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	<title>Comments on: When The Cracked and The Cracker Meet: An iPhone Tale</title>
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	<item>
		<title>By: Kevin</title>
		<link>http://gigaom.com/apple/when-the-cracked-and-the-cracker-meet-an-iphone-tale/#comment-338029</link>
		<dc:creator><![CDATA[Kevin]]></dc:creator>
		<pubDate>Sun, 15 Nov 2009 22:36:38 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=14623#comment-338029</guid>
		<description><![CDATA[Then you aren&#039;t downloading the right apps.]]></description>
		<content:encoded><![CDATA[<p>Then you aren&#8217;t downloading the right apps.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kevin</title>
		<link>http://gigaom.com/apple/when-the-cracked-and-the-cracker-meet-an-iphone-tale/#comment-338028</link>
		<dc:creator><![CDATA[Kevin]]></dc:creator>
		<pubDate>Sun, 15 Nov 2009 22:35:13 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=14623#comment-338028</guid>
		<description><![CDATA[Alright then, SomeRandomGuy18. 

You spend a year writing a book, and then another year editing it, copyrighting it, and getting it published. Your book is in bookstores. 

One day, somebody goes in and buys a $5 copy of your book. He/she goes and makes a bunch of copies of your book, and then gives it out on the streets in front of bookstores selling your book. 

You&#039;re saying the person who made a bunch of copies is not at fault, and that the people who have no idea the photocopies were illegal are?]]></description>
		<content:encoded><![CDATA[<p>Alright then, SomeRandomGuy18. </p>
<p>You spend a year writing a book, and then another year editing it, copyrighting it, and getting it published. Your book is in bookstores. </p>
<p>One day, somebody goes in and buys a $5 copy of your book. He/she goes and makes a bunch of copies of your book, and then gives it out on the streets in front of bookstores selling your book. </p>
<p>You&#8217;re saying the person who made a bunch of copies is not at fault, and that the people who have no idea the photocopies were illegal are?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kevin</title>
		<link>http://gigaom.com/apple/when-the-cracked-and-the-cracker-meet-an-iphone-tale/#comment-338027</link>
		<dc:creator><![CDATA[Kevin]]></dc:creator>
		<pubDate>Sun, 15 Nov 2009 22:30:26 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=14623#comment-338027</guid>
		<description><![CDATA[Yes you can. Go into your account and find your previous purchases. Hit &quot;Report a problem&quot; and type in a reason. They will be glad to refund your money.]]></description>
		<content:encoded><![CDATA[<p>Yes you can. Go into your account and find your previous purchases. Hit &#8220;Report a problem&#8221; and type in a reason. They will be glad to refund your money.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SomeRandomGuy18</title>
		<link>http://gigaom.com/apple/when-the-cracked-and-the-cracker-meet-an-iphone-tale/#comment-338026</link>
		<dc:creator><![CDATA[SomeRandomGuy18]]></dc:creator>
		<pubDate>Sat, 14 Nov 2009 20:07:07 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=14623#comment-338026</guid>
		<description><![CDATA[I would like to point something out to the idiots above me. In order to crack an app, you must buy it first. The cracker is not the thief, the ones who downloaded the already cracked app are.]]></description>
		<content:encoded><![CDATA[<p>I would like to point something out to the idiots above me. In order to crack an app, you must buy it first. The cracker is not the thief, the ones who downloaded the already cracked app are.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kevin</title>
		<link>http://gigaom.com/apple/when-the-cracked-and-the-cracker-meet-an-iphone-tale/#comment-338025</link>
		<dc:creator><![CDATA[Kevin]]></dc:creator>
		<pubDate>Sun, 04 Oct 2009 21:18:59 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=14623#comment-338025</guid>
		<description><![CDATA[Exactly. He&#039;s been caught red-handed stealing somebody else&#039;s hard work and he&#039;s coming up with a lame excuse.]]></description>
		<content:encoded><![CDATA[<p>Exactly. He&#8217;s been caught red-handed stealing somebody else&#8217;s hard work and he&#8217;s coming up with a lame excuse.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: lol</title>
		<link>http://gigaom.com/apple/when-the-cracked-and-the-cracker-meet-an-iphone-tale/#comment-338024</link>
		<dc:creator><![CDATA[lol]]></dc:creator>
		<pubDate>Wed, 14 Jan 2009 05:37:20 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=14623#comment-338024</guid>
		<description><![CDATA[ugh have you guys seen the apps for an iphone they are horrible the only reason that developers need a pat on the back for such simplistic games is because they had to deal with apples crappy software basically what i would want to get across by jailbreaking is not yay i can steal stuff it would be dang about time someone decided to take off those damn training wheels apple decided we all needed i really do freaking hate being told i am not allowed to do something when that something is mine so i will jail break but im not gonna waste my time with apples trash]]></description>
		<content:encoded><![CDATA[<p>ugh have you guys seen the apps for an iphone they are horrible the only reason that developers need a pat on the back for such simplistic games is because they had to deal with apples crappy software basically what i would want to get across by jailbreaking is not yay i can steal stuff it would be dang about time someone decided to take off those damn training wheels apple decided we all needed i really do freaking hate being told i am not allowed to do something when that something is mine so i will jail break but im not gonna waste my time with apples trash</p>
]]></content:encoded>
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	<item>
		<title>By: Scott Earle</title>
		<link>http://gigaom.com/apple/when-the-cracked-and-the-cracker-meet-an-iphone-tale/#comment-338023</link>
		<dc:creator><![CDATA[Scott Earle]]></dc:creator>
		<pubDate>Wed, 14 Jan 2009 04:08:59 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=14623#comment-338023</guid>
		<description><![CDATA[The first problem with all this is that whatever the cracker did, he is still NOT a &#039;thief&#039;. The thief is the person who stole the guy&#039;s iPod and loose change from his car. After he did that, the guy didn&#039;t have his loose change any more, and had lost his iPod. Or the thief who nicked the guy&#039;s TV, meaning the guy can&#039;t watch TV any more.

