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	<title>Comments on: iPhone Left Out of the Flash Party: Big Deal</title>
	<atom:link href="http://gigaom.com/apple/iphone-left-out-of-the-flash-party-big-deal/feed/" rel="self" type="application/rss+xml" />
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		<title>By: jansensan</title>
		<link>http://gigaom.com/apple/iphone-left-out-of-the-flash-party-big-deal/#comment-358804</link>
		<dc:creator><![CDATA[jansensan]]></dc:creator>
		<pubDate>Wed, 07 Oct 2009 03:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=33627#comment-358804</guid>
		<description><![CDATA[wow there are a lot of simple hatred towards flash here, and many for useless purposes.

- bad flash content makes the medium invalid
wow that a bold statement! let&#039;s then trash tv, any stupid pop band and also magazines while we are at it? don&#039;t blame the content on the medium. although marshall mcluhan would have a lot to say about that...

- when i browse to a site on my iphone and i cant see flash, it sucks
yea, it does. however, i totally agree that the flash plug-in has no place on the iphone browser, hell, on any mobile phone browser. those devices are not that strong and flash is in a browser. get it into you heads people, flash is within a browser, hence limited in capabilities. how about silver light? is it even on iphone? i dont have one so i dont know. how do fare java applets on iphone? and whatever answers you give here, the choice to have an iphone-directed content is the client&#039;s choice. iphone not the majority of our client&#039;s browser? scratch the alternative content.

- free flash games will suck on my iphone
then don&#039;t download them! dont encourage crap! flash is a great way to program games without having to learn an awkward language like objective-c, but crap is always crap. i&#039;ve seen a lot of shitty apps on iphone, does that make the iphone a bad gaming device? look at how much 
shovelware the nintendo ds and the psp carry? they are good still.

- flash is not a good programming language for anything, html5/css/my mom is better
wow, how insulting. how many people do that job? i do for one. yes i agree, it is often misused, and probably will stay misused. how many developpers in this thread? are you lucky enough to fight your clients on the choice of technology? yea? good for you, pat yourselves on the back. no, just like me? fight the good fight for a while, then do your job. i personally blame all senior devs who look down on flash for not teaching new users of flash how to program properly like they do to java and c devs. flash devs taught themselves programming and design on their own.

so, i will purchase an iphone. i will make games on it. i will publish them and they will not be crap.

i vouch for flash on the iphone as a stand alone app, jsut like it has been accepted. flash indeed should not be added as a browser plugin on the iphone]]></description>
		<content:encoded><![CDATA[<p>wow there are a lot of simple hatred towards flash here, and many for useless purposes.</p>
<p>- bad flash content makes the medium invalid<br />
wow that a bold statement! let&#8217;s then trash tv, any stupid pop band and also magazines while we are at it? don&#8217;t blame the content on the medium. although marshall mcluhan would have a lot to say about that&#8230;</p>
<p>- when i browse to a site on my iphone and i cant see flash, it sucks<br />
yea, it does. however, i totally agree that the flash plug-in has no place on the iphone browser, hell, on any mobile phone browser. those devices are not that strong and flash is in a browser. get it into you heads people, flash is within a browser, hence limited in capabilities. how about silver light? is it even on iphone? i dont have one so i dont know. how do fare java applets on iphone? and whatever answers you give here, the choice to have an iphone-directed content is the client&#8217;s choice. iphone not the majority of our client&#8217;s browser? scratch the alternative content.</p>
<p>- free flash games will suck on my iphone<br />
then don&#8217;t download them! dont encourage crap! flash is a great way to program games without having to learn an awkward language like objective-c, but crap is always crap. i&#8217;ve seen a lot of shitty apps on iphone, does that make the iphone a bad gaming device? look at how much<br />
shovelware the nintendo ds and the psp carry? they are good still.</p>
<p>- flash is not a good programming language for anything, html5/css/my mom is better<br />
wow, how insulting. how many people do that job? i do for one. yes i agree, it is often misused, and probably will stay misused. how many developpers in this thread? are you lucky enough to fight your clients on the choice of technology? yea? good for you, pat yourselves on the back. no, just like me? fight the good fight for a while, then do your job. i personally blame all senior devs who look down on flash for not teaching new users of flash how to program properly like they do to java and c devs. flash devs taught themselves programming and design on their own.</p>
<p>so, i will purchase an iphone. i will make games on it. i will publish them and they will not be crap.</p>
<p>i vouch for flash on the iphone as a stand alone app, jsut like it has been accepted. flash indeed should not be added as a browser plugin on the iphone</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: marc</title>
		<link>http://gigaom.com/apple/iphone-left-out-of-the-flash-party-big-deal/#comment-358803</link>
		<dc:creator><![CDATA[marc]]></dc:creator>
		<pubDate>Wed, 07 Oct 2009 02:52:36 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=33627#comment-358803</guid>
		<description><![CDATA[@jay
Care to explain what your implying here Jay?]]></description>
		<content:encoded><![CDATA[<p>@jay<br />
Care to explain what your implying here Jay?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jay</title>
		<link>http://gigaom.com/apple/iphone-left-out-of-the-flash-party-big-deal/#comment-358802</link>
		<dc:creator><![CDATA[Jay]]></dc:creator>
		<pubDate>Wed, 07 Oct 2009 01:19:24 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=33627#comment-358802</guid>
		<description><![CDATA[Imho:

