John Carmack, the id guy who is responsibile for Doom RPG, has given some thoughts on mobile game development…
“I have been harping on about the evolutionary benefits you get with short development cycles, and our second mobile game will be a clear example of this. It is a traditional fantasy-themed RPG built off the experience gained with DoomRPG, and it is just better in every way. Doing two evolutionary cycles in less than a year is a huge win!”
There’re some more mobile games in the id pipeline…
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