Tim Harrison, Head Of Games At Vodafone – Part Two

This is the second part of Mobile Industry’s interview with Tim Harrison, head of games at Vodafone. This section focusses on advanced games, such as 3D and multiplayer. Harrison thinks there’s a critical mass problem with multiplayer games, which will be resolved as the average handset in the market becomes more advanced.
“The challenge for multiplayer at the moment really is tied in very much with the overwhelming challenge for mobile gaming, which is that of fragmentation. Every carrier will have slightly different settings in their phones, every phone will have slightly different settings to other phones. So actually launching the connected proposition in a meaningful way across loads and loads of customers has been very very challenging to date.”
He also thinks there’s a strong promise for 3D games because “there’s a whole generation now who haven’t really experienced gaming in anything other than 3D”…for these guys its the base expectation.
Related stories:
Tim Harrison, Head Of Games At Vodafone – Part One
Digital Chocolate Hooks Up With ‘Community’ Games

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