<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
	>

<channel>
	<title>GigaOM &#187; OMGPOP</title>
	<atom:link href="http://gigaom.com/tag/omgpop/feed/" rel="self" type="application/rss+xml" />
	<link>http://gigaom.com</link>
	<description></description>
	<lastBuildDate>Sat, 25 May 2013 16:06:15 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
<cloud domain='gigaom.com' port='80' path='/?rsscloud=notify' registerProcedure='' protocol='http-post' />
<image>
		<url>http://0.gravatar.com/blavatar/0db8f6557d022075dbbf010c54d46d93?s=96&#038;d=http%3A%2F%2Fs2.wp.com%2Fi%2Fbuttonw-com.png</url>
		<title>GigaOM &#187; OMGPOP</title>
		<link>http://gigaom.com</link>
	</image>
	<atom:link rel="search" type="application/opensearchdescription+xml" href="http://gigaom.com/osd.xml" title="GigaOM" />
	<atom:link rel='hub' href='http://gigaom.com/?pushpress=hub'/>
		<item>
		<title>When it comes to the social web, these two VCs are in a league of their own</title>
		<link>http://gigaom.com/2013/05/20/when-it-comes-to-the-social-web-these-two-vcs-are-in-a-league-of-their-own/</link>
		<comments>http://gigaom.com/2013/05/20/when-it-comes-to-the-social-web-these-two-vcs-are-in-a-league-of-their-own/#comments</comments>
		<pubDate>Mon, 20 May 2013 17:40:16 +0000</pubDate>
		<dc:creator>Katie Fehrenbacher</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Bijan Sabet]]></category>
		<category><![CDATA[Comcast]]></category>
		<category><![CDATA[fred wilson]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Spark Capital]]></category>
		<category><![CDATA[thePlatform]]></category>
		<category><![CDATA[Tumblr]]></category>
		<category><![CDATA[Union Square VEntures]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=646984</guid>
		<description><![CDATA[Bijan Sabet and Fred Wilson continue a long tradition of a couple investors utterly dominating their sectors by betting on what they know, and getting in early before others even know there is an opportunity.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=646984&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>For every wave of opportunity that comes through Silicon Valley you&#8217;ll find a lot of newly minted millionaires, and even some billionaires. But for each sector there&#8217;s usually a couple of investors that so utterly own the space that they invest in that it&#8217;s like they wrote the rules of the game, and they alone know how to play.</p>
<p>Following the news that <a href="http://yahoo.tumblr.com/">Yahoo will acquire social sharing platform Tumblr</a> for a massive $1.1 billion in cash, it&#8217;s becoming clear that two of these investing svengalis are Bijan Sabet of Spark Capital, and Fred Wilson of Union Square Ventures. They&#8217;re the venture capital rockstars of the social web as their jaw-dropping track records shows &#8212; they have been very early investors in companies like Twitter, Tumblr and Foursquare. Wilson was also early to Zynga, Etsy and Kickstarter.</p>
<div id="attachment_647015" class="wp-caption aligncenter" style="width: 718px"><a href="http://gigaom.com/?attachment_id=647015" rel="attachment wp-att-647015"><img  alt="paidContent Live 2013 David Karp Tumblr" src="http://gigaom2.files.wordpress.com/2013/05/paid_content_2837.jpg?w=708&#038;h=472" width="708" height="472" class="size-full wp-image-647015" /></a><p class="wp-caption-text">David Karp, Founder and CEO, Tumblr paidContent Live 2013 Albert Chau / itsmebert.com</p></div>
<p>We&#8217;ve seen this pattern before. During the networking boom of the late 1990s, it was Vinod Khosla and Promod Haque of Norwest Venture Partners who scored many of the top deals. Khosla was early to the table with companies like Cerent, Siara and Juniper Networks.</p>
<p>For the first wave of the consumer Internet it was John Doerr who owned it all, and later during the search boom, he and Sequoia Capital&#8217;s Mike Moritz led the charge by investing in Google. Similarly, the shift to the social web (or post Web 2.0) has been a happy hunting ground for Wilson and Sabet.</p>
<p><a href="http://gigaom.com/2013/05/20/when-it-comes-to-the-social-web-these-two-vcs-are-in-a-league-of-their-own/bijansabet/" rel="attachment wp-att-647246"><img  alt="bijansabet" src="http://gigaom2.files.wordpress.com/2013/05/bijansabet.jpg?w=287&#038;h=300" width="287" height="300" class="alignleft size-medium wp-image-647246" /></a>While there are others such as David Sze of Greylock and Jim Breyer of Accel Partners who have found success in social with Facebook, the Sabet and Wilson team has a better on-base percentage. And one of the reasons why these two guys have found gold faster than others is because they are active participants in the social web and invest in what they know.</p>
<p>Sabet, who moved up to <a href="http://www.forbes.com/profile/bijan-sabet/">number 51 on Forbes&#8217; Midas List in 2013</a>, was described by Tumblr&#8217;s founder and CEO David Karp as someone who &#8220;lives and breathes,&#8221; social media, and as Karp&#8217;s &#8220;mentor, friend and partner from day zero.&#8221; Sabet said in a <a href="http://bijansabet.com/post/50902819980/yahoo-tumblr?utm_campaign=SharedPost&amp;utm_medium=Email&amp;utm_source=TumblriOS">post this morning</a> that he met Karp when he was 19 and &#8220;was immediately taken with his passion and drive to create wonderful things.&#8221; His other investments include Twitter, Foursquare, OMGPOP (sold to Zynga for $180 million), and thePlatform (acquired by Comcast), as well as RunKeeper, Boxee, Jelly, Lyft and Stack Exchange.</p>
<p>Wilson, who writes the popular blog <a href="http://www.avc.com/">AVC</a>, is one of the most winning venture investors thus far in the new century. He rose to <a href="http://www.forbes.com/profile/fred-wilson/">number 16 on Forbes&#8217; Midas List in 2013</a>. In addition to Tumblr, Wilson has backed Twitter, Zynga, Etsy, Kickstarter, FeedBurner, Lending Club, Zemanta, ComScore and Tacoda (sold to AOL in 2007).</p>
<p>In a sign of the <a href="http://gigaom.com/2013/05/19/what-tumblrs-sale-means-for-new-york-startup-ecosystem/">new power of the New York</a> startup ecosystem, Tumblr is run out of New York, and both Wilson and Sabet are East Coasters &#8212; Wilson in New York, Sabet in Boston &#8212; but of course spend a lot of time in Silicon Valley. It&#8217;s through these two investors, who live across the country from Sand Hill Road, that a major chunk of the web&#8217;s leading social brands have emerged.</p>
<p>Pulling out lessons from these master&#8217;s investing practices, would be a good topic for a book. But I&#8217;ll run through just a couple I see that are obvious. Sabet clearly has an eye for finding the passionate creator founder early, and has an ability to see the future. Wilson has long practiced what he has preached, is utterly immersed in social and has a unique way with words. He writes this morning on his blog about one of the <a href="http://www.avc.com/">cliches of VC investing</a>: &#8220;success has a thousand fathers.&#8221;</p>
<p>Clearly Sabet and Wilson are two of the main fathers of this morning&#8217;s success story.</p>
<p><em>Updated at 1:20 PM on May 20, with comment from Fred Wilson. Wilson <a href="http://gigaom.com/2013/05/20/when-it-comes-to-the-social-web-these-two-vcs-are-in-a-league-of-their-own/#comment-1338753">attributed</a> some of the deals to his Union Square venture partners and says that &#8220;investment syndicates are a team.&#8221;</em></p>
<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=646984&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=8207"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=8207" /></a></p><p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=646984+when-it-comes-to-the-social-web-these-two-vcs-are-in-a-league-of-their-own&utm_content=katiefehren">Sign up for a free trial</a>.</p><ul></ul>]]></content:encoded>
			<wfw:commentRss>http://gigaom.com/2013/05/20/when-it-comes-to-the-social-web-these-two-vcs-are-in-a-league-of-their-own/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
	
		<media:thumbnail url="http://gigaom2.files.wordpress.com/2012/05/fred-wilson.jpg?w=150" />
		<media:content url="http://gigaom2.files.wordpress.com/2012/05/fred-wilson.jpg?w=150" medium="image">
			<media:title type="html">fred-wilson</media:title>
		</media:content>

