An Interesting Year Ahead for Online Community: Virtual communities have long been ticking over since the days of The Well, Tripod and Geocities. But this year they look like becoming a fuel-injected business as new technologies arrive to turn them into entirely new propositions. Companies/games such as Sims Online, There, Ryze and others mentioned in the story.
Subscriber content
?
Subscriber content comes from Gigaom Research, bridging the gap between breaking news and long-tail research. Visit any of our reports to learn more and subscribe.
Advertisement
Advertisement
Advertisement
Comments have been disabled for this post