The Neverhood. Mighty No. 9 is in good company on the platform, and will likely see a lot of love and hype as it goes through the development process (as long as there aren’t any unpleasant funding mishaps).