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	<title>Comments on: PlayCafe Shuts Down, Returns Funding to Investors</title>
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		<title>By: Kempion</title>
		<link>http://gigaom.com/video/playcafe-shuts-down-returns-funding-to-investors/#comment-471393</link>
		<dc:creator><![CDATA[Kempion]]></dc:creator>
		<pubDate>Sun, 30 Aug 2009 01:43:22 +0000</pubDate>
		<guid isPermaLink="false">http://newteevee.com/?p=23747#comment-471393</guid>
		<description><![CDATA[&lt;p&gt;How in the hell did PlayCafe spend $630,000?  They only had 250 shows.  That&#039;s a whopping $2,520 per show!  Of course, there were two shows per night, so the actual daily cost was $5,040.  Mark and Dev cannot explain how their overhead was so high for an internet broadcast which used a free service provider.  With only a few hard assets and a crew of interns running the show, there is no way PlayCafe cost more than $5,000 per day.  My suspicion is Mark and Dev pocketed most of the $630,000.&lt;/p&gt;

&lt;p&gt;The #1 reason PlayCafe failed: Poor Management.
In fact, Mark and Dev were completely hands-off.  Until a business can successfully turn a profit in varied economic climates, there are no vacation days for teh operators.  Mark and Dev were on vacation from Day 1.&lt;/p&gt;

2: A TON of missing cash.  As stated previously, there is too much money left unaccounted for by the operators.

&lt;p&gt;Finally, #3, content.  Yes, Mark, PlayCafe was content-driven but you missed the point.  Content has to update and improve over time or you will lose your audience.  Any game developer who reads your excuses for failure - in essences, puting the blame all on content - would laugh at you.  I did.&lt;/p&gt;

&lt;p&gt;Content is the life-blood of entertainment.  Simply finding a few pieces of content the players enjoy and repeating them ad infinitum is simply asking players to leave - if not pure laziness.&lt;/p&gt;

&lt;p&gt;PlayCafe did not have a business model.  The investors were given something which resembled a business model but I guarantee it was all conjecture and wishful thinking.&lt;/p&gt;

&lt;p&gt;Content-generation, in ANY form or format, would have been PlayCafe&#039;s business model if it were properly run - which it wasn&#039;t.&lt;/p&gt;

&lt;p&gt;Lastly, does anyone have Daniella&#039;s phone number? I have a poll I&#039;d like her to pick. :)  OH! Bad Kemp.&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>How in the hell did PlayCafe spend $630,000?  They only had 250 shows.  That&#8217;s a whopping $2,520 per show!  Of course, there were two shows per night, so the actual daily cost was $5,040.  Mark and Dev cannot explain how their overhead was so high for an internet broadcast which used a free service provider.  With only a few hard assets and a crew of interns running the show, there is no way PlayCafe cost more than $5,000 per day.  My suspicion is Mark and Dev pocketed most of the $630,000.</p>
<p>The #1 reason PlayCafe failed: Poor Management.<br />
In fact, Mark and Dev were completely hands-off.  Until a business can successfully turn a profit in varied economic climates, there are no vacation days for teh operators.  Mark and Dev were on vacation from Day 1.</p>
<p>2: A TON of missing cash.  As stated previously, there is too much money left unaccounted for by the operators.</p>
<p>Finally, #3, content.  Yes, Mark, PlayCafe was content-driven but you missed the point.  Content has to update and improve over time or you will lose your audience.  Any game developer who reads your excuses for failure &#8211; in essences, puting the blame all on content &#8211; would laugh at you.  I did.</p>
<p>Content is the life-blood of entertainment.  Simply finding a few pieces of content the players enjoy and repeating them ad infinitum is simply asking players to leave &#8211; if not pure laziness.</p>
<p>PlayCafe did not have a business model.  The investors were given something which resembled a business model but I guarantee it was all conjecture and wishful thinking.</p>
<p>Content-generation, in ANY form or format, would have been PlayCafe&#8217;s business model if it were properly run &#8211; which it wasn&#8217;t.</p>
<p>Lastly, does anyone have Daniella&#8217;s phone number? I have a poll I&#8217;d like her to pick. :)  OH! Bad Kemp.</p>
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		<title>By: Frank</title>
		<link>http://gigaom.com/video/playcafe-shuts-down-returns-funding-to-investors/#comment-471392</link>
		<dc:creator><![CDATA[Frank]]></dc:creator>
		<pubDate>Thu, 02 Jul 2009 14:47:51 +0000</pubDate>
		<guid isPermaLink="false">http://newteevee.com/?p=23747#comment-471392</guid>
		<description><![CDATA[&lt;p&gt;Not surprised. My family (and extended families) used to play most every weekday evening. We all looked forward to it.&lt;/p&gt;

