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The promise of cord-cutting may get a lot brighter with the introduction of Aereo, a new TV broadcast service backed by IAC that enables mobile devices, set-top boxes, TVs and PCs to receive local broadcast programming over the Internet. Read more »

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Crowded Room, the first location-based app from IAC, is introducing the idea of the ‘Might Go,’ a casual pre-check-in action that suggests where people might be interested in going that night, something that can create connections to friends and strangers based on shared places and interests. Read more »

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When it comes to online video, YouTube, Netflix and Hulu dominate the headlines. Spare a minute for Vimeo, which according to Barry Diller, chairman of Vimeo owner IAC had about 150,000 paying subscribers at the end of September 2011. Read more »

blutrumpet

IAC introduced its mobile incubator program Hatch Labs in March, calling it a technology sandbox where innovative mobile ideas can be prototyped. The first graduate, Blu Trumpet, is now launching and is taking on the problem of app monetization for publishers and app distribution for advertisers. Read more »

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Even in these days of social networking over-sharing, some of the most important details of our lives remain in completely unwritten form. Proust, a startup that bills itself as a private place for families and friends to share memories, is trying to change exactly that. Read more »

Today on the Net: Amazon is reportedly taking a loss on TV shows that it priced at 99 cents to compete with Apple TV, Sezmi has struck a deal to sell its set-top box on Amazon.com and Vimeo’s traffic has doubled over the past six months. Read more »

dumbdumb

DumbDumb, Will Arnett and Jason Bateman’s new branded content production house, launched its first online video campaign in conjunction with IAC’s Electus yesterday, a series of videos for Orbit gum. With the launch, Bateman says DumbDumb is looking to go head-to-head with other content on YouTube. Read more »

White dude rap and prank war experts College Humor might not come immediately to mind when brainstorming altruism in the online video world. Yet today the comedy hub, using the Firstgiving fundraising service, launched LOLaid Haiti Relief, an online fundraiser benefiting Doctors Without Borders. It’s a […] Read more »

Former co-chairman of NBC Entertainment Ben Silverman has got the pedigree of launching unassuming hits like The Office and Ugly Betty. He’s got the financial and technology backing of Barry Diller’s IAC. And he’s got massive distribution through one of the largest Web portals in the […] Read more »

Lip Dub – Flagpole Sitta by Harvey Danger from amandalynferri on Vimeo. A few years ago, video-sharing site Vimeo hit the big time with a viral video of its employees lip-syncing along to Harvey Danger’s Flagpole Sitta after work one day. Now Vimeo and parent corp […] Read more »

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In recent years, virtual worlds (also known as massively multiplayer online games, or MMOs) have shown tremendous growth in terms of user numbers and revenue. However, the market for them is currently in tremendous flux, with the most well-known sub-genre — the subscriber-based fantasy role playing games (MMORPGs) — suffering a growth plateau, due to the dominating success of World of Warcraft. At the same time, user activity in “freemium” virtual worlds continues to explode, most especially in the tween/adolescent market, which is likely to reach a market saturation point soon, though monetization prospects for all but the established players remain uncertain. The explosion of social networks, which share numerous traits with virtual worlds, have created a new potential audience for this genre, while the mass adoption of web plug-ins and smartphones like the iPhone have opened up new markets for the genre.

In this transitional period, many of the best investment and growth opportunities to watch are not the worlds themselves, but the solution providers offering developers the means to better monetize their existing MMOs. Opportunities also exist in niche MMOs that appeal to consumers seeking entertainment outside the established fantasy and kids social MMO space. However, new players that would enter this already crowded market must foster a community of users by rewarding user-created content and continued engagement, while also being architected with multiple revenue streams and play platforms. Read more at GigaOM Pro »

The Huffington Post has acquired IAC’s stake in 236.com, the comedy blog and video site it had co-launched with IAC in November 2007, according to a memo issued today. 23/6, which wasn’t much of a brand on its own, will now become HuffPo’s comedy section. What […] Read more »

Blockbuster Set-top Box Has Problems; slow-filling screens, password issues, and a DRM message said to hamper this movie rental service. (ZatzNotFunny!) Jokes.com Relaunched; Comedy Central brings back the bite-sized bits of stand-up with more than 5,000 clips from the likes of Demetri Martin, Sarah Silverman and […] Read more »

Diller: Web in Early Stages of Ad Potential; IAC Chairman says ad models based on oldteevee will play a greater role in online video — that means pre- and post-rolls and commercials that interrupt content. (MediaWeek) U.K. Vid Stats: 27 Million People Watched 3 Billion Online […] Read more »

IAC Launching How-To Site; Life333.com to enter an already crowded field with original and aggregated instructional content. (paidContent) Venture Farm Invests in Vator.TV; site a place for startups to pitch their ideas via online video, funding details not disclosed. (socalTECH) Turns Out TiVo Can’t Predict American […] Read more »

It’s like the Silicon Valley version of the boy who cried wolf. The IAC-Flixster deal, that is. Earlier this month, TechCrunch and The Wall Street Journal’s “Deal Journal” blog reported on rumors that Barry Diller’s IAC was buying Flixster, a movie-fan web site that has gained […] Read more »

Privacy on the Internet — as Facebook’s Beacon advertising platform and other examples make clear — is not something that anyone can expect. It can be achieved, however, and maintained. Here’s how. Read more »