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	<title>Comments on: Why Lost&#8216;s Web-based ARGs Have Made Us Go ARGH!</title>
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	<link>http://gigaom.com/video/why-losts-web-based-args-have-made-us-go-argh/</link>
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		<title>By: Links for 2009-05-30 [del.icio.us] &#171; iThinkEducation.net!</title>
		<link>http://gigaom.com/video/why-losts-web-based-args-have-made-us-go-argh/#comment-472279</link>
		<dc:creator><![CDATA[Links for 2009-05-30 [del.icio.us] &#171; iThinkEducation.net!]]></dc:creator>
		<pubDate>Sun, 31 May 2009 15:32:40 +0000</pubDate>
		<guid isPermaLink="false">http://newteevee.com/?p=25411#comment-472279</guid>
		<description><![CDATA[&lt;p&gt;[...] Why Lost&#8217;s Web-based ARGs Have Made Us Go ARGH! This discrepancy is due to the mismanagement of the show’s ARGs, which has created canonical problems and led people to focus on wrong elements of the main story. But according to ARG experts, the creators of Lost aren’t all to blame. Instead, the timing between scripted TV drama and the live, fluid nature of ARGs, as well as apprehension on the part of show creators, often lead to unfulfilled resolutions. [...]&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>[...] Why Lost&rsquo;s Web-based ARGs Have Made Us Go ARGH! This discrepancy is due to the mismanagement of the show’s ARGs, which has created canonical problems and led people to focus on wrong elements of the main story. But according to ARG experts, the creators of Lost aren’t all to blame. Instead, the timing between scripted TV drama and the live, fluid nature of ARGs, as well as apprehension on the part of show creators, often lead to unfulfilled resolutions. [...]</p>
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		<title>By: ARG Netcast, Episode 91: Once you go metal you never can settle &#124; ARG Netcasts</title>
		<link>http://gigaom.com/video/why-losts-web-based-args-have-made-us-go-argh/#comment-472278</link>
		<dc:creator><![CDATA[ARG Netcast, Episode 91: Once you go metal you never can settle &#124; ARG Netcasts]]></dc:creator>
		<pubDate>Fri, 29 May 2009 05:00:28 +0000</pubDate>
		<guid isPermaLink="false">http://newteevee.com/?p=25411#comment-472278</guid>
		<description><![CDATA[&lt;p&gt;[...] Why Lost’s Web-based ARGs Have Made Us Go ARGH!http://newteevee.com/2009/05/25/why-losts-web-based-args-have-made-us-go-argh/ [...]&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>[...] Why Lost’s Web-based ARGs Have Made Us Go ARGH!<a href="http://newteevee.com/2009/05/25/why-losts-web-based-args-have-made-us-go-argh/" rel="nofollow">http://newteevee.com/2009/05/25/why-losts-web-based-args-have-made-us-go-argh/</a> [...]</p>
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		<title>By: The Trouble with Lost - Bring back Grimmy!</title>
		<link>http://gigaom.com/video/why-losts-web-based-args-have-made-us-go-argh/#comment-472277</link>
		<dc:creator><![CDATA[The Trouble with Lost - Bring back Grimmy!]]></dc:creator>
		<pubDate>Thu, 28 May 2009 02:39:01 +0000</pubDate>
		<guid isPermaLink="false">http://newteevee.com/?p=25411#comment-472277</guid>
		<description><![CDATA[&lt;p&gt;[...] Fermoso of NewTeeWee explains this confusion in Why Lost&#8217;s Web-based ARGs Have Made us Go Argh! as the result of mismanaged ARGs. Fermoso states that as the show is nearing its final season, its [...]&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>[...] Fermoso of NewTeeWee explains this confusion in Why Lost&#8217;s Web-based ARGs Have Made us Go Argh! as the result of mismanaged ARGs. Fermoso states that as the show is nearing its final season, its [...]</p>
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		<title>By: Michael Durwin</title>
		<link>http://gigaom.com/video/why-losts-web-based-args-have-made-us-go-argh/#comment-472276</link>
		<dc:creator><![CDATA[Michael Durwin]]></dc:creator>
		<pubDate>Tue, 26 May 2009 15:08:45 +0000</pubDate>
		<guid isPermaLink="false">http://newteevee.com/?p=25411#comment-472276</guid>
		<description><![CDATA[&lt;p&gt;Having run virtual characters and social media engagements for broadcast brands, and having spent weeks planning ARGs, it&#039;s very easy to see where the problems lies when it comes to executing ARGs:&lt;/p&gt;