		<media:content url="http://0.gravatar.com/avatar/0c61eb5d3c638c5b371fc84afd2831b4?s=96&#38;d=retro&#38;r=PG" medium="image">
			<media:title type="html">katiefehren</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2013/05/paid_content_2837.jpg" medium="image">
			<media:title type="html">paidContent Live 2013 David Karp Tumblr</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2013/05/bijansabet.jpg?w=287" medium="image">
			<media:title type="html">bijansabet</media:title>
		</media:content>
	</item>
		<item>
		<title>Social third-quarter 2012: analysis and outlook</title>
		<link>http://pro.gigaom.com/2012/10/social-third-quarter-2012-analysis-and-outlook/</link>
		<comments>http://pro.gigaom.com/2012/10/social-third-quarter-2012-analysis-and-outlook/#comments</comments>
		<pubDate>Fri, 19 Oct 2012 06:55:54 +0000</pubDate>
		<dc:creator><a href="http://pro.gigaom.com/members/davidcard/" rel="author">David Card</a></dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[AOL]]></category>
		<category><![CDATA[APIs]]></category>
		<category><![CDATA[B2B technology]]></category>
		<category><![CDATA[Best Buy]]></category>
		<category><![CDATA[bring your own device]]></category>
		<category><![CDATA[buddy media]]></category>
		<category><![CDATA[BYOD]]></category>
		<category><![CDATA[Citrx]]></category>
		<category><![CDATA[Converseon]]></category>
		<category><![CDATA[daily deals]]></category>
		<category><![CDATA[do not track]]></category>
		<category><![CDATA[ebay]]></category>
		<category><![CDATA[Echofon]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[Enterprise Collaboration]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[game developers]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Groupon]]></category>
		<category><![CDATA[ipos]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Oracle]]></category>
		<category><![CDATA[radian6]]></category>
		<category><![CDATA[salesforce]]></category>
		<category><![CDATA[SAP]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[Social Media Advertising]]></category>
		<category><![CDATA[social networking]]></category>
		<category><![CDATA[social networks]]></category>
		<category><![CDATA[sponsored-stories]]></category>
		<category><![CDATA[Square]]></category>
		<category><![CDATA[Tweetbot]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[Visible]]></category>
		<category><![CDATA[VMWare]]></category>
		<category><![CDATA[work-media]]></category>
		<category><![CDATA[Yahoo]]></category>
		<category><![CDATA[Yammer]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://pro.gigaom.com/?p=155801</guid>
		<description><![CDATA[Social media technologies continue to permeate marketing and enterprise collaboration, even if investors felt let down in the third quarter by their consumer-facing businesses like Facebook, Groupon, and Zynga. So B2B technology offerings in support of marketing and collaboration will soon steal all the social tech attention. This quarterly wrap-up analyzes these events, and provides a near-term outlook for trends, technologies and companies to watch in the next 18 to 24 months.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=575207&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>Social media technologies continue to permeate marketing and enterprise collaboration, even if investors felt let down in the third quarter by their consumer-facing businesses like Facebook, Groupon, and Zynga. So B2B technology offerings in support of marketing and collaboration will soon steal all the social tech attention. This quarterly wrap-up analyzes these events, and provides a near-term outlook for trends, technologies and companies to watch in the next 18 to 24 months.</p>
<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=575207&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=382209"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=382209" /></a></p><p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=pro&utm_medium=editorial&utm_campaign=auto3&utm_term=575207+social-third-quarter-2012-analysis-and-outlook&utm_content=gigaedit">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2012/04/newnet-q1-advertising-commerce-and-discovery-dominate/?utm_source=pro&utm_medium=editorial&utm_campaign=auto3&utm_term=575207+social-third-quarter-2012-analysis-and-outlook&utm_content=gigaedit">Social media in Q1: commerce and discovery dominated</a></li><li><a href="http://pro.gigaom.com/2012/01/newnet-q4-platform-mania-and-social-commerce-shakeout/?utm_source=pro&utm_medium=editorial&utm_campaign=auto3&utm_term=575207+social-third-quarter-2012-analysis-and-outlook&utm_content=gigaedit">NewNet Q4: Platform mania and social commerce shakeout</a></li><li><a href="http://pro.gigaom.com/2011/01/big-data-arm-and-legal-troubles-transformed-infrastructure-in-q4/?utm_source=pro&utm_medium=editorial&utm_campaign=auto3&utm_term=575207+social-third-quarter-2012-analysis-and-outlook&utm_content=gigaedit">Big Data, ARM and Legal Troubles Transformed Infrastructure in Q4</a></li></ul>]]></content:encoded>
			<wfw:commentRss>http://pro.gigaom.com/2012/10/social-third-quarter-2012-analysis-and-outlook/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:thumbnail url="http://pro.gigaom.com/files/2009/08/gigaompromasterimagenextweb.jpg?w=150" />
		<media:content url="http://pro.gigaom.com/files/2009/08/gigaompromasterimagenextweb.jpg?w=150" medium="image">
			<media:title type="html">gigaompromasterimagenewnet</media:title>
		</media:content>

		<media:content url="http://1.gravatar.com/avatar/4f3860069d181dbeeb398304f5940a9e?s=96&#38;d=retro&#38;r=PG" medium="image">
			<media:title type="html">gigaedit</media:title>
		</media:content>
	</item>
		<item>
		<title>Takeaways from mobile&#8217;s second quarter</title>
		<link>http://pro.gigaom.com/2012/07/mobile-second-quarter-2012-analysis-and-outlook/</link>
		<comments>http://pro.gigaom.com/2012/07/mobile-second-quarter-2012-analysis-and-outlook/#comments</comments>
		<pubDate>Wed, 18 Jul 2012 06:55:19 +0000</pubDate>
		<dc:creator><a href="http://pro.gigaom.com/members/colingibbs/" rel="author">Colin Gibbs</a></dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[apple inc.]]></category>
		<category><![CDATA[AT&T]]></category>
		<category><![CDATA[Axis]]></category>
		<category><![CDATA[Bing Maps]]></category>
		<category><![CDATA[Blackberry]]></category>
		<category><![CDATA[Blackberry OS]]></category>
		<category><![CDATA[Blockboard]]></category>
		<category><![CDATA[Boot To Gecko]]></category>
		<category><![CDATA[browsers]]></category>
		<category><![CDATA[consumer electronics manufacturers]]></category>
		<category><![CDATA[Deutsche Telekom]]></category>
		<category><![CDATA[digital chocolate]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Firefox]]></category>
		<category><![CDATA[Firefox OS]]></category>
		<category><![CDATA[Funzio]]></category>
		<category><![CDATA[glu mobile]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Google Glass]]></category>
		<category><![CDATA[Google Maps]]></category>
		<category><![CDATA[GREE]]></category>
		<category><![CDATA[Groupon]]></category>
		<category><![CDATA[html5]]></category>
		<category><![CDATA[Instagram]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iOS 6]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Karma]]></category>
		<category><![CDATA[kindle fire]]></category>
		<category><![CDATA[Klout]]></category>
		<category><![CDATA[Kout]]></category>
		<category><![CDATA[Lightbox]]></category>
		<category><![CDATA[LTE]]></category>
		<category><![CDATA[Mango]]></category>
		<category><![CDATA[Mertado]]></category>
		<category><![CDATA[Mertado.com]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[microsoft-windows]]></category>
		<category><![CDATA[mobile applications]]></category>
		<category><![CDATA[Mobile Browsers]]></category>
		<category><![CDATA[mobile operating systems]]></category>
		<category><![CDATA[Mozilla]]></category>
		<category><![CDATA[nexus]]></category>
		<category><![CDATA[Nexus 7]]></category>
		<category><![CDATA[Nokia]]></category>
		<category><![CDATA[Nokia Lumina 900]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[openstreetmap]]></category>
		<category><![CDATA[Opera]]></category>
		<category><![CDATA[Opera Mini]]></category>
		<category><![CDATA[Opera software]]></category>
		<category><![CDATA[operating systems]]></category>
		<category><![CDATA[Path]]></category>
		<category><![CDATA[Pinterest]]></category>
		<category><![CDATA[QNX]]></category>
		<category><![CDATA[Research in Motion]]></category>
		<category><![CDATA[RIM]]></category>
		<category><![CDATA[safari]]></category>
		<category><![CDATA[siri]]></category>
		<category><![CDATA[small-cells]]></category>
		<category><![CDATA[smartphones]]></category>
		<category><![CDATA[social networking]]></category>
		<category><![CDATA[social networks]]></category>
		<category><![CDATA[Sprint]]></category>
		<category><![CDATA[Symbian]]></category>
		<category><![CDATA[T-Mobile]]></category>
		<category><![CDATA[tablets]]></category>
		<category><![CDATA[TCL Communication Technology]]></category>
		<category><![CDATA[Telcos]]></category>
		<category><![CDATA[Telenor]]></category>
		<category><![CDATA[Telenor Group]]></category>
		<category><![CDATA[TomTom]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[Verizon]]></category>
		<category><![CDATA[Verizon Wireless]]></category>
		<category><![CDATA[web browsers]]></category>
		<category><![CDATA[Windows 8]]></category>
		<category><![CDATA[Windows Phone]]></category>
		<category><![CDATA[Windows Phone 8]]></category>
		<category><![CDATA[Yahoo]]></category>
		<category><![CDATA[ZTE]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://pro.gigaom.com/?p=116562</guid>
		<description><![CDATA[Apple and Google still dominate the smartphone space, but look out for Microsoft, which finally has some muscle behind its mobile strategy. Meanwhile mobile-browser developers went head-to-head with native apps, and Facebook continued to buy mobile expertise via acquisition.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=543947&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=543947&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=273282"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=273282" /></a></p><p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=pro&utm_medium=editorial&utm_campaign=auto3&utm_term=543947+mobile-second-quarter-2012-analysis-and-outlook&utm_content=gigaedit">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2012/05/the-living-room-reinvented-trends-technologies-and-companies-to-watch/?utm_source=pro&utm_medium=editorial&utm_campaign=auto3&utm_term=543947+mobile-second-quarter-2012-analysis-and-outlook&utm_content=gigaedit">Who and what to watch in the new era of the living room</a></li><li><a href="http://pro.gigaom.com/2011/12/2012-data-spectrum-and-the-race-to-lte/?utm_source=pro&utm_medium=editorial&utm_campaign=auto3&utm_term=543947+mobile-second-quarter-2012-analysis-and-outlook&utm_content=gigaedit">2012: Data, spectrum and the race to LTE</a></li><li><a href="http://pro.gigaom.com/2012/02/ces-2012-a-recap-and-analysis/?utm_source=pro&utm_medium=editorial&utm_campaign=auto3&utm_term=543947+mobile-second-quarter-2012-analysis-and-outlook&utm_content=gigaedit">CES 2012: a recap and analysis</a></li></ul>]]></content:encoded>
			<wfw:commentRss>http://pro.gigaom.com/2012/07/mobile-second-quarter-2012-analysis-and-outlook/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:thumbnail url="http://pro.gigaom.com/files/2009/04/gigaompromasterimagemobile.jpg?w=150" />
		<media:content url="http://pro.gigaom.com/files/2009/04/gigaompromasterimagemobile.jpg?w=150" medium="image">
			<media:title type="html">gigaompromasterimagemobile</media:title>
		</media:content>

