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	<title>GigaOM &#187; music</title>
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		<title>GigaOM &#187; music</title>
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		<title>Does Apple Even Want to Build a Social Network?</title>
		<link>http://gigaom.com/2010/09/06/does-apple-even-want-to-build-a-social-network/</link>
		<comments>http://gigaom.com/2010/09/06/does-apple-even-want-to-build-a-social-network/#comments</comments>
		<pubDate>Mon, 06 Sep 2010 16:00:57 +0000</pubDate>
		<dc:creator>David Card</dc:creator>
				<category><![CDATA[music]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Ping]]></category>
		<category><![CDATA[Twitter]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=153576</guid>
		<description><![CDATA[As it stands now, Ping is explicitly about selling music on the iTunes store. And while the new service is making us wonder whether Apple could build a viable social network, perhaps the real question is, "Does Apple want to build a real social network?"<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=153576&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://gigaom2.files.wordpress.com/2010/09/pinggom.jpg"><img title="pinggom" src="http://gigaom2.files.wordpress.com/2010/09/pinggom.jpg?w=300&h=199" alt="" width="300" height="199" class="alignleft size-medium wp-image-153588"></a> Last week, at its usual September iPod product refresh, Apple rolled out Ping, and critics simultaneously questioned whether or not Apple could build a social network to challenge the likes of Facebook and Twitter. As I discuss in my weekly column at GigaOM Pro, the real question isn’t if Apple <em>can</em>, but rather, if the folks in Cupertino even <em>want</em> to pursue such a move.</p>
<p>As it stands now, Ping is explicitly about selling music on the iTunes store. Om thinks it foreshadows the <a href="http://gigaom.com/2010/09/01/pingfuture-of-social-commerce/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+OmMalik+%28GigaOM%29" target="_blank">future of social commerce</a>, but where else could Apple take Ping, and how far?</p>
<p>Some analysts describe social networking as <a href="http://www.slideshare.net/charleneli/sxsw09-the-future-of-social-networks" target="_blank">air</a>, but perhaps the more relevant metaphor is electricity. In this view, companies and sites tap into social networking to create applications or experiences. Right now, Apple is treating social media as electricity to fuel its own shopping and communications applications.</p>
<p>Apple makes its money by selling products and “renting” its distribution channel. It likely won’t hire an <a href="http://pro.gigaom.com/2010/03/social-advertising-models-go-back-to-the-future/?utm_source=tech&amp;utm_medium=editorial&amp;utm_campaign=intext&amp;utm_term=153576+does-apple-even-want-to-build-a-social-network&amp;utm_content=jennmarston" target="_blank">advertising sales force</a>, and Apple’s <a href="http://www.apple.com/mobileme/features/me-dot-com.html" target="_blank">Me.com</a> is a weak collection of fee-based services. I suspect Apple’s more comfortable creating social networking features that enhance its products and marketplaces, rather than building out a free-standing social network.</p>
<p>Standalone social networks like Facebook, Twitter and LinkedIn, then, probably won’t face Apple as a head-to-head competitor for their audiences, advertisers or what they deliver as their core user experience. Apple doesn’t appear to be interested in building a general-purpose social network, a short message broadcasting service, or a professional connections network. <a href="http://www.businessinsider.com/apple-ping-myspace-2010-9?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+typepad%2Falleyinsider%2Fsilicon_alley_insider+%28Silicon+Alley+Insider%29" target="_blank">MySpace</a> is way ahead of Apple in gathering artists’ pages and a social music audience, but Apple’s ability to drive sales makes it a fierce competitor for label attention.</p>
<p>Those companies, and others like <a href="http://pro.gigaom.com/2010/08/how-to-make-google-matter-in-social-media/?utm_source=tech&amp;utm_medium=editorial&amp;utm_campaign=intext&amp;utm_term=153576+does-apple-even-want-to-build-a-social-network&amp;utm_content=jennmarston" target="_blank">Google</a>, Yahoo and Microsoft, who aspire to provide social media APIs, services and even infrastructure, should cultivate, rather than compete with Apple, especially if they want to reach Apple’s customers. That means they should license or, if Apple’s in its usual DIY mode, integrate their own social networking technologies with Apple’s. By the time you read this, Ping users may be able to find their friends via Facebook Connect.</p>
<p>Read the full post <a href="http://pro.gigaom.com/2010/09/can-apple-build-a-real-social-network/?utm_source=tech&amp;utm_medium=editorial&amp;utm_term=153576+does-apple-even-want-to-build-a-social-network&amp;utm_content=jennmarston&amp;utm_campaign=intext">here</a>.</p>
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		<slash:comments>14</slash:comments>
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		<title>Ping: A Social Network Inside a Walled Garden</title>
		<link>http://gigaom.com/2010/09/03/ping-a-social-network-inside-a-walled-garden/</link>
		<comments>http://gigaom.com/2010/09/03/ping-a-social-network-inside-a-walled-garden/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 15:24:50 +0000</pubDate>
		<dc:creator>Paul Sweeting</dc:creator>
				<category><![CDATA[@Not for Syndication]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[itunes]]></category>
		<category><![CDATA[Ping]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=153220</guid>
		<description><![CDATA[Whether by design or accident, Ping's lack of integration with other social networks, or even with the web itself, is now its most compelling feature — at least from a strategic perspective. It's essentially an e-commerce platform for music disguised as a social network.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=153220&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://gigaom2.files.wordpress.com/2010/09/ping.jpg"><img title="ping" src="http://gigaom2.files.wordpress.com/2010/09/ping.jpg?w=300&h=199" alt="" width="300" height="199" class="alignleft size-medium wp-image-153224"></a>Many commentators were dismayed and/or puzzled by Ping’s <a href="http://www.fastcompany.com/1686566/apples-social-network-ping-released-wheres-my-facebook-friends">lack of integration with Facebook</a> and Twitter, especially as Apple was known to be in discussions with Facebook about just such a move. In brief comments following Wednesday’s <a href="http://gigaom.com/2010/09/01/our-full-coverage-of-the-99-apple-tv-ping-more/">presentation</a>, Steve Jobs said, without elaborating, that Facebook <a href="http://kara.allthingsd.com/20100902/steve-jobs-on-why-facebook-is-not-part-of-apples-new-ping-music-social-network-onerous-terms/">demanded “onerous terms”</a> for the integration, which Apple “could not agree to.”</p>