this post = reality distortion field at it&#039;s best.]]></description>
		<content:encoded><![CDATA[<p>Imho:</p>
<p>this post = reality distortion field at it&#8217;s best.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Graham</title>
		<link>http://gigaom.com/apple/iphone-left-out-of-the-flash-party-big-deal/#comment-358801</link>
		<dc:creator><![CDATA[Graham]]></dc:creator>
		<pubDate>Tue, 06 Oct 2009 14:10:16 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=33627#comment-358801</guid>
		<description><![CDATA[I frequently arrive at sites when using iPhone Safari that want to use flash and it exceedingly frustrating that I can&#039;t view the content.  

While I put up with this on the iPhone (under protest!) I sure as heck am not going to buy a larger format machine like the fabled Apple tablet if it is based on the iPhone OS and includes these sorts of limitations!]]></description>
		<content:encoded><![CDATA[<p>I frequently arrive at sites when using iPhone Safari that want to use flash and it exceedingly frustrating that I can&#8217;t view the content.  </p>
<p>While I put up with this on the iPhone (under protest!) I sure as heck am not going to buy a larger format machine like the fabled Apple tablet if it is based on the iPhone OS and includes these sorts of limitations!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: marc</title>
		<link>http://gigaom.com/apple/iphone-left-out-of-the-flash-party-big-deal/#comment-358800</link>
		<dc:creator><![CDATA[marc]]></dc:creator>
		<pubDate>Tue, 06 Oct 2009 10:13:35 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=33627#comment-358800</guid>
		<description><![CDATA[Not supporting a common technology is like:

1. shutting off a big part of the internet. 
2. making choices I&#039;d like to make myself
3. another version of net neutrality; http://brizzly.com/pic/7IJ

agree?]]></description>
		<content:encoded><![CDATA[<p>Not supporting a common technology is like:</p>
<p>1. shutting off a big part of the internet.<br />
2. making choices I&#8217;d like to make myself<br />
3. another version of net neutrality; <a href="http://brizzly.com/pic/7IJ" rel="nofollow">http://brizzly.com/pic/7IJ</a></p>
<p>agree?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bas</title>
		<link>http://gigaom.com/apple/iphone-left-out-of-the-flash-party-big-deal/#comment-358799</link>
		<dc:creator><![CDATA[Bas]]></dc:creator>
		<pubDate>Tue, 06 Oct 2009 08:02:35 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=33627#comment-358799</guid>
		<description><![CDATA[A stream of free flash games would most likely diminish app sales. Enough reason for Apple not to like it. 

