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	<title>Comments on: Confirmed &#8212; Nvidia Working on Chrome OS Tegra Devices</title>
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		<title>By: mobilebroadband and cloud dont mix</title>
		<link>http://gigaom.com/mobile/google-chrome-os-tegra/#comment-425838</link>
		<dc:creator><![CDATA[mobilebroadband and cloud dont mix]]></dc:creator>
		<pubDate>Wed, 16 Dec 2009 17:11:49 +0000</pubDate>
		<guid isPermaLink="false">http://jkontherun.com/?p=44935#comment-425838</guid>
		<description><![CDATA[cloud computing would be perfect for a low powered pc with a fast internet connection,  but netbooks don&#039;t have a fast internet connection. Tethering a netbook to a wall would be pointless so netbooks usually only have mobile broadband, a connection of about 150k if your lucky

I would&#039;nt like to see amy mobile broadband bill if my OS was on &quot;The Cloud&quot;

Has anyone thought of how mobile broadband speeds will affect how fast a cloud based OS will run.  It&#039;ll put an end to my intel is faster than your amd crap,  but replace it with &quot;My OS runs faster than yours cause I&#039;m on Vodafone and your only on T-Mobile&#039;.]]></description>
		<content:encoded><![CDATA[<p>cloud computing would be perfect for a low powered pc with a fast internet connection,  but netbooks don&#8217;t have a fast internet connection. Tethering a netbook to a wall would be pointless so netbooks usually only have mobile broadband, a connection of about 150k if your lucky</p>
<p>I would&#8217;nt like to see amy mobile broadband bill if my OS was on &#8220;The Cloud&#8221;</p>
<p>Has anyone thought of how mobile broadband speeds will affect how fast a cloud based OS will run.  It&#8217;ll put an end to my intel is faster than your amd crap,  but replace it with &#8220;My OS runs faster than yours cause I&#8217;m on Vodafone and your only on T-Mobile&#8217;.</p>
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		<title>By: Nameless</title>
		<link>http://gigaom.com/mobile/google-chrome-os-tegra/#comment-425837</link>
		<dc:creator><![CDATA[Nameless]]></dc:creator>
		<pubDate>Sun, 04 Oct 2009 03:46:40 +0000</pubDate>
		<guid isPermaLink="false">http://jkontherun.com/?p=44935#comment-425837</guid>
		<description><![CDATA[I cannot see myself depending entirely on the cloud. What happens if I lose Internet access, or the servers go down, or worse?

The only cloud I will bother with is the one that links my portables to my home desktop, since it is MY server that I have full control over.

Now, if the local apps happen to be HTML-based and run through the device&#039;s Web browser, I won&#039;t mind so much. However, I fully expect that a device be usable without any connection to the Internet whatsoever.

(Sooner or later, this dependence on the Internet spurred by smartphones and the like is going to bite us where it really hurts if we depend TOO much on it...)]]></description>
		<content:encoded><![CDATA[<p>I cannot see myself depending entirely on the cloud. What happens if I lose Internet access, or the servers go down, or worse?</p>
<p>The only cloud I will bother with is the one that links my portables to my home desktop, since it is MY server that I have full control over.</p>
<p>Now, if the local apps happen to be HTML-based and run through the device&#8217;s Web browser, I won&#8217;t mind so much. However, I fully expect that a device be usable without any connection to the Internet whatsoever.</p>
<p>(Sooner or later, this dependence on the Internet spurred by smartphones and the like is going to bite us where it really hurts if we depend TOO much on it&#8230;)</p>
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		<title>By: theluketaylor</title>
		<link>http://gigaom.com/mobile/google-chrome-os-tegra/#comment-425836</link>
		<dc:creator><![CDATA[theluketaylor]]></dc:creator>
		<pubDate>Mon, 28 Sep 2009 04:28:36 +0000</pubDate>
		<guid isPermaLink="false">http://jkontherun.com/?p=44935#comment-425836</guid>
		<description><![CDATA[The current tegra seems like a bad fit for a chrome OS device since it has a very outdated cpu attached to a powerful (for mobile) gpu.  ARM11 is in its last hurrah and tegra has only shipped on one device.  doesn&#039;t really bode well for its future.