Most legal definitions of theft include the concept that once something is stolen from somebody, that person has been deprived the use of something that they had previously been able to use.

The second problem is that we are using the same logic as the music industry uses (and we hate those guys, right?) when they say that some student &#039;stole&#039; 10,000 songs, and therefore they somehow lost the revenue from those 10,000 songs. Absolute hogwash. The student downloaded 10,000 songs BECAUSE it did not cost anything to download them - if he/she had not been able to download them for free, he/she would simply not have done it. So no measurable revenue was LOST. It was simply a lost sales opportunity - ask any online advertiser what the conversion rates are on online ads (another form of sales opportunity), and they will tell you that it&#039;s around 0.3%.

But my real issue with the way this article has been pitched at us on here, is that the developer said that he had previously been getting in the order of 10 sales a day, pretty consistently - but then suddenly he noticed that he had had 400 downloads. Fantastic, he thinks, there&#039;s 400 sales. But no there were in fact 12. To put it another way, he had LOST NO SALES. He used to get around 10 a day, and now he&#039;s getting ... around 10 a day.

As a person who has been a software developer for 22 years (is it really so long? Weep), I hate pirates and cannot in my own mind justify people who deprive developers of their living - but I also hate it when people try to rebadge piracy as theft.

You know that video clip they put at the front of a DVD when you HAVE ALREADY BOUGHT IT that says &quot;you wouldn&#039;t steal a car. You wouldn&#039;t steal a handbag. You wouldn&#039;t steal a mobile phone. You wouldn&#039;t steal a DVD ... (pause) ... Downloading movies is theft.&quot;

NO IT IS NOT.

However, it&#039;s not big and it&#039;s not clever.

If the movie and music industry had their own way, they would not allow me to lend my CDs or DVDs to my friends - that&#039;s what the DRM on downloadable music actually does. &#039;Selling&#039; (because you never actually BUY a movie - only the right to watch it) the physical medium which contains the movie is actually against their interests, because I can still lend it to my friends, or sell it on again later.