However it is no reason for users not to like the functionality, if you don&#039;t want it, you can simply turn it off. It can simply be there for the people who want it, why would anyone be against that?]]></description>
		<content:encoded><![CDATA[<p>A stream of free flash games would most likely diminish app sales. Enough reason for Apple not to like it. </p>
<p>However it is no reason for users not to like the functionality, if you don&#8217;t want it, you can simply turn it off. It can simply be there for the people who want it, why would anyone be against that?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben</title>
		<link>http://gigaom.com/apple/iphone-left-out-of-the-flash-party-big-deal/#comment-358798</link>
		<dc:creator><![CDATA[Ben]]></dc:creator>
		<pubDate>Tue, 06 Oct 2009 06:39:43 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=33627#comment-358798</guid>
		<description><![CDATA[Since you hate Flash so much make sure you blog YouTube and other video sites and not watch any videos on the internet (other than quicktime ones) ya? :)]]></description>
		<content:encoded><![CDATA[<p>Since you hate Flash so much make sure you blog YouTube and other video sites and not watch any videos on the internet (other than quicktime ones) ya? :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Torbjørn Vik Lunde</title>
		<link>http://gigaom.com/apple/iphone-left-out-of-the-flash-party-big-deal/#comment-358797</link>
		<dc:creator><![CDATA[Torbjørn Vik Lunde]]></dc:creator>
		<pubDate>Tue, 06 Oct 2009 06:16:54 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=33627#comment-358797</guid>
		<description><![CDATA[One of my favorite things about my iPhone is the fact that it doesn&#039;t run Flash, and in turn: no mobile websites are stupid enough to make them using Flash.

I had a Windows Mobile HTC Flash device. It was even more slow, horrible and crashy than Flash is on Mac and PCs.

For the record: I would hate Flash even if it wasn&#039;t slow. The main problem is that it is an non-standard technology. HTML5, CSS3 and JS does what Flash does, but better and in an open manner.

Plugins for the web should be avoided at all costs.]]></description>
		<content:encoded><![CDATA[<p>One of my favorite things about my iPhone is the fact that it doesn&#8217;t run Flash, and in turn: no mobile websites are stupid enough to make them using Flash.</p>
<p>I had a Windows Mobile HTC Flash device. It was even more slow, horrible and crashy than Flash is on Mac and PCs.</p>
<p>For the record: I would hate Flash even if it wasn&#8217;t slow. The main problem is that it is an non-standard technology. HTML5, CSS3 and JS does what Flash does, but better and in an open manner.</p>
<p>Plugins for the web should be avoided at all costs.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bigbangbong</title>
		<link>http://gigaom.com/apple/iphone-left-out-of-the-flash-party-big-deal/#comment-358796</link>
		<dc:creator><![CDATA[bigbangbong]]></dc:creator>
		<pubDate>Tue, 06 Oct 2009 01:34:03 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=33627#comment-358796</guid>
		<description><![CDATA[I think this is a classic Mac apologist statement. &quot;Apple doesn&#039;t support it&quot; - hence it&#039;s bad!

Why we need Flash in iPhone? Cause there are many important, interactive (and USABLE) dashboards and Flash video sites (apart from YouTube).

