Jason and I soft-launched GigaGamez during the holidays, but with Om’s go-ahead, it’s time to rev this blog into high velocity. We’re already scouting far and wide for one or two more bloggers to join us in covering the business of online games. To spice up the search, we’re launching a public audition— think GigaOM meets “American Idol”— with the winner(s) claiming a cash prize and best of all, a regular blogging gig. Details after the break.
Who were looking for: Someone who can regularly blog about the business of online games with an eye on the big picture— the deals that are important, the trends that should be followed, the games and the product lines that will shape the industry in years to come.
You should be a gamer at heart, but equally hardcore about the sausage factory which makes games possible— the publishers and the media companies and the platforms and the indy startups that determine what games are bought and played, and just as crucial, how the successes and failures of these companies will impact the broader media in general and the Internet business in particular.
A large clip file of business-savvy articles is a bonus, as is a substantial rolodex of contacts with developers, analysts, investors, and other major players in the industry. (We’re not just looking for a good linker, in other words, but someone who can also do interviews and original coverage.)
What they’ll cover: General business-of-games news, with special beats encouraged. A suggested list: game development and venture funding deals, emerging platforms (cellphones, PDAs, etc.), market analysis of new games, analysis of game-related stocks, gaming press, and more.
How to audition:
E-mail me (wjamesau at well dot com) a 150-250 word answer to the following question:
What is currently the most uncovered or unappreciated acquisition, investment, platform, or game IP in the game industry? Explain why, with supporting links and references.
Points for personality, strong opinions strongly backed up, and a broad view of the global market. Include a short biography, and any links to writing samples: clips, your blog, etc.
When they’ll be selected: Deadline for submission is end of February 7th. Om and I will be posting our favorite submissions on GigaGamez, then contacting the top finalists shortly after that, to make a final section.
And the winner gets: $25 for their winning entry, plus a try-out at regular blogging with GigaGamez (assume about 20 hours a week work) which will commence 1-3 weeks after selection.