When the iPad first arrived, a lot of iPhone games got HD treatments. A little over a year later, and the opposite seems to be happening. Sword & Sworcery EP and Chicken Balls are both now on the iPhone after debuting on the iPad. Read More »
Apple
A new update for iPad game Real Racing 2 HD update provides a true two-screen experience across menus and in-game, and really shows what the iPad 2 is capable of in terms of becoming a force in living room gaming. Read More »
Apple is said to be in the process of bringing on Rob Saunders and Nick Grange, two top gaming industry PR execs, according to reports. If true, this could signal a move by Apple to play to its strengths in the ongoing mobile wars. Read More »
PopCap Games, the company that brought us mainstream successes like Bejeweled, wants to explore another side of gaming. To that end, on Tuesday, it announced the launch of 4th & Battery, a gaming sub-label with an indie feel and its first title set for release on… Read More »
While the Nintendo 3DS didn’t generate the kind of hype Apple product launches normally see did when it debuted in the U.S. on Sunday, by all accounts it’s still doing very well. But can it compete with iOS devices? No, nor should it try. Read More »
Many have speculated that Apple could make a move into the console gaming market. I’ve always been skeptical of such an idea, but what if Apple has already made its living room play, and we just have to wait for all the pieces to come together? Read More »
A new patent filed by Apple called “Interactive Gaming with Co-Located, Networked Direction and Location Aware Devices” describes new possibilities for iPhone gaming in the real world. Essentially, the tech described would use players’ iPhones to recreate what amounts to a game of laser tag. Read More »
It’s sort of an Apple to oranges type of situation, but a report by analytics firm Flurry nonetheless shows the market potential represented by at least one type of iOS gaming. Social gaming is now arguably as popular as professional football is on any given Sunday. Read More »
Lately, I’ve been doing a lot of something that I haven’t done since I first got an iPhone: gaming. Sure, I’ll occasionally pick up Angry Birds when a new major update drops with new levels, but others left me cold. That’s changing, and for the better. Read More »
I was thrilled when I saw a tweet about the release of Parallels 6. Earlier I wrote a lengthy evaluation of gaming on virtual machines. I thought I’d run the same games through Parallels 6 to see how its claims work out in the real world. Read More »
Gaming on the iPhone or iPad can be fun, but it can also be a little lonely. Even multiplayer iOS games generally require two or more devices, or awkwardly passing one around between players. Griffin is about to release an accessory that could change that. Read More »
The iPad is already a strong entry in the mobile games realm, with its large, high-resolution display, touchscreen interface and support for external devices like keyboards. Plus it has the iPhone/iPad development community cranking out innovative games all the time, too. Read More »