More product-design Stories

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photo: Courtesy Porsche

Sometimes design is just another word for prettiness. But truly good design implies so much more. After launching a startup, Elle Luna, lead designer at Mailbox, believes design is “a way of thinking about everything” and offers three key insights. Read more »

jonyive090122

Ahead of receiving his knighthood from the Queen, Apple’s British design chief Jonathan Ive has given a rare interview to the U.K.’s Daily Telegraph, outlining some of his thoughts and feelings on how the company’s products achieve a “sense of care.” Read more »

Be Free_bixentro

Enterprise 2.0 is one of the best opportunities in the technology market. And forward-looking companies are realizing that they need to attract the user, not the IT department. Scott Irwin of Rembrandt Venture Partners breaks down the key components to an effective freemium go-to-market effort. Read more »

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The original iPhone, 2007.

Former iPhone marketing manager Bob Borchers tells students how Steve Jobs originally approached the iPhone team with the challenge of building the iPhone, a device that to date has sold 183 million units in less than five years. Read more »

iPhone

With his single-minded focus on creating great user experiences, Jobs redefined product design – and design in general – not just for Apple, but for designers like Typekit’s Jeffrey Veen, who found confidence and inspiration in Jobs’ work. Read more »

Steve and the iPhone

Mobile experience designer Christian Lindholm believes that great products are born out of deep, relentless dissatisfaction with the present and the status quo. Inside Apple’s walls, Jobs almost seemed to carry the burden of all humanity’s frustration with bad products. Read more »

Maybe it is because I am a recent switcher that I notice details long-time Mac owners may take for granted, details that are so minute yet so useful and so quintessentially ‘human’. The level of attention painstakingly paid to the many small details found on every […] Read more »

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