EA’s Follies in the Online


EA’s Follies in the Online World: A detailed analysis of Electronic Art’s forays online and how it hasn’t worked out as they hoped it would: The Sims Online hasn’t been that succesful; the timing on its introduction was bad; other games like the “Majestic” haven’t done well online. “Analysts credit the company, though, for positioning itself well for the future. If online gaming does eventually become the force everyone expects it to be, ‘they have the infrastructure in place to let it explode,’ said McNeely.”

Comments are closed.