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Yesterday, Zynga filed for its IPO. I was looking at an abbreviated version of the S-1, so I’m posting an update that’s clearer. The social gaming giant had nearly $600 million in revenue in 2010, and made over $90 million in profits before paying out some special dividends. That brought profits for common stockholders down to about $30 million. First quarter 2011 revenues more than doubled to $235 million, with $12 million in profit. Virtual goods pay the bills. Ad revenues were a single digit percentage of total sales – $23 million in 2010, which was actually down from the prior year, but up in Q1 to $13 million. Zynga spent $83 million in advertising in 2010, much of that with Facebook. Early commentators zero in on Zynga’s Facebook dependency. Zynga doesn’t even get a discount for being Facebook’s largest Credits user. Derrick Harris takes a look at Zynga’s cloud and big data strategies. Earlier I wrote about what Zynga might do next, both to diminish its reliance on Facebook and build out new businesses. I’ve also looked at network effects in social gaming. Here’s Zynga’s S-1 if you want to poke around.