Our look at some of the big stories today in mobile: Nokia (NYSE: NOK) schedules a Symbian event; some forecasts on mobile entertainment revenues; and question marks over how well Motorola’s new Xoom and Atrix devices are selling.
— Motorola: The Xoom tablet has been largely thought of as the most credible Android tablet competitor to the Apple (NSDQ: AAPL) iPad. But apparently, this doesn’t mean it’s selling as well as its rival product. Sales of both are shaping up to be disappointing, with one estimate for the Xoom to be just 100,000 units sold. See the full post here.
— Nokia and Symbian: Just as the world seemed to be settling into this idea of Nokia and Microsoft (NSDQ: MSFT) getting into bed together, is Nokia starting up a pillow fight?
The handset maker — still the world’s largest, but taking a beating from new players especially in the smartphone segment — is gearing up for a Symbian event in London next week. Details are sketchy so far, but from the other signals we’ve seen, it could be a chance for the company to showcase what it has planned in the Symbian portfolio for the rest of this year, and possibly next, as it works to develop its first Windows Phone 7-based devices.
Having some Symbian airtime is a good idea — Nokia’s not been talking much about what exactly will happen with its existing Symbian ecosystem — which includes things like the Ovi app store, an enormous cadre of Symbian developers, and much more — when it does make the switch. The vague promise has been that Nokia’s WP7 world will not be like anything else we’ve seen so far from the other Microsoft OEMs, so could this event give us a clue to how that could work?
— Mobile entertainment: Revenues from mobile entertainment and content services are going to grow by 15 percent this year, to $38.4 billion, from a year-ago figure of $33.2 billion, according to a new report from Juniper Research.
The researchers say that the growth is being driven by apps more than anything else at the moment. Apps have proven to be particularly useful and economical platform for even the smallest of content companies to create and distribute mobile entertainment — and equally an economical form of entertainment for mobile consumers. As a result, this is providing a counterbalance to an otherwise “uncertain economic climate” both for developers and consumers.