<p>As I discuss in a post at GigaOM Pro, Ping’s lack of integration with other social networks, or even with the web itself, is now its most compelling feature, at least from a strategic perspective. As Om noted in his<a href="http://gigaom.com/2010/09/01/pingfuture-of-social-commerce/"> post on Thursday</a>, Ping is essentially an e-commerce platform for music disguised as a social network. If broadly adopted by iTunes users, Ping could significantly enhance iTunes’ power as an e-commerce engine by adding the element of new music discovery that used to be played by radio.</p>
<p>As Inside Digital Media’s Phil Leigh wrote in a<a href="http://insidedigitalmedia.com/missing-notes-at-itunes-10/"> research note Thursday</a>, “New release popularity was suffering because digital music forced a decline in radio, the chief recorded music promotional vehicle of the past sixty years. As radio’s successor, Ping permits 160 million iTunes users to spontaneously join affinity groups enabling them to discover new music and artists from one another.”</p>
<p>How many will actually join such groups is very much an open question, however. Not only is Ping starting with the limited universe of iTunes users (compared to the entire web), but it’s functionality is also restricted. Sharing of music tracks, for instance, is limited to 30-second clips. This is presumably to encourage paid downloads, but it’s potentially off-putting to users. Ping’s lack of integration with other social networks, moreover, could limit time-spent and user engagement. How much time do people spend in the iTunes store compared to on Facebook?</p>
<p>Still, if Apple can build a viable social network-cum-commerce platform on its own terms, apart from the rest of the web, it will give marketers, as well as content owners, one more reason to abandon the browser and other web-based platforms for the safety and commercial friendliness of Apple’s walled digital garden.</p>
<p>Read the full post <a href="http://pro.gigaom.com/2010/09/with-ping-apple-builds-a-social-network-inside-a-walled-garden/?utm_source=tech&amp;utm_medium=editorial&amp;utm_term=153220+ping-a-social-network-inside-a-walled-garden&amp;utm_content=jennmarston&amp;utm_campaign=intext">here</a></p>
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		<slash:comments>19</slash:comments>
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			<media:title type="html">jennmarston</media:title>
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		<title>Rdio Now Broadcasting to Everyone: Here&#039;s How it Stacks Up</title>
		<link>http://gigaom.com/2010/08/02/rdio-now-broadcasting-to-everyone-heres-how-it-stacks-up/</link>
		<comments>http://gigaom.com/2010/08/02/rdio-now-broadcasting-to-everyone-heres-how-it-stacks-up/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 04:00:54 +0000</pubDate>
		<dc:creator>Paul Bonanos</dc:creator>
				<category><![CDATA[@SYN]]></category>
		<category><![CDATA[CNN Media]]></category>
		<category><![CDATA[CNN Startups]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[NYT Startups]]></category>
		<category><![CDATA[Startups]]></category>
		<category><![CDATA[MOG]]></category>
		<category><![CDATA[rdio]]></category>
		<category><![CDATA[spotify]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=135985</guid>
		<description><![CDATA[After two months in invite-only beta, streaming music service Rdio will enter general availability Tuesday morning, offering unlimited access to a library of seven million songs for a flat fee of $5 for desktop service and $10 to add a mobile component.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=148992&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-135988" href="http://gigaom.com/2010/08/02/rdio-now-broadcasting-to-everyone-heres-how-it-stacks-up/"><img  title="spirit-of-rdio-2" src="http://gigaom.files.wordpress.com/2010/08/spirit-of-rdio-21.jpg?w=271&h=221" alt="" width="271" height="221" class=" alignleft" /></a>Streaming music site <a href="http://rd.io">Rdio</a> will exit its <a href="http://gigaom.com/2010/06/02/rdios-silence-ends-as-skype-founders-launch-music-subscription-service/">invite-only phase</a> Tuesday morning, allowing anyone in the U.S. or Canada to sign up for its $5-per-month, all-you-can-stream Web subscription service or a $10-per-month plan that adds a mobile component. Along with granting wider access, the company formally announced support for Android devices in addition to previously-supported iPhones and BlackBerry devices, and revealed the addition of music from key indie distributor IODA to its catalog, which is now 7 million songs and growing.</p>
<p>It’s been two months since Rdio&#8217;s <a href="http://gigaom.com/2010/06/02/rdios-silence-ends-as-skype-founders-launch-music-subscription-service/">beta launch</a>, with all four major record labels and indie aggregators including The Orchard and INgrooves on board since its early-June introduction. CEO Drew Larner wouldn&#8217;t say how many paying customers have signed up, nor would he discuss its conversion rate from free trials, but since the service is inherently <a href="http://gigaom.com/2010/06/02/rdios-silence-ends-as-skype-founders-launch-music-subscription-service/">heavily social</a>, it’s apparent that Rdio is gaining some traction as play counts rise and playlists are shared. I’ve been using its Web service daily, and have lived with it on my iPhone for a couple of months. (Disclosure: I&#8217;m enjoying a free trial courtesy of Rdio.)</p>
<p>Rdio competes most directly with cloud-based rival MOG &#8212; which <a href="http://gigaom.com/2009/12/02/mog-all-access-pass-unlimited-music-rains-from-the-cloud/">launched</a> in December 2009, and added a <a href="http://gigaom.com/2010/07/20/mog-finally-goes-mobile-with-new-iphone-android-apps/">mobile service</a> for Android and iPhone last month &#8212; as well as legacy service Rhapsody and mobile-heavy <a href="http://gigaom.com/2010/03/04/thumbplay%e2%80%99s-mobile-music-service-goes-live/">Thumbplay</a>. (If it ever launches in the U.S., the <a href="http://www.telegraph.co.uk/technology/news/7919139/Spotify-will-launch-in-US-by-end-of-2010.html">now</a>-<a href="http://not-ify.tumblr.com/">comically</a>-<a href="http://gigaom.com/2010/03/26/spotify-now-targeting-q3-for-u-s-launch/">delayed</a> <a href="http://gigaom.com/2009/12/10/how-hot-is-spotify/">Spotify</a> has surely lost potential paying customers to all of them.) I see Rdio sporting an edge in social features and seamless, pop up-free user interface, while MOG still sports a deeper catalog, better customizable radio, and a more feature-rich iPhone app. Rdio promises a revamp of its iPhone app soon (<a href="http://twitter.com/bonanos/status/19437924930">it&#8217;d help</a>), and has already introduced more features for Android and BlackBerry handsets. MOG, it’s worth noting, has cleaned up most, if not all, of the glitches I reported in <a href="http://gigaom.com/2010/07/20/mog-finally-goes-mobile-with-new-iphone-android-apps/">my last post</a> about them; it&#8217;s also worth mentioning that MOG doesn&#8217;t yet support multitasking while Rdio does.</p>
