A report from Screen Digest, Wireless Gaming Business Models — Opportunities for publishers, developers and network operators, has found that the mobile gaming market doubled in value over the past year bringing in more than 1.7 billion euros (US$1.99 billion) in revenues worldwide. The report als found that “Japan and Korea, once regarded as the power houses of the mobile games industry, have seen their position eroded”, and that the big games publishing houses weren’t doing very well on mobile. “Unlike the console or PC gaming markets, the mobile games sector is dominated by specialist players — currently most of the big games publishers don’t feature strongly. Jamdat of the US and Gameloft of France accounted for almost 30% of games download revenues in the US and Europe during 2004.” Of course, EA only entered the mobile game market this year so it’s unsurprising they don’t have a large share.
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