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	<title>GigaOM &#187; Apple</title>
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		<title>Aqua Hoops: Digital Water-Bubble Basketball</title>
		<link>http://gigaom.com/apple/aqua-hoops-digital-water-bubble-basketball/</link>
		<comments>http://gigaom.com/apple/aqua-hoops-digital-water-bubble-basketball/#comments</comments>
		<pubDate>Thu, 25 Sep 2008 22:57:29 +0000</pubDate>
		<dc:creator>Jenny Kortina</dc:creator>
				<category><![CDATA[Software Reviews]]></category>
		<category><![CDATA[tablet pc]]></category>
		<category><![CDATA[umpc]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[aqua hoops]]></category>
		<category><![CDATA[basketball]]></category>
		<category><![CDATA[iPhone]]></category>

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		<description><![CDATA[Finding an iPhone game that I really enjoy is a tough task. I like games that fit some basic criteria: they must be easy to play with intuitive controls (pick up and play), they need some type of scoring system so I can compare scores with [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=171673&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p style="text-align:center"><img src="http://gigapple.files.wordpress.com/2008/09/12.png?w=604" alt="" title="Aqua Hoops"  class=" alignleft" /></p>
<p class="excerpt">Finding an iPhone game that I really enjoy is a tough task.  I like games that fit some basic criteria: they must be easy to play with intuitive controls (pick up and play), they need some type of scoring system so I can compare scores with friends or set personal records, and each &#8220;round&#8221; can be no longer than a few minutes. So far, the best games that I have found and that fit my criteria are: <a href="http://www.sunflat.net/iphone/app/papijump/?lang=en">PapiJump</a>, <a href="http://www.gengarstudios.com/">Brain Tuner</a>, <a href="http://mauvilasoftware.com/iphone/">Dactyl</a>, and the freshly launched <a href="http://www.playtoniq.com/aquahoops/">Aqua Hoops</a>.</p>
<p>Aqua hoops is an electronic version of one of my favorite childhood toys: the water tank basketball game where you push the buttons to shoot air at the basketballs to make them go into the hoops.  Features of the electronic version include:</p>
<ul>
<li>Real underwater feel</li>
<li>Tilt sensitive physics</li>
<li>Simulated air bubbles</li>
<li>7 tiny little plastic* basketballs</li>
<li>3 plastic hoops (not <em>real</em> plastic)</li>
<li>Multiple gameplay modes: Free play, One minute drill, Three minute drill</li>
<li>Keeps track of your best score for each mode</li>
</ul>
<p><span id="more-171673"></span><br />
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<p>I really like Aqua Hoops for several reasons, the main one being that it nails the gameplay.  I feel like I am five again, holding the water tank toy and shooting air at the balls to propel them towards the goals.  Along with the realism, Aqua Hoops delivers a perfect pick and play aspect: the first time I tried it I knew exactly what to do, without reading instructions or having a friend explain it.  My favorite mode is the one minute drill in which you try to score as many points as you can in a one minute time frame. I also love the fact that Aqua Hoops doesn&#8217;t hijack your phone&#8217;s sound so you can still listen to your iPod while playing (a feature that should be an option in all applications).</p>
<p>As much as a I love the game, I do have one gripe: the high scores aren&#8217;t defaulted to zero, but are instead set ridiculously high. I like setting my own high score, and trying to beat it each time.  Other than that one complaint, which could easily be fixed with an update, I love Aqua Hoops and I am looking forward to more games from the developer.</p>
<p>Aqua Hoops is <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=291523235&#038;mt=8">available</a> in the App store now for $0.99.</p>
<p><strong>Related research and analysis from GigaOM Pro:</strong><br />Subscriber content. <a href="http://pro.gigaom.com/?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=171673+aqua-hoops-digital-water-bubble-basketball&utm_content=jennykortina">Sign up for a free trial</a>.</p><ul><li><a href="http://pro.gigaom.com/2011/01/mobile-q4-all-eyes-were-on-android-4g-and-the-rising-tablet-tide/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=171673+aqua-hoops-digital-water-bubble-basketball&utm_content=jennykortina">Mobile Q4: All Eyes Were on Android, 4G and the Rising Tablet&nbsp;Tide</a></li><li><a href="http://pro.gigaom.com/2010/12/report-a-mobile-video-market-overview/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=171673+aqua-hoops-digital-water-bubble-basketball&utm_content=jennykortina">Report: A Mobile Video Market&nbsp;Overview</a></li><li><a href="http://pro.gigaom.com/2010/10/in-q3-the-tablet-and-4g-were-the-big-stories/?utm_source=apple&amp;utm_medium=editorial&amp;utm_campaign=waterfall?utm_source=apple&utm_medium=editorial&utm_campaign=auto3&utm_term=171673+aqua-hoops-digital-water-bubble-basketball&utm_content=jennykortina">In Q3, the Tablet and 4G Were the Big&nbsp;Stories</a></li></ul><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gigaom.com&#038;blog=14960843&#038;post=171673&#038;subd=gigaom2&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
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