<p>I&#8217;ve been fairly skeptical of the idea that cloud-based services will suddenly prompt people to rent music rather than own it, and have cited <a href="http://gigaom.com/2010/03/18/5-reasons-i%e2%80%99m-still-not-paying-for-a-music-subscription-service/">several reasons</a> why the new services have left me a little cold. That said, Rdio has just addressed one of my concerns, <a href="http://blog.rdio.com/post/894992184/theres-an-art-to-playback-especially-when-a">adding gapless playback</a> for albums whose tracks run together. It works (most of the time) during desktop playback only, but I&#8217;m told that mobile is next. While my gripe seemed <a href="http://www.billboard.biz/bbbiz/content_display/industry/e3id96098b1ed5efecd0feb5c23de9ca784">nitpicky</a> to <a href="http://gigaom.com/2010/03/18/5-reasons-i%e2%80%99m-still-not-paying-for-a-music-subscription-service/">some</a>, this is actually a substantial differentiator for fans of classical and electronic music, prog-rock, and live albums, among others. Uninterrupted applause to Rdio for dealing with it; it&#8217;s passed <a href="http://en.wikipedia.org/wiki/Music_for_18_Musicians">my test</a> already.</p>
<p>Even if the mobile versions are still a little clumsy at times, Rdio and  MOG are inexpensive  desktop options that reliably complement the music  I already own, while offering superior experiences to free options like  YouTube and Grooveshark. I still haven&#8217;t seen a service that has everything I want, but Rdio is a fine supplementary service, if not a replacement for music ownership. I&#8217;m still waiting for Apple and Google to make their moves in cloud music, but for an avid listener like me, at the very reasonable $5-per-month, all-you-can-stream price point for the desktop, it&#8217;d be hard to say Rdio isn&#8217;t worth it.</p>
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		<slash:comments>9</slash:comments>
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			<media:title type="html">Paul Bonanos</media:title>
		</media:content>

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		<title>As Always, Mobile Music Faces Uncertain Future</title>
		<link>http://gigaom.com/2010/07/17/as-always-mobile-music-faces-uncertain-future/</link>
		<comments>http://gigaom.com/2010/07/17/as-always-mobile-music-faces-uncertain-future/#comments</comments>
		<pubDate>Sat, 17 Jul 2010 16:00:33 +0000</pubDate>
		<dc:creator>Colin Gibbs</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Internet]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[mobile content]]></category>
		<category><![CDATA[mobile music]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=133377</guid>
		<description><![CDATA[Mobile music has long failed to gain traction despite a tremendous amount of hype, but recent announcements about cloud-based services have reinvigorated the space. But as carriers and record labels should know, the only certainty in mobile music is that old business models don't apply.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=133377&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-133383" href="http://gigaom.com/2010/07/17/as-always-mobile-music-faces-uncertain-future/"><img title="broken record" src="http://gigaom.files.wordpress.com/2010/07/broken-record.jpg?w=300&h=225" alt="" width="300" height="225" class=" alignleft"></a>A slew of recent headlines about cloud-based services have revitalized a mobile music space that has long failed to live up to ridiculous hype. <a href="http://www.fiercemobilecontent.com/press-releases/npd-group-itunes-usage-report-finds-u-s-music-consumers-interested-taking-music-cloud">The NPD Group last week reported</a> that an amazing seven or eight million iTunes users would pay $10 a month for a cloud music service that gave them to access their music libraries across devices and platforms. Apple, Google and Microsoft are all in various stages of rolling out cloud-based services that extend to mobile, joining relative veterans in the space like Rhapsody and Thumbplay as well as startups MOG and <a href="http://www.google.com/hostednews/ap/article/ALeqM5ggh8EFNaolJqVi3xUHu2O7_Abr0wD9GKVJD81">Rdio</a>.</p>
<p>But while Apple enjoys the benefit of using music as a tool to further its lucrative hardware business, all of those other players will have to find a viable business model.</p>
<p>As I discuss in my weekly column over at GigaOM Pro, carriers and record labels have pinned their hopes on music since before the bottom fell out of the lucrative ringtone market, but the track record is a miserable one: Sprint unsurprisingly failed to entice users to spend $2.50 per song when <a href="http://www.technewsworld.com/story/ptech/47048.html?wlc=1279252832">it launched full-track downloads</a> in 2005, and Verizon Wireless’s original V Cast Music was such a debacle that <a href="http://www.intomobile.com/2008/06/30/verizon-wireless-mtv-real-networks-join-to-launch-v-cast-music-with-rhapsody/">it was overhauled</a> 18 months later and still appears to have few fans. No other premium mobile offering has made much of a dent either.</p>
<p>There is no shortage of reasons for those failures, of course. But the economic flaw in both full-track downloads and cloud-based streaming services is the same: Delivering music to on-the-go users (via downloads or streaming) costs more over cellular networks than it does over the fixed-line Internet. Operators who deliver content over their networks want a piece of the pie, but margins in the subscription-music business are already razor-thin. And as <a href="http://www.att.com/standalone/data-calculator/index.html">AT&amp;T’s data calculator</a> shows, consumers on a metered billing plan (which soon will be most of us) can rack up usage pretty quickly listening to tunes on the go: Enjoying just one hour of streaming music every day eats up nearly half of the monthly data allotment <em>on AT&amp;T’s high-end plan</em>.</p>
<p>So every player in the value chain will have to experiment with innovative new offerings and revenue streams as they try to monetize their content in mobile. Because only one thing is certain in the world of mobile music: The old business models simply don’t apply.</p>
<p>Read the full post <a href="http://pro.gigaom.com/2010/07/as-always-mobile-music-faces-uncertain-future?utm_source=tech&amp;utm_medium=editorial&amp;utm_term=133377+as-always-mobile-music-faces-uncertain-future&amp;utm_content=cgibbs&amp;utm_campaign=intext">here</a>.</p>
<p><em>Image <a href="http://creativecommons.org/licenses/by-nc-nd/2.0/deed.en">courtesy </a>Flickr user <a href="http://www.flickr.com/photos/mercuryvapour/306622661/">mercury vapour</a>.</em></p>
