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	<title>GigaOM &#187; Apple</title>
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		<title>GigaOM &#187; Apple</title>
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		<title>Godfather of Ambient Creates iPhone App</title>
		<link>http://gigaom.com/apple/godfather-of-ambient-creates-iphone-app/</link>
		<comments>http://gigaom.com/apple/godfather-of-ambient-creates-iphone-app/#comments</comments>
		<pubDate>Wed, 08 Oct 2008 22:25:11 +0000</pubDate>
		<dc:creator>Olly Farshi</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Origami]]></category>
		<category><![CDATA[Software Reviews]]></category>
		<category><![CDATA[tablet pc]]></category>
		<category><![CDATA[umpc]]></category>
		<category><![CDATA[ambient]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[brian eno]]></category>
		<category><![CDATA[creative]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[soundtoy]]></category>

		<guid isPermaLink="false">http://theappleblog.com/?p=6009</guid>
		<description><![CDATA[Seemingly not content with having fathered an entire musical genre, pioneered generative music, produced U2&#8242;s Where The Streets Have No Name, collaborated with Bowie and generally rubbed-shoulders with a raft of modern music legends, Brian Eno has now released his first iPhone app dubbed Bloom ($3.99). [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=171721&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://gigapple.files.wordpress.com/2008/10/bloom.jpg"><img  title="Bloom" src="http://theappleblog.com/wp-content/uploads/2008/10/bloom-194x300.jpg" alt="" width="194" height="300" class=" alignleft" /></a></p>
<p>Seemingly not content with having fathered an entire musical genre, pioneered generative music, produced U2&#8242;s <em>Where The Streets Have No Name</em>, collaborated with Bowie and generally rubbed-shoulders with a raft of modern music legends, Brian Eno has now released his first iPhone app dubbed <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=292792586&amp;mt=8">Bloom</a> ($3.99).</p>
<p>Developed by Peter Chilvers, in collaboration with Eno, the app is described as, <em>&#8220;Part instrument, part composition and part artwork&#8230;&#8221;</em> The idea is that anybody can play with Bloom and coax gentle melodies and ambient soundscapes out of their iPhone.  Having downloaded the app, plugged a pair of speakers in to my iPhone and cranked up the volume, it took only a few moments to compose an authentic ambient piece that sounded like a convincing out-take from Eno&#8217;s <em>Music for Airports</em>.  It works and it is a joy to toy with.</p>
<p>Being a sound-based app, the screenshots on the store do it absolutely no justice, Bloom ends up looking somewhat staid.  It&#8217;s in hearing Bloom and experiencing the ambience that it creates, that you truly understand how magical it is.  According to the App Store product page, <em>&#8220;&#8230; Bloom&#8217;s innovative controls allow anyone to create elaborate patterns and unique melodies by simply tapping the screen.&#8221;</em>  Setting aside the marketing spiel, Bloom is utterly unique &#8212; a truly enchanting experience, like nothing else I have experienced on the iPhone, this is an app that will make you smile.<br />
<span id="more-171721"></span><br />
Those familiar with Eno will have seen this app coming a mile off &#8212; he&#8217;s always been keen to exploit the latest technologies and platforms for his artworks, all the way back to creating Mac-compatible Media Art distributed on CD-ROMs. These days there are several Eno-inspired tools and toys available on Apple platforms.</p>
<p><img  title="Oblique Strategies" src="http://gigapple.files.wordpress.com/2008/10/oblique.jpg?w=338&h=230" alt="Oblique Dashboard Widget" width="338" height="230" class=" alignleft" /> Arty folk with a bit of a creative block may want to check out Oblique Strategies. Originally developed by Brian Eno and Peter Schmidt as a deck of cards, each card features obtuse, odd and frequently stimulating tidbits of advice to re-energise the flow of creative juices; favorites include, <em>&#8220;Not building a wall, making a brick,&#8221; </em>and, <em>&#8220;Move towards the unimportant.&#8221; </em>The virtual Oblique Strategies decks are available both in <a href="http://www.apple.com/downloads/dashboard/reference/oblique.html">widget</a> flavor and <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=291102639&amp;mt=8">iPhone/touch app</a> flavor, for free.</p>
<p>Back on the desktop, TAB readers inspired by the ambient experiences offered in Bloom should investigate the joys of generative music a little further. For his seminal ambient album <em>Generative Music 1</em>, Eno made use of a piece of software called Koan to generate the album. With Koan, you&#8217;re able to feed the software a few basic variables and values and it&#8217;ll pumps out a piece of unique music at the other end.  The software has long since evolved and is now superseded by <a href="http://www.intermorphic.com/tools/noatikl/index.html">Noatikl</a>, available for OS X.</p>
<p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=171721+godfather-of-ambient-creates-iphone-app&utm_content=ollyf">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2011/03/why-ipad-2-will-lead-consumers-into-the-post-pc-era/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=171721+godfather-of-ambient-creates-iphone-app&utm_content=ollyf">Why iPad 2 Will Lead Consumers Into the Post-PC&nbsp;Era</a></li><li><a href="http://pro.gigaom.com/2011/01/mobile-q4-all-eyes-were-on-android-4g-and-the-rising-tablet-tide/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=171721+godfather-of-ambient-creates-iphone-app&utm_content=ollyf">Mobile Q4: All Eyes Were on Android, 4G and the Rising Tablet&nbsp;Tide</a></li><li><a href="http://pro.gigaom.com/2010/12/report-a-mobile-video-market-overview/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=171721+godfather-of-ambient-creates-iphone-app&utm_content=ollyf">Report: A Mobile Video Market&nbsp;Overview</a></li></ul><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=171721&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
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