Enterprise 2.0 is one of the best opportunities in the technology market. And forward-looking companies are realizing that they need to attract the user, not the IT department. Scott Irwin of Rembrandt Venture Partners breaks down the key components to an effective freemium go-to-market effort. Read More »
Tech
The freemium business model propelled the phenomenal growth of Dropbox and Evernote, but it doesn’t work for everyone. Future Simple’s Uzi Shmilovici helps you decide if freemium is a good fit for your company and, if it is, how to make it work for you. Read More »
All that virtual currency sold in mobile games is anything but virtual in terms of revenue. Juniper Research, in a new mobile games report, said revenues from mobile in-game purchases totaled $2.1 billion in 2011 and are expected to grow to $4.8 billion by 2016. Read More »
Android app downloads are expected to overtake iPhone apps this year for the first time, according to research firm Ovum, and will nearly double iPhone downloads by 2016. The growth in Android app downloads could have big implications for freemium app developers. Read More »
Start-up DoubleRecall is turning paywalls into branding opportunities that give consumers access to premium content on websites and mobile apps if they type out a few words from a sponsor message. The model boosts brand recognition, drives higher revenue for publishers and gives users free content. Read More »
The money in mobile apps is increasingly tilting toward freemium apps and that is helping companies like Tapjoy, which said it now has 10,000 apps that are using its monetization and distribution platform. The company is also delivering more than 1 million ad completions every day. Read More »
Mobile in-app purchases have eclipsed paid downloads as a revenue driver for mobile developers. But how much is that worth? Flurry said the average in-app game transaction is worth $14, which speaks to the importance of reeling in what casino’s call whales, or big spenders. Read More »
Free-to-play games, which monetize through in-app purchases, now account for 65 percent of revenue among the top 100 games in the App Store, overtaking paid downloads, which were the most successful revenue model six months ago. It’s another sign that freemium rules for many developers. Read More »
Getting paid on Android has been a touchy subject for developers, who have had trouble turning their apps into big money makers. But now Google has rolled out a new web store for Android Market and in-app purchases for apps that developers are hoping will kick-start … Read More »
PopCap’s string of success building top-notch video games like Plants vs. Zombies and Bejeweled has won it a reputation for making premium titles. But as the gaming industry moves to become more social and emphasize cheaper games and in-app purchases, PopCap is learning to evolve with … Read More »
The news that Tapjoy, formerly Offerpal, raised $21 million in funding last week shows there is a big opportunity to be had by helping the freemium model expand on mobile. It’s a lesson that W3i, a desktop application marketing company, is looking to exploit. Read More »