Zune HD actually seems like the perfect device for tegra since media playback is forefront and the the browser is a secondary function.  I suspect that is the sort of device nvidia engineers were targeting when developing tegra regardless of what nvidia marketing says.  Any Chrome OS based device would reverse (or at least balance) the equation of browsing and media usage and make the browser a key ability.  ARM11 won&#039;t cut it for a device like that.

If nvidia is planning a cortex a8/9 transition then I agree, tegra would make a nice chrome OS chip.  Until that happens though javascript performance will be very poor and make all these fancy &quot;cloud&quot; applications painful to use.]]></description>
		<content:encoded><![CDATA[<p>The current tegra seems like a bad fit for a chrome OS device since it has a very outdated cpu attached to a powerful (for mobile) gpu.  ARM11 is in its last hurrah and tegra has only shipped on one device.  doesn&#8217;t really bode well for its future.</p>
<p>Zune HD actually seems like the perfect device for tegra since media playback is forefront and the the browser is a secondary function.  I suspect that is the sort of device nvidia engineers were targeting when developing tegra regardless of what nvidia marketing says.  Any Chrome OS based device would reverse (or at least balance) the equation of browsing and media usage and make the browser a key ability.  ARM11 won&#8217;t cut it for a device like that.</p>
<p>If nvidia is planning a cortex a8/9 transition then I agree, tegra would make a nice chrome OS chip.  Until that happens though javascript performance will be very poor and make all these fancy &#8220;cloud&#8221; applications painful to use.</p>
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		<title>By: HereAndNow</title>
		<link>http://gigaom.com/mobile/google-chrome-os-tegra/#comment-425835</link>
		<dc:creator><![CDATA[HereAndNow]]></dc:creator>
		<pubDate>Thu, 24 Sep 2009 08:34:39 +0000</pubDate>
		<guid isPermaLink="false">http://jkontherun.com/?p=44935#comment-425835</guid>
		<description><![CDATA[ChromeOS is likely to stimulate an explosive race to the cloud, for applications that currently run on the desktop.

Why?

If a user’s device is only capable of running web apps &amp; your app isn’t available on the web, they’ll use your competitor’s web app. And, if enough people start using &amp; liking your competitor’s web app, they may find little reason to use your app if/when you make it available on the web.

One of the key benefits of moving to web apps is that, without any porting effort, they will run on:

- any OS (Windows, OS X, Ubuntu, ChromeOS, Android, Moblin, iPhone, Symbian, WebOS, Blackberry, WinMo, …).
- any device type (smartphones, netbooks, notebooks, desktops, tablets, eReaders, photo frames, carputers, …).
- any CPU architecture (x86, ARM, MIPS, …).

Plus:

- web app improvements or bug fixes can be propagated to millions/billions of users instantaneously.
- web apps can be offered for free/sale/subscription, to any user located anywhere in the world.

The good thing is that HTML5 &amp; WebGL are advancing quickly, so web app developers will be able to base their implementations on native browser standards, instead of proprietary, CPU &amp; power-hungry plug-in technology like Flash &amp; Silverlight.]]></description>
		<content:encoded><![CDATA[<p>ChromeOS is likely to stimulate an explosive race to the cloud, for applications that currently run on the desktop.</p>
<p>Why?</p>
<p>If a user’s device is only capable of running web apps &amp; your app isn’t available on the web, they’ll use your competitor’s web app. And, if enough people start using &amp; liking your competitor’s web app, they may find little reason to use your app if/when you make it available on the web.</p>
<p>One of the key benefits of moving to web apps is that, without any porting effort, they will run on:</p>
<p>- any OS (Windows, OS X, Ubuntu, ChromeOS, Android, Moblin, iPhone, Symbian, WebOS, Blackberry, WinMo, …).<br />
- any device type (smartphones, netbooks, notebooks, desktops, tablets, eReaders, photo frames, carputers, …).<br />
- any CPU architecture (x86, ARM, MIPS, …).</p>
<p>Plus:</p>
<p>- web app improvements or bug fixes can be propagated to millions/billions of users instantaneously.<br />
- web apps can be offered for free/sale/subscription, to any user located anywhere in the world.</p>
<p>The good thing is that HTML5 &amp; WebGL are advancing quickly, so web app developers will be able to base their implementations on native browser standards, instead of proprietary, CPU &amp; power-hungry plug-in technology like Flash &amp; Silverlight.</p>
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