&lt;p&gt;But, after after a short while, they made clear their political preferences by insulting the opposing interests. Listening and watching their more-than-obvious facial expressions to their liberal (read: anti-conservative) stand eventually became too much. I&#039;m sure they turned off MANY other participants as well.&lt;/p&gt;

&lt;p&gt;Not smart business to &quot;pick a political side&quot; with your viewers unless 1) you are confident that they share the same political views as you and/or 2) don&#039;t need those that may become offended.&lt;/p&gt;

&lt;p&gt;I emailed Mark, but, I guess he disagreed.  I&#039;ll never know because he never responded.&lt;/p&gt;

&lt;p&gt;Were they really stupid enough to think all of their &quot;customers&quot; thought as they did?? 
Apparently so.&lt;/p&gt;

&lt;p&gt;Did they learn a lesson? 
Doubtful - I&#039;m sure they still don&#039;t get why such a great concept failed.&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>Not surprised. My family (and extended families) used to play most every weekday evening. We all looked forward to it.</p>
<p>But, after after a short while, they made clear their political preferences by insulting the opposing interests. Listening and watching their more-than-obvious facial expressions to their liberal (read: anti-conservative) stand eventually became too much. I&#8217;m sure they turned off MANY other participants as well.</p>
<p>Not smart business to &#8220;pick a political side&#8221; with your viewers unless 1) you are confident that they share the same political views as you and/or 2) don&#8217;t need those that may become offended.</p>
<p>I emailed Mark, but, I guess he disagreed.  I&#8217;ll never know because he never responded.</p>
<p>Were they really stupid enough to think all of their &#8220;customers&#8221; thought as they did??<br />
Apparently so.</p>
<p>Did they learn a lesson?<br />
Doubtful &#8211; I&#8217;m sure they still don&#8217;t get why such a great concept failed.</p>
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		<title>By: MrTanaka</title>
		<link>http://gigaom.com/video/playcafe-shuts-down-returns-funding-to-investors/#comment-471391</link>
		<dc:creator><![CDATA[MrTanaka]]></dc:creator>
		<pubDate>Sun, 07 Jun 2009 10:07:57 +0000</pubDate>
		<guid isPermaLink="false">http://newteevee.com/?p=23747#comment-471391</guid>
		<description><![CDATA[&lt;p&gt;Playcafe was a great idea, but did basicly 0 to promote.  I&#039;d often ask what they were doing to promote n they&#039;d act snotty about it, with a product will sell itself attitude basicly.  Theres no reasonable way anyone could ever explain to me how that could have possibly spent $600k of investor money.  The ppl on cam were cool, but quite frankly not even remotely pretty or proffesional enough, that coupled with video quality a $800 dollar trip to best buy would have eclipsed, made the whole thing look public accessy. The set or lack there of looked pathetic, it was basicly 2 steel racks from ikea, and a pro wrestling table match table, with some sheets thrown over em n a crummy 600 dollar walmart lcd tv on it.  Nothing they did with their sound mixing etc, required little more then muting/unmuting the stereo mix button on any pc, yet they had a giant soundboard that constantly confused em.  Everytime they&#039;d get the system working, thatd last 2 weeks then they mess with it and itd fail.  There were some weeks they just had to plain call it a night no game.
    Now all of this would have been a growing pain etc, had it been what it looked like, which quite frankly is something that coulda ran on any gaming pc n a semi decent server.  But knowing now that this thing spent $600/$900k roughly in investor money is sickening.  And quite frankly baffling to me that the investors aren&#039;t suing , if for nothing else just to figure out where they coulda possibly spent 600k in the discovery phase. Especially when the default excuse from the ppl running it whenever there was a issue was, well we aren&#039;t made of money, when apparently they had money to burn honestly.&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>Playcafe was a great idea, but did basicly 0 to promote.  I&#8217;d often ask what they were doing to promote n they&#8217;d act snotty about it, with a product will sell itself attitude basicly.  Theres no reasonable way anyone could ever explain to me how that could have possibly spent $600k of investor money.  The ppl on cam were cool, but quite frankly not even remotely pretty or proffesional enough, that coupled with video quality a $800 dollar trip to best buy would have eclipsed, made the whole thing look public accessy. The set or lack there of looked pathetic, it was basicly 2 steel racks from ikea, and a pro wrestling table match table, with some sheets thrown over em n a crummy 600 dollar walmart lcd tv on it.  Nothing they did with their sound mixing etc, required little more then muting/unmuting the stereo mix button on any pc, yet they had a giant soundboard that constantly confused em.  Everytime they&#8217;d get the system working, thatd last 2 weeks then they mess with it and itd fail.  There were some weeks they just had to plain call it a night no game.<br />
    Now all of this would have been a growing pain etc, had it been what it looked like, which quite frankly is something that coulda ran on any gaming pc n a semi decent server.  But knowing now that this thing spent $600/$900k roughly in investor money is sickening.  And quite frankly baffling to me that the investors aren&#8217;t suing , if for nothing else just to figure out where they coulda possibly spent 600k in the discovery phase. Especially when the default excuse from the ppl running it whenever there was a issue was, well we aren&#8217;t made of money, when apparently they had money to burn honestly.</p>
]]></content:encoded>
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		<title>By: Shakir Razak</title>
		<link>http://gigaom.com/video/playcafe-shuts-down-returns-funding-to-investors/#comment-471390</link>
		<dc:creator><![CDATA[Shakir Razak]]></dc:creator>
		<pubDate>Thu, 30 Apr 2009 23:53:41 +0000</pubDate>
		<guid isPermaLink="false">http://newteevee.com/?p=23747#comment-471390</guid>
		<description><![CDATA[&lt;p&gt;Hi,&lt;/p&gt;

