They say numbers don’t lie, and in recent months the number of people populating virtual world Second Life has started to rise again. Mark Kingdon, CEO of parent company Linden Lab, has been touting the return to steady user growth; to back up his claims,… Read More »
Tech
While everyone in the game industry was following the latest news from GDC last week, I happened to notice an MMO milestone happening on Facebook: a casual virtual world called YoVille passed 5 million monthly active users. Launched in May of last… Read More »
Today, the casual social MMO RocketOn is launching a beta partnership with six prominent youth-oriented consumer sites: Comedy.com, Hypster, Online Flash Games, Hotspot, Boosh Magazine and faceDub. Now, visitors will find RocketOn’s Flash-based virtual world overlaid on those… Read More »
Second Life, the user-created world backed by Linden Lab, has found itself in an increasingly competitive market lately; Google’s Lively is just the latest entrant into the virtual world space. So I sat down with Linden’s recently appointed CEO, Mark Kingdon, to find out how he… Read More »
The other virtual shoe finally dropped today– after a year and a half of rumors, Google (GOOG) now brings us Lively, a web-driven mini-virtual world. Not a contiguous, immersive, fully user-created metaverse like Second Life, as it turns out– so it’s not… Read More »
Flying under the proverbial radar for the last four years, the web-based virtual world chatroom IMVU has released new jaw-breaking data: Since April 2004, it has amassed 20 million registered accounts, with 600,000 of those active monthly users. By comparison, Second Life took five… Read More »
Apple Store To Go Virtual? That’s the theory of MacNN, at least, citing an Apple patent application published on the US government site last Thursday, somewhat obscurely entitled “Enhancing Online Shopping Atmosphere”. The patent application’s stated goal is to create an online shopping… Read More »