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	<title>GigaOM &#187; graphics</title>
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		<title>GigaOM &#187; graphics</title>
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		<title>Hands on with iBooks 2&#8242;s textbooks</title>
		<link>http://gigaom.com/2012/01/19/hands-on-with-ibooks-2s-textbooks/</link>
		<comments>http://gigaom.com/2012/01/19/hands-on-with-ibooks-2s-textbooks/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 17:01:46 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
				<category><![CDATA[@NYT]]></category>
		<category><![CDATA[apple inc.]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[Digital Textbook]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[information technology]]></category>
		<category><![CDATA[Interactive fiction]]></category>
		<category><![CDATA[major U.S. educational publishers]]></category>
		<category><![CDATA[Pearson PLC]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[technologyinternet]]></category>
		<category><![CDATA[united states]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=473009</guid>
		<description><![CDATA[Apple  unveiled its new interactive textbooks Thursday at its media event in NYC. Here's a look at how those textbooks work on the iPad. Early impressions? Wish I could go back to high school. Still, these textbooks definitely have room to grow.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=473009&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><img  title="iPad-textbook store1" src="http://gigaom2.files.wordpress.com/2012/01/ipad-textbook-store1.jpg?w=300&#038;h=225" alt="" width="300" height="225" class="alignright size-medium wp-image-473065" />Apple unveiled its new <a title="Apple announces new iPad textbook experience with iBooks 2" href="http://gigaom.com/apple/apple-announces-new-ipad-textbook-experience-with-ibooks-2/">interactive textbooks in iBooks 2</a> Thursday at its media event in NYC. Here&#8217;s a look at how those textbooks work on the iPad. Early impressions? I wish I could go back to high school.</p>
<p>Apple&#8217;s new textbook experience feels familiar; from navigation to the way interactive elements work, the whole thing reminds me a lot of Al Gore&#8217;s collaboration with Push Pop Press <a href="http://gigaom.com/apple/our-choice-the-first-in-a-wave-of-truly-enhanced-e-books/">on <em>Our Choice</em></a>. If you read my review, you know that&#8217;s not a bad thing.</p>
<p>E.O. Wilson&#8217;s <em>Life on Earth</em> was a particular favorite, thanks to the exciting introduction video that truly increased my interest in the content. I&#8217;m not a callous 16-year old, of course, but it must stand a better chance of inspiring some emotion than a plain old hardcover.</p>
<p>What&#8217;s inside the book is more exciting too; in landscape mode, titles display information in manageable, bite-sized chunks, dynamically laid out with interspersed graphics. Flipping the iPad to portrait mode organizes information in a more linear fashion, which is easier to digest during crunch sessions, and lays out all graphics in thumbnail mode in a column along the left-hand side.</p>

<p>The search, highlight, notes and bookmark functions all serve to make keeping track of what you&#8217;re reading much easier than with print books. You can even use different colored highlights or underline sections to keep track of different things. For the studious type with a complex note-taking system, this will definitely come in handy.</p>
<p>The lesson assignments at the ends of chapters are great, since they provide a quick and easy way to instantly test knowledge retention, with feedback available on-demand. But I did have a problem with other elements.</p>
<p>In both the <em>Life on Earth</em> and Pearson titles I tested, sometimes interactive content didn&#8217;t seem clearly flagged. Often I&#8217;d tap things that weren&#8217;t interactive, assuming they were, and sometimes I&#8217;d miss elements that were in fact movies or dynamic graphics. <em>Our Choice</em> did a better job of marking where touching something would produce a result, but that deficiency could be accounted for by early growing pains, since these are the first titles out to use the format.</p>
<p>One thing&#8217;s clear: at a maximum of $15 a pop and with the backing of all the major U.S. educational publishers, these new digital textbooks definitely stand ready to gain some traction.</p>
<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=473009&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=81938"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=81938" /></a></p><p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=473009+hands-on-with-ibooks-2s-textbooks&utm_content=etherin">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2011/12/will-cloud-computing-push-the-bric-market-to-the-front/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=473009+hands-on-with-ibooks-2s-textbooks&utm_content=etherin">Will cloud computing push the BRIC market to the front?</a></li><li><a href="http://pro.gigaom.com/2011/11/a-clouded-view-of-google-music/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=473009+hands-on-with-ibooks-2s-textbooks&utm_content=etherin">A clouded view of Google Music</a></li><li><a href="http://pro.gigaom.com/2011/08/millennials-in-the-enterprise-part-2-benchmarking-its-readiness-for-the-new-digital-workforce/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=473009+hands-on-with-ibooks-2s-textbooks&utm_content=etherin">Millennials in the enterprise, part 2: benchmarking IT&#8217;s readiness for the new digital workforce</a></li></ul>]]></content:encoded>
			<wfw:commentRss>http://gigaom.com/2012/01/19/hands-on-with-ibooks-2s-textbooks/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	
		<media:thumbnail url="http://gigaom2.files.wordpress.com/2012/01/ipad-textbook-store1.jpg?w=150" />
		<media:content url="http://gigaom2.files.wordpress.com/2012/01/ipad-textbook-store1.jpg?w=150" medium="image">
			<media:title type="html">iPad-textbook store1</media:title>
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		<media:content url="http://1.gravatar.com/avatar/188039e12983eb749171a75cfd01378d?s=96&#38;d=retro&#38;r=PG" medium="image">
			<media:title type="html">etherin</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/01/ipad-textbook-store1.jpg?w=300" medium="image">
			<media:title type="html">iPad-textbook store1</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/01/ipad-textbooks9.jpg?w=150" medium="image">
			<media:title type="html">The model on the right is fully rotatable, right within this layout. 3-D models are definitely a big selling point of the format.</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/01/ipad-textbooks8.jpg?w=150" medium="image">
			<media:title type="html">Highlights are highly versatile and customizable.</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/01/ipad-textbooks7.jpg?w=150" medium="image">
			<media:title type="html">Creating notes brings up this sticky interface and the iPad&#039;s on-screen keyboard.</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/01/ipad-textbooks6.jpg?w=150" medium="image">
			<media:title type="html">The movie play icon is a good way to indicate content, but isn&#039;t always used in all textbooks.</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/01/ipad-textbooks5.jpg?w=150" medium="image">
