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Virtual Worlds’ Real Money Deals at VW 2008

Wagner James Au, Monday, April 7, 2008 at 9:20 AM PT Comments (5)

I’m still in Manhattan recuperating from last week’s Virtual Worlds 2008 conference; here are some news and trends that I’ve observed:
Barbie Rising: Subscription option announced for girls’ virtual world with 2.3 million unique users.
Since launching last spring, Mattel’s Barbie Girls has amassed a jaw-dropping 11.2 million signups; of those, a company publicist told me [...]

Grand Theft Social Network?

Wagner James Au, Thursday, March 27, 2008 at 4:12 PM PT Comments (14)

Here’s a small sign of larger changes in the game industry: I got word today from Rockstar Games that April’s Grand Theft Auto 4, the latest installment in their huge (if controversial) thugs-in-the-sandbox franchise, will launch with a “Social Club” (open April 15), a site where gamers can track their game scores and achievements against [...]

Microsoft Brings WeeWorld to the NHS

Wagner James Au, Thursday, March 20, 2008 at 3:40 PM PT Comments (5)

The National Health Service is the UK’s state-funded health-care system, and with 1.3 million staffers, the fifth largest employee in the world. And thanks to a chance meeting at a Texas bar at last week’s SXSW, I discovered they’re about to get avatars for their internal resource network. As such, they’re probably the [...]

Second Life’s Second Phase

Wagner James Au, Friday, March 14, 2008 at 1:13 PM PT Comments (15)

The Burning Man era of Second Life is over. According to Reuters and a personal announcement on the official blog of Linden Lab, the company behind the user-created online world, Philip Rosedale is stepping down as Linden’s CEO. The company is searching for a replacement with more operational and management expertise; Rosedale will stay [...]

Sony Goes Big For Its Small Online Games

Wagner James Au, Thursday, March 13, 2008 at 4:13 PM PT Comments (4)

How serious is Sony about online worlds? For the longest time, execs at their Tokyo HQ kept an arms-length distance from the San Diego-based Sony Online Entertainment, purveyor of Everquest I/II, the recently released Pirates of the Burning Sea, and other PC-centric MMOs and online games. Over the last decade, anytime I’d write [...]

iPhone Gets Games…and Virtual Reality?

Wagner James Au, Wednesday, March 12, 2008 at 10:30 AM PT Comments (3)

Last summer we wondered where the games for the iPhone were. Now we know they’re coming, in a big way.
Apple last week showed off the details of its SDK, with VP Scott Forstall promoting it as “a great platform to develop games on.” Just as crucial, publishing giant Electronic Arts said they’d be [...]

Trinity Backs MMO For Kids, Fluid Entertainment

Wagner James Au, Monday, March 10, 2008 at 2:26 PM PT Comments (1)

Fueled by the purchase of Club Penguin and other success stories, the market for virtual worlds designed for children/teens keeps booming. Om just passed me word that Trinity Ventures is investing in Fluid Entertainment, a Mill Valley, Calif.-based developer now working on a “green kids world” with ecological themes. (Alert to Katie!) For [...]

Google’s Dan Morrill on Android

Wagner James Au, Wednesday, March 5, 2008 at 4:25 PM PT Comments (8)

Speaking for the Open Handset Alliance, of which Google is the most prominent benefactor/promoter, Morrill highlighted his talk — “Android: Connecting Your Life to the Web” — at the ETech conference in San Diego this afternoon with an Android emulator running from his laptop.
Using a mock-up app called Google Grapes, Morrill fetched the prices [...]

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