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	<title>GigaOM &#187; Apple</title>
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		<title>GigaOM &#187; Apple</title>
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		<title>App Review: Hysteria Project &#8212; iPhone Owner Stalked By Maniac</title>
		<link>http://gigaom.com/apple/app-review-hysteria-project-iphone-owner-stalked-by-maniac/</link>
		<comments>http://gigaom.com/apple/app-review-hysteria-project-iphone-owner-stalked-by-maniac/#comments</comments>
		<pubDate>Thu, 16 Apr 2009 21:00:50 +0000</pubDate>
		<dc:creator>Olly Farshi</dc:creator>
				<category><![CDATA[CNN Big Tech]]></category>
		<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobilize 08]]></category>
		<category><![CDATA[NYT Enterprise]]></category>
		<category><![CDATA[SYN Feature Enterprise]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[app review]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[horror]]></category>
		<category><![CDATA[hysteria]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[Rich Miner]]></category>
		<category><![CDATA[scary]]></category>

		<guid isPermaLink="false">http://theappleblog.com/?p=21677</guid>
		<description><![CDATA[[appreview] title=Hysteria Project image=http://gigapple.files.wordpress.com/2009/04/911637.png price=$1.99 url=http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=305911637&#38;mt=8 rating=bronze [/appreview] Chased through a trap-laden forest by an axe-wielding murderer, Hysteria Project is a step in a much darker direction for the iPhone. Reviewing Asteroids-esque shooter The Void last week, I mentioned that some iPhone games are ditching the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=172619&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>[appreview]<br />
title=Hysteria Project<br />
image=http://gigapple.files.wordpress.com/2009/04/911637.png<br />
price=$1.99<br />
url=http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=305911637&amp;mt=8<br />
rating=bronze<br />
[/appreview]</p>
<p class="excerpt">Chased through a trap-laden forest by an axe-wielding murderer, Hysteria Project is a step in a much darker direction for the iPhone.</p>
<p>Reviewing Asteroids-esque shooter <a href="http://gigaom.com/apple/app-review-the-void-where-no-iphone-has-gone-before/">The Void</a> last week, I mentioned that some iPhone games are ditching the cute and getting darker. With their first release, the BulkyPix team have taken the anti-cute movement further: chopping up any semblance of cuteness with a rusty axe, putting the bits into garbage bags and burying the bags in a creepy forest.</p>
<p>Hysteria Project is a choose-your-own-adventure for the iPhone. Blending atmospheric film sequences with quick-fire decision-making to create an intense horror experience. <span id="more-172619"></span></p>
<h3>A Beautiful Place Out In the Country</h3>
<p>The game opens with you waking, bleary-eyed, in what seems to be deserted cabin. Viewed from a first-person perspective, your eyes are still adjusting themselves to the dingy gloom. After discovering your hands and feet are bound with tape &#8212; trademark crazy serial killer move &#8212; the first decision is to how you&#8217;ll go about freeing yourself.</p>
<p>After freeing yourself of the killer&#8217;s makeshift bindings, bursting out of the cabin, you&#8217;re on foot, limping through a foggy forest. Occasional flashbacks and visions, like twisted treats, fill in the back story. A hooded axe-man took you here and is now on the hunt as you make a desperate bid to flee the forest.</p>
<p><img  title="Hysteria Project - Hunted" src="http://gigapple.files.wordpress.com/2009/04/img_0017.png?w=480&h=320" alt="Hysteria Project - Hunted" width="480" height="320" class=" alignleft" /></p>
<p>With the action kicking in immediately &#8212; a constant blurred chase-scene, stalked by a madman &#8212; the game&#8217;s unrelenting pace holds up throughout. From the handheld first-person camera, to the blurry shadow monster and the creepy killer, it&#8217;s clear that the creators have cherry-picked from a selection of horror classics. As such, the game has a distinctly Blair-Witch-meets-Texas-Chainsaw vibe (with a sprinkling of Lost for good measure).</p>
<h3>Getting Ahead</h3>
<p>The gameplay itself takes its cue from choose-your-own-adventure books, updating the old-school concept with a modern(ish) twist using live action sequences. The game ends up playing out a little like the old FMV games like Sega&#8217;s <a href="http://www.youtube.com/watch?v=yCPL3DJ72tM">Night Trap</a> and Cinematronics classic <a href="http://www.youtube.com/watch?v=lv5D-lrIOgc&amp;feature=related">Dragons Lair</a>.</p>
