Jamdat, the mobile gaming company, filed its Q3 10-Q report with SEC today…nothing more besides the details we covered in our Q3 earnings report, here, but this disclaimer points to something the company definitely needs to address, diversification of titles and revenue streams:
“For the nine month period ended September 30, 2005, we generated approximately 20%, 16% and 9% from our Tetris, Bejeweled and JAMDAT Bowling applications, respectively. We began distributing Tetris applications in April 2005. In 2004, we generated approximately 23% and 13% of our revenues from our JAMDAT Bowling and Bejeweled applications, respectively. We expect to continue to derive a substantial portion of our revenues from our Bejeweled, Tetris and JAMDAT Bowling applications. If these applications are not successful in the future or we are unable to develop new applications that are as successful, our future revenues could be limited and our business may suffer.”
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