			<media:title type="html">Quizzes for comprehension follow each chapter or study unit.</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/01/ipad-textbooks4.jpg?w=112" medium="image">
			<media:title type="html">In portrait orientation, content is displayed like this, with graphics on the left and text on the right.</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/01/ipad-textbooks3.jpg?w=150" medium="image">
			<media:title type="html">The &#34;Map It&#34; option and others like it will access additional resources for deeper dives.</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/01/ipad-textbooks2.jpg?w=150" medium="image">
			<media:title type="html">Lots of graphics can be enlarged to occupy the whole page, which helps avoid squinting to spot detail.</media:title>
		</media:content>

		<media:content url="http://gigaom2.files.wordpress.com/2012/01/ipad-textbooks1.jpg?w=150" medium="image">
			<media:title type="html">Red media types in captions of graphics let you know something is interactive in E.O. Wilson&#039;s Life on Earth. It&#039;s a better system than in other textbooks.</media:title>
		</media:content>
	</item>
		<item>
		<title>Researchers make human animation less creepy</title>
		<link>http://gigaom.com/2011/06/13/researchers-make-human-animation-less-creepy/</link>
		<comments>http://gigaom.com/2011/06/13/researchers-make-human-animation-less-creepy/#comments</comments>
		<pubDate>Mon, 13 Jun 2011 21:00:02 +0000</pubDate>
		<dc:creator>Colleen Taylor</dc:creator>
				<category><![CDATA[@TheStreet]]></category>
		<category><![CDATA[3-d]]></category>
		<category><![CDATA[3D animation]]></category>
		<category><![CDATA[3D gaming]]></category>
		<category><![CDATA[academic research]]></category>
		<category><![CDATA[artificial intelligence]]></category>
		<category><![CDATA[computer science]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[massachusetts institute of technology]]></category>
		<category><![CDATA[MIT]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[siggraph]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=360329</guid>
		<description><![CDATA[The "uncanny valley"-- the quality of an animation or robot looking close to, but not exactly like, real life -- may be set to get even smaller. MIT researchers have developed new computing techniques for reproducing the slight natural blur of moving objects in animation.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=360329&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://gigaom2.files.wordpress.com/2011/06/blur-images.jpg"><img  title="blur MIT" src="http://gigaom2.files.wordpress.com/2011/06/blur-images.jpg?w=708" alt=""   class="alignleft size-full wp-image-360333" /></a>We may soon say good-bye to the &#8220;<a href="http://en.wikipedia.org/wiki/Uncanny_valley">uncanny valley</a>&#8220;: the uncomfortable effect when animations of humans look almost (but not quite) like humans, and instead come across as really creepy. A group of computer scientist researchers at MIT have come up with new computing techniques that they say will help make it easier than ever to create highly realistic animation in games and movies.</p>
<p>Moving objects almost always appear a little blurry in photographs, a quality that translates onto the medium of motion pictures. In fact, if moving images do not blur, a video ends up looking &#8220;surprisingly unconvincing,&#8221; or much like Clay-mation, according to MIT&#8217;s Computer Science and Artificial Intelligence Laboratory (CSAIL).</p>
<p>That&#8217;s why game and movie animators try to replicate this blur to make their work appear as natural and film-like as possible. But from a technical standpoint, it&#8217;s actually much more difficult to recreate blur than it is to produce sharp images.</p>
<p>The researchers at the computer graphics group of MIT&#8217;s CSAIL have developed new computing techniques for reproducing the natural blur, according to a news release <a href="http://web.mit.edu/newsoffice/2011/faster-graphics-0610.html">published</a> by the university Monday. At the upcoming <a href="http://www.siggraph.org/s2011/">Siggraph 2011</a> computer graphics conference to be held in Vancouver, British Columbia this August, the MIT researchers plan to present two papers describing the new blur computation techniques they&#8217;ve developed.</p>
<p>In the first paper, the University says:</p>
<blockquote><p>The researchers make the simplifying assumption that the way in which light reflects off a moving object doesn’t change over the course of a single frame. For each pixel in the final image, their algorithm still averages the colors of multiple points on objects’ surfaces, but it calculates those colors only once. The researchers found a way to represent the relationship between the color calculations and the shapes of the associated objects as entries in a table. For each pixel in the final image, the algorithm simply looks up the corresponding values in the table. That drastically simplifies the calculation but has little effect on the final image.</p></blockquote>
<p>In the second paper,</p>
<blockquote><p>[The researchers have developed a method that] reduces the computational burden of determining which rays of light would reach an imagined lens. To produce convincing motion blur, digital animators might ordinarily consider the contributions that more than 100 discrete points on the surfaces of moving objects make to the color value of a single pixel. Lehtinen and his colleagues’ algorithm instead looks at a smaller number of points — maybe 16 or so — and makes an educated guess about the color values of the points in between. The result: A frame of digital video that would ordinarily take about an hour to render might instead take about 10 minutes.</p></blockquote>
<p>The demand for blurring techniques is so strong that several major special-effects companies have already contacted the researchers about the work, even though the papers have yet to be presented, according to Jaakko Lehtinen, who worked on both projects as a postdoc and is now a senior research scientist with graphics-chip manufacturer Nvidia. With the <a href="http://gigaom.com/video/avatar-tops-in-first-week-blu-ray-sales/">continuing blockbuster success of high-end animation films like <em>Avatar</em></a>, it makes sense that there&#8217;s a strong market demand for the most cutting-edge technologies.</p>
<p><em>Images courtesy of Jaakko Lehtinen</em></p>
<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=360329&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=98658"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=98658" /></a></p><p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=360329+researchers-make-human-animation-less-creepy&utm_content=colleengigaom">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2013/01/ces-2013-flash-analysis-disruptions-and-disappointments-from-consumer-techs-biggest-show/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=360329+researchers-make-human-animation-less-creepy&utm_content=colleengigaom">GigaOM Research highs and lows from CES 2013</a></li><li><a href="http://pro.gigaom.com/2012/07/the-wearable-computing-market-a-global-analysis/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=360329+researchers-make-human-animation-less-creepy&utm_content=colleengigaom">Analyzing the wearable computing market</a></li><li><a href="http://pro.gigaom.com/2012/07/connected-consumer-second-quarter-2012-analysis-and-outlook/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=360329+researchers-make-human-animation-less-creepy&utm_content=colleengigaom">Takeaways from connected consumer&#8217;s second quarter</a></li></ul>]]></content:encoded>