<p>Every minute or so you&#8217;re given a choice, such as freeing your legs or finding a sharp implement to help you. Most of the time however, these are not branching choices &#8212; one of the options will result in the game advancing while the other will lead to death at the hands of the axe man.</p>
<p><img  title="Hysteria Project - Choices" src="http://gigapple.files.wordpress.com/2009/04/img_0022.png?w=480&h=320" alt="Hysteria Project - Choices" width="480" height="320" class=" alignleft" /></p>
<p>There are also infrequent touchscreen interactions, such as tapping different highlighted areas to push branches away as you search for a hiding place in the forest. It&#8217;s fun at first, but feels incomplete &#8212; there&#8217;s a sense of disconnect between the action and the interaction during these quick-draw sequences.</p>
<h3>Sticking the Knife In</h3>
<p>This sense of disconnect from the world of Hysteria Project doesn&#8217;t end there, however. The low level of <em>actual</em> interactivity is due largely to the constraining nature of video. Although there&#8217;s a poor illusion of choice, you&#8217;re pretty much on a one-track path to the end of the game.</p>
<p><img  title="Hysteria Project - Interactivity" src="http://gigapple.files.wordpress.com/2009/04/img_0005.png?w=480&h=320" alt="Hysteria Project - Interactivity" width="480" height="320" class=" alignleft" /></p>
<p>Furthermore, because most choices end in death or success, the game ends up playing out like a freaky trial-and-error process, replaying chases and choice sequences as all the intensity drains out of them.</p>
<p>When a choice does arise, the game drops out of the first-person video view to provide a video game-style description scene. Paired with the waiting time as the choice (or video) loads, this text-based screen feels completely at odds with the intensity and immediacy of the video sequences.</p>
<h3>Summing Up</h3>
<p>Based on the story-arc in Hysteria Project, I&#8217;m under the impression that this is the first episode in a series. And perhaps it&#8217;s best to look at Hysteria Project as more like an interactive TV series than a straight-up survival horror game.</p>
<p>There&#8217;s not enough interaction to really classify this as a proper game; furthermore, there&#8217;s not enough <em>real</em> choice, either. It&#8217;s more an intense, shocking and exciting interactive experience than a playable adventure.</p>
<p>While Hysteria Project isn&#8217;t as groundbreaking or genre-defying as its creators would have us believe, it&#8217;s certainly an accomplishment to have realized such a twisted vision. Fans of horror movies and players should check out Hysteria Project; though it&#8217;s not perfect, it&#8217;s certainly a unique iPhone experience.</p>
<p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=172619+app-review-hysteria-project-iphone-owner-stalked-by-maniac&utm_content=ollyf">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2011/03/why-ipad-2-will-lead-consumers-into-the-post-pc-era/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=172619+app-review-hysteria-project-iphone-owner-stalked-by-maniac&utm_content=ollyf">Why iPad 2 Will Lead Consumers Into the Post-PC&nbsp;Era</a></li><li><a href="http://pro.gigaom.com/2011/03/the-near-term-evolution-of-social-commerce/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=172619+app-review-hysteria-project-iphone-owner-stalked-by-maniac&utm_content=ollyf">The Near-Term Evolution of Social&nbsp;Commerce</a></li><li><a href="http://pro.gigaom.com/2011/02/content-farms-the-players-the-benefits-the-risks/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=172619+app-review-hysteria-project-iphone-owner-stalked-by-maniac&utm_content=ollyf">Content Farms: The Players, The Benefits, The&nbsp;Risks</a></li></ul><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=172619&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">ollyf</media:title>
		</media:content>

		<media:content url="http://gigapple.files.wordpress.com/2009/04/img_0017.png" medium="image">
			<media:title type="html">Hysteria Project - Hunted</media:title>
		</media:content>

		<media:content url="http://gigapple.files.wordpress.com/2009/04/img_0022.png" medium="image">
			<media:title type="html">Hysteria Project - Choices</media:title>
		</media:content>

