A critical story on the adoption of media players: “Since the results of most side-by-side comparisons are subjective and qualitative at best, Microsoft, Apple, Real, Macromedia, and DivX have crowed about how many times their respective media players have been downloaded to convince content providers that using their codecs will offer the greatest reach. On the surface, this logic makes sense, but the truth is much more complicated than it seems at first glance.”
This article takes a look at five major media players–Windows Media Player, QuickTime, RealPlayer, Macromedia Flash Player, and DivX–with an eye towards what these numbers represent and what effect recent news may have on the global outlook for player penetration.
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