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	<title>GigaOM &#187; larger screen</title>
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		<title>Upgrading to iPhone 5 screen presents challenges for some developers</title>
		<link>http://gigaom.com/2012/09/27/upgrading-to-iphone-5-screen-presents-challenges-for-some-developers/</link>
		<comments>http://gigaom.com/2012/09/27/upgrading-to-iphone-5-screen-presents-challenges-for-some-developers/#comments</comments>
		<pubDate>Thu, 27 Sep 2012 12:00:27 +0000</pubDate>
		<dc:creator>Erica Ogg</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[iphone 5]]></category>
		<category><![CDATA[larger screen]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=567028</guid>
		<description><![CDATA[The new iPhone 5 comes packed with improvements and changes to its basic interface and function, but one of biggest ones has developers scrambling to catch up: the larger screen size.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=567028&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>The new 4-inch display is the first change to the screen size of the iPhone in its five-year existence, and thousands of developers are rushing to adjust their apps accordingly. For established app makers, this is a minor inconvenience &#8212; not trivial, but not a great burden either. But the barriers to implementing the new display changes aren&#8217;t equal for all developers, as I found out when talking to a few this week.</p>
<p>You have likely already seen some apps roll out updates that are appropriately sized for the iPhone 5 display: Instagram&#8217;s update was ready on Tuesday, less than five days after the first iPhone 5 went on sale in the U.S. Other app makers were let in on the design changes early so Apple had an example to show off their work at the iPhone&#8217;s introduction two weeks ago: CNN and OpenTable both had already implemented the display size changes.</p>
<p>Some app developers will keep the same design targeted at earlier iPhone screens, but modify the app so that it fills the whole display &#8212; that way it won&#8217;t be &#8220;letterboxed&#8221; with black bars on top and bottom, Apple&#8217;s temporary solution. For established developer teams, <a href="http://gigaom.com/apple/ios-developers-believe-larger-iphone-wont-cause-big-problems/">this can be relatively easy</a>.</p>
<p><a href="http://gigaom.com/2012/08/09/follow-the-users-how-trover-morphed-from-travel-to-entertainment-app/">Social travel app Trover</a>, for example, anticipates that implementing the changes will take maybe two weeks from the day they got their hands on an iPhone 5 (for testing purposes) in addition to some other modifications to its app. The app&#8217;s current design lends itself naturally to a taller screen, Trover CEO Jason Karas told me. It just means less scrolling for users, and won&#8217;t necessitate a wholesale redesign the way it did for app developers who built for previous model iPhones and wanted to port their app to the larger 9.7-inch iPad.<br />
<a href="http://gigaom2.files.wordpress.com/2012/09/screen-shot-2012-09-26-at-1-57-56-pm.png"><img  title="OpenTable iPhone 5" src="http://gigaom2.files.wordpress.com/2012/09/screen-shot-2012-09-26-at-1-57-56-pm.png?w=227&#038;h=350" alt="" width="227" height="350" class="wp-image-567110 alignleft" /></a></p>
<p>Some will choose to redesign anyway so that the elements of the app better take advantage of the roomier screen &#8212; OpenTable&#8217;s is a good example.</p>
<p>But it’s not so simple or quick for everyone. What do you do if your company is based in a country that won’t get the new device for several weeks? Many other apps will have a head start on you.</p>
<p>That’s what Readdle, based in Odessa, Ukraine, is facing. Despite having some of the top-selling business apps on the App Store, the team doesn&#8217;t have an iPhone 5 yet. They have a handful of apps, and while the update to the new screen size will be &#8220;really straightforward,&#8221; that won&#8217;t be the case for all their apps especially ones that have heavily customized user interfaces, said CEO Igor Zhadanov. The more difficult ones, like the Printer Pro app, will take &#8220;about five to eight days at most,&#8221; he said.</p>
<p>You&#8217;re also at somewhat of a disadvantage if you’re a startup with a brand new app and have very few resources. Routehappy, a company <a href="http://gigaom.com/2012/09/05/routehappy-gets-1-5m-to-rank-best-flights-airports-for-travelers/">whose iOS app launch I covered just a few weeks ago</a> is focusing on the iPhone, but its small crew is still squashing bugs and doing major upgrades its new app. With a new iPhone display, they have to drop everything and make their app look like it belongs on the iPhone 5.</p>
<p>&#8220;We have to dedicate resources to supporting more device fragmentation,&#8221; Routehappy founder and CEO Robert Albert said. &#8220;To support iPhone 5, we&#8217;ll have to design and code for three resolutions: 480&#215;320 (older iPhones), 960&#215;640 (Retina display), and now 1136&#215;640 (iPhone 5) and we&#8217;ll have to rework screens to show more options and redo fixed height graphics.&#8221;</p>
<p>And then there&#8217;s the approval process. With everyone resubmitting to the App Store, there&#8217;s somewhat of a traffic jam.</p>
<p>&#8220;Due to high number of submissions, approval time has extended up to two weeks, which is sad,&#8221; said Readdle&#8217;s Zhadanov.</p>
<p>So if your favorite app is still letterboxed for now, some patience is necessary. Its developers are likely working on it. There are just a few obstacles &#8212; geography, time, and resources &#8212; to overcome first.</p>
<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=567028&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=86393"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=86393" /></a></p><p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=567028+upgrading-to-iphone-5-screen-presents-challenges-for-some-developers&utm_content=ericaogg">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2012/12/connected-consumer-2013-how-2012-laid-the-groundwork-for-change/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=567028+upgrading-to-iphone-5-screen-presents-challenges-for-some-developers&utm_content=ericaogg">How consumer media will change in 2013</a></li><li><a href="http://pro.gigaom.com/2012/10/mobile-third-quarter-2012-analysis-and-outlook/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=567028+upgrading-to-iphone-5-screen-presents-challenges-for-some-developers&utm_content=ericaogg">A look back at mobile in the third quarter</a></li><li><a href="http://pro.gigaom.com/2012/07/the-wearable-computing-market-a-global-analysis/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=567028+upgrading-to-iphone-5-screen-presents-challenges-for-some-developers&utm_content=ericaogg">Analyzing the wearable computing market</a></li></ul>]]></content:encoded>
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			<media:title type="html">iPhone 5 product shot</media:title>
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			<media:title type="html">ericaogg</media:title>
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