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Games for the weekend: Run Roo Run

Run Roo Run is a simple to learn, yet hard to master side-scrolling game that rewards accuracy. If you were a gamer that toiled over Mario to get the timing of jumping from pipe to pipe just right, then this is the game for you. Read More »

Games for the weekend: Trenches II

Trenches II is the latest in a lineup of World War I-themed games from Thunder Game Works. Falling somewhere between Plants vs. Zombies and Flight Control, Trenches II offers slightly more advanced, compelling gameplay, so much so that it approaches the realm of real-time strategy gaming. Read More »

 
 

Microsoft may have launched its companion app for Xbox consoles on Windows Phone 7 devices exclusively, but it isn’t leaving iOS users completely out in the cold. The official My Xbox LIVE app, which works on both iPhone and iPad, is in the App Store now. Read More »

There’s no real franchise character with the kind of repeated success of something like Sonic the Hedgehog on the the iOS platform, but one contender wants to change that. Enter the adventures of Ratty, a collection of fast-paced, side-scrolling games by Donut Games. Read More »

Apple’s television plans are the subject of plenty of recent speculation, and are raising a lot of questions in consumer minds. From the questions I’ve heard about the rumored iTV, here’s a list of five things Apple needs to do to shake up the space. Read More »

I last looked at Windows gaming options on OS X in 2010; the choices haven’t gotten any better. However, Parallels 7 was recently released and boasts improved Windows performance in a virtualized environment, so it’s time to take another look. Read More »

This is a treat. Valve is offering hit first-person puzzle game Portal for free starting Friday, until Sept. 20. You can grab your copy of Portal for Mac (or PC) on Steam. If you haven’t played Portal, great. If you have, it’s worth playing again. Read More »

A new report finds that the iPad gaming community is big and getting bigger. IPad gaming shows lots of potential for growth, according to consumer data, but at least one game maker seems firmly committed to ignoring the opportunity inherent in that growth. Read More »

New iPhone MMORPG Please Stay Calm takes a lot of what makes freemium gaming titles successful on the App Store, and adds in a dash of zombies, and a heaping helping of location services. It’s social survival horror in your backyard — and it’s pretty awesome. Read More »

Most of the money people spend within mobile games is on “consumable” items that have no lasting value once used. The most popular form of that is “premium” currency, which allows users to buy their way into advancing faster in a game, according to Flurry. Read More »

As a gaming platform, iOS has really made great strides in the past few years. But what about the Mac? Has the Mac reaped any benefits from App Store gaming, or, if it hasn’t yet, will it ever? And does it matter to most Mac users? Read More »

Since the second-generation Apple TV was released, people have been wondering if and when apps would arrive on the device. But Apple hasn’t opened up the Apple TV to third-party developers; or it hadn’t before it unveiled iOS 5 this past Monday. Read More »

More Must Reads

Nintendo is making a home console that incorporates a tablet, and the Sony PlayStation Vita borrows liberally from this generation of smartphones. But thanks to OnLive, gamers may not have to go looking for devices similar to their iPads and iPhone for a top-tier gaming experience. Read More »

Nintendo unveiled its next-generation console today, with the Wii U, which features a tablet-like controller. We couldn’t help but think that Nintendo, far from innovating in this instance, borrowed liberally from the iPad and the way people use it for gaming and watching TV. Read More »

All Macs released in recent years support true surround sound via optical out, but you need a home theater system to take advantage. Luckily, the Turtle Beach PX5 gaming headset provides an alternative that’s quieter, better for small spaces, and probably cheaper for Mac HTPC setups. Read More »

In-app purchases, though somewhat of a controversy at the moment, are definitely a hit with mobile gamers and developers alike. But if you think feeding a game money for a shot at reaching the next level is new, consider the glory days of the arcade. Read More »

Wednesday I posted a video of Firemint’s Real Racing 2 HD doing double-duty on my iPad 2 and 40-inch LCD TV (included below). After playing the game, I pinged Firemint for some thoughts regarding the future of iOS gaming, and the results are exciting. Read More »

When the iPad first arrived, a lot of iPhone games got HD treatments. A little over a year later, and the opposite seems to be happening. Sword & Sworcery EP and Chicken Balls are both now on the iPhone after debuting on the iPad. Read More »

A new update for iPad game Real Racing 2 HD update provides a true two-screen experience across menus and in-game, and really shows what the iPad 2 is capable of in terms of becoming a force in living room gaming. Read More »

Apple is said to be in the process of bringing on Rob Saunders and Nick Grange, two top gaming industry PR execs, according to reports. If true, this could signal a move by Apple to play to its strengths in the ongoing mobile wars. Read More »

PopCap Games, the company that brought us mainstream successes like Bejeweled, wants to explore another side of gaming. To that end, on Tuesday, it announced the launch of 4th & Battery, a gaming sub-label with an indie feel and its first title set for release on … Read More »

While the Nintendo 3DS didn’t generate the kind of hype Apple product launches normally see did when it debuted in the U.S. on Sunday, by all accounts it’s still doing very well. But can it compete with iOS devices? No, nor should it try. Read More »