Anyway, to get back on topic: If the cracker is competent enough to crack other people&#039;s apps, why the fsck is he not out there making a living from his skillz? And I mean legitimately! There are companies out there who are prepared to pay people on a monthly basis to program computers, you know. Or even better - why doesn&#039;t he come up with his own idea for an application and try to make a living from selling it? Is it because he&#039;s scared of pirates? Boo hoo.]]></description>
		<content:encoded><![CDATA[<p>The first problem with all this is that whatever the cracker did, he is still NOT a &#8216;thief&#8217;. The thief is the person who stole the guy&#8217;s iPod and loose change from his car. After he did that, the guy didn&#8217;t have his loose change any more, and had lost his iPod. Or the thief who nicked the guy&#8217;s TV, meaning the guy can&#8217;t watch TV any more.</p>
<p>Most legal definitions of theft include the concept that once something is stolen from somebody, that person has been deprived the use of something that they had previously been able to use.</p>
<p>The second problem is that we are using the same logic as the music industry uses (and we hate those guys, right?) when they say that some student &#8216;stole&#8217; 10,000 songs, and therefore they somehow lost the revenue from those 10,000 songs. Absolute hogwash. The student downloaded 10,000 songs BECAUSE it did not cost anything to download them &#8211; if he/she had not been able to download them for free, he/she would simply not have done it. So no measurable revenue was LOST. It was simply a lost sales opportunity &#8211; ask any online advertiser what the conversion rates are on online ads (another form of sales opportunity), and they will tell you that it&#8217;s around 0.3%.</p>
<p>But my real issue with the way this article has been pitched at us on here, is that the developer said that he had previously been getting in the order of 10 sales a day, pretty consistently &#8211; but then suddenly he noticed that he had had 400 downloads. Fantastic, he thinks, there&#8217;s 400 sales. But no there were in fact 12. To put it another way, he had LOST NO SALES. He used to get around 10 a day, and now he&#8217;s getting &#8230; around 10 a day.</p>
<p>As a person who has been a software developer for 22 years (is it really so long? Weep), I hate pirates and cannot in my own mind justify people who deprive developers of their living &#8211; but I also hate it when people try to rebadge piracy as theft.</p>
<p>You know that video clip they put at the front of a DVD when you HAVE ALREADY BOUGHT IT that says &#8220;you wouldn&#8217;t steal a car. You wouldn&#8217;t steal a handbag. You wouldn&#8217;t steal a mobile phone. You wouldn&#8217;t steal a DVD &#8230; (pause) &#8230; Downloading movies is theft.&#8221;</p>
<p>NO IT IS NOT.</p>
<p>However, it&#8217;s not big and it&#8217;s not clever.</p>
<p>If the movie and music industry had their own way, they would not allow me to lend my CDs or DVDs to my friends &#8211; that&#8217;s what the DRM on downloadable music actually does. &#8216;Selling&#8217; (because you never actually BUY a movie &#8211; only the right to watch it) the physical medium which contains the movie is actually against their interests, because I can still lend it to my friends, or sell it on again later.</p>
<p>Anyway, to get back on topic: If the cracker is competent enough to crack other people&#8217;s apps, why the fsck is he not out there making a living from his skillz? And I mean legitimately! There are companies out there who are prepared to pay people on a monthly basis to program computers, you know. Or even better &#8211; why doesn&#8217;t he come up with his own idea for an application and try to make a living from selling it? Is it because he&#8217;s scared of pirates? Boo hoo.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: fractured</title>
		<link>http://gigaom.com/apple/when-the-cracked-and-the-cracker-meet-an-iphone-tale/#comment-338022</link>
		<dc:creator><![CDATA[fractured]]></dc:creator>
		<pubDate>Tue, 13 Jan 2009 19:03:17 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=14623#comment-338022</guid>
		<description><![CDATA[I understand the need for trial versions of apps. I have spent roughly $100-$150 per month on the app store. I was also a major supporter of the jailbreak community BEFORE the app store. I can understand the frustration some people feel with some of the apps out there. For that matter, so does Apple.

