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Frustrated by a lack of hardware innovation, gaming fan favorite Valve Software is taking matters into its own hands and is seeking industrial engineering expertise. That could mean that the rumored Valve Steambox is on its way. Read more »

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Valve, a big name among gamers, plans to use its Steam online distribution system to offer productivity applications as well. Developers can submit their titles to Steam Greenlight. The store goes live September 5. Read more »

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The independent film’s lifecycle has undergone a lot of upheaval in the last 20 years, but digital distribution’s truly disrupting things. Less than six months after debuting at Sundance, Indie Game: The Movie will be available for sale via iTunes, VHX and gaming platform Steam. Read more »

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This is a treat. Valve is offering hit first-person puzzle game Portal for free starting Friday, until Sept. 20. You can grab your copy of Portal for Mac (or PC) on Steam. If you haven’t played Portal, great. If you have, it’s worth playing again. Read more »

Sometimes, a game that doesn’t take itself too seriously is a breath of fresh air. The third instalment of the DeathSpank series of cartoonish RPGs from Hothead games, The Baconing, is a perfect example, and a solid follow-up to a franchise that hasn’t disappointed yet. Read more »

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Today is a great day for the Mac gaming crowd, as Valve has officially released the Steam client for Mac. For those of you unfamiliar with Steam, it’s a software marketplace that deals in the digital distribution of games. Read more »

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Us Mac gamers are a much abused, much maligned lot. We get titles late, and most never at all. By the time most titles do come to the Mac, we’ve probably already broken down and played them using Boot Camp or that gaming PC we hide […] Read more »

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You can tell a lot from a gamer’s hardware. And in the gaming world, nobody knows more about the platforms on which PC gamers run their games than the Steam game distribution network. In 2000, Half-Life was one of the best-rated, best-selling games of all time. […] Read more »