At least, the next game hero that becomes an icon (ala Lara Croft, Mario or Sonic Hedgehog) is more likely to come from a mobile game than anywhere else. The problem is the high cost of producing a top-notch console game…”If you own your own content you can control your destiny and obviously make some money along the way by doing so,” said Ian Livingstone, creative director at Eidos. “”But it’s a huge commercial risk, and with the next generation platforms you’re talking about development costs of
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