<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:go='http://ns.gigaom.com/'
xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Second Life Is Social Media</title>
	<atom:link href="http://gigaom.com/collaboration/second-life-is-social-media/feed/" rel="self" type="application/rss+xml" />
	<link>http://gigaom.com/collaboration/second-life-is-social-media/</link>
	<description></description>
	<lastBuildDate>Fri, 25 May 2012 18:02:19 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>By: Feedmastering #122 &#124; Dario Salvelli's Blog</title>
		<link>http://gigaom.com/collaboration/second-life-is-social-media/#comment-82430</link>
		<dc:creator><![CDATA[Feedmastering #122 &#124; Dario Salvelli's Blog]]></dc:creator>
		<pubDate>Thu, 08 Jul 2010 08:17:19 +0000</pubDate>
		<guid isPermaLink="false">http://webworkerdaily.com/?p=12381#comment-82430</guid>
		<description><![CDATA[&lt;p&gt;[...] La riflessione di Aliza Sherman è interessante: Second Life è il Social Media. Chissà cosa ne pensa Giuseppe [...]&lt;/p&gt;]]></description>
		<content:encoded><![CDATA[<p>[...] La riflessione di Aliza Sherman è interessante: Second Life è il Social Media. Chissà cosa ne pensa Giuseppe [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Una tribù che balla. Le feste di LucaniaLab fra innovazione e antropologia @ Lucania Lab</title>
		<link>http://gigaom.com/collaboration/second-life-is-social-media/#comment-82429</link>
		<dc:creator><![CDATA[Una tribù che balla. Le feste di LucaniaLab fra innovazione e antropologia @ Lucania Lab]]></dc:creator>
		<pubDate>Sun, 07 Jun 2009 17:08:11 +0000</pubDate>
		<guid isPermaLink="false">http://webworkerdaily.com/?p=12381#comment-82429</guid>
		<description><![CDATA[[...] festa è un buon modo per riattivare un territorio – anche del Metaverso – proprio per la connotazione antropologica di una performance culturale che ha radici e funzioni [...]]]></description>
		<content:encoded><![CDATA[<p>[...] festa è un buon modo per riattivare un territorio – anche del Metaverso – proprio per la connotazione antropologica di una performance culturale che ha radici e funzioni [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Latest Posts Around the Blogosphere &#171; Conversify</title>
		<link>http://gigaom.com/collaboration/second-life-is-social-media/#comment-82428</link>
		<dc:creator><![CDATA[Latest Posts Around the Blogosphere &#171; Conversify]]></dc:creator>
		<pubDate>Thu, 28 May 2009 03:03:31 +0000</pubDate>
		<guid isPermaLink="false">http://webworkerdaily.com/?p=12381#comment-82428</guid>
		<description><![CDATA[[...] Second Life is Social Media (Web Worker Daily) by Aliza Sherman [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Second Life is Social Media (Web Worker Daily) by Aliza Sherman [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Watch - virtual worlds in the news : The Metaverse Journal - Australia&#8217;s Virtual World News Service</title>
		<link>http://gigaom.com/collaboration/second-life-is-social-media/#comment-82427</link>
		<dc:creator><![CDATA[The Watch - virtual worlds in the news : The Metaverse Journal - Australia&#8217;s Virtual World News Service]]></dc:creator>
		<pubDate>Sun, 17 May 2009 13:14:16 +0000</pubDate>
		<guid isPermaLink="false">http://webworkerdaily.com/?p=12381#comment-82427</guid>
		<description><![CDATA[[...] Web Worker Daily (USA) - Second Life Is Social Media. &#8220;Despite all of the hype about Second Life, followed by the Second Life bashing, followed by [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Web Worker Daily (USA) &#8211; Second Life Is Social Media. &#8220;Despite all of the hype about Second Life, followed by the Second Life bashing, followed by [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sandra</title>
		<link>http://gigaom.com/collaboration/second-life-is-social-media/#comment-82426</link>
		<dc:creator><![CDATA[sandra]]></dc:creator>
		<pubDate>Sat, 16 May 2009 12:14:05 +0000</pubDate>
		<guid isPermaLink="false">http://webworkerdaily.com/?p=12381#comment-82426</guid>
		<description><![CDATA[utherverse.com is a glorified porn site, not even close to what serious companies would use]]></description>
		<content:encoded><![CDATA[<p>utherverse.com is a glorified porn site, not even close to what serious companies would use</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ancient1 Aeon</title>
		<link>http://gigaom.com/collaboration/second-life-is-social-media/#comment-82425</link>
		<dc:creator><![CDATA[Ancient1 Aeon]]></dc:creator>
		<pubDate>Fri, 15 May 2009 19:15:27 +0000</pubDate>
		<guid isPermaLink="false">http://webworkerdaily.com/?p=12381#comment-82425</guid>
