An interesting column pointing out that the new batch of MVNO’s have exactly the attitude to mobile content that developers have been crying out for from carriers, but few of them are interested in getting on the new services.
“These guys are ambitious, and they have some great ideas…but guess how many subscribers they have right now? Zippo. It costs a lot of money to port my games onto their handsets, and that’s money I should be using to make new games for carriers that actually have customers.”
Harsh call, but fair…still, there will be developers keen to run the risk with the new guys, and if the new MVNO model takes off they’ll be the big winners. Mind you, the article goes on to say that most people (Americans, at least) buy phones based on marketing and price, nothing else…
Subscriber content
?
Subscriber content comes from Gigaom Research, bridging the gap between breaking news and long-tail research. Visit any of our reports to learn more and subscribe.
Advertisement
Advertisement
Advertisement
["wijax_e912a6e8204bfa2ee6ad07f50ae333bd","wijax_f558a8c0c25975593ad68e0bf5a8975f"]
{"source":"https:\/\/gigaom.com\/2006\/08\/17\/mvnos-good-business-model-for-content-bad-business\/wijax\/49e8740702c6da9341d50357217fb629","varname":"wijax_6b9b83c18f97d8f9d810db27c16450df","title_element":"header","title_class":"widget-title","title_before":"%3Cheader%20class%3D%22widget-title%22%3E","title_after":"%3C%2Fheader%3E"}
{"source":"https:\/\/gigaom.com\/2006\/08\/17\/mvnos-good-business-model-for-content-bad-business\/wijax\/49e8740702c6da9341d50357217fb629","varname":"wijax_6b9b83c18f97d8f9d810db27c16450df","title_element":"header","title_class":"widget-title","title_before":"%3Cheader%20class%3D%22widget-title%22%3E","title_after":"%3C%2Fheader%3E"}
Comments have been disabled for this post