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		<title>Hands On with mSpot, an iTunes in the Cloud</title>
		<link>http://gigaom.com/2010/07/04/hands-on-with-mspot-an-itunes-in-the-cloud/</link>
		<comments>http://gigaom.com/2010/07/04/hands-on-with-mspot-an-itunes-in-the-cloud/#comments</comments>
		<pubDate>Sun, 04 Jul 2010 13:00:51 +0000</pubDate>
		<dc:creator>Kevin C. Tofel</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Internet]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[itunes]]></category>
		<category><![CDATA[mSpot]]></category>
		<category><![CDATA[music streaming]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=130828</guid>
		<description><![CDATA[mSpot, a new music streaming service for your own audio collection, recently launched on Android 2.0 or better devices. Thanks to local caching, mSpot offers playback even when your phone has no data connection. But seamless on or offline playback is hurt by one main issue.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=130828&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://gigaom.files.wordpress.com/2010/07/mspot-android-thumb.png"><img title="mspot-android-thumb" src="http://gigaom.files.wordpress.com/2010/07/mspot-android-thumb.png?w=210&h=140" alt="" width="210" height="140" class=" alignleft"></a><a href="http://www.mspot.com">mSpot</a>, a new music streaming service for your own audio collection, <a href="http://www.mspotcorporate.com/press/mspot-debuts-cloud-service-connect-music-lovers-their-own-collections-always-anywhere">launched for devices running Android 2.0 and better, earlier this week</a>. As a self-proclaimed “music in the cloud guy,” I took mSpot for a spin on my Google Nexus One using a free 2 GB account that’s available to anyone in the U.S. mSpot says that’s enough room for users to store approximately 1,500 tunes in the cloud — additional storage is offered for a fee ranging from $2.99/month for 10 GB to $13.99/month for a 100 GB music collection.</p>
<p>So how does mSpot compare to <a href="http://gigaom.com/2010/05/16/weekend-project-streaming-itunes-from-cloud-to-phone/">the three options I highlighted in May</a>, namely mp3Tunes, ZumoDrive and SugarSync? Overall, mSpot is potentially a better solution to stream your own music to an Android handset, but the low quality bit rate for streaming is sure to disappoint audiophiles – more on that later.</p>
<p>Installing mSpot on my Mac and Nexus One was simple, as was registering for a new account. Like other similar services, the mSpot desktop client can be configured to copy your entire iTunes library (DRM-free only) to the mSpot servers, or the software can monitor music folders of your choosing. As you purchase new tunes for your personal collection or add/modify playlists, mSpot can automatically find the changes and sync them up to the cloud, provided you have enough free space on the mSpot servers. You can also play your tunes from a desktop browser, but I focused on the mobile software.</p>
<p>The Android client is clean and intuitive with four main tabs: Playlist, Album, Artists, Songs. From a player standpoint, the mSpot software is comparable to any third-party media player, and better than the native Android player. Simply tap a song or playlist to get the music started, use the scrubber bar to move through a song or press the buttons to rewind or skip to the next track. I like how you can swipe the album art to navigate through tracks, and there’s an mSpot widget you can add to your Android home screen.</p>
<p>mSpot’s greatest strength is the ability to play tunes from the cloud even when you have no data connection, a shortcoming of nearly all other similar services. Users can configure how much of their cloud music they’d like to store locally — based on 10 percent increments of total available memory — and mSpot can top off your handset with music for offline playback. Indeed, when viewing your phone’s mSpot music library, local tunes appear in white, while cloud titles show in a gray color. A dynamic playlist called “On My Phone” quickly shows which music is available without a web connection. Any tune can be added to a “Quick Playlist” with a button tap, as well.</p>
<p>Even though the offline playback is a desirable feature, I can’t give a Grammy to this software for one key reason — the sound quality is sub-par. Whether streaming or listening to locally stored tunes, the audio range is lacking. A little digging exposed the culprit: the files appear to use a low-quality 48 kbps bit rate, which makes music sound like it’s on an 8-track player. My source music uses a much higher, albeit variable bit rate, so mSpot is clearly compressing the audio data.</p>
<p>On one hand, that makes sense for a mobile streaming application, in order to keep users from going over their monthly data limits, but even the locally stored tunes use the low bit rate. I hope that in the future, mSpot improves the sound quality through a better compression algorithm, or provides a way to stream higher quality versions of source music from the cloud.</p>
<p>My overall verdict? mSpot is worth watching, but not quite ready for prime-time due to the low-quality music playback. For now, I’m sticking with prior solutions such as mp3Tunes. If mSpot address the quality issue, the software will find a permanent home on my Google Nexus One. And if you don’t need to listen to your own music collection, I’d recommend <a href="http://gigaom.com/2010/06/03/slacker-offers-iphone-music-caching-just-in-time-for-atts-caps/">a Slacker subscription, since it too offers cached playback</a>.</p>
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<p><strong>Related GigaOM Pro content (sub req’d):</strong></p>
<p><a href="http://pro.gigaom.com/2009/12/forget-synching-lets-put-music-in-the-cloud/?utm_source=tech&amp;utm_medium=editorial&amp;utm_content=kevintofel&amp;utm_campaign=intext&amp;utm_term=130828+hands-on-with-mspot-an-itunes-in-the-cloud">Forget, Syncing, Let’s Put Music in the Cloud!</a></p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=130828&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://gigaom.com/2010/07/04/hands-on-with-mspot-an-itunes-in-the-cloud/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
	

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			<media:title type="html">Kevin C. Tofel</media:title>
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		<title>Slacker Offers iPhone Music Caching Just in Time for AT&amp;T&#039;s Caps</title>
		<link>http://gigaom.com/2010/06/03/slacker-offers-iphone-music-caching-just-in-time-for-atts-caps/</link>
		<comments>http://gigaom.com/2010/06/03/slacker-offers-iphone-music-caching-just-in-time-for-atts-caps/#comments</comments>
		<pubDate>Thu, 03 Jun 2010 12:43:26 +0000</pubDate>
		<dc:creator>Kevin C. Tofel</dc:creator>
				<category><![CDATA[CNN Mobile]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[NYT Company News]]></category>