		<media:content url="http://gigapple.files.wordpress.com/2009/04/img_0005.png" medium="image">
			<media:title type="html">Hysteria Project - Interactivity</media:title>
		</media:content>
	</item>
		<item>
		<title>What Did You Endure for an iPhone?</title>
		<link>http://gigaom.com/apple/what-did-you-endure-for-an-iphone/</link>
		<comments>http://gigaom.com/apple/what-did-you-endure-for-an-iphone/#comments</comments>
		<pubDate>Sat, 04 Aug 2007 03:20:48 +0000</pubDate>
		<dc:creator>Nick Santilli</dc:creator>
				<category><![CDATA[Cult of Mac]]></category>
		<category><![CDATA[Energy]]></category>
		<category><![CDATA[Dell]]></category>
		<category><![CDATA[fanboy]]></category>
		<category><![CDATA[hysteria]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://theappleblog.com/2007/08/03/what-did-you-endure-for-an-iphone/</guid>
		<description><![CDATA[Mr Johnson (seriously?) got himself snipped in order to get the go ahead from The Boss (c&#8217;mon married guys, we all know it&#8217;s true) to buy himself an iPhone. Funny Story. Funnier is that just tonight my father-in-law relayed a story of his evening waiting in [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=171012&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Mr Johnson (seriously?) got himself snipped in order to get the go ahead from The Boss (c&#8217;mon married guys, we all know it&#8217;s true) to buy himself an iPhone.  <a href="http://gizmodo.com/gadgets/true-story/man-goes-through-vasectomy-to-get-iphone-285598.php">Funny Story</a>.</p>
<p>Funnier is that just tonight my father-in-law relayed a story of his evening waiting in line for the iPhone.  Turns out a guy next to him in line had just come from the hospital.  No, hadn&#8217;t gotten that part snipped.  Rather he&#8217;d had part of his <em>LUNG</em> removed.  And then?  Then he asked to be discharged from the hospital early.  Yup &#8211; so he could get in line for an iPhone.  Dedication my friends.</p>
<p>Got any similarly crazy stories about hurdles overcome for an iPhone?</p>
<p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=171012+what-did-you-endure-for-an-iphone&utm_content=nsantilli">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2010/10/in-q3-the-tablet-and-4g-were-the-big-stories/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=171012+what-did-you-endure-for-an-iphone&utm_content=nsantilli">In Q3, the Tablet and 4G Were the Big&nbsp;Stories</a></li><li><a href="http://pro.gigaom.com/2011/03/the-near-term-evolution-of-social-commerce/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=171012+what-did-you-endure-for-an-iphone&utm_content=nsantilli">The Near-Term Evolution of Social&nbsp;Commerce</a></li><li><a href="http://pro.gigaom.com/2011/02/a-2011-infrastructure-forecast/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=171012+what-did-you-endure-for-an-iphone&utm_content=nsantilli">A 2011 Infrastructure&nbsp;Forecast</a></li></ul><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=171012&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>17</slash:comments>
	
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			<media:title type="html">nicks</media:title>
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		<title>I Totally Get It &#8211; The iPhone is Awesomer.  Let&#8217;s Move On</title>
		<link>http://gigaom.com/apple/i-totally-get-it-the-iphone-is-awesomer-lets-move-on/</link>
		<comments>http://gigaom.com/apple/i-totally-get-it-the-iphone-is-awesomer-lets-move-on/#comments</comments>
		<pubDate>Mon, 02 Jul 2007 16:17:49 +0000</pubDate>
		<dc:creator>Nick Santilli</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[How Do You Work?]]></category>
		<category><![CDATA[hysteria]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://theappleblog.com/2007/07/02/i-totally-get-it-the-iphone-is-awesomer-lets-move-on/</guid>
		<description><![CDATA[I&#8217;ve got a couple of friends who have iPhones now. I&#8217;ve held one. I&#8217;ve played with one. It is indeed killer. Apple seems to have knocked it out of the park, despite some small snags (there were bound to be nit-picky owners out there) and designed [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=170958&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve got a couple of friends who have iPhones now.  I&#8217;ve held one.  I&#8217;ve played with one.  It is indeed killer.  Apple seems to have knocked it out of the park, despite some small snags (there were bound to be nit-picky owners out there) and designed a product that lived up to the asinine levels of hype.  Way to go Apple!!</p>