		<media:content url="http://1.gravatar.com/avatar/4f3860069d181dbeeb398304f5940a9e?s=96&#38;d=retro&#38;r=PG" medium="image">
			<media:title type="html">gigaedit</media:title>
		</media:content>
	</item>
		<item>
		<title>SoftLayer says its cloud beats Amazon in online gaming. Here&#8217;s why.</title>
		<link>http://gigaom.com/2012/05/29/softlayer-says-its-cloud-beats-amazon-in-online-gaming-heres-why/</link>
		<comments>http://gigaom.com/2012/05/29/softlayer-says-its-cloud-beats-amazon-in-online-gaming-heres-why/#comments</comments>
		<pubDate>Tue, 29 May 2012 15:51:06 +0000</pubDate>
		<dc:creator>Barb Darrow</dc:creator>
				<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Amazon Web Services]]></category>
		<category><![CDATA[Cloud Computing]]></category>
		<category><![CDATA[Draw Simple]]></category>
		<category><![CDATA[George Karidis]]></category>
		<category><![CDATA[Kixeye]]></category>
		<category><![CDATA[Marc Jones]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[online-gaming]]></category>
		<category><![CDATA[SoftLayer]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=526282</guid>
		<description><![CDATA[As great as shared cloud infrastructure can be,  online game workloads often demand dedicated physical servers in addition to heavily virtualized, shared cloud servers. That's where SoftLayer says it differentiates itself from other big cloud players including market leader Amazon Web Services.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=526282&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://gigaom2.files.wordpress.com/2012/05/backyard_monsters_kixeye.jpg"><img  title="Backyard_Monsters_KIXEYE" src="http://gigaom2.files.wordpress.com/2012/05/backyard_monsters_kixeye.jpg?w=300&#038;h=206" alt="" width="300" height="206" class="alignright size-medium wp-image-526283" /></a>It might not be immediately obvious, but online games are a bear on data center infrastructure.  To keep players interested, games have to be fast and responsive, they are often played simultaneously by hundreds &#8212; if not thousands &#8212;  of people, and they run flashy, resource-intensive graphics. They&#8217;re a pain.</p>
<p>As great as shared cloud infrastructure can be, these workloads often demand dedicated physical servers in addition to heavily virtualized, shared cloud servers. That&#8217;s where <a href="http://www.softlayer.com/">SoftLayer</a>, the Dallas-based cloud service provider, says it differentiates itself from other big cloud players including <a href="http://gigaom.com/cloud/amazon-is-no-1-whos-next-in-cloud-computing/">market leader Amazon Web Services</a>. SoftLayer, as Derrick Harris reported earlier, may not be a household name, but it runs the <a href="http://gigaom.com/cloud/meet-the-cloud-behind-your-favorite-apps-and-its-not-aws/">cloud that helps run many household brands</a> including Tumblr, Cloudant and Citrix and has backed such popular games as OMGPOP and Draw Something, which have since been acquired by Zynga, which is moving more of its internal games onto its <a href="http://gigaom.com/cloud/with-new-draw-something-features-omgpop-starts-move-onto-z-cloud/">Zcloud</a> and off of AWS.</p>
<h2>SoftLayer says: hybrid cloud is best for gamers</h2>
<p>SoftLayer attacks this online gaming challenge with its own hybrid technology which pairs shared and dedicated infrastructure.</p>
<p>&#8220;With gaming either on mobile devices or on Facebook, it&#8217;s all about engagement. How much time can you keep players engaged and coming back and what drives all that is the data points collected by the games makers that help them refine and iterate fast,&#8221; Marc Jones, VP of product innovation for Dallas-based SoftLayer told me last week. &#8220;One driver from an infrastructure perspective is the sheer volume of data points [from user moves] which ultimately end up in a database, maybe in MySQL or one of many NoSQL options like MongoDB or Hadoop,&#8221; Jones said.</p>
<p>That proliferation of data points and the need for fast response drives demand for higher I/O that Jones says is only available from truly dedicated servers. &#8220;With those servers you can configure your drives, the CPU you want, the memory you want up to 10G &#8212; you can use local SSD RAID configurations if you want to get better I/OPS and better I/O,&#8221; Jones said.</p>
<h2>Meeting the fluctuating demand of gamers</h2>
<p>The spiky nature of demand for games is another factor that makes SoftLayer&#8217;s hybrid approach effective, added George Karidis the company&#8217;s chief strategy officer. When a game launches there is usually a spike &#8212; the size of which is hard to predict.  &#8221;The variability of game play, the time of day and when they launch means they have to leverage their virtual cloud instances and spin up and down fast.  WIth our private network you can have your cloud instances and your dedicated infrastructure all talking to each other on our private network,&#8221; Jones said. That eliminates latency.</p>
<p>Current SoftLayer gaming customers include <a href="http://www.kixeye.com/">Kixeye</a>, the San Francisco game company behind Backyard Monsters, Battle Pirates and War Commander.</p>
<h2>SoftLayer, other clouds, take aim at Amazon</h2>
<p>SoftLayer is getting aggressive in its promotion of itself as a viable &#8212; and oftentimes less expensive &#8212; alternative to the Amazon cloud. &#8220;Our private network is completely free to these users. We only charge for outbound traffic &#8212; inbound and data center-to-data center traffic is all included. On a dollar per dollar basis we&#8217;re less expensive than Amazon when you go above their low-end compute offering,&#8221; said Jones.</p>
<p>Indeed, other competitors are also getting feisty in positioning themselves against Amazon. Last week, Steve Tuck, GM for Joyent, another big cloud service provider, took aim at Amazon in a<a href="http://www.cbronline.com/blogs/cbr-rolling-blog/guest-blog-taking-on-amazon-in-the-cloud-170512"> blog post on Computer Business Review</a> saying it is no longer impossible to imagine competitors (like, um Joyent perhaps?) besting Amazon at its own game, especially as the &#8220;internet of things&#8221; comes online.</p>
<p>According to Tuck&#8217;s post:</p>
<blockquote><p>Once upon a time, it was easier for developers, entrepreneurs and IT managers to work with Amazon. That is no longer true today. While Amazon remains the dominant cloud provider, its customers are beginning to see cracks in the Amazon Cloud foundation.</p></blockquote>
<p>Clearly, SoftLayer, with its 13 data centers worldwide and 100,000 servers under management, feels the same way. Paul Santinelli, general partner at VC firm North Bridge Venture Partners, who watches this space closely, agreed that Amazon is by no means invulnerable to scrappy competition.</p>
<p>&#8220;That space is just heating up. The frustration with Amazon on the customer side is reliability. &#8216;You tell me I have servers but they may not be reserved for me and they may be in a distant data center so latency is problematic.&#8217; If you, as a customer, want dedicated instances, reliability and lower latency, it&#8217;s highly likely you&#8217;ll go to a smaller cloud provider, &#8221; he said.</p>
<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=526282&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=225000"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=225000" /></a></p><p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=cloud&utm_medium=editorial&utm_campaign=auto3&utm_term=526282+softlayer-says-its-cloud-beats-amazon-in-online-gaming-heres-why&utm_content=gigabarb">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2011/12/migrating-media-applications-to-the-private-cloud-best-practices-for-businesses/?utm_source=cloud&utm_medium=editorial&utm_campaign=auto3&utm_term=526282+softlayer-says-its-cloud-beats-amazon-in-online-gaming-heres-why&utm_content=gigabarb">Migrating media applications to the private cloud: best practices for businesses</a></li><li><a href="http://pro.gigaom.com/2011/03/putting-big-data-to-work-opportunities-for-enterprises/?utm_source=cloud&utm_medium=editorial&utm_campaign=auto3&utm_term=526282+softlayer-says-its-cloud-beats-amazon-in-online-gaming-heres-why&utm_content=gigabarb">Putting Big Data to Work: Opportunities for Enterprises</a></li><li><a href="http://pro.gigaom.com/2012/07/cloud-and-data-second-quarter-2012-analysis-and-outlook-2/?utm_source=cloud&utm_medium=editorial&utm_campaign=auto3&utm_term=526282+softlayer-says-its-cloud-beats-amazon-in-online-gaming-heres-why&utm_content=gigabarb">Takeaways from the second quarter in cloud and data</a></li></ul>]]></content:encoded>
			<wfw:commentRss>http://gigaom.com/2012/05/29/softlayer-says-its-cloud-beats-amazon-in-online-gaming-heres-why/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:thumbnail url="http://gigaom2.files.wordpress.com/2012/05/backyard_monsters_kixeye.jpg?w=150" />
		<media:content url="http://gigaom2.files.wordpress.com/2012/05/backyard_monsters_kixeye.jpg?w=150" medium="image">
			<media:title type="html">Backyard_Monsters_KIXEYE</media:title>
		</media:content>