Apple changed the way the rating system worked for the app store. Reviews were tied to purchases. The OS asks for a review when deleting an app from the iPhone. These are steps forward. Apple also made it possible for developers to give away licenses for trial versions, though the number is limited. 

Jailbreak was a way of adding utility and value to the iPhone before Apple made it possible. The legality may be a little in the grey area, but nobody was harmed by it. Some developers emerged, creating fun and useful apps for the iPhone. Some found ways to make a little money with their creations. It was a way of seeing what was possible. 

When Apple released the app store, the game changed. There was a legitimate way of getting this additional value from an iPhone. Some developers made the jump to the app store. Some still support jailbreak, presumably out of complacency with the old status quo, some due to Apples restrictions on functionality.

Many developers work hard for their apps. They put cash down on an idea, then they put it out, then they have to support the app if it makes it through Apple&#039;s approval process. Regardless of whether they release to the app store or to the jailbreak community, they have a right to any revenue generated from the sales of the apps. It isn&#039;t even a question. 

If you don&#039;t feel the app store&#039;s policies are fair, don&#039;t support it. If you don&#039;t like an app, tell the developer. Tell Apple. Tell your friends. If you post that an app has little value, people will notice. Word of mouth is very powerful. 

To justify cracking software by saying there are lousy apps out there is a shallow argument. Don&#039;t crack the good stuff. Those are the developers you should support. If you must crack to try it, don&#039;t then distribute it. How does that help your argument at all? If you like it, buy it. If you don&#039;t, delete it. You&#039;ll know the first time you try it if it feels worth the money. If it isn&#039;t, get rid of it, then share your opinion.]]></description>
		<content:encoded><![CDATA[<p>I understand the need for trial versions of apps. I have spent roughly $100-$150 per month on the app store. I was also a major supporter of the jailbreak community BEFORE the app store. I can understand the frustration some people feel with some of the apps out there. For that matter, so does Apple.</p>
<p>Apple changed the way the rating system worked for the app store. Reviews were tied to purchases. The OS asks for a review when deleting an app from the iPhone. These are steps forward. Apple also made it possible for developers to give away licenses for trial versions, though the number is limited. </p>
<p>Jailbreak was a way of adding utility and value to the iPhone before Apple made it possible. The legality may be a little in the grey area, but nobody was harmed by it. Some developers emerged, creating fun and useful apps for the iPhone. Some found ways to make a little money with their creations. It was a way of seeing what was possible. </p>
<p>When Apple released the app store, the game changed. There was a legitimate way of getting this additional value from an iPhone. Some developers made the jump to the app store. Some still support jailbreak, presumably out of complacency with the old status quo, some due to Apples restrictions on functionality.</p>
<p>Many developers work hard for their apps. They put cash down on an idea, then they put it out, then they have to support the app if it makes it through Apple&#8217;s approval process. Regardless of whether they release to the app store or to the jailbreak community, they have a right to any revenue generated from the sales of the apps. It isn&#8217;t even a question. </p>
<p>If you don&#8217;t feel the app store&#8217;s policies are fair, don&#8217;t support it. If you don&#8217;t like an app, tell the developer. Tell Apple. Tell your friends. If you post that an app has little value, people will notice. Word of mouth is very powerful. </p>
<p>To justify cracking software by saying there are lousy apps out there is a shallow argument. Don&#8217;t crack the good stuff. Those are the developers you should support. If you must crack to try it, don&#8217;t then distribute it. How does that help your argument at all? If you like it, buy it. If you don&#8217;t, delete it. You&#8217;ll know the first time you try it if it feels worth the money. If it isn&#8217;t, get rid of it, then share your opinion.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Robert</title>
		<link>http://gigaom.com/apple/when-the-cracked-and-the-cracker-meet-an-iphone-tale/#comment-338021</link>
		<dc:creator><![CDATA[Robert]]></dc:creator>
		<pubDate>Sun, 11 Jan 2009 10:39:37 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=14623#comment-338021</guid>
		<description><![CDATA[A trial period for whack a mole? That&#039;s whack!]]></description>
		<content:encoded><![CDATA[<p>A trial period for whack a mole? That&#8217;s whack!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kevin</title>
		<link>http://gigaom.com/apple/when-the-cracked-and-the-cracker-meet-an-iphone-tale/#comment-338000</link>
		<dc:creator><![CDATA[Kevin]]></dc:creator>
		<pubDate>Fri, 09 Jan 2009 01:26:31 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=14623#comment-338000</guid>
		<description><![CDATA[How many grocery stores are there?