<p>But it&#8217;s a new week, and holy cow, there are other things happening in the world!  <a href="http://www.darrenbarefoot.com/">Darren Barefoot</a> sums it all up with a grat parody page &#8211; <a href="http://www.iphatigue.com/">iPhatigue</a>.</p>
<p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=170958+i-totally-get-it-the-iphone-is-awesomer-lets-move-on&utm_content=nsantilli">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2011/01/mobile-q4-all-eyes-were-on-android-4g-and-the-rising-tablet-tide/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=170958+i-totally-get-it-the-iphone-is-awesomer-lets-move-on&utm_content=nsantilli">Mobile Q4: All Eyes Were on Android, 4G and the Rising Tablet&nbsp;Tide</a></li><li><a href="http://pro.gigaom.com/2010/12/report-a-mobile-video-market-overview/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=170958+i-totally-get-it-the-iphone-is-awesomer-lets-move-on&utm_content=nsantilli">Report: A Mobile Video Market&nbsp;Overview</a></li><li><a href="http://pro.gigaom.com/2010/10/in-q3-the-tablet-and-4g-were-the-big-stories/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=170958+i-totally-get-it-the-iphone-is-awesomer-lets-move-on&utm_content=nsantilli">In Q3, the Tablet and 4G Were the Big&nbsp;Stories</a></li></ul><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=170958&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>35</slash:comments>
	
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			<media:title type="html">nicks</media:title>
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		<title>Waiting for Rev B of The iPhone</title>
		<link>http://gigaom.com/apple/waiting-for-rev-b-of-the-iphone/</link>
		<comments>http://gigaom.com/apple/waiting-for-rev-b-of-the-iphone/#comments</comments>
		<pubDate>Fri, 29 Jun 2007 21:02:24 +0000</pubDate>
		<dc:creator>Nick Santilli</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Cult of Mac]]></category>
		<category><![CDATA[Startups]]></category>
		<category><![CDATA[hysteria]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[revb]]></category>
		<category><![CDATA[Soliant Energy]]></category>
		<category><![CDATA[Sunrgi]]></category>

		<guid isPermaLink="false">http://theappleblog.com/2007/06/29/waiting-for-rev-b-of-the-iphone/</guid>
		<description><![CDATA[The gadget junky in me is screaming out for an iPhone. I even gave my best pitch to my wife on why she wanted a semi-used Samsung Blackjack, but I knew, and she knew it wasn&#8217;t to be. Yet. In early January 2007 (B.i. &#8211; Before [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=170953&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.theappleblog.com/wp-content/uploads/iphone-v1-just-say-no-20070629-150120.jpg" alt="say no to iphone"  class=" alignright" />The gadget junky in me is screaming out for an iPhone.  I even gave my best pitch to my wife on why she wanted a semi-used Samsung Blackjack, but I knew, and she knew it wasn&#8217;t to be.  Yet.</p>
<p>In early January 2007 (B.i. &#8211; Before iPhone) I had been rocking my Blackjack for a month or so.  It was great and fulfilled all my mobile needs &#8211; especially where 3G coverage was available.  Then came MacWord 2007, (and henceforth time would be known as A.i. &#8211; After iPhone) and everyone went stark raving mad about the iPhone.</p>
<p>In recent months, leading up to <strong>TODAY</strong> (or the iSecondComing as many seem to see it as) I&#8217;ve been asked repeatedly, &#8220;Do you want an iPhone?&#8221; &#8220;Are you getting an iPhone?&#8221; &#8220;The iPhone will cure hunger and bring world peace, you&#8217;re getting yours on June 29th, right?&#8221;  My honest reaction has always been that:</p>
<blockquote><p>Yes, I definitely think it&#8217;s gonna rock, and Yes I&#8217;d like to get one.  But no, I won&#8217;t be getting one for now &#8211; my Blackjack does what I need and will until a Revision B model of the iPhone is released.</p></blockquote>
<p>And finally I find that someone else is of nearly <em>the exact same mindset</em> as me.  <a href="http://www.codinghorror.com/blog/archives/000896.html">Jeff Atwood has put together a tremendously thoughtful article on the topic</a>, and echoes my opinions almost exactly.  But his version is much more eloquent and with much more [interesting] detail.  I recommend the read &#8211; probably while you&#8217;re waiting in a line someplace for an iPhone&#8230;</p>