		<media:content url="http://1.gravatar.com/avatar/4af03439988d64f816da72496325cb73?s=96&#38;d=retro&#38;r=PG" medium="image">
			<media:title type="html">gigabarb</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/05/backyard_monsters_kixeye.jpg?w=300" medium="image">
			<media:title type="html">Backyard_Monsters_KIXEYE</media:title>
		</media:content>
	</item>
		<item>
		<title>Draw Something nosedives: Is Zynga losing its touch?</title>
		<link>http://gigaom.com/2012/05/06/draw-something-nosedives-is-zynga-losing-its-touch/</link>
		<comments>http://gigaom.com/2012/05/06/draw-something-nosedives-is-zynga-losing-its-touch/#comments</comments>
		<pubDate>Sun, 06 May 2012 15:32:21 +0000</pubDate>
		<dc:creator>Bobbie Johnson</dc:creator>
				<category><![CDATA[app]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mark pincus]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[OMGPOP]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=518245</guid>
		<description><![CDATA[Statistics suggest that a third of <em>Draw Something</em>'s active users have deserted the game in just a month -- bringing into question Zynga's actions and judgment since deciding to purchase maker OMGPOP for $200 million.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=518245&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>It&#8217;s barely a month since Zynga surprised everyone <a href="http://gigaom.com/2012/03/21/zynga-omgpop-acquisition/">by splashing out $200 million to buy OMGPOP</a>, the makers of the mobile smash hit <em>Draw Something</em>.</p>
<p><a href="http://gigaom2.files.wordpress.com/2012/03/draw-something-1.jpg"><img  title="draw-something (1)" src="http://gigaom2.files.wordpress.com/2012/03/draw-something-1.jpg?w=300&#038;h=187" alt="" width="300" height="187" class="alignright size-medium wp-image-501053" /></a>But while Zynga CEO Mark Pincus was all smiles on signing the deal, he may be less impressed six weeks on, thanks to <a href="http://www.forbes.com/sites/insertcoin/2012/05/04/draw-something-loses-5m-users-a-month-after-zynga-purchase/">an intriguing report from Forbes</a> that indicates a precipitous decline in the game&#8217;s user base since the acquisition.</p>
<p>According to figures from <a href="http://www.appdata.com">AppData.com</a>, the simple and highly-addictive drawing game &#8212; which rocketed to <a href="http://gigaom.com/2012/03/16/dont-call-it-a-game-how-draw-something-hit-30-million-downloads/">36 million downloads</a> in just a few weeks &#8212; has lost around a third of its daily active users in the past month.</p>
<p><a href="http://gigaom2.files.wordpress.com/2012/05/drawsomething-appdata.png"><img  title="drawsomething-appdata" src="http://gigaom2.files.wordpress.com/2012/05/drawsomething-appdata.png?w=708" alt=""   class="aligncenter size-full wp-image-518248" /></a></p>
<p>So what&#8217;s going wrong? There seem to be three major possibilities on the cards.</p>
<h2>Technical problems</h2>
<p>Lots of players have reported trouble accessing the game over the past few weeks. That seems to be a scaling problem, with the servers struggling to meet the demand of more and more downloads &#8212; <a href="http://gigaom.com/cloud/with-new-draw-something-features-omgpop-starts-move-onto-z-cloud/">though the move to shift OMGPOP&#8217;s traffic onto Zynga&#8217;s &#8220;Z-cloud&#8221;</a> may also be a culprit, since similar reports are also surfacing about another game, Words With Friends.</p>
<p>For many new and existing players, server issues that mean dropped games or lost moves are an immediate black mark against the game: something that can really hurt in the instant gratification world of mobile entertainment.</p>
<h2>Zyngafication</h2>
<p>Moving to the Z-cloud meant something else, too: the addition of new features that seem to have soured many players&#8217; relationships with the game. For the most part, this means pushy Facebook and Twitter integration &#8212; though the company does seem to have also expanded the number of advertisements, too, taking more money from Doritos, the NHL and others to include brand-related words into the game&#8217;s dictionary.</p>
<p>These might not be a turn-off for everyone, but they do seem to have had an impact on some users who feel uncomfortable at the commercial options.</p>
<h2>Natural wastage</h2>
<p>While <em>Draw Something</em> was an overnight success &#8212; spreading virally, zooming up the charts and bringing in a lot of revenue for its makers &#8212; many people are saying that they bored of it rapidly. That&#8217;s not entirely untypical for a faddish game, and since it has little variation, a pretty limited dictionary and real no long-term stickyness it appears OMGPOP hasn&#8217;t done a great deal to boost the game&#8217;s longevity.</p>
<p>This sort of wastage is pretty normal for short attention span games, which makes their success all about growth: you have to keep marketing the game to new players and expanding the overall market to compensate for those who switch off.</p>
<p><a href="http://gigaom2.files.wordpress.com/2012/03/draw-something1.jpg"><img  title="draw something" src="http://gigaom2.files.wordpress.com/2012/03/draw-something1.jpg?w=200&#038;h=300" alt="" width="200" height="300" class="alignleft size-medium wp-image-502831" /></a>So who&#8217;s fault is this? And is it a real problem, or just a temporary glitch?</p>
<p>Some may argue that this isn&#8217;t a big deal for Zynga, since it owns not just <em>Draw Something</em>, but the entire business and team behind it. However, <a href="http://gigaom.com/2012/03/21/zyngas-draw-something-audience-acquisition/">as we wrote at the time</a>, Zynga&#8217;s purchase was not really about talent acquisition &#8212; while OMGPOP&#8217;s team are no doubt smart, they&#8217;d produced so many duds that the company didn&#8217;t have many rolls of the dice left.</p>
<p>No, for Zynga it was a numbers game: the revenues and user base of <em>Draw Something</em> were interesting, but underneath it all <a href="http://gigaom.com/2012/03/21/zyngas-draw-something-audience-acquisition/">it was really about gaining access to a large, mainstream, purchase-happy audience</a>.</p>
<p>Those users are great targets for Zynga to sell its other games to. And the speed at which <em>Draw Something</em> was growing &#8212; <a href="http://gigaom.com/cloud/how-omgpop-scaled-to-36-million-users-in-three-weeks/">it had more than 36 million downloads in just a few weeks</a> &#8212; meant that the audience was going to be significant.</p>
<p>Except it&#8217;s not. And that&#8217;s got to hurt.</p>
<p>If this drop continues &#8212; in fact, even if the decline is arrested &#8212; it could become a really serious problem for Zynga. After all, it not only shows a lack of judgment from management in buying into a fad when it&#8217;s at its very peak, but it also suggests that the company wants to strip mine new assets rather than build them up.</p>
<p>Because while scaling issues and a lack of longevity may be rooted in problems at OMGPOP&#8217;s end, the reality is that all these issues have been made worse, not better, by Zynga&#8217;s involvement. It&#8217;s either failed to support the game fast enough and bring in enough new users, or it&#8217;s been actively making it worse for players.</p>
<p>And none of those are good news.</p>
<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=518245&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=721807"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=721807" /></a></p><p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=518245+draw-something-nosedives-is-zynga-losing-its-touch&utm_content=bobbiejohnson">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2012/07/mobile-second-quarter-2012-analysis-and-outlook/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=518245+draw-something-nosedives-is-zynga-losing-its-touch&utm_content=bobbiejohnson">Takeaways from mobile&#8217;s second quarter</a></li><li><a href="http://pro.gigaom.com/2012/10/social-third-quarter-2012-analysis-and-outlook/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=518245+draw-something-nosedives-is-zynga-losing-its-touch&utm_content=bobbiejohnson">Social third-quarter 2012: analysis and outlook</a></li><li><a href="http://pro.gigaom.com/2012/04/the-promise-of-hyperlocal-opportunities-for-publishers-and-developers/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=518245+draw-something-nosedives-is-zynga-losing-its-touch&utm_content=bobbiejohnson">Hyperlocal: opportunities for publishers and developers</a></li></ul>]]></content:encoded>
			<wfw:commentRss>http://gigaom.com/2012/05/06/draw-something-nosedives-is-zynga-losing-its-touch/feed/</wfw:commentRss>
		<slash:comments>21</slash:comments>
	