How many app stores are there?
1.

I&#039;m not saying he was right at all. I&#039;m saying you have to understand the motivations behind the piracy and make them work to your advantage. The current system allows for no competition between stores, a rigid system, and takes a decent cut away from developers just for providing a unified download interface. It&#039;s ridiculously dumb. If Apple had simply allowed people to distribute their own apps in their own manner with their own license plans, I feel like the app market would be much better. We would have trial periods and limited demos, and I would be willing to bet that open source iPhone apps would be in development. It&#039;s simple speculation, though.

I hate to do this, but look at Radiohead. Better yet, look at Benn Jordan, aka The Flashbulb. He uploaded his own album to What.cd with a small HTML file that pointed people to his label&#039;s site. He made thousands of dollars in donations in days. Look at the artists who upload their own music to torrent sites and even do interviews. Just like the music industry, the current system of distribution hurts the consumer.

I understand it&#039;s wrong to crack and distribute the app, and as I said there will always be people who pirate no matter what. But I think that some of the people who pirated the app would have paid if there was a trial period or something.]]></description>
		<content:encoded><![CDATA[<p>How many grocery stores are there?</p>
<p>How many app stores are there?<br />
1.</p>
<p>I&#8217;m not saying he was right at all. I&#8217;m saying you have to understand the motivations behind the piracy and make them work to your advantage. The current system allows for no competition between stores, a rigid system, and takes a decent cut away from developers just for providing a unified download interface. It&#8217;s ridiculously dumb. If Apple had simply allowed people to distribute their own apps in their own manner with their own license plans, I feel like the app market would be much better. We would have trial periods and limited demos, and I would be willing to bet that open source iPhone apps would be in development. It&#8217;s simple speculation, though.</p>
<p>I hate to do this, but look at Radiohead. Better yet, look at Benn Jordan, aka The Flashbulb. He uploaded his own album to What.cd with a small HTML file that pointed people to his label&#8217;s site. He made thousands of dollars in donations in days. Look at the artists who upload their own music to torrent sites and even do interviews. Just like the music industry, the current system of distribution hurts the consumer.</p>
<p>I understand it&#8217;s wrong to crack and distribute the app, and as I said there will always be people who pirate no matter what. But I think that some of the people who pirated the app would have paid if there was a trial period or something.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AppBeacon</title>
		<link>http://gigaom.com/apple/when-the-cracked-and-the-cracker-meet-an-iphone-tale/#comment-337996</link>
		<dc:creator><![CDATA[AppBeacon]]></dc:creator>
		<pubDate>Fri, 09 Jan 2009 00:52:46 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=14623#comment-337996</guid>
		<description><![CDATA[@Kevin - So, you can&#039;t stand grocery stores.  They&#039;re full of stuff you don&#039;t need, you can&#039;t find what you want, that damn smiley cashier is so condescending, and the closest one isn&#039;t just around the corner - its a WHOLE two blocks away.

So, you put spikes in the road next to your house.  When the big truck rolling by pops all its tires, you whack the driver over the head, unlock the back of the truck.  You and your neighbors have a free for all with the goods.  You think that&#039;s acceptable?

Sounds to me that&#039;s what this cracker is doing. Of course there is the &quot;now one is harmed&quot; argument with digital.  After all, no REAL goods were stolen, right?

