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A hundred bucks to the first person who’s never abused their cell phone. And by “abused” I mean let it interfere with productivity, a relationship, or even dinner. I’ll wait. Om? Steve? Anyone? Didn’t think so. Although cell phone abuse is not classified as a medical… Read More »

What do Apple, Nike and Nintendo all have in common? In addition to leading their respective markets, they’re all turning to the fitness industry to grow revenues, some more than others. Talk about a “new vertical.” Nintendo, the most ambitious of the bunch, actually got its start… Read More »

 
 

It might look something like this. Gloob.tv, a phonetic portmanteau of glued and tube, is adding an editorial layer on top of the web’s billion-plus available videos; the idea being that editors know best when it comes to selecting the most desired user-submitted videos. Published… Read More »

Blu-ray adoption is gradually killing HD DVD, or at least that’s how it appears. Retail advantages, bigger support base in Hollywood, and a slightly cheaper PlayStation 3 all suggest that the Sony-backed medium will ultimately prevail over Toshiba’s HD DVD. “We are starting to see the pendulum… Read More »

Blockbuster Posts Loss, But Gains Online

Blockbuster posted its biggest loss in six quarters Wednesday amid waning store revenues and heavy investment in its online channel. “Our results were impacted by our investment in the growth of Blockbuster Total Access and by an extremely tough in-store rental market,” CEO John Antioco… Read More »

Do PS3 owners want a Third Eye?

Sony unveiled a rather fugly PS3 camera yesterday coupled with a top-heavy noise-reducing microphone. The press release promises the device “will enable gamers to enjoy their [PS3] like never before.” Will it? We won’t know for sure until its release this summer for an… Read More »

In addition to adding IM support to the Xbox 360 on Monday, Microsoft effectively flexed its “our digital video is better than your digital video” muscle to its competitors. The company will increase 360 video compression fidelity using H.264 and MPEG-4 Part 2 starting next month… Read More »

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