		<media:thumbnail url="http://gigaom2.files.wordpress.com/2012/03/draw-something-1.jpg?w=150" />
		<media:content url="http://gigaom2.files.wordpress.com/2012/03/draw-something-1.jpg?w=150" medium="image">
			<media:title type="html">draw-something (1)</media:title>
		</media:content>

		<media:content url="http://0.gravatar.com/avatar/6e5c23eccd5022fef0059f01c98c2ea4?s=96&#38;d=retro&#38;r=PG" medium="image">
			<media:title type="html">bobbiejohnson</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/03/draw-something-1.jpg?w=300" medium="image">
			<media:title type="html">draw-something (1)</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/05/drawsomething-appdata.png" medium="image">
			<media:title type="html">drawsomething-appdata</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/03/draw-something1.jpg?w=200" medium="image">
			<media:title type="html">draw something</media:title>
		</media:content>
	</item>
		<item>
		<title>Forget the data: VCs brace for the Instagram aftereffect</title>
		<link>http://gigaom.com/2012/04/20/forget-the-data-vcs-brace-for-the-instagram-aftereffect/</link>
		<comments>http://gigaom.com/2012/04/20/forget-the-data-vcs-brace-for-the-instagram-aftereffect/#comments</comments>
		<pubDate>Fri, 20 Apr 2012 15:57:19 +0000</pubDate>
		<dc:creator>Stacey Higginbotham</dc:creator>
				<category><![CDATA[Instagram]]></category>
		<category><![CDATA[MoneyTree]]></category>
		<category><![CDATA[NVCA]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[venture capital]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=512972</guid>
		<description><![CDATA[Venture capitalists greeted the new year with fewer overall deals and dollars invested during the first quarter, but in the rapid-fire world of investing in web startups this data is about as relevant as a day-old newspaper. In a post-Instagram world the tides have changed.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=512972&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://gigaom2.files.wordpress.com/2012/04/printing_money.jpeg"><img  title="printing_money" src="http://gigaom2.files.wordpress.com/2012/04/printing_money.jpeg?w=708" alt=""   class="alignleft size-full wp-image-509877" /></a>Venture capitalists greeted the new year with fewer overall deals and dollars invested during the first quarter, but in the rapid-fire world of investing in web startups this first-quarter data is about as relevant as a day-old newspaper. There are two things to know as an entrepreneur looking at the latest MoneyTree Report from PricewaterhouseCoopers LLP and the <a href="http://www.nvca.org/">National Venture Capital Association</a>. The idea that the <a href="http://images.magnetmail.net/images/clients/NVCA/attach/12Q1MTPressreleasedraftFINALwires.pdf">VC business is contracting</a> as the NVCA and news reports imply is laughable in a <a href="http://gigaom.com/2012/04/09/breaking-facebook-buys-instagram-for-about-1-billion/">post-Instagram world</a> and it&#8217;s still a hard time to raise a Series B unless you&#8217;re a firm like Pinterest.</p>
<p>During the first quarter of the year VCs invested $5.8 billion in 758 deals, a 19 percent decrease in dollars from the previous quarter and a 15 percent decrease in deals. This isn&#8217;t unexpected as <a href="http://gigaom.com/2012/01/09/nvca-data-shows-vc-and-angel-divide-is-growing/">the industry has also seen its ability to raise funding from its investors drop</a> after the financial crisis in 2008 and 2009, and because the first quarter is historically the weakest one for VCs. The VC industry moves in five-to-seven-year cycles, so <a href="http://gigaom.com/2010/07/12/vc-fund-shrinking/">anticipated trends</a> from even a few years back can take a while to be felt, and then they can change on a dime. Or a deal.</p>
<p><a href="http://gigaom2.files.wordpress.com/2012/04/nvcaq112total.jpg"><img  title="nvcaq112total" src="http://gigaom2.files.wordpress.com/2012/04/nvcaq112total.jpg?w=708" alt=""   class="alignleft size-full wp-image-512984" /></a></p>
<p>But this trend won&#8217;t be felt for long, and there&#8217;s one huge reason why: Instagram. The sale of that photo-sharing site to Facebook for $1 billion in funny money and cash caused every single venture firm to sit up and take notice. And behind Instagram are several successful exits with LinkedIn, Yelp, Zynga and Splunk going public.</p>
<p>Facebook has filed to raise capital on the public markets and that should lead to more interest in the asset class, plus it will also have the stock to do crazy inflated deals such as Instagram. Zynga&#8217;s assertion this week that it <a href="http://www.bloomberg.com/news/2012-04-17/zynga-flashes-1-8-billion-searching-for-the-new-farmville-tech.html">planned to make more acquisitions</a> is only the start of an all-out race to the top to be the king of the consumer web. So entrepreneurs can expect more opportunities to raise capital and the anticipated shrinking of the industry won&#8217;t last long.</p>
<p>On the funding side, the dollars flowing into seed and Series A deals also dropped to 45 percent of total deal volume, while the average size of such deals increased to $2.7 million. Again, this doesn&#8217;t reflect the change in the market post-Instagram and as VCs start doing deals again in the second quarter. In fact, it&#8217;s getting frothy out there with some startups commanding crazy post-round valuations of up to $7 million after taking on a Series A/seed round of $1.5 or $2 million.</p>
<p><a href="http://gigaom2.files.wordpress.com/2012/04/investstage.jpg"><img  title="investstage" src="http://gigaom2.files.wordpress.com/2012/04/investstage.jpg?w=708" alt=""   class="alignleft size-full wp-image-512994" /></a></p>
<p>In January I pointed out that the trends in early stage funding indicated that the Series B rounds were when entrepreneurs were feeling squeezed. VCs were willing to toss money at any deal in the early stages as a way of claiming their territory. However, if those investments didn&#8217;t show significant traction, revenue or product development, they weren&#8217;t getting their Series B dollars. Venture firms want a <a href="http://pinterest.com/">Pinterest</a> by the second round, so entrepreneurs should use their Series A rounds prudently.</p>
<p>The hunt for whales at the Series B level concerns Chris Dixon, a co-founder of Hunch <a href="http://cdixon.org/2012/04/11/increasing-velocity/">who wrote last week</a>:</p>
<blockquote><p>The problem with this model of Series A and B investing is that, in reality, many of the companies with big hits weren’t overnight successes. Pinterest, OMGPOP, Twitter, and Tumblr were around for years before taking off and all benefited greatly from having patient investors. In the current financing environment, a lot of good companies won’t live to get Series As and Bs and big VCs will pay valuations on hits that are priced to perfection.</p></blockquote>
<p>The question that remains to be seen is if the Internet has crossed over so totally into a consumer-market story that venture success and returns drop to reflect the crazy competition that&#8217;s endemic in the consumer marketplace. A home run is only a home run if your returns are high, and paying too much to get into the round can give a venture firm a publicity win, but less of a monetary one.</p>
<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=512972&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=528675"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=528675" /></a></p><p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=512972+forget-the-data-vcs-brace-for-the-instagram-aftereffect&utm_content=shigginbotham">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2012/12/social-2013-the-enterprise-strikes-back/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=512972+forget-the-data-vcs-brace-for-the-instagram-aftereffect&utm_content=shigginbotham">Social 2013: The enterprise strikes back</a></li><li><a href="http://pro.gigaom.com/2012/10/social-third-quarter-2012-analysis-and-outlook/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=512972+forget-the-data-vcs-brace-for-the-instagram-aftereffect&utm_content=shigginbotham">Social third-quarter 2012: analysis and outlook</a></li><li><a href="http://pro.gigaom.com/2012/08/flash-analysis-is-twitter-on-the-cusp-of-building-a-business/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=512972+forget-the-data-vcs-brace-for-the-instagram-aftereffect&utm_content=shigginbotham">Readers weigh in: future prospects for Twitter</a></li></ul>]]></content:encoded>
			<wfw:commentRss>http://gigaom.com/2012/04/20/forget-the-data-vcs-brace-for-the-instagram-aftereffect/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
	
		<media:thumbnail url="http://gigaom2.files.wordpress.com/2012/04/printing_money.jpeg?w=150" />
		<media:content url="http://gigaom2.files.wordpress.com/2012/04/printing_money.jpeg?w=150" medium="image">
			<media:title type="html">printing_money</media:title>
		</media:content>