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		<slash:comments>6</slash:comments>
	
		<media:thumbnail url="http://gigaom2.files.wordpress.com/2011/06/blur-images1-e1307993793225.jpg?w=150" />
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			<media:title type="html">blur-MIT-feature</media:title>
		</media:content>

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			<media:title type="html">colleengigaom</media:title>
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		<media:content url="http://gigaom2.files.wordpress.com/2011/06/blur-images.jpg" medium="image">
			<media:title type="html">blur MIT</media:title>
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		<title>Should You Upgrade to the New iMac?</title>
		<link>http://gigaom.com/2011/05/03/should-you-upgrade-to-the-new-imac/</link>
		<comments>http://gigaom.com/2011/05/03/should-you-upgrade-to-the-new-imac/#comments</comments>
		<pubDate>Tue, 03 May 2011 15:49:37 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
				<category><![CDATA[amd]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[desktop computing]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[iMac]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[os x]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=339532</guid>
		<description><![CDATA[Considering purchasing a new iMac? Here's a look at what the new models can do, compared to the previous generation, as per Apple in a call Tuesday morning with GigaOM. The key takeaway here is that these new iMacs are very, very fast.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=339532&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><img  title="new-imacs" src="http://gigaom2.files.wordpress.com/2011/05/new-imacs.jpg?w=300&#038;h=200" alt="" width="300" height="200" class="alignright size-medium wp-image-339602" />Considering purchasing <a title="Apple Introduces New Quad-Core iMacs With&nbsp;Thunderbolt" href="http://gigaom.com/apple/apple-introduces-new-quad-core-imacs-with-thunderbolt/">a new iMac</a>? Here&#8217;s a look at what the new models can do, compared to the previous generation, as per Apple in a call Tuesday morning with GigaOM. The key takeaway here is that these new iMacs are very, very fast:</p>
<ul>
<li>The new $1199 iMac is 70 percent faster than the previous generation entry-level model at the same price point. That&#8217;s probably due mostly to the fact that it&#8217;s packing a 2.5 GHz quad-core processor, vs. the 3.06 GHz dual-core Intel chip powering the older version.</li>
<li>The new $1199 iMac is 30 percent faster than the top of the line 27-inch previous generation iMac, if you&#8217;d rather compare quad-core Apples to quad-core Apples. That means buyers of even the most basic new iMacs should be seeing considerable performance improvements over the older models.</li>
<li>The AMD graphics processor in even the entry-level new iMacs is three times faster than the one it replaces. Apple claims it can do 100 frames per second in the high-end iMac, with up to 1.3 teraflops of performance. That&#8217;s pushing weight previously only available from Mac Pros.</li>
<li>FaceTime HD support means that the iMacs can do 720p video calling with other FaceTime HD equipped Macs (MacBook Pro and iMacs for now), and can still do SD calling with all other Apple FaceTime-enabled devices.</li>
<li><a title="What Thunderbolt Means for End&nbsp;Users" href="http://gigaom.com/apple/what-thunderbolt-means-for-end-users/">Thunderbolt</a> ports mean you can get up to 10GB per second transfer speeds with connected storage and A/V transfer devices. It also means you can daisy-chain and output to an external display on the 21.5-inch iMac, or to <a title="New 27-inch iMac Supports Dual External Display&nbsp;Output" href="http://gigaom.com/apple/new-27-inch-imac-supports-dual-external-display-output/">two displays using the 27-inch model</a>.</li>
<li>Apple now offers <a title="How to Replace Your MacBook’s Optical Drive With an&nbsp;SSD" href="http://gigaom.com/apple/how-to-replace-your-macbooks-optical-drive-with-an-ssd/">SSD/HDD combos as an upgrade option that allow for faster boot times while still providing affordable, spacious storage options</a>.</li>
</ul>
<p>These are a strong update for the iMac line, and anyone considering an upgrade would be well-served by these improvements. The only thing Apple didn&#8217;t change were the looks of the all-in-one, which is a good thing considering how attractive the aluminum and glass combo is. The only downsides to consider are the fact that Apple seems to have gotten rid of the 27-inch iMac&#8217;s target display mode, and that it may be preparing to ship <a href="http://gigaom.com/apple/os-x-lion-app-store-launchpad-full-screen-and-mission-control/">OS X Lion this summer</a>. But target display mode probably has limited usefulness for most, and Lion will be an inexpensive upgrade when it does arrive (plus there are no guarantees its coming in early summer, anyway). If you&#8217;ve been waiting for the right time to upgrade your Apple desktop, this is definitely a good time to do so.</p>
<p><em>With additional reporting by Om Malik.</em></p>
<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=339532&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=478314"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=478314" /></a></p><p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=339532+should-you-upgrade-to-the-new-imac&utm_content=etherin">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2012/07/new-strategies-in-consumer-media-cloud-storage/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=339532+should-you-upgrade-to-the-new-imac&utm_content=etherin">The evolution of consumer-media cloud storage</a></li><li><a href="http://pro.gigaom.com/2012/05/the-living-room-reinvented-trends-technologies-and-companies-to-watch/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=339532+should-you-upgrade-to-the-new-imac&utm_content=etherin">Who and what to watch in the new era of the living room</a></li><li><a href="http://pro.gigaom.com/2011/10/siri-say-hello-to-the-coming-invisible-interface/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=339532+should-you-upgrade-to-the-new-imac&utm_content=etherin">Siri: Say hello to the coming &#8220;invisible interface&#8221;</a></li></ul>]]></content:encoded>
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		<slash:comments>6</slash:comments>
	
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		<title>iPhone vs. iPad: Do Games Really Scale That Well?</title>
		<link>http://gigaom.com/2010/04/03/iphone-vs-ipad-do-games-really-scale-that-well/</link>
		<comments>http://gigaom.com/2010/04/03/iphone-vs-ipad-do-games-really-scale-that-well/#comments</comments>
		<pubDate>Sat, 03 Apr 2010 20:29:30 +0000</pubDate>
		<dc:creator>Dave Greenbaum</dc:creator>
				<category><![CDATA[iPhone, iPod, iPad]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[plants vs zombies]]></category>

		<guid isPermaLink="false">http://theappleblog.com/?p=43526</guid>
