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[qi:058] Since 1999, major console makers including Microsoft (MSFT), Sony (SNE), Nintendo, and the now-defunct Sega have been touting online gaming as a mainstay of the industry. And though online console use is rising, mainstream apathy means the initiative has never matured. Of the 172 million […] Read more »

Roxio released Popcorn 3 for Macintosh yesterday, which promises to shorten video conversion and DVD burn times as well as adding TiVo-to-DVD or TiVo-to-device support. New and enhanced features include automatic TiVoToGo, which starts encoding TV shows as soon as they are transferred to your shiny […] Read more »

Here’s a novel approach to online gaming: Instead of getting players to buy software or pay monthly subscription fees, make them pay for their ammo. That’s the idea behind Kwari, a UK-based first-person shooter coming to the PC later this year. The publisher, Kwari Ltd., also […] Read more »

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SANTA MONICA, Ca. – In addition to saying, “Hey! We make video games too!” at E3 last week, Disney announced a new social network for kids called DGamer. I’d call it “DLater”, though, because the service doesn’t come out until May 2008. (As if the Walt […] Read more »

Santa Monica, California – If there was one buzzword at this year’s E3, it was “casual gaming” in all its synonymous varieties: family-friendly games, games for everyone, usability, intuitive controls, and accessibility, to name a few. Almost every game maker in attendance had casual gaming on […] Read more »

Nintendo’s Wii gaming system has been a hit on the marketplace, but to keep the momentum, the company is making a strategic bet, and turning it into a developer platform. With enough developer momentum, iconic products say an iPod or Facebook, can become a mass market […] Read more »

The attention surrounding MMOs (massively multiplayer online worlds) has never been greater. But it’s not just role playing games along for the ride; non-game, avatar-driven virtual communities are just as popular, if not by more, and we’re not just talking Second Life here. So in an […] Read more »

Casual Flash games generate monthly pageviews in the hundreds of millions, but the game industry has been painfully slow to capitalize on this massive audience—the chief exception being, which Electronic Arts acquired for about $50 million in 2001. Today some 1.4 million “Club Pogo” subscribers […] Read more »

Sony and British Telecom announced a new joint venture today that allows UK residents the ability to place and receive VoIP and video calls between PSPs and supporting PCs. Initially the service will only work at BT wireless hotspots, but future plans include the expansion to […] Read more »

The latest skirmish in the console wars took place this weekend, at the Mission District’s ultra-hip Foreign Cinema. That’s where Microsoft offered the gaming media a hands-on media preview of Halo 3, one of gaming’s most anticipated titles— and the company’s bid to expand their broadband […] Read more »

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The Chinese government will begin regulating the number of hours that minors spend playing online games starting April 15. The new law requires national game providers to install anti-addiction software that warns under-18 gamers when they have played longer than three hours a day, what the […] Read more »

Microsoft’s Windows Live Messenger for Xbox 360, announced earlier today, might sound cool to some, but to us it seems like a ploy to sell more high-margin peripherals, like keyboards, thereby boosting company’s game division revenues. After all, that tactic has worked well for Apple and […] Read more »

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