Paris-based Gameloft (EPA: GFT), a mobile game company, said it recorded revenues of $85.4 million during the first six months of the year, representing a 20 percent increase over the same period a year earlier when it recorded revenues of euro $71.6 million. The company also recorded a profit of $3.1 million, turning around operations compared to when it lost about $1 million a year ago. Gameloft said the profit was the result of solid sales growth and the stabilization of headcount. Release.
Mobile game sales accounted for 95 percent of sales with 5 percent coming from console games. It now has launched 35 games for Apple’s App Store, of which 19 has been ranked in the top 10 best-selling games, and has launched 95 games on BlackBerry’s App World. Update: Separately, MobileCrunch is reporting that Gameloft said it has sold more than 6 million games for the iPhone and iPod Touch.
|1H 2009||1H 2008|
|Net Income||euro 2.2M ($3.1M)||euro -766,000 ($1.09M)|
|Revenue||euro 60.1M ($85.4M)||euro 50.3M ($71.6M)|