It doesn&#039;t fly.  Both scenarios are wrong and we all know it.  We just like to think it&#039;s different because the MAN is keeping us from using things the way we want to.]]></description>
		<content:encoded><![CDATA[<p>@Kevin &#8211; So, you can&#8217;t stand grocery stores.  They&#8217;re full of stuff you don&#8217;t need, you can&#8217;t find what you want, that damn smiley cashier is so condescending, and the closest one isn&#8217;t just around the corner &#8211; its a WHOLE two blocks away.</p>
<p>So, you put spikes in the road next to your house.  When the big truck rolling by pops all its tires, you whack the driver over the head, unlock the back of the truck.  You and your neighbors have a free for all with the goods.  You think that&#8217;s acceptable?</p>
<p>Sounds to me that&#8217;s what this cracker is doing. Of course there is the &#8220;now one is harmed&#8221; argument with digital.  After all, no REAL goods were stolen, right?</p>
<p>It doesn&#8217;t fly.  Both scenarios are wrong and we all know it.  We just like to think it&#8217;s different because the MAN is keeping us from using things the way we want to.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kevin</title>
		<link>http://gigaom.com/apple/when-the-cracked-and-the-cracker-meet-an-iphone-tale/#comment-337995</link>
		<dc:creator><![CDATA[Kevin]]></dc:creator>
		<pubDate>Fri, 09 Jan 2009 00:43:40 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=14623#comment-337995</guid>
		<description><![CDATA[I think many of you are missing the point. Yes, we all know the cracker is a &quot;thief.&quot; Yes, we all know that people who are downloading the version are not giving money the dev deserves to him. But what&#039;s driving them to pirate it? An awful distribution system. If the system was in the developer&#039;s own hands, he could have the flexibility to release it like a shareware app for OS X with his own trial plan or license. With the current system, it&#039;s all or nothing; you don&#039;t know if you like it until you try it. Most people aren&#039;t willing to take that risk, especially when it applies to _every_single_app_.

More power to this dev, since it seems like he actually understands the way to harness P2P in order to actually benefit. If only the music industry followed suit...

There will always be pirates who take things because they are free with no concern for who&#039;s harmed. From what I&#039;ve learned from torrent sites and other places, many of the people love to support artists and developers for what they do, but the distribution norms today really just screw the customer (i.e. try finding a CD by the Seattle band Crayon without turning to piracy).

I love Apple and will (probably) always support them, but they really need to get their heads out of their collective rear ends for this one. They&#039;re trying to handle too many things at once, and it only hurts the developers and consumers all the more.]]></description>
		<content:encoded><![CDATA[<p>I think many of you are missing the point. Yes, we all know the cracker is a &#8220;thief.&#8221; Yes, we all know that people who are downloading the version are not giving money the dev deserves to him. But what&#8217;s driving them to pirate it? An awful distribution system. If the system was in the developer&#8217;s own hands, he could have the flexibility to release it like a shareware app for OS X with his own trial plan or license. With the current system, it&#8217;s all or nothing; you don&#8217;t know if you like it until you try it. Most people aren&#8217;t willing to take that risk, especially when it applies to _every_single_app_.</p>
<p>More power to this dev, since it seems like he actually understands the way to harness P2P in order to actually benefit. If only the music industry followed suit&#8230;</p>
<p>There will always be pirates who take things because they are free with no concern for who&#8217;s harmed. From what I&#8217;ve learned from torrent sites and other places, many of the people love to support artists and developers for what they do, but the distribution norms today really just screw the customer (i.e. try finding a CD by the Seattle band Crayon without turning to piracy).</p>
<p>I love Apple and will (probably) always support them, but they really need to get their heads out of their collective rear ends for this one. They&#8217;re trying to handle too many things at once, and it only hurts the developers and consumers all the more.</p>
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		<title>By: Sheldon McGee</title>
		<link>http://gigaom.com/apple/when-the-cracked-and-the-cracker-meet-an-iphone-tale/#comment-337999</link>
		<dc:creator><![CDATA[Sheldon McGee]]></dc:creator>
		<pubDate>Thu, 08 Jan 2009 19:39:19 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=14623#comment-337999</guid>
		<description><![CDATA[Grocery stores may not let you try everything before you buy it but if you do buy something and you don&#039;t like it you *can* bring it back.  Not an option with software.]]></description>
		<content:encoded><![CDATA[<p>Grocery stores may not let you try everything before you buy it but if you do buy something and you don&#8217;t like it you *can* bring it back.  Not an option with software.</p>
]]></content:encoded>
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	<item>
		<title>By: commandshift</title>
		<link>http://gigaom.com/apple/when-the-cracked-and-the-cracker-meet-an-iphone-tale/#comment-337998</link>
		<dc:creator><![CDATA[commandshift]]></dc:creator>
		<pubDate>Thu, 08 Jan 2009 18:55:26 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=14623#comment-337998</guid>
		<description><![CDATA[I have been in contact with James and we talked a bit about the issue. I also mentioned a book which gave me a significantly better understanding on the topic of piracy and to understand and cherish many pirates (there are still some evil pirates out there). This was his suggestion:
&quot;If you haven&#039;t already, you might want to post a reply to the article with a nod to
the book [The Pirates Dilemma] as well.&quot;