		<category><![CDATA[SYN Straight News]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Slacker]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=124186</guid>
		<description><![CDATA[Perhaps the new limited smartphone plans from AT&#38;T won't hurt as much now that Slacker has introduced music caching in the latest version of it's iPhone application. Subscribers can download and carry tunes instead of streaming them over mobile broadband, which cuts down on 3G usage.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=124186&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://gigaom.files.wordpress.com/2010/06/slacker-iphone.jpg"><img title="slacker-iphone" src="http://gigaom.files.wordpress.com/2010/06/slacker-iphone.jpg?w=210&h=120" alt="" width="210" height="120" class=" alignleft"></a><a href="http://www.slacker.com">Slacker</a> today announced support for music file caching and offline playback on iPhone OS devices. With the added functionality, Slacker Radio Plus subscribers can download “up to thousands” of audio tracks from customized stations and later listen to the stored music without a wireless connection. Although new to iPhone devices, Slacker began to supported music caching on BlackBerry <a href="http://gigaom.com/mobile/slacker-adds-wireless-music-caching-to-android-blackberry/">and Android smartphones</a> earlier this year.</p>
<p>The timing of Slacker’s news couldn’t be better for iPhone users in the U.S. Just yesterday, <a href="http://gigaom.com/2010/06/02/the-good-the-bad-and-the-ugly-of-atts-new-pricing-plan/">AT&amp;T abolished unlimited smartphone plans for new contracts and replaced them with plans capped at 200 MB and 2 GB</a>, although additional throughput can be purchased for an additional fee. With the new caching feature, Slacker subscribers that use iPhones or iPads no longer have to stream music over a capped mobile broadband connection. Instead, they can load up their device with music from Slacker while on a wireless home network or at a Wi-Fi hotspot.</p>
<p>The approval of <a href="http://itunes.apple.com/us/app/slacker-radio/id298307011?mt=8">Slacker 2.0</a> with the caching feature also signals a continuing change in the iTunes App Store allowing potentially competitive services and software. I first noticed this when Apple approved the Rhapsody music subscription service — many believed Apple wouldn’t approve a music service that could take the spotlight away from the iTunes store — <a href="http://gigaom.com/apple/more-on-apples-billions-this-time-its-itunes/">recently estimated to have earned $520 million in the last quarter</a>. Apple’s approval of the Opera Mini web browser is another example, <a href="http://gigaom.com/2010/05/28/opera-says-2-6m-iphones-owners-use-opera-mini-do-you/">although most iPhone owners don’t seem to be using it</a>.</p>
<p>Either due to worries of potential regulatory action or due to public sentiment on openness, Apple is easing up on competitive apps. Of course, in the case of Slacker, it doesn’t hurt that subscriptions are available as in-app purchases, on which Apple makes 30 percent.</p>
<p><strong>Related GigaOM Pro content (sub req’d):</strong></p>
<p><strong><a href="http://pro.gigaom.com/2009/12/forget-synching-lets-put-music-in-the-cloud/?utm_source=tech&amp;utm_medium=editorial&amp;utm_content=kevintofel&amp;utm_campaign=intext&amp;utm_term=124186+slacker-offers-iphone-music-caching-just-in-time-for-atts-caps">Forget, Syncing, Let’s Put Music in the Cloud!</a></strong></p>
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			<media:title type="html">Kevin C. Tofel</media:title>
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		<title>Rdio&#039;s Silence Ends As Skype Founders Launch Music Subscription Service</title>
		<link>http://gigaom.com/2010/06/02/rdios-silence-ends-as-skype-founders-launch-music-subscription-service/</link>
		<comments>http://gigaom.com/2010/06/02/rdios-silence-ends-as-skype-founders-launch-music-subscription-service/#comments</comments>
		<pubDate>Thu, 03 Jun 2010 04:01:56 +0000</pubDate>
		<dc:creator>Paul Bonanos</dc:creator>
				<category><![CDATA[CNN Startups]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[NYT Company News]]></category>
		<category><![CDATA[NYT Startups]]></category>
		<category><![CDATA[SYN Straight News]]></category>
		<category><![CDATA[Janus Friis]]></category>
		<category><![CDATA[Niklas Zennstrom]]></category>
		<category><![CDATA[rdio]]></category>
		<category><![CDATA[Slype]]></category>

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		<description><![CDATA[The newest music subscription service to launch is Rdio, the creation of Skype and Kazaa founders Niklas Zennstrom and Janus Friis. Like some of its newly launched peers, it's a well-designed service that's satisfying to curious listeners, but how many people will pay for it?<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=123888&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-123922" href="http://gigaom.com/2010/06/02/rdios-silence-ends-as-skype-founders-launch-music-subscription-service/"><img title="rdio-desktop" src="http://gigaom.files.wordpress.com/2010/06/rdio-desktop.jpg?w=288&h=300" alt="" width="288" height="300" class=" alignleft"></a>Music subscription services still haven’t proven themselves in the marketplace, yet new ones keep appearing — the latest being <a href="http://rdio.com">Rdio</a>. <a href="http://gigaom.com/2009/12/18/still-quiet-before-launch-rdio-introduces-iphone-app/">Quiet</a> since its existence was first <a href="http://www.nytimes.com/2009/10/14/technology/internet/14music.html">revealed last October</a>, the company co-founded and funded by serial entrepreneurs Niklas Zennstrom and Janus Friis — who previously gave the world Skype, Kazaa and <a href="http://www.google.com/url?sa=t&amp;source=web&amp;ct=res&amp;cd=1&amp;ved=0CBYQFjAA&amp;url=http%3A%2F%2Fgigaom.com%2F2009%2F06%2F30%2Fwhat-went-wrong-with-joost%2F&amp;rct=j&amp;q=joost+gigaom&amp;ei=eKQGTKD4DIyONYTXmZQJ&amp;usg=AFQjCNF0sNNO5PkR4hWz7JgZX7Sj4JrMXw">Joost</a> — has now entered invitation-only beta in the U.S. I’ve been using it for about a week.</p>
