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Can Handheld Consoles Break The Non-game Barrier?

The massive success of Nintendo’s cheeky cerebral treadmill, Brain Age, which stayed on Japan’s best-seller list for 34 weeks and has sold over 8.6 million units, has tempted other companies into experimenting with non-games. The fact that older people bought Nintendo’s handheld console,… Read More »

Tokyo Game Show: A Clouded Vision In A Web 2.0 World?

TOKYO: I’m at the Tokyo Game Show, which drew in more than 190,000 people last year, looking for games that really stand out, games that take the state of gaming in new directions. I’m searching for signs, in other words, that the Japanese game… Read More »

 
 
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