		<description><![CDATA[I'm addicted to Plants vs Zombies. When an "HD" version for the iPad was announced, I gladly ponied up the $9.99. I already owned the iPhone game, but then I thought that it would be a great comparison of iPhone versus iPad games.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=174124&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>Like many of you, I&#8217;m addicted to <a href="http://www.popcap.com/games/pvz">Plants vs Zombies</a>.  When an &#8220;HD&#8221; version for the iPad was announced, I gladly ponied up the $9.99. Maybe not totally gladly as I already owned the iPhone game, but then I thought that it would be a great comparison of iPhone versus iPad games.</p>
<p>First, let&#8217;s stick with the original iPhone App compatible with the iPad.  On my iPhone 3GS, it boots on average in about 12 to 14 seconds.  On the iPad, it averaged 6 to 7 seconds.  Wow.  I can either play it in 1x &#8220;original&#8221; size on the screen or play it magnified via the 2x icon in the lower right hand corner.  Playing a game in the 1x version is difficult.  The screen seems tiny and it&#8217;s awkward to hold the iPad and click inside the virtual iPhone screen.</p>
<p>When in 2x mode, the game is more naturally played, but of course everything is more pixellated because of the doubling effect.  Playing the game was perfectly acceptable in my opinion in 2x mode.  That is until I tried &#8230; Plants vs Zombies HD</p>
<p>Pictures speak louder than words and here are the pictures from the game at roughly the same level (be sure to click on them to see the full-size).  You can actually see the arms falling of the zombies and other details.  Play is slightly different as seed packets and other items are moved to the top of the screen to allow more detail in the house on the side.  Interesting that the app loads in about the same time as the original app:  6 to 7 seconds.</p>
<p><a href="http://gigapple.files.wordpress.com/2010/04/pvz1x1-e12703218671511.png"><img  title="pvz1x1-e1270321867151" src="http://gigapple.files.wordpress.com/2010/04/pvz1x1-e12703218671511.png?w=604&#038;h=453" alt="" width="604" height="453" class=" alignleft" /></a></p>
<p><a href="http://gigapple.files.wordpress.com/2010/04/pvz2x1-e1270321923664.png"><img  title="pvz2x" src="http://gigapple.files.wordpress.com/2010/04/pvz2x1-e1270321923664.png?w=604&#038;h=453" alt="" width="604" height="453" class=" alignleft" /></a></p>
<p><a href="http://gigapple.files.wordpress.com/2010/04/pvzhd21.png"><img  title="pvzhd2" src="http://gigapple.files.wordpress.com/2010/04/pvzhd21.png?w=604&#038;h=453" alt="" width="604" height="453" class=" alignleft" /></a></p>
<p>Market conditions and the whim of developers will determine which apps will be worth shelling out the money for the iPad version and which will be updated at no cost.  Plants vs Zombies sucked my brain and my wallet in order to get me to pay again for the same game, and it was well worth it!  What about you?</p>
<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=174124&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=437742"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=437742" /></a></p>]]></content:encoded>
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		<title>1080p On a PineTrail Netbook? Watch and See, Says Jolicloud</title>
		<link>http://gigaom.com/2010/02/02/1080p-on-a-pinetrail-netbook-watch-and-see-says-jolicloud/</link>
		<comments>http://gigaom.com/2010/02/02/1080p-on-a-pinetrail-netbook-watch-and-see-says-jolicloud/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 19:00:52 +0000</pubDate>
		<dc:creator>Kevin C. Tofel</dc:creator>
				<category><![CDATA[netbooks]]></category>
		<category><![CDATA[notebooks]]></category>
		<category><![CDATA[1080p]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[Jolicloud]]></category>

		<guid isPermaLink="false">http://jkontherun.com/?p=55912</guid>
		<description><![CDATA[Intel's latest Atom platform for netbooks doesn't always play nicely with 1080p video. You could add hardware, but Jolicloud has a software solution. Their newest netbook operating system supports 1080p quite nicely and here's the video proof!<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=193140&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><a href="http://jkontherun.files.wordpress.com/2010/02/jolicloud-thumb.jpg"><img  title="jolicloud-thumb" src="http://jkontherun.files.wordpress.com/2010/02/jolicloud-thumb.jpg?w=240&#038;h=158" alt="" width="240" height="158" class=" alignleft" /></a>When Intel introduced its Pine Trail platform to succeed the original Atom, it was met with mixed reaction. Yes, <a href="http://jkontherun.com/2009/12/21/intels-next-atom-a-defensive-play-offering-more-netbook-run-time/">the new CPU brings better battery life, but there&#8217;s not all that much of a performance gain</a>. And with the integrated graphics choice, Intel-powered netbooks still struggle with some high-definition video playback.</p>
<p><a href="http://www.liliputing.com/2010/02/jolicloud-adds-support-for-1080p-hd-video-on-pine-trail-netbooks.html">Brad Linder at Liliputing says Jolicloud has a solution for that</a> in the newest version of their netbook operating system. Even better is video proof from <a href="http://www.jolicloud.com/">Jolicloud</a>, showing smooth playback of a 1080p file.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/_ukiTQlKTcc&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0xe1600f&amp;color2=0xfebd01" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/_ukiTQlKTcc&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0xe1600f&amp;color2=0xfebd01" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Now this version <em>won&#8217;t</em> help the orignal Atom netbooks that use Intel&#8217;s GMA 950 for video, so don&#8217;t go thinking that you&#8217;ll give new video capabilities to an old netbook. And there&#8217;s still a bit of a limitation to the Jolicloud solution &#8212; 1080p media works well with nearly every MPEG-4 codec <em>except</em> for H.264. Still, this is great to see on the new N450 and N470 CPUs paired with the Intel GMA 3150 graphics. It means you don&#8217;t necessarily have go with <a href="http://jkontherun.com/2009/12/23/netbook-wars-iv-a-new-hope-for-graphics/">other graphic options</a> &#8212;  like adding a hardware video accelerator such as Broadcom&#8217;s solution, nor spending a little more for an Nvidia Ion device.</p>
<p>I realize that many keep wondering why 1080p video is important to netbooks since the displays typically max out at 720p &#8212; or even lower on a 1024 x 600 display. The answer in my mind is compatibility with the <em>highest</em> common denominator. I know that sounds odd, but hear me out.</p>
<p>Wouldn&#8217;t you prefer your device capable of smooth playback with a 1080p file, even at a lower resolution, than having to find a 720p version of the same file? Or worse: having to waste time re-encoding that 1080p file to something lighter for your device? Video on the web is moving towards 1080p, so for content producers, it&#8217;s far easier to create one 1080p file than to create various files of the same content in different resolutions, formats and bit rates. I think of it as a &#8220;create once, play anywhere&#8221; situation &#8212; even on the small screen of a netbook.</p>