So, here you go: thepiratesdilemma.com
Buy the book or download it from the website. The author works as an consultant for some of the record companies as well as game-developers. He probably gives you a better and less-biased insight into this topic (voted best pirate of 2008 by BusinessWeek) as well as some information on the many many positive things pirates have done for our society.

good for pirates as well as non-pirates.]]></description>
		<content:encoded><![CDATA[<p>I have been in contact with James and we talked a bit about the issue. I also mentioned a book which gave me a significantly better understanding on the topic of piracy and to understand and cherish many pirates (there are still some evil pirates out there). This was his suggestion:<br />
&#8220;If you haven&#8217;t already, you might want to post a reply to the article with a nod to<br />
the book [The Pirates Dilemma] as well.&#8221;</p>
<p>So, here you go: thepiratesdilemma.com<br />
Buy the book or download it from the website. The author works as an consultant for some of the record companies as well as game-developers. He probably gives you a better and less-biased insight into this topic (voted best pirate of 2008 by BusinessWeek) as well as some information on the many many positive things pirates have done for our society.</p>
<p>good for pirates as well as non-pirates.</p>
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		<title>By: AppBeacon</title>
		<link>http://gigaom.com/apple/when-the-cracked-and-the-cracker-meet-an-iphone-tale/#comment-337997</link>
		<dc:creator><![CDATA[AppBeacon]]></dc:creator>
		<pubDate>Thu, 08 Jan 2009 18:51:20 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=14623#comment-337997</guid>
		<description><![CDATA[Grocery stores don&#039;t let customers sample the food before buying it.  I&#039;m going to steal baskets of food, take it out to the parking lot, and let people try before they buy.

That&#039;s fair, right?]]></description>
		<content:encoded><![CDATA[<p>Grocery stores don&#8217;t let customers sample the food before buying it.  I&#8217;m going to steal baskets of food, take it out to the parking lot, and let people try before they buy.</p>
<p>That&#8217;s fair, right?</p>
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		<title>By: Sheldon McGee</title>
		<link>http://gigaom.com/apple/when-the-cracked-and-the-cracker-meet-an-iphone-tale/#comment-338020</link>
		<dc:creator><![CDATA[Sheldon McGee]]></dc:creator>
		<pubDate>Thu, 08 Jan 2009 17:37:51 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=14623#comment-338020</guid>
		<description><![CDATA[Well, my example about &quot;stealing to feed my daughter&quot; was really just to say that sure, stealing is wrong, but maybe after talking to the thief you might sympathize and maybe even understand someone&#039;s motivations.

And the point about not being able to buy the app because he&#039;s in another country that doesn&#039;t have iTunes or whatever just goes to show that maybe there is something else behind the theft that we just don&#039;t know and maybe theft like this will make the system better.