<p>Like several others in the marketplace, Rdio -– pronounced “AR-dee-oh” -– promises streaming, cloud-based access to a library of millions of songs for a flat monthly fee. (To learn more about cloud-based streaming, attend <a href="http://events.gigaom.com/structure/10/?utm_source=gigaom&amp;utm_medium=editorial&amp;utm_content=paulbonanos&amp;utm_campaign=intext">Structure</a>, June 23 &amp; 24 in San Francisco) Desktop and mobile access via iPhones and BlackBerrys costs $10 monthly, while desktop-only customers pay $5. That’s an increasingly familiar price point: MOG, which <a href="http://gigaom.com/2009/12/02/mog-all-access-pass-unlimited-music-rains-from-the-cloud/">went live</a> <a href="http://gigaom.com/2009/10/13/with-mog-will-music-subscription-services-hit-a-tipping-point/">last fall</a> and is now <a href="http://gigaom.com/2010/03/15/as-mog-goes-mobile-the-u-s-waits-and-waits-for-spotify/">preparing its mobile launch</a>, will have the same two-tiered price system, while <a href="http://www.google.com/url?sa=t&amp;source=web&amp;ct=res&amp;cd=1&amp;ved=0CBcQFjAA&amp;url=http%3A%2F%2Fgigaom.com%2F2010%2F04%2F06%2Frhapsody-now-independent-reboots-with-a-price-cut%2F&amp;rct=j&amp;q=bonanos+rhapsody+price&amp;ei=qpIGTM_nM4rcNYbjocMJ&amp;usg=AFQjCNH8wFMtFPA-9EN_RaBp8-v_f_2GqA">Rhapsody</a> and <a href="http://gigaom.com/2010/03/04/thumbplay%e2%80%99s-mobile-music-service-goes-live/">Thumbplay</a> both offer desktop-plus-mobile plans for $10; European fave <a href="http://www.google.com/url?sa=t&amp;source=web&amp;ct=res&amp;cd=1&amp;ved=0CBIQFjAA&amp;url=http%3A%2F%2Fgigaom.com%2F2009%2F12%2F10%2Fhow-hot-is-spotify%2F&amp;rct=j&amp;q=how+hot+is+spotify&amp;ei=JZIGTM-IJKWaMvuO2JUJ&amp;usg=AFQjCNE9Qxj4Z-Dgpow1_9nA5IZ7q6w1FA">Spotify</a> offers free ad-supported streams and a <a href="http://www.spotify.com/uk/get-spotify/overview/">two-tiered premium plan</a>. (See my report, <a href="http://pro.gigaom.com/2010/03/comparison-and-ranking-of-streaming-music-services/?utm_source=tech&amp;utm_medium=editorial&amp;utm_content=paulbonanos&amp;utm_campaign=intext&amp;utm_term=123888+rdios-silence-ends-as-skype-founders-launch-music-subscription-service">Spotify Leads the Streaming Music Scene</a>, on GigaOM Pro, sub req’d)</p>
<p>So what’s new? Rdio favors social music discovery via a Twitter-like model based on following other users. Music that’s frequently played among those users turns up in a “heavy rotation” list, a sort of musical version of Twitter’s trending topics. It’s an inherently non-private service, with your listening history as well as your collection of bookmarked songs on display for anyone to scrutinize. That may be a turnoff for some people, but it’s the key to Rdio’s discovery component.</p>
<p>I liked Rdio’s fast-moving, browser-based interface; there’s also a small desktop app that performs seamless playback and inspects your iTunes library in order to populate your web collection. I found the mobile app a little balky, but it survived a road trip test, notably in that since it includes offline caching of songs, I was able to access my favorites while in places where connectivity was sparse. As for the “lean-back” radio element, it’s fairly basic and not terribly flexible, using <a href="http://allmusic.com">Allmusic Guide</a> data to construct stations based on a single artist – not trait-based like Pandora or culturally driven like Last.fm, and without the clever <a href="http://gigaom.com/2010/01/26/how-mog-eventually-found-its-mojo/">slider functionality of MOG</a>.</p>
<p>I’ve already written about <a href="http://gigaom.com/2010/03/18/5-reasons-i%e2%80%99m-still-not-paying-for-a-music-subscription-service/">some of my frustrations</a> with cloud-based music services, and Rdio doesn’t solve all of my issues concerning interoperability and user experience. While its catalog of almost 5 million songs is growing, it’s still a little spotty –- all four majors are on board, but some but not all major indies are represented. Like its rivals, I see Rdio as a secondary service where I might discover and sample music on-demand, rather than something that can replace ownership of things I like.</p>
<p>Rdio does capably fill the gap between what I own and what I might want to hear but would never pay for — trouble is, not many people have demonstrated a willingness to pay for other cloud music services that do the same thing. (I do believe that paid access models are replacing ownership of music, partly but not completely, and very slowly.) Rdio smartly integrates the better elements of free services –- social connections, discovery, playlisting, radio -– with the paid all-you-can-eat model, bringing everything together into one place in the hopes that people will pony up. It’s a good product that its creators say will become more feature-rich, which is important as Spotify <a href="http://www.spotify.com/int/blog/archives/2010/04/27/the-next-generation/">becomes more social</a> and others trick out their services. But while Rdio may be satisfying for a niche of musically curious people, I’m not yet seeing why it would pull away from the pack to become a breakaway hit.</p>
<p><strong>Related GigaOM Pro Content (sub req’d): </strong></p>
<ul><li><a href="http://pro.gigaom.com/2010/04/the-quest-to-monetize-file-sharing/?utm_source=tech&amp;utm_medium=editorial&amp;utm_content=paulbonanos&amp;utm_campaign=intext&amp;utm_term=123888+rdios-silence-ends-as-skype-founders-launch-music-subscription-service">The  Quest to Monetize File Sharing</a></li>
<li><a href="http://pro.gigaom.com/2010/03/comparison-and-ranking-of-streaming-music-services/?utm_source=tech&amp;utm_medium=editorial&amp;utm_content=paulbonanos&amp;utm_campaign=intext&amp;utm_term=123888+rdios-silence-ends-as-skype-founders-launch-music-subscription-service">Spotify  Leads the Streaming Music Scene</a></li>
</ul>
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		<slash:comments>15</slash:comments>
	

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			<media:title type="html">Paul Bonanos</media:title>
		</media:content>

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		<title>Pandora Raises Funding From GGV Capital and Allen &amp; Co.</title>
		<link>http://gigaom.com/2010/06/02/pandora-raises-funding-from-ggv-capital-and-allen-co/</link>
		<comments>http://gigaom.com/2010/06/02/pandora-raises-funding-from-ggv-capital-and-allen-co/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 20:43:49 +0000</pubDate>
		<dc:creator>Liz Gannes</dc:creator>
				<category><![CDATA[CNN Startups]]></category>
		<category><![CDATA[Liz&#039;s Posts]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[NYT Company News]]></category>
		<category><![CDATA[NYT Startups]]></category>
		<category><![CDATA[Startups]]></category>
		<category><![CDATA[SYN Straight News]]></category>
		<category><![CDATA[funding]]></category>
		<category><![CDATA[Pandora]]></category>

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		<description><![CDATA[Pandora, the music streaming provider and Silicon Valley darling, has raised additional late-stage funding of an undisclosed amount. Pandora CEO Joe Kennedy said in an emailed statement the funding would be used "to invest in resources we need to continue to execute on our strategy."<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=124014&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>Updated</strong>. <a href="http://pandora.com/">Pandora</a>, the music streaming provider and <a href="http://gigaom.com/2010/04/22/everybody-loves-pandora/">Silicon Valley darling</a>, has raised additional late-stage funding. The round, of an undisclosed amount, was led by <strike>GV</strike> GGV Capital and included Allen &amp; Company. Pandora CEO Joe Kennedy said in an emailed statement the funding would be used “to invest in resources we need to continue to execute on our strategy.”</p>