<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=193140&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=899025"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=899025" /></a></p><p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=mobile&utm_medium=editorial&utm_campaign=auto3&utm_term=193140+1080p-on-a-pinetrail-netbook-watch-and-see-says-jolicloud&utm_content=kevintofel">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2012/12/how-the-mobile-first-world-will-transform-the-data-center/?utm_source=mobile&utm_medium=editorial&utm_campaign=auto3&utm_term=193140+1080p-on-a-pinetrail-netbook-watch-and-see-says-jolicloud&utm_content=kevintofel">How tomorrow&#8217;s mobile-centric data centers will look</a></li><li><a href="http://pro.gigaom.com/2012/09/mobile-industry-2012-segment-analysis/?utm_source=mobile&utm_medium=editorial&utm_campaign=auto3&utm_term=193140+1080p-on-a-pinetrail-netbook-watch-and-see-says-jolicloud&utm_content=kevintofel">Mobile 2012 and beyond</a></li><li><a href="http://pro.gigaom.com/2012/03/the-big-theme-of-mwc-how-to-live-in-a-connected-world/?utm_source=mobile&utm_medium=editorial&utm_campaign=auto3&utm_term=193140+1080p-on-a-pinetrail-netbook-watch-and-see-says-jolicloud&utm_content=kevintofel">The big theme of MWC: How to live in a connected world</a></li></ul>]]></content:encoded>
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		<slash:comments>5</slash:comments>
	
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			<media:title type="html">Kevin C. Tofel</media:title>
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		<title>Firmware Update Could Maybe Resolve One of iMac&#8217;s Problems, At Least</title>
		<link>http://gigaom.com/2009/12/22/firmware-update-could-maybe-resolve-one-of-imacs-problems-at-least/</link>
		<comments>http://gigaom.com/2009/12/22/firmware-update-could-maybe-resolve-one-of-imacs-problems-at-least/#comments</comments>
		<pubDate>Tue, 22 Dec 2009 16:00:54 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
				<category><![CDATA[Asides]]></category>
		<category><![CDATA[CNN Big Tech]]></category>
		<category><![CDATA[Commentary]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[NYT Company News]]></category>
		<category><![CDATA[SYN Analysis]]></category>
		<category><![CDATA[SYN Straight News]]></category>
		<category><![CDATA[27-inch]]></category>
		<category><![CDATA[display]]></category>
		<category><![CDATA[firmware]]></category>
		<category><![CDATA[fix]]></category>
		<category><![CDATA[flicker]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[iMac]]></category>
		<category><![CDATA[screen]]></category>

		<guid isPermaLink="false">http://theappleblog.com/?p=37962</guid>
		<description><![CDATA[If you&#8217;re having problems with your new 27-inch iMac, you&#8217;ll be interested to know that Apple released a fix via Software Update for the machines that&#8217;s said to resolve screen flicker issues. Now your expensive new purchase will only disappoint you in two or three other [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=173767&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p class="excerpt"><img  title="27 inch imac hero image" src="http://gigapple.files.wordpress.com/2009/12/27-inch-imac-hero-image.png?w=270&#038;h=242" alt="" width="270" height="242" class=" alignleft" />If you&#8217;re having problems with your new 27-inch iMac, you&#8217;ll be interested to know that Apple <a href="http://support.apple.com/kb/DL984" target="_self">released a fix</a> via Software Update for the machines that&#8217;s said to resolve screen flicker issues. Now your expensive new purchase will only disappoint you in two or three other ways.</p>
<p>Many users are also <a href="http://theappleblog.com/2009/11/24/reports-surface-of-faulty-core-i7-imacs/" target="_self">reporting issues</a> with cracked screens and yellow tinting on the displays, with a gradient from cool to warm as you move from top to bottom down the monitor. I had the latter issue on two replacement iPhone 3GSes, too, so I can&#8217;t help but wonder if Apple&#8217;s increased ability to move product isn&#8217;t affecting quality control. <span id="more-173767"></span></p>
<p>Apple&#8217;s also passing the buck in the description of what the new fix for the software-based flicker problem actually does. To wit:</p>
<blockquote><p>The 27-inch iMac Graphics Firmware Update applies to the graphics firmware on ATI Radeon HD 4670 and 4850 graphics cards to address issues that may cause image corruption or the display to flicker.</p></blockquote>
<p>Elsewhere, the company notes that the firmware update isn&#8217;t a cure-all:</p>
<blockquote><p>If your screen remains black after applying the updater or if you continue to experience image corruption or display flickering after successfully completing this update, contact AppleCare or an Apple Authorized Service Provider.</p></blockquote>
<p>So not only does Cupertino seem to be blaming ATI for the issue, it&#8217;s not actually promising to necessarily fix anything with this update, either. Whether Apple goes with ATI or NVIDIA, it just can&#8217;t seem to avoid graphics card-related issues. At least this time around it didn&#8217;t take two or three years for Apple to acknowledge the problem. Still, <a href="http://theappleblog.com/2009/12/14/apple-delays-imac-shipments-says-sorry/" target="_self">sales</a> of the 27-inch iMac have been halted, which probably isn&#8217;t making consumers or Apple very happy.</p>
<p>Let us know if you&#8217;ve tried out the update, and whether your problems have been resolved following its installation. I&#8217;ve heard from at least one or two people that they haven&#8217;t noticed any improvements. One thing&#8217;s for sure: Apple has to nip iMac-gate in the bud before further damaging its quality and reliability reputation.</p>
<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=173767&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=835463"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=835463" /></a></p><p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=173767+firmware-update-could-maybe-resolve-one-of-imacs-problems-at-least&utm_content=etherin">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2012/02/forecasting-the-tablet-market-over-366-million-units-by-2016/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=173767+firmware-update-could-maybe-resolve-one-of-imacs-problems-at-least&utm_content=etherin">Tablet market to hit over 377 million units by 2016</a></li><li><a href="http://pro.gigaom.com/2012/02/how-do-developers-ride-the-siri-wave/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=173767+firmware-update-could-maybe-resolve-one-of-imacs-problems-at-least&utm_content=etherin">How do developers ride the Siri wave?</a></li><li><a href="http://pro.gigaom.com/2011/11/connectivity-means-making-the-machine-disappear/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=173767+firmware-update-could-maybe-resolve-one-of-imacs-problems-at-least&utm_content=etherin">Connectivity means making the machine disappear</a></li></ul>]]></content:encoded>
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		<title>MacGraPhoto Bundle: Grab 7 Graphics Apps for Cheap</title>
		<link>http://gigaom.com/2009/11/25/macgraphoto-bundle-grab-7-graphics-apps-for-cheap/</link>
		<comments>http://gigaom.com/2009/11/25/macgraphoto-bundle-grab-7-graphics-apps-for-cheap/#comments</comments>