<p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=170953+waiting-for-rev-b-of-the-iphone&utm_content=nsantilli">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2011/01/mobile-q4-all-eyes-were-on-android-4g-and-the-rising-tablet-tide/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=170953+waiting-for-rev-b-of-the-iphone&utm_content=nsantilli">Mobile Q4: All Eyes Were on Android, 4G and the Rising Tablet&nbsp;Tide</a></li><li><a href="http://pro.gigaom.com/2010/12/report-a-mobile-video-market-overview/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=170953+waiting-for-rev-b-of-the-iphone&utm_content=nsantilli">Report: A Mobile Video Market&nbsp;Overview</a></li><li><a href="http://pro.gigaom.com/2010/10/in-q3-the-tablet-and-4g-were-the-big-stories/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=170953+waiting-for-rev-b-of-the-iphone&utm_content=nsantilli">In Q3, the Tablet and 4G Were the Big&nbsp;Stories</a></li></ul><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=170953&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
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		<title>AT&amp;T Stores Prepare for iPhone Hordes</title>
		<link>http://gigaom.com/apple/att-stores-prepare-for-iphone-hords/</link>
		<comments>http://gigaom.com/apple/att-stores-prepare-for-iphone-hords/#comments</comments>
		<pubDate>Tue, 19 Jun 2007 22:00:25 +0000</pubDate>
		<dc:creator>Nick Santilli</dc:creator>
				<category><![CDATA[Cult of Mac]]></category>
		<category><![CDATA[Software Apps]]></category>
		<category><![CDATA[Tips & Tricks]]></category>
		<category><![CDATA[hysteria]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mobile phone]]></category>
		<category><![CDATA[YouGetItBack]]></category>

		<guid isPermaLink="false">http://theappleblog.com/2007/06/19/att-stores-prepare-for-iphone-hords/</guid>
		<description><![CDATA[Ars reports that AT&#038;T stores will be closing early on June 29th in order to setup and prepare for the 6pm launch of the iSecondComing, er, iPhone. There will be nice velvet ropes to que the eager techies into the stores and handle sales on a [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=170922&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://arstechnica.com/journals/apple.ars/2007/06/19/no-crowding-those-att-stores-before-iphone-launch">Ars reports that AT&#038;T stores will be closing early</a> on June 29th in order to setup and prepare for the 6pm launch of the iSecondComing, er, iPhone.  There will be nice velvet ropes to que the eager techies into the stores and handle sales on a first come first served basis.  Oh, and they&#8217;ll be closing at 10pm in case the 4 phones per store hold out that late&#8230;</p>
<p>Couple questions comes to mind:</p>
<p>1 &#8211; How many people will really be lining up for this &#8216;event&#8217;?  OS X releases are generally mad houses &#8211; and those are attended only by Mac-wielding fans.  With the iPhone being an equal opportunity (or OS) piece of tech, this could be one crazy night.  I&#8217;ve a feeling these AT&#038;T retails stores are in over their heads on this one.</p>
<p>2 &#8211; Will the AT&#038;T employees be instructed to clap and cheer when they open the doors, similar to big Apple Store events?  Will there be Apple Store staff on hand to supplement the AT&#038;T staff?</p>
<p>Should be one interesting evening my friends.  Who&#8217;s going to be attending?</p>
<p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=170922+att-stores-prepare-for-iphone-hords&utm_content=nsantilli">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2011/01/mobile-q4-all-eyes-were-on-android-4g-and-the-rising-tablet-tide/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=170922+att-stores-prepare-for-iphone-hords&utm_content=nsantilli">Mobile Q4: All Eyes Were on Android, 4G and the Rising Tablet&nbsp;Tide</a></li><li><a href="http://pro.gigaom.com/2010/12/report-a-mobile-video-market-overview/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=170922+att-stores-prepare-for-iphone-hords&utm_content=nsantilli">Report: A Mobile Video Market&nbsp;Overview</a></li><li><a href="http://pro.gigaom.com/2010/10/in-q3-the-tablet-and-4g-were-the-big-stories/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=170922+att-stores-prepare-for-iphone-hords&utm_content=nsantilli">In Q3, the Tablet and 4G Were the Big&nbsp;Stories</a></li></ul><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=170922&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
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