BTW - all of my &#039;computing-devices&#039; are from Apple - iPhone, iMac, and Macbook Pro.]]></description>
		<content:encoded><![CDATA[<p>I think this is a classic Mac apologist statement. &#8220;Apple doesn&#8217;t support it&#8221; &#8211; hence it&#8217;s bad!</p>
<p>Why we need Flash in iPhone? Cause there are many important, interactive (and USABLE) dashboards and Flash video sites (apart from YouTube).</p>
<p>BTW &#8211; all of my &#8216;computing-devices&#8217; are from Apple &#8211; iPhone, iMac, and Macbook Pro.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sadie</title>
		<link>http://gigaom.com/apple/iphone-left-out-of-the-flash-party-big-deal/#comment-358795</link>
		<dc:creator><![CDATA[Sadie]]></dc:creator>
		<pubDate>Tue, 06 Oct 2009 00:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=33627#comment-358795</guid>
		<description><![CDATA[I&#039;m really disappointed that I can&#039;t get Flash support for my iPhone. There are a number of sites that I freqent (mostly entertainment sites, but also various street view sites) that I can&#039;t visit on my iPhone due to a lack of Flash. I think that the iPhone needs Flash to be truly perfect!]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m really disappointed that I can&#8217;t get Flash support for my iPhone. There are a number of sites that I freqent (mostly entertainment sites, but also various street view sites) that I can&#8217;t visit on my iPhone due to a lack of Flash. I think that the iPhone needs Flash to be truly perfect!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: HazardousPaste</title>
		<link>http://gigaom.com/apple/iphone-left-out-of-the-flash-party-big-deal/#comment-358794</link>
		<dc:creator><![CDATA[HazardousPaste]]></dc:creator>
		<pubDate>Mon, 05 Oct 2009 20:52:40 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=33627#comment-358794</guid>
		<description><![CDATA[Certainly, but a fair bunch of Flash websites use it inefficiently or unnecessarily.  For photography websites it&#039;s just as easy to code a photo gallery in javascript or even using plain CSS, if not easier.]]></description>
		<content:encoded><![CDATA[<p>Certainly, but a fair bunch of Flash websites use it inefficiently or unnecessarily.  For photography websites it&#8217;s just as easy to code a photo gallery in javascript or even using plain CSS, if not easier.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: browserp</title>
		<link>http://gigaom.com/apple/iphone-left-out-of-the-flash-party-big-deal/#comment-358793</link>
		<dc:creator><![CDATA[browserp]]></dc:creator>
		<pubDate>Mon, 05 Oct 2009 19:27:18 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=33627#comment-358793</guid>
		<description><![CDATA[Browser engineers have failed designers, developers and the marketplace by baking the rendering engine into their software. Browsers should be nothing *but* a collection of plug-ins. The Chrome Frame plugin for IE is the best idea in browsers in a long time, insomuch as is represents a complete separation of the page render engine from the UI... just as A/V codecs are separated from any given media player UI. If browsers had evolved with such an architecture new lightweight standards could be rolled out with consistency across browser UIs and enjoy much faster uptake, while keeping backward compatibility. Where cross-platform consistency and adoption rates matter (hint: almost everywhere), Macromedia / Adobe are right on the money. No lightweight standard will ever match this.]]></description>
		<content:encoded><![CDATA[<p>Browser engineers have failed designers, developers and the marketplace by baking the rendering engine into their software. Browsers should be nothing *but* a collection of plug-ins. The Chrome Frame plugin for IE is the best idea in browsers in a long time, insomuch as is represents a complete separation of the page render engine from the UI&#8230; just as A/V codecs are separated from any given media player UI. If browsers had evolved with such an architecture new lightweight standards could be rolled out with consistency across browser UIs and enjoy much faster uptake, while keeping backward compatibility. Where cross-platform consistency and adoption rates matter (hint: almost everywhere), Macromedia / Adobe are right on the money. No lightweight standard will ever match this.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Neil</title>
		<link>http://gigaom.com/apple/iphone-left-out-of-the-flash-party-big-deal/#comment-358792</link>
		<dc:creator><![CDATA[Neil]]></dc:creator>
		<pubDate>Mon, 05 Oct 2009 19:26:37 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=33627#comment-358792</guid>
		<description><![CDATA[&quot;I think developers should embrace Quicktime and MPEG which is open standards. These will be better overall than Flash.&quot;

I understand (although I&#039;ve suffered loads of issues with QT on Windows and I don&#039;t get these problems with Flash so I guess different people have different experiences) MPEG is great, but for streaming, compare the file sizes and it becomes very apparent why people are not using MPEG or QT for streaming and why Flash became so popular initially. Also Flash video offers queue points and additional features which I&#039;m not sure are offered by the other  formats (? &lt;-yeah could well be wrong here :) ) This may not apply to your use-case but there is never a one-size-fits-all.  People want different things out of video. I think Adobe added features to appeal to companies. It&#039;s not like they forced people to adopt Flash for video.