		<pubDate>Wed, 25 Nov 2009 20:30:20 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[Bundle]]></category>
		<category><![CDATA[editors]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[photo]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[tools]]></category>

		<guid isPermaLink="false">http://theappleblog.com/?p=36384</guid>
		<description><![CDATA[It can&#8217;t beat the recent free Mac Heist giveaway (what could?), but a new Mac software bundle does offer a lot of good applications for a steeply discounted price. The somewhat awkwardly named MacGraPhoto bundle provides seven graphics applications for the same amount that one alone [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=173678&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p class="excerpt"><img  title="macgraphoto" src="http://gigapple.files.wordpress.com/2009/11/macgraphoto.jpg?w=211&#038;h=212" alt="" width="211" height="212" class=" alignleft" />It can&#8217;t beat the recent <a href="http://theappleblog.com/2009/11/05/macheist-nano-bundle-unleashed-for-free/" target="_self">free Mac Heist giveaway</a> (what could?), but a new Mac software bundle does offer a lot of good applications for a steeply discounted price. The somewhat awkwardly named <a href="http://www.macgraphoto.com/" target="_self">MacGraPhoto</a> bundle provides seven graphics applications for the same amount that one alone would normally set you back, $39.99.</p>
<p>The seven apps are all new to me, but they seem to have garnered favorable reviews and even some official accolades from Apple itself. They also cover quite a range, meaning that no two really duplicate the functions or features of the others. Here&#8217;s a brief rundown of the apps you get in the bundle. <span id="more-173678"></span></p>
<ul>
<li><strong>GraphicConverter</strong> &#8211; Does what it says. You can open basically any image file, and then save it as another. You can also do some light editing, organize your photos, run a slide show, and automate your image processing to make working with large batches of files easier.</li>
<li><strong>Picturesque</strong> &#8211; Provides a lot of easy, 1-click or simplified image enhancement abilities. Great for those who don&#8217;t have the patience or time to learn more advanced programs like Photoshop, or who want really quick turnaround times for time sensitive activities like blogging.</li>
<li><strong>ImageFramer</strong> &#8211; Add frames to your pictures. A little weird, in my opinion, but if you&#8217;re looking for something different for your photos, this could be it.</li>
<li><strong>Funtastic Photos</strong> &#8211; Photo correction and enhancement which automatically preserves your original. Also packs a number of sharing features, and a rich print layout system.</li>
<li><strong>Graphic Designer Toolbox</strong> &#8211; Combine building blocks to create crazy new graphic effects and images. You use the unique interface to marry various elements together in a non-destructive process that is both deceptively simple and incredibly deep. Weird but cool.</li>
<li><strong>DrawIt</strong> &#8211; A vector image editor and drawing app. Tons of shapes are included in the default set, and there&#8217;s support for user-created ones, too. A nice little app that will have you creating Mac-friendly icons and more with relative ease.</li>
<li><strong>HoudahGeo</strong> &#8211; Add geolocation data to your photos. HoudahGeo lets you specify information like latitude, longitude, altitude and viewing angle in an image file&#8217;s EXIF, XMP or IPTC tags.</li>
</ul>
<p>All of the apps included in MacGraPhoto have apparently been Apple Staff Picks except for Graphic Designer Toolbox, which won a Think Different award for graphic image editors. At the very least, you&#8217;ll probably shave a few steps off of your current process for doing light image editing by picking up the bundle. Plus, if you tell three people about the deal and they buy the pack as a result, the price of your purchase is refunded and you get it free. The bundle pricing expires in a little over five days.</p>
<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=173678&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=104960"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=104960" /></a></p><p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=173678+macgraphoto-bundle-grab-7-graphics-apps-for-cheap&utm_content=etherin">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2011/08/is-there-a-tablet-market-or-is-it-just-an-ipad-market-after-all/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=173678+macgraphoto-bundle-grab-7-graphics-apps-for-cheap&utm_content=etherin">Is there a tablet market, or is it just an iPad market after all?</a></li><li><a href="http://pro.gigaom.com/2010/09/how-to-market-your-iphone-app-a-developers-guide/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=173678+macgraphoto-bundle-grab-7-graphics-apps-for-cheap&utm_content=etherin">How to Market Your iPhone App: A Developer&#8217;s Guide</a></li><li><a href="http://pro.gigaom.com/2010/02/web-tablet-survey-apples-ipad-hits-right-notes/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=173678+macgraphoto-bundle-grab-7-graphics-apps-for-cheap&utm_content=etherin">Web Tablet Survey: Apple&#8217;s iPad Hits Right Notes</a></li></ul>]]></content:encoded>
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		<title>Are GPUs About to Shake Up the Netbook Market?</title>
		<link>http://gigaom.com/2009/10/06/are-gpus-about-to-shake-up-the-netbook-market/</link>
		<comments>http://gigaom.com/2009/10/06/are-gpus-about-to-shake-up-the-netbook-market/#comments</comments>
		<pubDate>Wed, 07 Oct 2009 00:00:28 +0000</pubDate>
		<dc:creator>Kevin C. Tofel</dc:creator>
				<category><![CDATA[GPUs]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[ION]]></category>
		<category><![CDATA[netbooks]]></category>
		<category><![CDATA[Nvidia]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=73199</guid>
		<description><![CDATA[Ask a netbook owner why he or she bought one of the small laptops and you&#8217;re sure to get a number of reasonable answers. However, the response likely won&#8217;t be, &#8220;For the killer graphics performance!&#8221; Intel&#8217;s GMA 950 core has been the bread-and-butter hardware solution for [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=141124&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><img  title="nvidia_ion_logo" src="http:///2009/10/nvidia_ion_logo.jpeg?w=168" alt="nvidia_ion_logo" width="168" height="162" class=" alignleft" />Ask a netbook owner why he or she bought one of the small laptops and you&#8217;re sure to get a number of reasonable answers. However, the response likely won&#8217;t be, &#8220;For the killer graphics performance!&#8221; Intel&#8217;s GMA 950 core has been the bread-and-butter hardware solution for graphics since the netbook market was born in late 2007. The chip is fine for a basic, all-around graphics experience, but quickly starts to falter when stressed with high-definition video or other graphic-intensive tasks. Enter Nvidia with its <a href="http://www.nvidia.com/object/sff_ion.html">ION solution</a>, which found its way into the new HP Mini 311, an 11.6-inch netbook starting at $399. At this price point &#8212; and with the high-definition video functionality and DirectX 10 support that Intel netbooks can&#8217;t currently match &#8212; consumers are sure to be swayed towards a PC-quality graphics experience on a mobile computer, meaning the netbook market could see some serious changes.<span id="more-141124"></span></p>
