Skype Groans & SIPphone Gains

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It has been a day from hell for Skype fans and Skype, the company. The outages have impacted many. Skype’s misfortune turned out to be a boon for SIPphone.

The company saw a 400% increase in traffic this morning, with 4 times increase in sales, calls and downloads of its Gizmo Project software. “It is interesting to see that voice callers are transitory,” Michael Robertson, founder, SIPphone wrote in an email.

Meanwhile on the Skype outage front, we spoke to a Skype spokesperson and she said that the crew is working hard to get the service back by August 17th. Skype Journal is keeping tabs and says tht about 2.5 million Skypers are back online.

Skype spokeswoman also clarified the problem was not with either the Microsoft updates or with the Skype P2P architecture.

The Skype system has not crashed or been victim of a cyber attack. We love our customers too much to let that happen. This problem occurred because of a deficiency in an algorithm within Skype networking software. This controls the interaction between the user’s own Skype client and the rest of the Skype network.

Meanwhile, my sources say that one of the reasons it is taking so long for the service to come back is the Skype might be trying to restore the services from the most recent version of its database. We will keep you posted. you can also check the Skype blog for latest updates.

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Julian Cain

All,

While I am monitoring the Skype network “heal” itself the results are not near perfect. The “Distributed Data Store(see DHT)” is way behind. I am still receiving messages that are 24 hours late and my contact list(s) are not in “sync”. This so called “resilient network” is starting to make shape. If you are not “in the know” then please see my other writing about this outage. Here is what really happened:

•   Skype employees introduced code into the "login/connectivty" server farm that was not compatible with current Skype clients "see Morpheus getting booted from (fasttrack).
•   This is a single point of failure even in the masses of 9,000,00 concurrent users.
•   This is a single point of failure for ~220,000,000 users.

Question:
• Why did resolution take so long and is still ongoing?
•
Answer:
• Skype uses a Peer to Peer topology. This consists of Supernodes which maintain a “DHT” type layer between other Supernodes. This data is routed down to their Children (300 – 500 at any one time).
• The “DHT Type” layer is responsible for presence, avatars(icons) and above all “Call Routing”.
• Child nodes do not know of this such layer thus they depend on Supernodes.
• If a Supernode goes offline then all Children are cut off until they find another Supernode.
Avoidance:
• If child nodes knew about the upper layer at any point then this would be more resilient to outage because they are not dependent on Supernodes.
• Local Discovery: If Skype had a layer that made local availabilty to all users then in an office environment Skypers would be able to locate each other without the need of a Supernode. (“this excludes Bonjour as it does not relay local node cache”).
• Login failures.. This is pure redundancy(“central servers”) however Skype had this in place, but it failed because they input flawed code that was not assuring complete SSL based authentication.
• Skype Employees need to come clean and stop blaming this on “very old” bugs, test before you release, surely there is a test bed???
End:
• Skype is currently re-creating it’s decentralized network from scratch, from the end user to the Supernode users to the entire “distributed index”. This is done over UDP and takes some time so do not trust the following until the network is again stable:
• Prescence
• Profiles, this includes avatars.
• Contact list, yes you may see people that you blocked, give it time to heal.
• Stability, connections may continue to drop because your Supernode went offline and your local cache is no “doing it’s job”.

Summary:
• Decentrilzed networks like Skype are subject to global outage the same as Kazaa and possibly Joost.

Take Care

~Julian Cain

jolix (at) mac (dot) com

Julian Cain

The next question is “What about Joost?”. Derived technology with derived flaws. Lets see how long Joost goes without a worldwide outage. I am currently reviewing the Joost network architecture and will soon release a more in depth article of the relationships between Kazaa(fastrack), Skype and Joost.

askbusinesscoach

Just when we all are looking to dump land lines. You
know those old reliable copper/fiber things that worked on 9/11 when nothing else did. I guess the question here is how do we really get to redundancy & security perfection?

Matt_

Julian Cain also worked for Kazaa and Sharman Networks for a short while as their Mac developer he now works for Pando so he definitely knows how the system works .

If I remember this was also a Issue when Sharman locked unofficial clients out a few years back .

tim

It would be funny if the Skype network cannot rebuild itself from scratch at its current scale. Perhaps the stability of a week ago was only achieved by its gradual growth trajectory over preceding years.

sippedoutyoda

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Julian Cain

Number of Skype Authentication servers:

Count == 50; // Clustered

Number of potential Skype clients:

Count = 220,000,000 // Mostly decentralized

Number of SuperNode clients to maintain network connectivity:

Count = N / 300 at any one time.

•   If there are 3.0 million users online then the ratio is 3,000,000 / 300 = 10,000  == Supernodes available
•   Supernodes are bootstraps into the network for normal first run clients ("and handle routing of children calls").
•   Supernodes maintain the network overlay via a DHT("Distributed Has Table") "type" method. // This is normally very slow and done over UDP
•   If a client cannot find a Supernode, regardless of authentication via central server then is NOT allowed on the Skype network.

Lack of Supernodes mean lack of network connectivity regardless of successful login via “central server”.

You CAN be a Supernode but not have full network connectivity because you have only a portion of the “Distributed Index Data aka DHT”.

MOST people that become Supernodes will bail out if they cannot keep a clear route (“aka calls bail out, client restarts and aborts Supernode status, thus booting it’s 300 – 500 Children and putting them into a “Connecting mode”.

Children that are trying to “Connect” are unable to do anything unless they have a “Supernode” as a parent. // No calls, No IM….

The overview of this is as follows:

Skype introduced a flaw into the network that dealt with “routing” and “fucked” the “decentralized data store aka DHT” this in turn ran clients on a RANDOM search of Supernodes which at this point were well booted off of the network.

In the End:
It is a huge cycle, no matter how many bugs they “fix” in the “central servers” it will take many days for N nodes to become Supernodes so they can route X data from peer A to peer B. This is NOT minor, a fix to the centralized server code base to relay data to N Supernodes there is lack there of, resulting of a very segregate network. Right now there are approximatly 10,000 sub Skype networks instead of 1 Single “in sync” network. When this “data store(see DHT) is in sync globally then the Skype network will be again STABLE.

I know this is very broad but, unless magically all of said nodes can recreate the “single overlay (DHT)” then nothing will be in sync. You will see delayed messaged, delayed or incorrect profiles and presence.

My take, in the end is give it 48 more hours and it may be semi-stable, but hey this is what you get with using end users as your own redundancy…

Yours…

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