&lt;p&gt;ABC markets the show, and may hire an agency to create assets to do this, like ARGs. Unfortunately, ABC does not produce, film, write or edit the show. Networks may have control of the shows from a high level, but the marketing departments rarely even see an episode before it airs, other than previews.&lt;/p&gt;

&lt;p&gt;Very often networks are leery of trying to get the production company involved in marketing and production companies are leery of giving network marketers access to the show. Of course neither writers or producers are usually very savvy about web2.0 stuff like ARGs. So you see, here is the disconnect. The agency hired to create and execute the ARGs, very rarely has access to anything, other than some notes scribbled down by the writers.&lt;/p&gt;

&lt;p&gt;It would be smart if producers themselves brought in a marketing agency at the very early stages of the show to be involved during production, to soak up the mythos of a show and to work hand-in-hand with the writers to develop a single ARG, structured to las the lifetime of the show. Even if the show gets cancelled, the ARG can be used to wrap things up, keeping viewers from being to pissed at the network.&lt;/p&gt;

&lt;p&gt;So, for any shows getting underway, give me a shout!&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>Having run virtual characters and social media engagements for broadcast brands, and having spent weeks planning ARGs, it&#8217;s very easy to see where the problems lies when it comes to executing ARGs:</p>
<p>ABC markets the show, and may hire an agency to create assets to do this, like ARGs. Unfortunately, ABC does not produce, film, write or edit the show. Networks may have control of the shows from a high level, but the marketing departments rarely even see an episode before it airs, other than previews.</p>
<p>Very often networks are leery of trying to get the production company involved in marketing and production companies are leery of giving network marketers access to the show. Of course neither writers or producers are usually very savvy about web2.0 stuff like ARGs. So you see, here is the disconnect. The agency hired to create and execute the ARGs, very rarely has access to anything, other than some notes scribbled down by the writers.</p>
<p>It would be smart if producers themselves brought in a marketing agency at the very early stages of the show to be involved during production, to soak up the mythos of a show and to work hand-in-hand with the writers to develop a single ARG, structured to las the lifetime of the show. Even if the show gets cancelled, the ARG can be used to wrap things up, keeping viewers from being to pissed at the network.</p>
<p>So, for any shows getting underway, give me a shout!</p>
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		<title>By: Jose Fermoso</title>
		<link>http://gigaom.com/video/why-losts-web-based-args-have-made-us-go-argh/#comment-472275</link>
		<dc:creator><![CDATA[Jose Fermoso]]></dc:creator>
		<pubDate>Tue, 26 May 2009 01:05:12 +0000</pubDate>
		<guid isPermaLink="false">http://newteevee.com/?p=25411#comment-472275</guid>
		<description><![CDATA[&lt;p&gt;cerran: Don&#039;t you think making the meaning of the numbers available on the net lower their impact as a McGuffin? Part of the point of the post is that you cannot have a revelation like that in only one part of the overall story, w/ the show + the ARG. You don&#039;t have to be a hard-core fan to find out about the numbers -- anyone slightly interested can Google the numbers and find out about them. They lose their full McGuffin status. This still leads to storyline confusion because that passive &#039;searcher&#039; won&#039;t have the full context of the ARG game. It ends up functioning in the opposite way it was intended -- as a spoiler.&lt;/p&gt;