<p>Successful markets don&#8217;t stagnate &#8212; they morph in anticipation of consumer needs. While the original netbooks were never considered as a solution for high-definition content consumption, that doesn&#8217;t mean there isn&#8217;t a desire for such a feature. Digital content consumption is growing, so doesn&#8217;t it make sense that hardware is needed to support that demand? Although a netbook&#8217;s small screen might not provide an optimal 1080p experience, the right graphics chip paired with a digital output and a large, high-definition television makes for an attractive combination &#8212; especially at these prices.</p>
<p>I read <a href="http://blog.laptopmag.com/hp-mini-311-first-test-results-is-ion-worth-it">LAPTOP Magazine&#8217;s early look at the HP Mini 311 with Nvidia&#8217;s ION</a>, and the initial benchmarks are telling:</p>
<ul>
<li>PCMark05 scores, which measure overall performance, are 35 percent higher than the current average netbook powered fully by Intel.</li>
<li>The 3DMark06 test, which focuses solely on graphics, yielded a score of 1,386. The average netbook score for this test? Under 100.</li>
<li>A 114MB video encoding test from AVI to MPEG-4 using supported software took 6 minutes and 14 seconds using the ION platform. The same file on a standard netbook with Intel churned for a half hour.</li>
</ul>
<p>Clearly, the Nvidia solution will appeal to those who appreciate strong visuals on the 1,366&#215;768 display or want DirectX 10 support for gaming. The integrated HDMI output extends the experience to larger screens as well &#8212; LAPTOP played a 1080p trailer on a 32-inch HDTV with positive results. But do consumers want better graphics on small notebooks?</p>
<p>Two years ago, I would have argued &#8220;no.&#8221; I&#8217;ve personally bought three netbooks in the past two years &#8212; the <a href="http://gigaom.com/2009/08/11/toshibas-nb205-a-budget-netbook-with-premium-features/">Toshiba NB205 is my current device</a> &#8212; but for the price, I&#8217;ve never expected much in the way of graphics performance. But wait a second. The HP Mini 311 with Nvidia ION is priced exactly the same as my current device at $399. And those thin-and-light devices with <a href="http://gigaom.com/2009/06/02/intels-culv-new-name-for-old-chips/">Intel&#8217;s CULV solutions</a> generally start around $699 or so. Sure, they may offer a little more horsepower in the CPU department, but they actually fare <em>worse</em> with graphic benchmarks than Nvidia&#8217;s little engine that could. LAPTOP&#8217;s testing shows the graphics scores are roughly double that of the thin-and-lights that use Intel&#8217;s GMA4500 graphics &#8212; at half the price.</p>
<p>These results on a $399 netbook could heavily impact sales not just of netbooks, but even the thin-and-light notebooks. Devices in this price range aren&#8217;t meant for heavy-duty computational tasks, so consumers are currently getting by with the Intel Atom CPU &#8212; and they&#8217;re making do with the meager Intel graphics as well. But if there&#8217;s a more powerful option for visuals, buyers will gravitate towards it &#8212; the thought is: &#8220;I&#8217;m getting more performance for the same price, so why not take the plunge?&#8221;  If Nvidia continues to stay ahead of Intel&#8217;s graphics for mobile computers, I expect to see many more Nvidia ION stickers on netbooks this holiday season.</p>
<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=141124&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=735962"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=735962" /></a></p><p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=141124+are-gpus-about-to-shake-up-the-netbook-market&utm_content=kevintofel">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2009/11/the-future-of-netbooks/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=141124+are-gpus-about-to-shake-up-the-netbook-market&utm_content=kevintofel">Report: The Future of Netbooks!</a></li><li><a href="http://pro.gigaom.com/2012/02/ces-2012-a-recap-and-analysis/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=141124+are-gpus-about-to-shake-up-the-netbook-market&utm_content=kevintofel">CES 2012: a recap and analysis</a></li><li><a href="http://pro.gigaom.com/2012/01/12-tech-leaders-resolutions-for-2012/?utm_source=tech&utm_medium=editorial&utm_campaign=auto3&utm_term=141124+are-gpus-about-to-shake-up-the-netbook-market&utm_content=kevintofel">12 tech leaders’ resolutions for 2012</a></li></ul>]]></content:encoded>
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			<media:title type="html">Kevin C. Tofel</media:title>
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		<title>ATI Returning to Mac With 4000-Series Graphics Cards</title>
		<link>http://gigaom.com/2009/08/31/ati-returning-to-mac-with-4000-series-graphics-cards/</link>
		<comments>http://gigaom.com/2009/08/31/ati-returning-to-mac-with-4000-series-graphics-cards/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 18:00:42 +0000</pubDate>
		<dc:creator>Darrell Etherington</dc:creator>
				<category><![CDATA[CNN Big Tech]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[NYT Company News]]></category>
		<category><![CDATA[SYN Analysis]]></category>
		<category><![CDATA[ATI]]></category>
		<category><![CDATA[card]]></category>
		<category><![CDATA[gpu]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[hd]]></category>
		<category><![CDATA[iMac]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[mac pro]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[options]]></category>
		<category><![CDATA[radeon]]></category>
		<category><![CDATA[upgrade]]></category>

		<guid isPermaLink="false">http://theappleblog.com/?p=31739</guid>
		<description><![CDATA[Poor NVIDIA &#8212; it looks like your honeymoon with Apple is over. There hasn&#8217;t been an official announcement from Cupertino yet, but a glance at the customization options for high-end iMacs (the ones that use discrete graphics) and Mac Pros reveals that ATI Radeon HD 4000-series [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=173305&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p><img  title="Radeon" src="http://gigapple.files.wordpress.com/2009/08/radeon.png?w=208&#038;h=200" alt="Radeon" width="208" height="200" class=" alignleft" /></p>
<p class="excerpt">Poor NVIDIA &#8212; it looks like your honeymoon with Apple is over. There hasn&#8217;t been an official announcement from Cupertino yet, but a glance at the customization options for high-end iMacs (the ones that use discrete graphics) and Mac Pros reveals that ATI Radeon HD 4000-series cards are already available as new configurable alternatives to NVIDIA products.</p>
<p>ATI was shown the door at Apple when the computer maker introduced notebooks and desktops that feature integrated NVIDIA GeForce 9400M graphics cards. Many suspect that things turned rocky between Apple and NVIDIA, thanks to the faulty GeForce 8600M GT cards that resulted in the Mac maker offering customers an unprecedented <a title="Apple Extends MacBook Pro NVIDIA GeForce Service Policy to Three Years" href="http://theappleblog.com/2009/06/01/apple-extends-macbook-pro-nvidia-geforce-service-policy-to-three-years/">warranty extension</a> for problems related to that component. <span id="more-173305"></span></p>