<p><a rel="attachment wp-att-90666" href="http://gigaom.com/2010/01/12/pandora-everywhere/"><img title="pandoraeverwhere" src="http://gigaom.files.wordpress.com/2010/01/pandoraeverwhere-e1263226366379.gif?w=240&h=178" alt="" width="240" height="178" class=" alignleft"></a></p>
<p>The company <a href="http://gigaom.com/2009/07/10/pandora-raises-35m/">raised $35 million</a> just last summer in a round led by Greylock Capital that coincided with it <a href="http://gigaom.com/2009/07/07/pandora-royalty-crisis-is-over-for-internet-radio-companies/">securing a long-term royalty deal</a> for Internet radio.</p>
<p>These late-stage funding rounds, rather than IPOs, are increasingly common for today’s strong consumer Internet companies, with others like Facebook, Zynga and Groupon recently taking rounds from the Russian holding company <a href="http://gigaom.com/tag/digital-sky-technologies/">Digital Sky Technologies</a>, which included buying shares from early employees and investors. It’s unclear if anything like that happened with Pandora.</p>
<p>Pandora first launched in 2005 and tried a variety of business models before making freemium work (see that story, as told by CTO Tom Conrad, <a href="http://gigaom.com/2010/03/26/case-studies-in-freemium-pandora-dropbox-evernote-automattic-and-mailchimp/">here</a>). The company has more than 20 million uniques and took in $50 million in revenue last year.</p>
<p><strong>Related content from GigaOM Pro (sub req’d):</strong></p>
<p><a href="http://pro.gigaom.com/2010/01/the-app-developers-guide-to-working-with-ford-sync/?utm_source=tech&amp;utm_medium=editorial&amp;utm_content=lizg&amp;utm_campaign=intext&amp;utm_term=124014+pandora-raises-funding-from-ggv-capital-and-allen-co">The App Developer’s Guide to Working with Ford Sync</a></p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=124014&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>1</slash:comments>
	

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			<media:title type="html">Liz Gannes</media:title>
		</media:content>

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			<media:title type="html">pandoraeverwhere</media:title>
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		<title>Weekend Project: Streaming iTunes From Cloud to Phone</title>
		<link>http://gigaom.com/2010/05/16/weekend-project-streaming-itunes-from-cloud-to-phone/</link>
		<comments>http://gigaom.com/2010/05/16/weekend-project-streaming-itunes-from-cloud-to-phone/#comments</comments>
		<pubDate>Sun, 16 May 2010 16:00:03 +0000</pubDate>
		<dc:creator>Kevin C. Tofel</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Internet]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[MP3Tunes]]></category>
		<category><![CDATA[SugarSync]]></category>
		<category><![CDATA[ZumoDrive]]></category>

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		<description><![CDATA[I'm tired of waiting for Apple to deliver a cloud-based iTunes streaming solution. In this weekend project, I’ll show you three cloud services that let me "carry" as much music as I want on my connected phone to enjoy when and where I want.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=120002&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://gigaom.files.wordpress.com/2010/05/keith-urban-thumb.png"><img title="keith-urban-thumb" src="http://gigaom.files.wordpress.com/2010/05/keith-urban-thumb.png?w=208&h=139" alt="" width="208" height="139" class=" alignleft"></a>I’ve long wanted to be able to store music from my iTunes collection in the cloud and then stream it on demand. I have the bandwidth — a Verizon MiFi that creates a 3G mobile hotspot, a Google Nexus One with 3G, and a monthly subscription to Boingo’s Wi-Fi network — I just needed to find the right cloud solution. So I did a little digging and uncovered several options.</p>
<p>One is <a href="http://www.mp3tunes.com/">MP3Tunes</a>. The web service scans a PC or Mac for music and then uploads the audio files to a digital music locker on the MP3Tunes servers. The client software will even monitor my computer for when I add new music — something I’m apt to do a few times a week thanks to Amazon’s MP3 deal of the day, which offers albums for $3.99 or less. MP3Tunes supplies a 2 GB account for free, so anyone can try it, but a 50 GB locker sets you back $39.95 a year.</p>
<p><a href="http://gigaom.files.wordpress.com/2010/05/mp3tunes-thumb.png"><img title="mp3tunes-thumb" src="http://gigaom.files.wordpress.com/2010/05/mp3tunes-thumb.png?w=208&h=136" alt="" width="208" height="136" class=" alignleft"></a>I like the flexibility that MP3Tunes provides because my music is available on practically any device I own, no matter where I am. There’s support for both the Android and iPhone operating systems, so I can enjoy the Beatles on my phone when on a run and later kick back to some Enya on my iPad after cooling down. During the day, I often stream music on a Mac or PC while working — great when evaluating a loaner laptop that doesn’t have my music on it. A web interface provides streaming capability from practically any computer. The only downside I’ve noticed is that the Android client isn’t quite stable on my Nexus One, but I’m using a custom, or hacked ROM, on my phone, so that could be causing incompatibility issues. Aside from that, the software offers many features you’d expect in a media player: sorting by album, artist, or playlist; shuffle play; and full album art. Another handy feature is how the player integrates local music files with those stored in the cloud, so you can also enjoy any tunes physically on your device.</p>
<p><a href="http://gigaom.files.wordpress.com/2010/05/zumodrive.png"><img title="zumodrive" src="http://gigaom.files.wordpress.com/2010/05/zumodrive.png?w=208&h=137" alt="" width="208" height="137" class=" alignleft"></a>A second option, which I’ve used over the past year to stream music from cloud to a handset, is <a href="http://www.zumodrive.com">ZumoDrive</a>. Like MP3Tunes, ZumoDrive stores files in the cloud and the corresponding handset client plays them back on demand. The service supports a wider range of mobile phone platforms than MP3Tunes, however: <a href="http://gigaom.com/mobile/zumodrive-improves-for-android-webos-and-iphone/">iPhone, Android and webOS all work</a>. And unlike MP3Tunes, ZumoDrive is a full file synchronization solution in that it doesn’t just work with audio files; I routinely use it to store documents, photos and various other files in the cloud. That advantage comes at a price, though. The same 50 GB of storage offered by MP3Tunes costs $9.99 per month with ZumoDrive. If you’re just looking to stream music and have a relatively smaller music collection, I recommend the free 2 GB account or a 10 GB plan at $2.99 a month. Even though ZumoDrive isn’t a cloud service dedicated to music, the player software is much like any other audio client and rivals MP3Tunes in terms of features and usability.</p>
