paulzagaeski

Evangelist for a better online TV experience. Really, this is work. Please ignore the fact that most people watch TV for fun. I'm using 20 years of experience as a high-tech industry analyst to help folks understand how to find and watch what they want on any Internet device. Oh, and to help businesses understand how to use video effectively to communicate. Cool, or what?

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The live-stream video market is entering an upturn in the typical hockey stick growth chart. Tens of millions of desktop viewers use browser-based players to find live-streaming content on an ever-increasing number of web sites and mobile devices. Raw viewership will grow fastest in the consumer segment, where sites like Justin.tv and Qik are focused. Those like Kyte, Livestream, Ustream and BitGravity, meanwhile, primarily offer platforms to commercial content providers seeking a mass audience. And as the market grows, both in terms of viewers and of the number and type of content providers, it will support both those with a diverse, one-stop-shop approach and those who specialize in particular content and audiences. Additional companies mentioned in this report include YouTube/Google, Sony, HTC, Vivu, Facebook and Apple. To see a full list of companies and to read the full report, sign up for a free trial. Read more at GigaOM Pro »

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onlineshopping

The worldwide online market for digital goods will grow amid a state of continuous disruption across all forms of content markets. Fueled by an ever-growing user base, migration from physical formats to digital distribution, and a proliferation of new connected devices, the overall market for digital goods will grow to $36 billion by 2014, up from $16.7 billion in 2009. This report examines the state of paid content and the various monetization and payment models across each of the various digital goods markets. The report examines key players and market dynamics in the film and video, newspaper, online game, music and social networks space relative to their paid content strategies, and includes a revenue forecast of each of these segments relative to the overall paid content market. Read more at GigaOM Pro »

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