		<media:content url="http://1.gravatar.com/avatar/aee37121e18bf76bb9fee4494bab237a?s=96&#38;d=retro&#38;r=PG" medium="image">
			<media:title type="html">shigginbotham</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/04/printing_money.jpeg" medium="image">
			<media:title type="html">printing_money</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/04/nvcaq112total.jpg" medium="image">
			<media:title type="html">nvcaq112total</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/04/investstage.jpg" medium="image">
			<media:title type="html">investstage</media:title>
		</media:content>
	</item>
		<item>
		<title>With new Draw Something features, OMGPOP starts move onto Z Cloud</title>
		<link>http://gigaom.com/2012/04/18/with-new-draw-something-features-omgpop-starts-move-onto-z-cloud/</link>
		<comments>http://gigaom.com/2012/04/18/with-new-draw-something-features-omgpop-starts-move-onto-z-cloud/#comments</comments>
		<pubDate>Wed, 18 Apr 2012 19:32:23 +0000</pubDate>
		<dc:creator>Barb Darrow</dc:creator>
				<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Casual Games]]></category>
		<category><![CDATA[Cloud]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Social Networking Games]]></category>
		<category><![CDATA[zcloud]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=512169</guid>
		<description><![CDATA[Less than a month after being acquired Zynga, OMGPOP is on its way to being integrated into the giant game maker's technology roadmap, says Jason Pearlman, CTO of OMGPOP. Some of the new Draw Something features released today were made using Z Cloud resources. <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=512169&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://gigaom2.files.wordpress.com/2012/04/jpearlman1.jpg"><img  title="jpearlman1" src="http://gigaom2.files.wordpress.com/2012/04/jpearlman1.jpg?w=300&#038;h=200" alt="Jason Pearlman, CTO Zynga Mobile NY" width="300" height="200" class="alignleft size-medium wp-image-512174" /></a>Less than a month after being<a href="http://gigaom.com/2012/03/21/zynga-omgpop-acquisition/"> acquired Zynga</a> OMGPOP is well on its way to being integrated into the giant game maker&#8217;s technology roadmap, according to Jason Pearlman, CTO of OMGPOP.</p>
<p>Draw Something, the mobile game sensation that put OMGPOP on the map, is getting new perks this week, including an easy undo feature, two-click posting of drawings to Facebook and Twitter, and messaging that lets users annotate their drawings before sharing them. And some of that work is already being done on Zynga&#8217;s internal<a href="http://gigaom.com/cloud/zynga-cto-talks-up-z-cloud-2-0/"> Z cloud,</a> Pearlman, who is now CTO of  Zynga&#8217;s new Mobile NY group, said in an interview Tuesday.</p>
<p>Z cloud is Zynga&#8217;s internally developed cloud that now runs the bulk of its computing workload. When Zynga started out, 80 percent of its game launch workloads ran on Amazon Web Services, now 20 percent of them do.</p>
<p>Moving fast is nothing new to OMGPOP. When Draw Something debuted in February, there were 30,000 initial downloads. Nine days later, downloads topped a million. To date, there have been 50 million.</p>
<p>&#8220;We thought we knew how to scale our backend systems, then Draw Something happened,&#8221; Pearlman said. &#8220;When we started with it, it was just another game to us. We make as many games as possible as fast as we can. We thought it had potential but had no idea how big it would get.&#8221;</p>
<p>It wasn&#8217;t as if OMGPOP went all out promoting the game. There was a small media buy, he said, but then people started tweeting about it. &#8220;Celebrities started tweeting and atop all that, the people who were signing up and playing weren&#8217;t leaving. Our DAUs [daily average users] kept growing and growing.&#8221;</p>
<p>Even engineers used to building to scale will tell you it&#8217;s hard to tell under these unanticipated loads &#8220;when things will start to fall over,&#8221; he said.</p>
<p><a href="http://gigaom2.files.wordpress.com/2012/04/elvis2.jpg"><img  title="elvis2" src="http://gigaom2.files.wordpress.com/2012/04/elvis2.jpg?w=200&#038;h=300" alt="" width="200" height="300" class="alignleft size-medium wp-image-512289" /></a>The OMGPOP back-end guys &#8212; Pearlman and two others &#8212; met the challenge with brute force. &#8220;We started bringing up tons and tons of servers, we ported over all our key value code to a new [non-blocking Ruby-based Goliath] framework and we worked around the clock,&#8221; he said. There were other hair-raising tales, about <a href="http://gigaom.com/cloud/how-omgpop-scaled-to-36-million-users-in-three-weeks/">having to rewrite the app and deploy it on a new Couchbase NoSQL cluster</a> and then hitting more issues.</p>
<p>Now Draw Something is up to 3,000 drawings per second. For that reason, Pearlman is really happy to be working with Zynga CTO of infrastructure Allan Leinwand on the strategy for moving more of OMGPOP over to Z cloud.</p>
<p>While there are benefits to working in small, tight-knit groups, there are also advantages to having lots of resources.  &#8221;Having Zynga acquire us helps us &#8212; instead of spending all night just keeping things up and running,  we can work on new features,&#8221; he said.</p>
<p><strong><br />
</strong></p>
<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=512169&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=933517"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=933517" /></a></p><p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=cloud&utm_medium=editorial&utm_campaign=auto3&utm_term=512169+with-new-draw-something-features-omgpop-starts-move-onto-z-cloud&utm_content=gigabarb">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2012/10/social-third-quarter-2012-analysis-and-outlook/?utm_source=cloud&utm_medium=editorial&utm_campaign=auto3&utm_term=512169+with-new-draw-something-features-omgpop-starts-move-onto-z-cloud&utm_content=gigabarb">Social third-quarter 2012: analysis and outlook</a></li><li><a href="http://pro.gigaom.com/2012/07/mobile-second-quarter-2012-analysis-and-outlook/?utm_source=cloud&utm_medium=editorial&utm_campaign=auto3&utm_term=512169+with-new-draw-something-features-omgpop-starts-move-onto-z-cloud&utm_content=gigabarb">Takeaways from mobile&#8217;s second quarter</a></li><li><a href="http://pro.gigaom.com/2012/04/connected-consumer-q1-controversy-courtrooms-and-the-cloud/?utm_source=cloud&utm_medium=editorial&utm_campaign=auto3&utm_term=512169+with-new-draw-something-features-omgpop-starts-move-onto-z-cloud&utm_content=gigabarb">Controversy, courtrooms and the cloud in Q1</a></li></ul>]]></content:encoded>
			<wfw:commentRss>http://gigaom.com/2012/04/18/with-new-draw-something-features-omgpop-starts-move-onto-z-cloud/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	
		<media:thumbnail url="http://gigaom2.files.wordpress.com/2012/04/elvis21-e1334772299243.jpg?w=150" />
		<media:content url="http://gigaom2.files.wordpress.com/2012/04/elvis21-e1334772299243.jpg?w=150" medium="image">
			<media:title type="html">elvis2</media:title>
		</media:content>

