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Early attempts at cloud-based video gaming were a flop. Roy Bahat, of OUYA, says it’s still a worthy pursuit, but should be based on a new generation of games built specifically to take advantage of the cloud’s supercomputing strengths. Read more »

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Enterprise 2.0 is one of the best opportunities in the technology market. And forward-looking companies are realizing that they need to attract the user, not the IT department. Scott Irwin of Rembrandt Venture Partners breaks down the key components to an effective freemium go-to-market effort. Read more »

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Last week, companies including Google, Facebook and NetShelter introduced new products and services that, while unrelated, all promise to be new vehicles for web content discovery. And with so many new offerings coming to market, content companies must evaluate whether and how to best use services ... Read more at GigaOM Pro »

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Pie Guy is an excellent little game that’s causing a small stir among developers. The game has completely bypassed the App Store and is available to download, right now, as a Web App. It’s a cute 8-bit-era game with deliciously retro graphics that clones Pacman with […] Read more »

Rockstar Games, makers of the extremely popular Grand Theft Auto franchise, are picking up and moving a very lucrative music partnership from Amazon to iTunes, which offers players of GTA IV the opportunity to purchase tracks used in the game’s soundtrack. The reason for the switch? […] Read more »

Over the holidays, I ended up reading an awful lot using my iPhone/iPod touch. I started with The Curious Case of Benjamin Button, just to determine whether or not I wanted to cough up ten bucks to go see the Brad Pitt movie, and then, since […] Read more »

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News broke yesterday that Wal-Mart will indeed be selling Apple’s iPhone, most likely by the end of December. The source of the information is employee training materials, and employees of the U.S.-based retail giant themselves. Wal-Mart is still keeping mum about the news, having made no […] Read more »

When we recently heard about the history of YouTube’s growth strategy from CEO Chad Hurley’s point of view, he described it as “hanging onto a rocket.” But an engineer’s take is always going to be a bit less rose-colored and a bit more about the terrifying […] Read more »