About the PSP . . .sure, *I* didn&#039;t use the software to steal games but it&#039;s not like no one stole games as a result of the hacking of the PSP.

And yeah, my arguments are rationalizations . . . but my point is that all this theft, in the end, benefits us all.  Would the music world change it&#039;s model and become more efficient if stealing music was hard?  Does it even make sense that someone can spend, say, 20 hours or so writing a song (yes, I&#039;m making this up) and then get paid every time it&#039;s played in the radio?  I mean, right now I can buy a song for 99 cents and listen to it as much as I want but I can&#039;t play it at the bar I own (I don&#039;t own a bar).  I can&#039;t add that music to a video clip of my son playing football and put it on YouTube (I don&#039;t have any kids yet).  I have a license to use the music only in certain ways . . . it&#039;s not really mine.  So, I agreed to this when I bought the song . . . sorta since really, what I can and can&#039;t do is really up to the law which changes all the time.  Anyway, is it right the musicians get paid the way they do now and yet a waitress at IHOP only get&#039;s paid $3/hour and has to claim $5/hour in tips but you didn&#039;t tip her because she was late to bringing you your coffee. You stole from the waitress!

I really should think more about this and make it coherent before I post and not get so off track.  Sorry.

Oh, and to Rolf who is worried about how the world is suffering . . . perhaps instead of reading &quot;The Apple Blog&quot; you may want to go and do something that will help relieve this suffering you are talking about.  There is suffering but to think that all other problems are meaningless because someone else in the world has it worse, well, that&#039;s not progress.  Ignoring our DRM issues to worry about suffering in the world isn&#039;t going to help relieve the suffering in the world.]]></description>
		<content:encoded><![CDATA[<p>Well, my example about &#8220;stealing to feed my daughter&#8221; was really just to say that sure, stealing is wrong, but maybe after talking to the thief you might sympathize and maybe even understand someone&#8217;s motivations.</p>
<p>And the point about not being able to buy the app because he&#8217;s in another country that doesn&#8217;t have iTunes or whatever just goes to show that maybe there is something else behind the theft that we just don&#8217;t know and maybe theft like this will make the system better.</p>
<p>About the PSP . . .sure, *I* didn&#8217;t use the software to steal games but it&#8217;s not like no one stole games as a result of the hacking of the PSP.</p>
<p>And yeah, my arguments are rationalizations . . . but my point is that all this theft, in the end, benefits us all.  Would the music world change it&#8217;s model and become more efficient if stealing music was hard?  Does it even make sense that someone can spend, say, 20 hours or so writing a song (yes, I&#8217;m making this up) and then get paid every time it&#8217;s played in the radio?  I mean, right now I can buy a song for 99 cents and listen to it as much as I want but I can&#8217;t play it at the bar I own (I don&#8217;t own a bar).  I can&#8217;t add that music to a video clip of my son playing football and put it on YouTube (I don&#8217;t have any kids yet).  I have a license to use the music only in certain ways . . . it&#8217;s not really mine.  So, I agreed to this when I bought the song . . . sorta since really, what I can and can&#8217;t do is really up to the law which changes all the time.  Anyway, is it right the musicians get paid the way they do now and yet a waitress at IHOP only get&#8217;s paid $3/hour and has to claim $5/hour in tips but you didn&#8217;t tip her because she was late to bringing you your coffee. You stole from the waitress!</p>
<p>I really should think more about this and make it coherent before I post and not get so off track.  Sorry.</p>
<p>Oh, and to Rolf who is worried about how the world is suffering . . . perhaps instead of reading &#8220;The Apple Blog&#8221; you may want to go and do something that will help relieve this suffering you are talking about.  There is suffering but to think that all other problems are meaningless because someone else in the world has it worse, well, that&#8217;s not progress.  Ignoring our DRM issues to worry about suffering in the world isn&#8217;t going to help relieve the suffering in the world.</p>
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