		<media:content url="http://1.gravatar.com/avatar/4af03439988d64f816da72496325cb73?s=96&#38;d=retro&#38;r=PG" medium="image">
			<media:title type="html">gigabarb</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/04/jpearlman1.jpg?w=300" medium="image">
			<media:title type="html">jpearlman1</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/04/elvis2.jpg?w=200" medium="image">
			<media:title type="html">elvis2</media:title>
		</media:content>
	</item>
		<item>
		<title>3 key lessons from Facebook &amp; Zynga&#8217;s shopping spree</title>
		<link>http://gigaom.com/2012/04/16/3-key-lessons-from-facebook-zyngas-shopping-spree/</link>
		<comments>http://gigaom.com/2012/04/16/3-key-lessons-from-facebook-zyngas-shopping-spree/#comments</comments>
		<pubDate>Mon, 16 Apr 2012 16:52:49 +0000</pubDate>
		<dc:creator>Om Malik</dc:creator>
				<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Instagram]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=511297</guid>
		<description><![CDATA[Past one month has been interesting, to put it mildly. Facebook snapped up Instagram for $1 billion and Zynga lookout OMGPop for $200 million However, here are three key lessons (and takeaways) between these two deals and what they say about both these companies. <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=511297&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://gigaom.com/2012/04/16/3-key-lessons-from-facebook-zyngas-shopping-spree/pincuszuckerberg/" rel="attachment wp-att-511300"><img  title="pincuszuckerberg" src="http://gigaom2.files.wordpress.com/2012/04/pincuszuckerberg.jpg?w=708" alt=""   class="alignleft size-full wp-image-511300" /></a></p>
<p>The past one month has been interesting, to put it mildly. Facebook made an unprecedented move and <a href="http://gigaom.com/2012/04/09/breaking-facebook-buys-instagram-for-about-1-billion/">snapped up Instagram for $1 billion</a>. Earlier, Zynga snapped <a href="http://gigaom.com/2012/03/19/zyngas-bid-for-draw-something-may-top-200-million/">up OMGPop for $200 million (and change)</a>. The two deals have been put under the <a href="http://gigaom.com/2012/03/21/zyngas-draw-something-audience-acquisition/">microscope</a> by many (<a href="http://gigaom.com/2012/04/09/here-is-why-did-facebook-bought-instagram/">including myself</a>.) However, here are three key lessons (and commonalities) between these two deals.</p>
<ol>
<li><strong>Panic &amp; Act Fast</strong>:  Intel&#8217;s legendary CEO Andy Grove once wrote a book called <em>Only The Paranoid Survive</em>. It seems both Mark Zuckerberg and Mark Pincus read that book cover to cover. The speed with which Facebook and Zynga bought these two companies tells me that both Zuckerberg and Pincus are extremely paranoid about letting any competitor get big enough to threaten their business. The $50 million  infusion was all that Instagram needed to hire more people, grow its footprint and gain further momentum, and then <a href="http://om.co/2012/04/12/zuckerberg-scared-shitless/">Zuckerberg swooped in</a>. The decisions to buy both these companies at such rapid speed tell me one more thing &#8211; the two founder/CEOs are firmly in control of their companies, boards and self aware of their weaknesses. And to me that is a good thing.</li>
<li><strong>Engagement matters</strong>: Both Marks realize that the future of their business is not just the sheer size of their networks but engagement. The post-social world is an &#8220;attention economy.&#8221; If you don&#8217;t have engagement, you don&#8217;t have attention and if you don&#8217;t have attention &#8211; well you don&#8217;t have anything really.</li>
<li><strong>All mobile all the time</strong>: <a href="http://gigaom.com/2012/03/19/mark-pincus-interview-by-om-malik/">In an interview earlier this year</a>, Mark Pincus was pretty explicit in his desire to conquer the mobile platform. He was also very candid that none of the social web companies have figured out the mobile and this included his company and Facebook. So if they have to buy their way into the market, so be it. Facebook is no different. The company&#8217;s mobile efforts are a work in progress. Instagram figured it all out. That said, these two deals are a big indictment of Facebook/Zynga&#8217;s mobile teams: it seems the two Marks are also saying, we aren&#8217;t really confident about what we have in-house.</li>
</ol>
<p>On Facebook-Instagram deal, Nabeel Hyatt makes a point that <a href="http://nabeelhyatt.com/post/21212871688/instagram-is-worth-1-not-1b">all founders should read</a>.</p>
<blockquote><p>The best way to think about the value of Instagram is not to think about $1 billion or $30/user, it’s this: 1%. There is no market more strategically valuable to Facebook than mobile, and there is almost no product more valuable than photos for them. It was a very unique situation where a $100b company made a 1% bet.</p></blockquote>
<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=511297&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=855978"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=855978" /></a></p><p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=511297+3-key-lessons-from-facebook-zyngas-shopping-spree&utm_content=om">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2012/10/social-third-quarter-2012-analysis-and-outlook/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=511297+3-key-lessons-from-facebook-zyngas-shopping-spree&utm_content=om">Social third-quarter 2012: analysis and outlook</a></li><li><a href="http://pro.gigaom.com/2012/08/flash-analysis-is-twitter-on-the-cusp-of-building-a-business/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=511297+3-key-lessons-from-facebook-zyngas-shopping-spree&utm_content=om">Readers weigh in: future prospects for Twitter</a></li><li><a href="http://pro.gigaom.com/2012/07/mobile-second-quarter-2012-analysis-and-outlook/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=511297+3-key-lessons-from-facebook-zyngas-shopping-spree&utm_content=om">Takeaways from mobile&#8217;s second quarter</a></li></ul>]]></content:encoded>
			<wfw:commentRss>http://gigaom.com/2012/04/16/3-key-lessons-from-facebook-zyngas-shopping-spree/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
	
		<media:thumbnail url="http://gigaom2.files.wordpress.com/2012/02/facebookopengraph-e1330369724605.jpg?w=150" />
		<media:content url="http://gigaom2.files.wordpress.com/2012/02/facebookopengraph-e1330369724605.jpg?w=150" medium="image">
			<media:title type="html">facebookopengraph</media:title>
		</media:content>

		<media:content url="http://2.gravatar.com/avatar/89c6ff98059617751fcf312690965fa0?s=96&#38;d=retro&#38;r=PG" medium="image">
			<media:title type="html">om</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/04/pincuszuckerberg.jpg" medium="image">
			<media:title type="html">pincuszuckerberg</media:title>
		</media:content>
	</item>
		<item>
		<title>Draw Something&#8217;s unlikely power boost: China</title>
		<link>http://gigaom.com/2012/04/03/draw-somethings-unlikely-power-boost-china/</link>
		<comments>http://gigaom.com/2012/04/03/draw-somethings-unlikely-power-boost-china/#comments</comments>
		<pubDate>Tue, 03 Apr 2012 19:42:50 +0000</pubDate>
		<dc:creator>Ryan Kim</dc:creator>
				<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[Mobile game]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=506862</guid>
		<description><![CDATA[Draw Something has gotten a big boost from China, an unlikely market for a game that asks people to draw English words and phrases. But the game is a top 10 hit and it looks like users are finding creative ways to play the game. <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=506862&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://gigaom2.files.wordpress.com/2012/04/photo-11.jpg"><img  title="photo (11)" src="http://gigaom2.files.wordpress.com/2012/04/photo-11-e1333479990262.jpg?w=300&#038;h=200" alt="" width="300" height="200" class="alignleft size-medium wp-image-506924" /></a>OMGPOP&#8217;s <em>Draw Something</em>, as we&#8217;ve reported, has become a huge mobile gaming success, <a href="http://gigaom.com/2012/03/21/zynga-omgpop-acquisition/">prompting a quick acquisition of OMGPOP by Zynga</a> . And while I went into <a href="http://gigaom.com/2012/03/16/dont-call-it-a-game-how-draw-something-hit-30-million-downloads/">some of the factors for <em>Draw Something&#8217;s</em> success</a>, one reason that may have gone overlooked is how well the game is doing in China, home to the second-largest download market for iOS apps after the U.S.</p>
<p>Now, it might not sound that interesting that <em>Draw Something</em> is doing well in China when many other top western apps are also hits there. <a href="http://www.appannie.com/top/ipad/china/games/">According to App Annie</a>, the free app was the 9th ranked iPhone game in the App Store in China and also the 9th-ranked paid game. Among iPad apps, <em>Draw Something</em> is ranked  for 7th for paid and 12th for free games. <em>Infinity Blade, Angry Birds Space</em> and <em>Fruit Ninja</em> are also top ten apps in China.</p>
<p>But stepping back, you realize this is for a game that is based on drawing English words and phrases, some of them slang terms. Almost all of the other top western hits on the Chinese charts are games, like <em>Angry Birds,</em> that need little localization support or can stand alone. But <em>Draw Something</em> is a huge hit (probably more than 50 million downloads worldwide at this point) even despite its language barrier in China and lack of localization.</p>
<p>Consider the fate of Zynga&#8217;s other top <em>With Friends</em> games in China: <em>Scramble with Friends,</em> <em>Words with Friends </em>or <em>Hanging with Friends </em>do not appear on the top 300 paid or free iPhone or iPad charts. This might help explain why Zynga was willing to pay about $180 million for the company.</p>
<p><strong>China&#8217;s booming app download market</strong></p>
<p>China&#8217;s share of downloads has grown considerably, according to app analytics firm Distimo. From early 2011 to November last year, China&#8217;s share of combined iPhone app downloads between it and the U.S. <a href="http://gigaom.com/apple/apples-app-store-made-big-gains-in-china-in-2011/">went from 18 percent to 30 percent in the course of 10 months</a>. And China recently <a href="http://www.theregister.co.uk/2012/03/28/ipad_app_stats/">surged past the U.S. in the number of free iPad app downloads</a>. That&#8217;s key for companies like Zynga that make their money more from in-app transactions and advertising in free apps.</p>
<p>I reached out to Dan Porter, the CEO of OMGPOP, to ask what he thought of the Chinese support for the game. He agrees it&#8217;s pretty surprising considering the game has had no marketing in China and is only available in English. He said that at one point last week it hit No. 1 in the App Store.</p>
<p>&#8220;It&#8217;s so crazy that something like this is so far away in another language and they&#8217;re still finding a way to use it. That&#8217;s part of the way it grows, it&#8217;s enough of a blank slate, that people can do that,&#8221; Porter said.</p>
<p><a href="http://gigaom2.files.wordpress.com/2012/04/photo-111.jpg"><img  title="photo (11)" src="http://gigaom2.files.wordpress.com/2012/04/photo-111-e1333480068285.jpg?w=300&#038;h=159" alt="" width="300" height="159" class="alignright size-medium wp-image-506930" /></a></p>
<p><strong>Getting creative with pictures</strong></p>
<p>I came across an image of some <em>Draw Something</em> pictures out of Hong Kong, and they showed that despite the use of English words, the Chinese users were drawing pictures that would get recognized by fellow Chinese players. For example, for the word &#8220;Fox,&#8221; a drawer drew an image of a woman recently in the news for having an affair with a famous wealthy man. The slang for home wrecker in Chinese is &#8220;fox&#8221; spirit or demon.</p>
<p>Porter can&#8217;t talk about future plans for tapping the China opportunity or just how many downloads there are in China. The game is built for English and with China&#8217;s character-based language, it would be harder to translate the game&#8217;s word guessing feature. But it could happen through Pinyin, a system of spelling Chinese words with English letters.</p>
<p>For now, it&#8217;s a reminder of just how big the opportunity is in China and also how <em>Draw Something&#8217;s</em> simple approach for a drawing game can appeal to a wide audience. The game is less about competition but more about collaboration and communication. And with its open-ended style, people can use it for creatively expressing all kinds of words.</p>
<p>&#8220;It&#8217;s mystifying really,&#8221; said Porter. &#8220;But the way people have used the local slang and converted it into the game, that&#8217;s interesting.&#8221;</p>
<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=506862&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=267601"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=267601" /></a></p><p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=506862+draw-somethings-unlikely-power-boost-china&utm_content=oryankim">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/report/where-the-next-generation-console-fits-in-todays-video-game-market/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=506862+draw-somethings-unlikely-power-boost-china&utm_content=oryankim">Where the next-generation console fits in today’s video game market</a></li><li><a href="http://pro.gigaom.com/2012/10/social-third-quarter-2012-analysis-and-outlook/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=506862+draw-somethings-unlikely-power-boost-china&utm_content=oryankim">Social third-quarter 2012: analysis and outlook</a></li><li><a href="http://pro.gigaom.com/2012/07/mobile-second-quarter-2012-analysis-and-outlook/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=506862+draw-somethings-unlikely-power-boost-china&utm_content=oryankim">Takeaways from mobile&#8217;s second quarter</a></li></ul>]]></content:encoded>
			<wfw:commentRss>http://gigaom.com/2012/04/03/draw-somethings-unlikely-power-boost-china/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
	
