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	<title>Comments on: Vista and the New &#8216;Get a Mac&#8217; Ad</title>
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		<title>By: Mark 2000</title>
		<link>http://gigaom.com/apple/vista-and-the-new-get-a-mac-ad/#comment-317820</link>
		<dc:creator><![CDATA[Mark 2000]]></dc:creator>
		<pubDate>Tue, 06 Feb 2007 22:18:51 +0000</pubDate>
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		<description><![CDATA[I&#039;d like to know why you need a super modern graphics card to run aero. It really doesn&#039;t do much a 3d accelerator from the 90&#039;s couldn&#039;t do. flipping a few bitmap textured rectangles isnt a big deal compared to the zillions of triangles the old n64 (or the voodoo2, or Radeon 9800 - which is not good enough for aero) used to have to deal with in games. I remember the port of final fantasy 7 to pc and how it only had a few primitive characters on screen and yet needed pc hardware multitudes better that the psx just to run. at the time it was considered bad programming to require more resources than you need. I would think it still is today.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;d like to know why you need a super modern graphics card to run aero. It really doesn&#8217;t do much a 3d accelerator from the 90&#8242;s couldn&#8217;t do. flipping a few bitmap textured rectangles isnt a big deal compared to the zillions of triangles the old n64 (or the voodoo2, or Radeon 9800 &#8211; which is not good enough for aero) used to have to deal with in games. I remember the port of final fantasy 7 to pc and how it only had a few primitive characters on screen and yet needed pc hardware multitudes better that the psx just to run. at the time it was considered bad programming to require more resources than you need. I would think it still is today.</p>
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