&lt;p&gt;Can only wish the best of luck to all concerned for future employment.&lt;/p&gt;

&lt;p&gt;However, I&#039;m not sure I can agree that the concept of Playcafe has no potential, rather it was probably simply a lack of distribution and awareness; the stats of 87/40 kind of prove the massive opportunity.&lt;/p&gt;

&lt;p&gt;On normal broadcast television, multiple operators have shown potential from the Biggest of Fremantle to Cellcast, they have all shown the viability of alternative interactive revenue.&lt;/p&gt;

&lt;p&gt;Here&#039;s some links:&lt;/p&gt;

&lt;p&gt;http://www.cellcast.in/oas.htm                     http://www.cellcast.tv/html/tv/interactive_tv.asp                          http://www.sit-up.tv/                            http://www.quizmania.tv/&lt;/p&gt;

&lt;p&gt;People are willing to take part due to the social and engagement/entertainment basis, as they do with online casual games and poker, rather than explicit transactions or expectations of financial returns.&lt;/p&gt;

&lt;p&gt;Kind regards,&lt;/p&gt;

&lt;p&gt;Shakir Razak&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Can only wish the best of luck to all concerned for future employment.</p>
<p>However, I&#8217;m not sure I can agree that the concept of Playcafe has no potential, rather it was probably simply a lack of distribution and awareness; the stats of 87/40 kind of prove the massive opportunity.</p>
<p>On normal broadcast television, multiple operators have shown potential from the Biggest of Fremantle to Cellcast, they have all shown the viability of alternative interactive revenue.</p>
<p>Here&#8217;s some links:</p>
<p><a href="http://www.cellcast.in/oas.htm" rel="nofollow">http://www.cellcast.in/oas.htm</a>                     <a href="http://www.cellcast.tv/html/tv/interactive_tv.asp" rel="nofollow">http://www.cellcast.tv/html/tv/interactive_tv.asp</a>                          <a href="http://www.sit-up.tv/" rel="nofollow">http://www.sit-up.tv/</a>                            <a href="http://www.quizmania.tv/" rel="nofollow">http://www.quizmania.tv/</a></p>
<p>People are willing to take part due to the social and engagement/entertainment basis, as they do with online casual games and poker, rather than explicit transactions or expectations of financial returns.</p>
<p>Kind regards,</p>
<p>Shakir Razak</p>
]]></content:encoded>
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		<title>By: Ned</title>
		<link>http://gigaom.com/video/playcafe-shuts-down-returns-funding-to-investors/#comment-471389</link>
		<dc:creator><![CDATA[Ned]]></dc:creator>
		<pubDate>Thu, 30 Apr 2009 15:06:02 +0000</pubDate>
		<guid isPermaLink="false">http://newteevee.com/?p=23747#comment-471389</guid>
		<description><![CDATA[&lt;p&gt;Sad news, and best wishes to all employed there.  The upside is that they are already trying to articulate and share the lessons they learned.  At a media event I attended recently, one of the artists in the audience asked &quot;Has the barrier to entry become TOO low?&quot;  Not sure of the answer, but the challenge of creating compelling content that will pay the bills rather than simply entertain a select group seems to be more and more on everyone&#039;s mind.   Hopefully the meritocracy that has such wonderful shows to emerge in the early years of NewteeVee will not be overwhelmed by the sheer enormity of viewing choices.&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>Sad news, and best wishes to all employed there.  The upside is that they are already trying to articulate and share the lessons they learned.  At a media event I attended recently, one of the artists in the audience asked &#8220;Has the barrier to entry become TOO low?&#8221;  Not sure of the answer, but the challenge of creating compelling content that will pay the bills rather than simply entertain a select group seems to be more and more on everyone&#8217;s mind.   Hopefully the meritocracy that has such wonderful shows to emerge in the early years of NewteeVee will not be overwhelmed by the sheer enormity of viewing choices.</p>
]]></content:encoded>
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