Many have speculated that Apple could make a move into the console gaming market. I’ve always been skeptical of such an idea, but what if Apple has already made its living room play, and we just have to wait for all the pieces to come together? Read More »

A new patent filed by Apple called “Interactive Gaming with Co-Located, Networked Direction and Location Aware Devices” describes new possibilities for iPhone gaming in the real world. Essentially, the tech described would use players’ iPhones to recreate what amounts to a game of laser tag. Read More »

It’s sort of an Apple to oranges type of situation, but a report by analytics firm Flurry nonetheless shows the market potential represented by at least one type of iOS gaming. Social gaming is now arguably as popular as professional football is on any given Sunday. Read More »

Lately, I’ve been doing a lot of something that I haven’t done since I first got an iPhone: gaming. Sure, I’ll occasionally pick up Angry Birds when a new major update drops with new levels, but others left me cold. That’s changing, and for the better. Read More »

I was thrilled when I saw a tweet about the release of Parallels 6. Earlier I wrote a lengthy evaluation of gaming on virtual machines. I thought I’d run the same games through Parallels 6 to see how its claims work out in the real world. Read More »

Gaming on the iPhone or iPad can be fun, but it can also be a little lonely. Even multiplayer iOS games generally require two or more devices, or awkwardly passing one around between players. Griffin is about to release an accessory that could change that. Read More »

The iPad is already a strong entry in the mobile games realm, with its large, high-resolution display, touchscreen interface and support for external devices like keyboards. Plus it has the iPhone/iPad development community cranking out innovative games all the time, too. Read More »

Software market research firm Flurry Analytics has posted some interesting information about where Apple’s iPhone stands in regards to the gaming market at large. The report also includes details about how the iPhone is stacking up in the mobile market against its two major … Read More »

Us Mac gamers are a much abused, much maligned lot. We get titles late, and most never at all. By the time most titles do come to the Mac, we’ve probably already broken down and played them using Boot Camp or that gaming PC we hide … Read More »

Apple’s posted job listings seem to provoke no end of exciting speculation, and one of its latest open calls for applications is certainly no exception. New job postings call for a software engineer for the iPhone Gaming Group, and a video game … Read More »

OnLive made a lot of noise when it first appeared on the scene way back in March at the Game Developer’s Conference of 2009. It’s a service that’s said to be able to make a gaming machine out of any computer that can run … Read More »

iPhone and iPod Touch games are a booming business in the App Store, but how do they stand up against the big daddies of the handheld game market? The Nintendo DS and Sony PSP boast huge install bases of about 70 million and 35 million, … Read More »

ngmoco recently introduced a social gaming platform that was billed as the iPhone’s Xbox Live equivalent. Plus+ is meant to track players’ in-game achievements, rankings, and allow them to challenge one another to compete in asynchronous multiplayer battles. It’s a well-designed system, and it … Read More »

Like any gaming platform, the sustained success of the platform itself is driven by its users. Social gaming networks allow for increased user interaction and, in many ways, a more engaging gaming experience. On the Xbox, you have the Xbox Live service; the Playstation 3 features … Read More »

While many don’t see the Mac as the ideal game platform, it still holds its own against Windows PCs and console systems. Many hardcore gamers love to trick out their systems with beefier graphics cards, extra controllers and special, high-performance input devices, and Mac users are … Read More »

I’m not going to debate the merits of upgrading with you, since I’m sure you’ve already wrestled with that particular demon yourself, but I did want to take a look at the gaming side of Apple’s new 3GS, and the amazing potential it boasts for bringing … Read More »

Among console gaming fans, there is little doubt that Xbox Live is the current pinnacle of social online gaming. Sharing stats, matchmaking, ranked play, and messaging are all combined in a symphony of interactivity unmatched by the PS3, and certainly not by the Wii. Ngmoco wants … Read More »

The Palm Pre is here, and while it hasn’t exactly felled the Goliath of Apple’s iPhone, it does have some features that are making iPhone users jealous. One is greater built-in social networking connectivity, including Facebook integration. The implementation of Facebook in Palm’s WebOS … Read More »

Apple has made significant steps towards cornering the mobile gaming market (though that “premium” games section so far hasn’t come to pass), and both Sony and Nintendo have likely been forced to re-examine their portable offerings in order to try to regain ground. I doubt … Read More »

Apple isn’t the only company enjoying a storm of recent hardware rumors. Its chief competitor, Microsoft, is also under scrutiny due to whispers concerning a new addition to its Zune line of portable media players. Early reports gave the device HD playback capabilities, but … Read More »

“Top Gun” is widely regarded as a classic film, one which seems to retain a sense of timeless prestige as the years pass. Fans of the film — or iPhone games in general — will be pleased to know that a “Top Gun” game is Read More »

The news only just broke that Apple had hired at least two top chip executives, but it looks like that wasn’t the only skill set they were after. Another recent hire is raising eyebrows, because it … Read More »

Hello fellow Apple lovers. I have recently joined TheAppleBlog as a contributor. Allow me to give you all a little background as to who David Klein really is… My first computer was a Macintosh LC, and I have since been a Mac enthusiast. My latest purchase was … Read More »

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