<p>We didn&#8217;t see the effects right away, because Apple&#8217;s supply chain is likely structured in such a way that its product line was probably in place long before any of the hardware problems began to surface. Adding the Radeon HD 4850 to the iMac line and HD 4870 to the Mac Pro as configurable options may not seem like much in the way of retaliation, but it was probably the first option available to Apple short of overhauling its product line.</p>
<p>Both new ATI options are easy single component swap-outs. If Apple intends to get rid of the integrated GeForce 9400M cards, it will have to wait until the computers themselves receive a major update.</p>
<p>ATI is touting the ability of the new cards to fully utilize and benefit from Apple&#8217;s implementation of Open CL Version 1.0 in Snow Leopard, which developers can incorporate into their software to allow a sharing of processor load between CPU and GPU. The HD 4850 is a $50 upgrade, available on the 2.93GHz and 3.06GHz 24-inch iMac models, and the HD 4870 is a $200 upgrade for the Mac Pro.</p>
<br />  <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=173305&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" /><p><a href="http://pubads.g.doubleclick.net/gampad/jump?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=348288"><img src="http://pubads.g.doubleclick.net/gampad/ad?iu=/1008864/GigaOM_RSS_300x250&#038;sz=300x250&#038;c=348288" /></a></p><p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=173305+ati-returning-to-mac-with-4000-series-graphics-cards&utm_content=etherin">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2012/05/the-living-room-reinvented-trends-technologies-and-companies-to-watch/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=173305+ati-returning-to-mac-with-4000-series-graphics-cards&utm_content=etherin">Who and what to watch in the new era of the living room</a></li><li><a href="http://pro.gigaom.com/2012/02/forecasting-the-tablet-market-over-366-million-units-by-2016/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=173305+ati-returning-to-mac-with-4000-series-graphics-cards&utm_content=etherin">Tablet market to hit over 377 million units by 2016</a></li><li><a href="http://pro.gigaom.com/2011/01/questions-for-the-it-industrys-green-intentions-in-2011/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=173305+ati-returning-to-mac-with-4000-series-graphics-cards&utm_content=etherin">Questions for the IT Industry&#8217;s Green Intentions in 2011</a></li></ul>]]></content:encoded>
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			<media:title type="html">etherin</media:title>
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		<title>Aviary Expands Its Fluency With Photo Editing, Images, Effects and More</title>
		<link>http://gigaom.com/2009/08/26/aviary-expands-its-fluency-with-photo-editing-images-effects-and-more/</link>
		<comments>http://gigaom.com/2009/08/26/aviary-expands-its-fluency-with-photo-editing-images-effects-and-more/#comments</comments>
		<pubDate>Wed, 26 Aug 2009 18:00:04 +0000</pubDate>
		<dc:creator>Samuel Dean</dc:creator>
				<category><![CDATA[Software Apps]]></category>
		<category><![CDATA[SYN Feature Enterprise]]></category>
		<category><![CDATA[aviary]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[photos]]></category>

		<guid isPermaLink="false">http://webworkerdaily.com/?p=18406</guid>
		<description><![CDATA[Last October, we published a post about Aviary, a suite of graphics-focused online applications that, at the time, consisted of three basic tools. Aviary has expanded since then to become a very popular, award-winning graphics suite &#8212; much more than the simple photo editor that it [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=18406&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>Last October, <a href="http://webworkerdaily.com/2008/10/03/aviary-ambitious-online-image-suite/">we published a post</a> about <a href="http://aviary.com/home">Aviary</a>, a suite of graphics-focused online applications that, at the time, consisted of three basic tools. Aviary has expanded since then to become a very popular, award-winning graphics suite &#8212; much more than the simple photo editor that it started out as. There are quite a few new modules in the suite. I&#8217;ve been using all of the tools recently; it&#8217;s one of the best graphics suites you&#8217;ll find. It&#8217;s also free, although a Pro version is available.</p>
<p><img  src="http://farm3.static.flickr.com/2438/3856626071_bf56e9a745_o.jpg" alt="" width="495" height="200" class=" alignleft" /></p>
<p><span id="more-18406"></span>Because it&#8217;s a hosted, online application suite, Aviary not only lets you use its photo and image editing tools, but also allows you to share creations with others online. When you sign up to use the suite, you even get a prompt to find friends who may be online, which you can choose to skip if you want. The screenshot above shows some images created and edited in Aviary&#8217;s image editor, dubbed Phoenix.</p>
<p><img  src="http://farm3.static.flickr.com/2492/3857416758_3eed4c55e4_o.jpg" alt="" width="141" height="287" class=" alignleft" /></p>
<p>As seen in the menu to the right, which greets you when you begin using Aviary, there is much more than just photo editing built in. There are also more than twice as many modules in the suite as there were in October. You&#8217;ll find a vector editor, a color palette editor, a tool for creating visual effects, and more. All of the tools are available for you to use within your browser.</p>
<p>Aviary also comes with many tutorials, similar to those found online for Photoshop. You can browse <a href="http://aviary.com/tutorials">many of them here</a>. The tutorials are categorized from Beginning to Advanced, and provide instructions on shadows, adding saturation to photos and images, enhancing eyes in photos, and much more.</p>
<p>Using Aviary&#8217;s effects editor, dubbed Peacock, you can save image effects that you create and import them into the Phoenix image editor. This means that the number of effects you can use is essentially unlimited. There is also a module called Toucan for doing color management, and Raven is a vector editor that can translate bitmap images to vector images. It&#8217;s also a very useful screen capture tool, <a href="http://webworkerdaily.com/2009/07/04/5-things-you-can-do-with-aviary-screen-capture/">as Thursday wrote about previously.</a></p>
<p>My most-used image editing application remains IrfanView, <a href="http://webworkerdaily.com/2007/08/13/irfanview-great-graphics-on-the-fly-and-free/">which I wrote about here</a>. It&#8217;s free to use, as Aviary&#8217;s tools are, although if you want to use all of Aviary&#8217;s functionality you need to sign up for a Pro account, which is $24.99 a year &#8212; significantly lower than the previous monthly pricing plan. I&#8217;m currently using both Aviary and IrfanView, and Aviary strikes me as quite powerful. It&#8217;s also adding modules and features at an impressive rate. If you haven&#8217;t tried it, definitely do so.</p>
<p><em>Let us know your thoughts on Aviary in the comments.</em></p>
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