<p><a href="http://gigaom.files.wordpress.com/2010/05/sugarsync.png"><img title="sugarsync" src="http://gigaom.files.wordpress.com/2010/05/sugarsync.png?w=209&h=138" alt="" width="209" height="138" class=" alignleft"></a>Similar to ZumoDrive is SugarSync’s cloud solution. <a href="http://gigaom.com/2010/05/09/weekend-project-ipad-productivity-in-the-cloud/">In my last Weekend Project</a>, I used SugarSync with a third-party document editor to create and edit documents in the cloud on my iPad. It turns out that SugarSync works acceptably as a music player when combined with audio files stored online. I say “acceptably” because while you can navigate to and play music files on a phone with SugarSync, the client software doesn’t yet provide the full experience of a dedicated music player like MP3Tunes — album art doesn’t show and there’s no way to shuffle through various tracks. So it’s a bare-bones solution, but if you’re already using SugarSync to store other files and don’t want to pay for a second service, a workable one. And there’s one more advantage to using SugarSync: Aside from support on Android and the iPhone, there are client applications for Windows Mobile and BlackBerry devices, too. A 2 GB trial account for SugarSync is free while $49.99 per year nabs you 30 GB of storage for music and other data.</p>
<p>There are plenty of other ways to enable remote handset access to a music collection, but those are my picks. And I do <a href="http://gigaom.com/2009/12/10/how-apples-new-music-strategy-reflects-a-paradigm-shift/">anticipate that Apple will provide cloud-based iTunes solution in the future</a>, I’m just not one to wait around. I have solid connectivity most everywhere I go and I don’t feel like synchronizing and schlepping gigs of music on my many devices. Using a cloud streaming solution allows me to keep music in one centralized place and access it on nearly any connected device I use — hopefully, we’ll hear about other similar options at <a href="http://events.gigaom.com/structure/10/?utm_source=gigaom&amp;utm_medium=editorial&amp;utm_content=kevintofel&amp;utm_campaign=intext">our upcoming Structure event</a>.</p>
<p>There’s a bit of a trade-off with my cloud approach worth noting, however, in the form a of a second or two of “dead air” between songs as they load up in the client buffer, but for me that’s far outweighed by the ability to break free from the physical storage limits of a device. The capacity of my Android handset might be limited by the 16 GB microSD card inside it, but with a cloud solution I can “tote around” and enjoy 30 GB or more of music.</p>
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		<slash:comments>15</slash:comments>
	

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		<title>Lala to Go the Way of the Dodo</title>
		<link>http://gigaom.com/2010/04/30/lala-to-go-the-way-of-the-dodo/</link>
		<comments>http://gigaom.com/2010/04/30/lala-to-go-the-way-of-the-dodo/#comments</comments>
		<pubDate>Fri, 30 Apr 2010 13:48:09 +0000</pubDate>
		<dc:creator>Paul Bonanos</dc:creator>
				<category><![CDATA[CNN Big Tech]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[NYT Company News]]></category>
		<category><![CDATA[SYN Straight News]]></category>
		<category><![CDATA[Lala]]></category>

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		<description><![CDATA[Sorry, “web song” buyers: Lala.com now says its service will be shut down on May 31. Whatever Apple is planning to do with Lala, the cloud-based streaming music service it acquired  in December, it’s not going to keep the site functioning as it once did.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=142589&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-117073" href="http://gigaom.com/2010/04/30/lala-to-go-the-way-of-the-dodo/"><img title="lala-shutdown" src="http://gigaom.files.wordpress.com/2010/04/lala-shutdown.jpg?w=261&h=142" alt="" width="261" height="142" class=" alignleft"></a>Sorry, “web song” buyers: Lala.com now says its service <a href="http://www.lala.com/shutdown">will be shut down</a> on May 31. Whatever Apple is <a href="http://gigaom.com/2009/12/10/how-apples-new-music-strategy-reflects-a-paradigm-shift/">planning to do with Lala</a>, the cloud-based streaming music service it <a href="http://gigaom.com/2009/12/04/apple-in-talks-to-acquire-lala-report/">acquired</a> in December, it’s not going to keep the site functioning as it once did.</p>
<p><a href="http://arstechnica.com/media/news/2009/10/lala-resurgent-how-the-music-service-got-its-groove-back.ars">Established</a> as a CD-swapping service in 2006, Lala <a href="http://gigaom.com/2007/06/04/lalas-big-gamble/">repositioned</a> itself as a forward-thinking cloud music site in 2007, offering a storage locker for its users’ MP3 collections while selling 10-cent <a href="http://gigaom.com/2009/10/21/facebook-users-will-soon-be-able-to-give-the-gift-of-music/">web songs</a> that gave buyers the right to stream tracks as many times as they’d like. It may have been ahead of its time; while relatively few buyers paid for web songs, the shift from owning music files to <a href="http://pro.gigaom.com/2009/12/forget-synching-lets-put-music-in-the-cloud/?utm_source=tech&amp;utm_medium=editorial&amp;utm_campaign=intext&amp;utm_term=142589+lala-to-go-the-way-of-the-dodo&amp;utm_content=paulbonanos">streaming them from the cloud</a> (GigaOM Pro, sub req’d) appears to be gaining mainstream approval. Apple’s acquisition of Lala last fall augured a future in which the iTunes software allowed us to play songs from the cloud, although the company has yet to describe what that will look like in practice. Will it merely let us stream the song files we possess from any device, or will Lala’s innovative form of ownership — the ownership of a stream, at roughly a tenth the cost of an MP3 — be echoed in Apple’s new project?</p>
<p>Speculative reports have suggested that a new version of iTunes could appear <a href="http://online.wsj.com/article/SB10001424052748703405704575015362653644260.html">as soon as June</a>, although Apple has yet to reveal any new agreement with major record labels that would allow cloud-based streaming. (Lala’s license was reportedly non-transferable, should the company be acquired.) Any new agreement could involve a messy renegotiation in which Apple would make new <a href="http://gigaom.com/2009/01/06/why-apples-itunes-concessions-are-a-double-edged-sword/">concessions</a> to the labels, as it did last year when variable pricing, DRM and <a href="http://gigaom.com/2010/03/09/apple%e2%80%99s-itunes-lp-6-months-later-lp-what/">bundling formats</a> were in play.</p>
<p>Apple will issue iTunes store credit for Lala web song purchases as well as outstanding wallet balances.</p>
<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=142589&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>10</slash:comments>
	
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