The Hindu Business Line: Cybercafe chains are going to have an additional revenue stream: Gamecafes.
Cybercafes are now looking to increase their revenue by up to 20 per cent by including gaming. Over the past six months, companies such as Reliance and Sify have begun investing in value-added services such as gaming and video conferencing. Currently, the gaming market in India is worth Rs 70 crore and is growing fast.
Reliance Web World outlets in 240 locations and 420 Sify iWay outlets across the country offer 3D games to subscribers. Community or LAN-based games such as Counter Strike, NFS, FIFA, and WarCraft have also been installed to attract gamers.
Currently, 40 per cent of the total Reliance Web World revenues come from this service. The company expects this amount to increase by over 20 per cent a year. Gaming will definitely generate more revenue for Internet parlours, says game publisher, Level Up, a Mumbai-based company. It markets Ragnarok, a massively multi-player online role-playing game, which it claims is the top game in South-East Asia.
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