The mobile game market will grow from $1.8 billion in 2005 to $6.1 billion in 2010, according to iSuppli, a compound annual growth rate of 27.2 percent. The number of users by 2010 is predicted to be 134 million per month (it was 38 million in 2005). There is also a list of challenges mobile gaming has to overcome…just the usual suspects — consumer awareness, poor delivery methods, data charges and porting costs.
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