		<description><![CDATA[Linden Labs, as well as most other software companies, have no expectations that their customers should understand or appreciate the scope of work involved in the creation of their software application. This being an evolutionary process, there can be substantial delays between what the customer sees as progress in the functions and the user interface and what the software company has actually accomplished with their underlying architecture. Such is the case with Linden Labs. As to their success in the software business, its public knowledge that the avatar to avatar revenue exchange in world is growing considerably year over year and Linden Labs repeatedly states they are profitable, perhaps very profitable. While the number of actual users (not bots) may be on a slow curve either up or down, take into consideration that Linden Labs is pouring tremendous financial resources into the underlying architecture and I expect to see enormous technical breakthroughs with Second Life as the future years go by. As far as social media is concerned, Second Life is clearly social media of a different kind, it’s both social and corporate, and as such they do a terrific job in their social media market space.]]></description>
		<content:encoded><![CDATA[<p>Linden Labs, as well as most other software companies, have no expectations that their customers should understand or appreciate the scope of work involved in the creation of their software application. This being an evolutionary process, there can be substantial delays between what the customer sees as progress in the functions and the user interface and what the software company has actually accomplished with their underlying architecture. Such is the case with Linden Labs. As to their success in the software business, its public knowledge that the avatar to avatar revenue exchange in world is growing considerably year over year and Linden Labs repeatedly states they are profitable, perhaps very profitable. While the number of actual users (not bots) may be on a slow curve either up or down, take into consideration that Linden Labs is pouring tremendous financial resources into the underlying architecture and I expect to see enormous technical breakthroughs with Second Life as the future years go by. As far as social media is concerned, Second Life is clearly social media of a different kind, it’s both social and corporate, and as such they do a terrific job in their social media market space.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Interessante bookmarks week 20 &#124; Bijgespijkerd</title>
		<link>http://gigaom.com/collaboration/second-life-is-social-media/#comment-82424</link>
		<dc:creator><![CDATA[Interessante bookmarks week 20 &#124; Bijgespijkerd]]></dc:creator>
		<pubDate>Fri, 15 May 2009 12:18:33 +0000</pubDate>
		<guid isPermaLink="false">http://webworkerdaily.com/?p=12381#comment-82424</guid>
		<description><![CDATA[[...] Second Life Is Social Media [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Second Life Is Social Media [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Una tribù che balla. Le feste di LucaniaLab fra innovazione e antropologia - Basilicata Travel</title>
		<link>http://gigaom.com/collaboration/second-life-is-social-media/#comment-82423</link>
		<dc:creator><![CDATA[Una tribù che balla. Le feste di LucaniaLab fra innovazione e antropologia - Basilicata Travel]]></dc:creator>
		<pubDate>Thu, 14 May 2009 09:22:47 +0000</pubDate>
		<guid isPermaLink="false">http://webworkerdaily.com/?p=12381#comment-82423</guid>
		<description><![CDATA[[...] festa &#232; un buon modo per riattivare un territorio &#8211; anche del Metaverso &#8211; proprio per la connotazione antropologica di una performance culturale che ha radici e [...]]]></description>
		<content:encoded><![CDATA[<p>[...] festa &egrave; un buon modo per riattivare un territorio &ndash; anche del Metaverso &ndash; proprio per la connotazione antropologica di una performance culturale che ha radici e [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: links for 2009-05-13 &#124; Metaverse3d.com</title>
		<link>http://gigaom.com/collaboration/second-life-is-social-media/#comment-82422</link>
		<dc:creator><![CDATA[links for 2009-05-13 &#124; Metaverse3d.com]]></dc:creator>
		<pubDate>Thu, 14 May 2009 01:04:23 +0000</pubDate>
		<guid isPermaLink="false">http://webworkerdaily.com/?p=12381#comment-82422</guid>
		<description><![CDATA[[...] Second Life Is Social Media [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Second Life Is Social Media [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: links for 2009-05-13 &#124; Ip's.</title>
		<link>http://gigaom.com/collaboration/second-life-is-social-media/#comment-82421</link>
		<dc:creator><![CDATA[links for 2009-05-13 &#124; Ip's.]]></dc:creator>
		<pubDate>Wed, 13 May 2009 13:03:07 +0000</pubDate>
		<guid isPermaLink="false">http://webworkerdaily.com/?p=12381#comment-82421</guid>
		<description><![CDATA[[...] Second Life Is Social Media &quot;To be clear, Second Life is social media. If you break down the key features of social media, you will see that Second Life stacks up very well against other popular tools. Here are some of the reasons why you’d be remiss to leave Second Life off a well-rounded, integrated social media marketing plan.&quot; (tags: social+software secondlife article web2.0) [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Second Life Is Social Media &quot;To be clear, Second Life is social media. If you break down the key features of social media, you will see that Second Life stacks up very well against other popular tools. Here are some of the reasons why you’d be remiss to leave Second Life off a well-rounded, integrated social media marketing plan.&quot; (tags: social+software secondlife article web2.0) [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