&lt;p&gt;Clearly, the actor&#039;s strike, financial problems, and the difficult scheduling have had a hand in messing up the ARG-show relationship, leading to part of the story falling through the cracks. But it&#039;s important to note that Lost is a very ambitious show, and I think they&#039;ve done much better than many others in bringing in different story/narrative elements.&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>cerran: Don&#8217;t you think making the meaning of the numbers available on the net lower their impact as a McGuffin? Part of the point of the post is that you cannot have a revelation like that in only one part of the overall story, w/ the show + the ARG. You don&#8217;t have to be a hard-core fan to find out about the numbers &#8212; anyone slightly interested can Google the numbers and find out about them. They lose their full McGuffin status. This still leads to storyline confusion because that passive &#8216;searcher&#8217; won&#8217;t have the full context of the ARG game. It ends up functioning in the opposite way it was intended &#8212; as a spoiler.</p>
<p>Clearly, the actor&#8217;s strike, financial problems, and the difficult scheduling have had a hand in messing up the ARG-show relationship, leading to part of the story falling through the cracks. But it&#8217;s important to note that Lost is a very ambitious show, and I think they&#8217;ve done much better than many others in bringing in different story/narrative elements.</p>
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		<title>By: labfly</title>
		<link>http://gigaom.com/video/why-losts-web-based-args-have-made-us-go-argh/#comment-472274</link>
		<dc:creator><![CDATA[labfly]]></dc:creator>
		<pubDate>Mon, 25 May 2009 20:47:30 +0000</pubDate>
		<guid isPermaLink="false">http://newteevee.com/?p=25411#comment-472274</guid>
		<description><![CDATA[&lt;p&gt;Canadian TV&#039;s ReGenesis did a much better job weaving the TV storyworld &amp; ARG - i think the ReGenesis team had a better understanding of the ARG genre than the people who are producing for the networks right now.&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>Canadian TV&#8217;s ReGenesis did a much better job weaving the TV storyworld &amp; ARG &#8211; i think the ReGenesis team had a better understanding of the ARG genre than the people who are producing for the networks right now.</p>
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		<title>By: Anthony DeLosa</title>
		<link>http://gigaom.com/video/why-losts-web-based-args-have-made-us-go-argh/#comment-472273</link>
		<dc:creator><![CDATA[Anthony DeLosa]]></dc:creator>
		<pubDate>Mon, 25 May 2009 08:31:09 +0000</pubDate>
		<guid isPermaLink="false">http://newteevee.com/?p=25411#comment-472273</guid>
		<description><![CDATA[&lt;p&gt;Dollhouse&#039;s ARG http://www.rprimelab.com had the same issues.  While they scored with interaction, it didn&#039;t really feel like it was the same universe because of the lack of any crossover.&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>Dollhouse&#8217;s ARG <a href="http://www.rprimelab.com" rel="nofollow">http://www.rprimelab.com</a> had the same issues.  While they scored with interaction, it didn&#8217;t really feel like it was the same universe because of the lack of any crossover.</p>
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		<title>By: cerran</title>
		<link>http://gigaom.com/video/why-losts-web-based-args-have-made-us-go-argh/#comment-472272</link>
		<dc:creator><![CDATA[cerran]]></dc:creator>
		<pubDate>Mon, 25 May 2009 07:21:38 +0000</pubDate>
		<guid isPermaLink="false">http://newteevee.com/?p=25411#comment-472272</guid>
		<description><![CDATA[&lt;p&gt;Just some corrections:&lt;/p&gt;

&lt;p&gt;1) They&#039;re never going to answer what the numbers are in the show. The ARG was meant to answer the question literally for hardcore fans who wanted an answer... but I think, in terms of the show&#039;s narrative, the numbers will be a MacGuffin of sorts that will never be directly explained, sort of adding to the show&#039;s rapture with mystery pervading its characters&#039; everyday lives.&lt;/p&gt;

&lt;p&gt;2) The new ARG you mentioned at the end of the article is a confirmed hoax.&lt;/p&gt;

&lt;p&gt;3) And, just IMHO, the show&#039;s mythology is so sprawling that viewers who want to increase their engagement with the show would do fine just studying past episodes. The stuff written on the blast door map has more intel than any auxiliary ABC-run web initiative.&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>Just some corrections:</p>
<p>1) They&#8217;re never going to answer what the numbers are in the show. The ARG was meant to answer the question literally for hardcore fans who wanted an answer&#8230; but I think, in terms of the show&#8217;s narrative, the numbers will be a MacGuffin of sorts that will never be directly explained, sort of adding to the show&#8217;s rapture with mystery pervading its characters&#8217; everyday lives.</p>
<p>2) The new ARG you mentioned at the end of the article is a confirmed hoax.</p>
<p>3) And, just IMHO, the show&#8217;s mythology is so sprawling that viewers who want to increase their engagement with the show would do fine just studying past episodes. The stuff written on the blast door map has more intel than any auxiliary ABC-run web initiative.</p>
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