		<media:thumbnail url="http://gigaom2.files.wordpress.com/2012/04/photo-11-e1333479990262.jpg?w=150" />
		<media:content url="http://gigaom2.files.wordpress.com/2012/04/photo-11-e1333479990262.jpg?w=150" medium="image">
			<media:title type="html">photo (11)</media:title>
		</media:content>

		<media:content url="http://2.gravatar.com/avatar/81c4fca1b2d82a7fb9c8657de52386d1?s=96&#38;d=retro&#38;r=PG" medium="image">
			<media:title type="html">oryankim</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/04/photo-11-e1333479990262.jpg?w=300" medium="image">
			<media:title type="html">photo (11)</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/04/photo-111-e1333480068285.jpg?w=300" medium="image">
			<media:title type="html">photo (11)</media:title>
		</media:content>
	</item>
		<item>
		<title>How OMGPOP scaled to 36 million users in three weeks</title>
		<link>http://gigaom.com/2012/03/23/how-omgpop-scaled-to-36-million-users-in-three-weeks/</link>
		<comments>http://gigaom.com/2012/03/23/how-omgpop-scaled-to-36-million-users-in-three-weeks/#comments</comments>
		<pubDate>Fri, 23 Mar 2012 20:18:03 +0000</pubDate>
		<dc:creator>Derrick Harris</dc:creator>
				<category><![CDATA[Cloud Computing]]></category>
		<category><![CDATA[database]]></category>
		<category><![CDATA[Mobile Apps]]></category>
		<category><![CDATA[NoSQL]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[scalability]]></category>
		<category><![CDATA[Web Infrastructure]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=502649</guid>
		<description><![CDATA[OMGPOP can thank the cloud for its acquisition by Zynga on Wednesday. The gaming startup, whose Draw Something iPhone used cloud computing and a NoSQL database to scale from zero (relatively speaking) to more than 35 million downloads in three weeks and never miss a beat.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=502649&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://gigaom2.files.wordpress.com/2012/03/draw-something1.jpg"><img  title="draw something" src="http://gigaom2.files.wordpress.com/2012/03/draw-something1.jpg?w=200&#038;h=300" alt="" width="200" height="300" class="alignleft size-medium wp-image-502831" /></a>OMGPOP can thank the cloud for <a href="http://gigaom.com/2012/03/21/zynga-omgpop-acquisition/">its acquisition by Zynga</a> on Wednesday. The gaming startup, whose Draw Something iPhone app used cloud computing and a NoSQL database to scale from zero (relatively speaking) to more than 35 million downloads in three weeks and never miss a beat.</p>
<p>I had a brief call on Thursday with Couchbase CEO Bob Wiederhold, whose company worked with OMGPOP to scale its implementation of the <a href="http://gigaom.com/cloud/couchbase-2-0-unql-sql-nosql/">Couchbase database</a> as demand started growing. Although the companies aren&#8217;t ready to give exact details yet, here&#8217;s what Wiederhold told me:</p>
<ul>
<li>OMGPOP is hosted in the cloud, but &#8220;they&#8217;re not on Amazon.&#8221;</li>
<li>Draw Something has been downloaded more than 35 million times. Players have created more than 1 billion pictures and are creating around 3,000 pictures per second.</li>
<li>To handle the incredible traffic spike, OMGPOP had to reconfigure its Couchbase cluster, scale it into the many tens of nodes, and many terabytes of data and increased throughout into the tens of thousands of operations per second.</li>
<li>Throughout all this, Draw Something didn&#8217;t experience any downtime.</li>
</ul>
<p>This type of load really stresses a system, Wiederhold said, and if it wasn&#8217;t for its decision to use cloud computing and NoSQL technologies, &#8220;their game would have fallen over.&#8221; EA <a href="http://www.macworld.com/article/1165708/ea_stumbles_again_pulls_simpsons_game.html">recently removed its &#8220;The Simpsons: Tapped Out&#8221; game</a> from Apple&#8217;s App Store after server problems prevented users from being able to login. It&#8217;s not clear what, exactly, caused EA&#8217;s problem, but it speaks to the importance of having components that are able to scale as apps go viral.</p>
<p>Scalability, of course, is one of the primary calling cards for both cloud computing and NoSQL providers. NoSQL databases, which broke onto the scene a few years ago by claiming to solve the scaling problems inherent in many relational databases, are <a href="http://gigaom.com/cloud/nosqls-great-but-bring-your-a-game/">hugely popular among those building web applications</a>. One of the early poster children of cloud computing was Animoto, who launched its Facebook app in 2008 and <a href="http://aws.typepad.com/aws/2008/04/animoto---scali.html">scaled to about 250,000 members and about 3,400 Amazon Web Services compute images</a> over the course of a week.</p>
<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=502649&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=685068"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=685068" /></a></p><p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=cloud&utm_medium=editorial&utm_campaign=auto3&utm_term=502649+how-omgpop-scaled-to-36-million-users-in-three-weeks&utm_content=dharrisstructure">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/report/the-new-economics-of-enterprise-data-warehousing/?utm_source=cloud&utm_medium=editorial&utm_campaign=auto3&utm_term=502649+how-omgpop-scaled-to-36-million-users-in-three-weeks&utm_content=dharrisstructure">How data warehousing is now a cost-effective solution for businesses</a></li><li><a href="http://pro.gigaom.com/2012/12/how-direct-access-solutions-can-speed-up-cloud-adoption/?utm_source=cloud&utm_medium=editorial&utm_campaign=auto3&utm_term=502649+how-omgpop-scaled-to-36-million-users-in-three-weeks&utm_content=dharrisstructure">How direct-access solutions can speed up cloud adoption</a></li><li><a href="http://pro.gigaom.com/2012/11/an-overview-of-the-software-defined-networking-market/?utm_source=cloud&utm_medium=editorial&utm_campaign=auto3&utm_term=502649+how-omgpop-scaled-to-36-million-users-in-three-weeks&utm_content=dharrisstructure">The promise of SDNs in the enterprise</a></li></ul>]]></content:encoded>
			<wfw:commentRss>http://gigaom.com/2012/03/23/how-omgpop-scaled-to-36-million-users-in-three-weeks/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
	
		<media:thumbnail url="http://gigaom2.files.wordpress.com/2012/03/draw-something2-e1332448007233.jpg?w=150" />
		<media:content url="http://gigaom2.files.wordpress.com/2012/03/draw-something2-e1332448007233.jpg?w=150" medium="image">
			<media:title type="html">draw something</media:title>
		</media:content>

		<media:content url="http://0.gravatar.com/avatar/9e48ffa0913f65c577727457dd63023f?s=96&#38;d=retro&#38;r=PG" medium="image">
			<media:title type="html">dharrisstructure</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/03/draw-something1.jpg?w=200" medium="image">
			<media:title type="html">draw something</media:title>
		</media:content>
	</item>
	</channel>
</rss>
