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	<title>Comments on: HTTP Adaptive Streams Come to Mobiles Before Desktops, Looks Incredible</title>
	<atom:link href="http://gigaom.com/mobile/http-adaptive-streams-come-to-mobiles-before-desktops-looks-incredible/feed/" rel="self" type="application/rss+xml" />
	<link>http://gigaom.com/mobile/http-adaptive-streams-come-to-mobiles-before-desktops-looks-incredible/</link>
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		<title>By: Scott</title>
		<link>http://gigaom.com/mobile/http-adaptive-streams-come-to-mobiles-before-desktops-looks-incredible/#comment-421924</link>
		<dc:creator><![CDATA[Scott]]></dc:creator>
		<pubDate>Thu, 23 Jul 2009 13:24:55 +0000</pubDate>
		<guid isPermaLink="false">http://jkontherun.com/?p=39215#comment-421924</guid>
		<description><![CDATA[Strangely the akami site doesn&#039;t believe that I have 3.0 on my iPhone even though i do...

-shrug-]]></description>
		<content:encoded><![CDATA[<p>Strangely the akami site doesn&#8217;t believe that I have 3.0 on my iPhone even though i do&#8230;</p>
<p>-shrug-</p>
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	<item>
		<title>By: Eddie W</title>
		<link>http://gigaom.com/mobile/http-adaptive-streams-come-to-mobiles-before-desktops-looks-incredible/#comment-421923</link>
		<dc:creator><![CDATA[Eddie W]]></dc:creator>
		<pubDate>Thu, 02 Jul 2009 12:48:50 +0000</pubDate>
		<guid isPermaLink="false">http://jkontherun.com/?p=39215#comment-421923</guid>
		<description><![CDATA[I just tried this on the Wash DC Metro (the part above ground that is -- there&#039;s no signal underground for AT&amp;T yet like there is for Verizon). Anyway, the signal has been solid and I&#039;ve been watching Fox news the whole time! Wow.....just wow.....]]></description>
		<content:encoded><![CDATA[<p>I just tried this on the Wash DC Metro (the part above ground that is &#8212; there&#8217;s no signal underground for AT&amp;T yet like there is for Verizon). Anyway, the signal has been solid and I&#8217;ve been watching Fox news the whole time! Wow&#8230;..just wow&#8230;..</p>
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		<title>By: Kevin C. Tofel</title>
		<link>http://gigaom.com/mobile/http-adaptive-streams-come-to-mobiles-before-desktops-looks-incredible/#comment-421922</link>
		<dc:creator><![CDATA[Kevin C. Tofel]]></dc:creator>
		<pubDate>Wed, 01 Jul 2009 21:16:08 +0000</pubDate>
		<guid isPermaLink="false">http://jkontherun.com/?p=39215#comment-421922</guid>
		<description><![CDATA[Yup, could be doable with HTML 5 and perhaps I over-simplified the process. When I said this would hit Mac OS X with Snow Leopard, I realize that the OS isn&#039;t needed for this playback, but the version of QuickTime coming with it will support it.]]></description>
		<content:encoded><![CDATA[<p>Yup, could be doable with HTML 5 and perhaps I over-simplified the process. When I said this would hit Mac OS X with Snow Leopard, I realize that the OS isn&#8217;t needed for this playback, but the version of QuickTime coming with it will support it.</p>
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		<title>By: CSMR</title>
		<link>http://gigaom.com/mobile/http-adaptive-streams-come-to-mobiles-before-desktops-looks-incredible/#comment-421921</link>
		<dc:creator><![CDATA[CSMR]]></dc:creator>
		<pubDate>Wed, 01 Jul 2009 20:59:34 +0000</pubDate>
		<guid isPermaLink="false">http://jkontherun.com/?p=39215#comment-421921</guid>
		<description><![CDATA[New or not, it definitely makes sense!]]></description>
		<content:encoded><![CDATA[<p>New or not, it definitely makes sense!</p>
]]></content:encoded>
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		<title>By: Russ</title>
		<link>http://gigaom.com/mobile/http-adaptive-streams-come-to-mobiles-before-desktops-looks-incredible/#comment-421920</link>
		<dc:creator><![CDATA[Russ]]></dc:creator>
		<pubDate>Wed, 01 Jul 2009 20:55:25 +0000</pubDate>
		<guid isPermaLink="false">http://jkontherun.com/?p=39215#comment-421920</guid>
		<description><![CDATA[Just a few things I&#039;d like to say.

&#039;you don’t need to either download or pay for an application to view HTTP video streams, since in theory you can view it in a browser&#039;

Not correct. They&#039;re just using HTTP to push the data over. You still need Quicktime X to view it.
This isn&#039;t anything new, most flash videos work in this way, aside from using multiple streams.
In theory, with enough Javascript and the right callbacks you could do this in the HTML 5 video element.

&#039;Using HTTP also allows content to be broken down into viewable chunks so the provider can send the most optimized chunk to viewers at any given time.&#039;

This has nothing to do with using HTTP, this can be done over any transport protocol you care to choose. The downside to HTTP is that for real-time streaming you get lag if you can&#039;t download it quick enough, or have high error rates.

What Apple have created is this:
1) A media splitter that takes a file and re-encodes it in around 10 second chunks at various bitrates. It also produces an index file saying what filenames are which parts and which bitrates.
2) Got Quicktime to download a chunk and if it takes too long, go for a lower bitrate one for the next, and if it came down easily, a higher bitrate one.

The most likely reason for the higher quality over the 
SlingPlayer Mobile is that the re-encoding is done offline, so you can do better analysis of the stream and make the best use of your bitrate.

This in no way requires an OS update, just a Quicktime update.

It&#039;s a clever idea, but not a new one (both RealPlayer and Windows Media Player support this already) and it wouldn&#039;t be too hard to replicate this in Flash/Silverlight in an afternoon.]]></description>
		<content:encoded><![CDATA[<p>Just a few things I&#8217;d like to say.</p>
<p>&#8216;you don’t need to either download or pay for an application to view HTTP video streams, since in theory you can view it in a browser&#8217;</p>
<p>Not correct. They&#8217;re just using HTTP to push the data over. You still need Quicktime X to view it.<br />
This isn&#8217;t anything new, most flash videos work in this way, aside from using multiple streams.<br />
In theory, with enough Javascript and the right callbacks you could do this in the HTML 5 video element.</p>
<p>&#8216;Using HTTP also allows content to be broken down into viewable chunks so the provider can send the most optimized chunk to viewers at any given time.&#8217;</p>
<p>This has nothing to do with using HTTP, this can be done over any transport protocol you care to choose. The downside to HTTP is that for real-time streaming you get lag if you can&#8217;t download it quick enough, or have high error rates.</p>
<p>What Apple have created is this:<br />
1) A media splitter that takes a file and re-encodes it in around 10 second chunks at various bitrates. It also produces an index file saying what filenames are which parts and which bitrates.<br />
2) Got Quicktime to download a chunk and if it takes too long, go for a lower bitrate one for the next, and if it came down easily, a higher bitrate one.</p>
<p>The most likely reason for the higher quality over the<br />
SlingPlayer Mobile is that the re-encoding is done offline, so you can do better analysis of the stream and make the best use of your bitrate.</p>
<p>This in no way requires an OS update, just a Quicktime update.</p>
<p>It&#8217;s a clever idea, but not a new one (both RealPlayer and Windows Media Player support this already) and it wouldn&#8217;t be too hard to replicate this in Flash/Silverlight in an afternoon.</p>
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