Open standards are cool, Adobe have open-sourced a lot but I would like to see it go further, but then I&#039;d like to see lots of other things like Apple not lock down their app store or tie you into a single iPhone provider. All companies need to ensure they have revenue streams I guess.]]></description>
		<content:encoded><![CDATA[<p>&#8220;I think developers should embrace Quicktime and MPEG which is open standards. These will be better overall than Flash.&#8221;</p>
<p>I understand (although I&#8217;ve suffered loads of issues with QT on Windows and I don&#8217;t get these problems with Flash so I guess different people have different experiences) MPEG is great, but for streaming, compare the file sizes and it becomes very apparent why people are not using MPEG or QT for streaming and why Flash became so popular initially. Also Flash video offers queue points and additional features which I&#8217;m not sure are offered by the other  formats (? &lt;-yeah could well be wrong here :) ) This may not apply to your use-case but there is never a one-size-fits-all.  People want different things out of video. I think Adobe added features to appeal to companies. It&#039;s not like they forced people to adopt Flash for video.</p>
<p>Open standards are cool, Adobe have open-sourced a lot but I would like to see it go further, but then I&#039;d like to see lots of other things like Apple not lock down their app store or tie you into a single iPhone provider. All companies need to ensure they have revenue streams I guess.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adam Jackson</title>
		<link>http://gigaom.com/apple/iphone-left-out-of-the-flash-party-big-deal/#comment-358791</link>
		<dc:creator><![CDATA[Adam Jackson]]></dc:creator>
		<pubDate>Mon, 05 Oct 2009 19:03:44 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=33627#comment-358791</guid>
		<description><![CDATA[I think developers should embrace Quicktime and MPEG which is open standards. These will be better overall than Flash.

I&#039;m just talking from experience of using flash on the desktop browsers (chrome, firefox, safari). Flash is very problematic.]]></description>
		<content:encoded><![CDATA[<p>I think developers should embrace Quicktime and MPEG which is open standards. These will be better overall than Flash.</p>
<p>I&#8217;m just talking from experience of using flash on the desktop browsers (chrome, firefox, safari). Flash is very problematic.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Neil</title>
		<link>http://gigaom.com/apple/iphone-left-out-of-the-flash-party-big-deal/#comment-358790</link>
		<dc:creator><![CDATA[Neil]]></dc:creator>
		<pubDate>Mon, 05 Oct 2009 18:58:28 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=33627#comment-358790</guid>
		<description><![CDATA[Hi Adam, are you saying that you want to stream full-screen (HD?) movies &amp; yet still expect your battery life to be the same as when you&#039;re *not* streaming movies? I can&#039;t stream Hulu in the UK, but that&#039;s one complaint I&#039;ve not heard with regards to YouTube or BBC iPlayer so are you sure it&#039;s the technology and not the site? Streaming video through a browser plugin is going to be fairly intensive though.

Yes completely agree, Flash can be a big resource hog and if this happens when you&#039;re not performing intensive activities then that&#039;s a bad thing (though the announcements from todays Adobe keynote indicate that this resource hogging has been a major focus and has been reduced dramatically ... they are banding around figures like 30-50% reduction in player 10.1 but I&#039;ll wait till I see it first hand) ;) Still, Adobe have been working with people like ARM to enable gains at a chip level, so at least they are addressing this, and it&#039;s easy to level complaints at any technology (ie originally no copy &amp; paste on the iPhone) but all technologies have a development cycle and depend upon the advancement of supporting technologies. Flash does have problems but I&#039;m happy as long as they are constantly being addressed - Silverlight is a well needed kick up the arse for Adobe!!

&quot;reduces reliability of Safari&quot; .... okay .... and the iPhone itself.&quot; Errrr ... not sure how you can make that statement when Flash isn&#039;t even on the iPhone?

Well, now it is, albeit in a very round-about way
http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/]]></description>
		<content:encoded><![CDATA[<p>Hi Adam, are you saying that you want to stream full-screen (HD?) movies &amp; yet still expect your battery life to be the same as when you&#8217;re *not* streaming movies? I can&#8217;t stream Hulu in the UK, but that&#8217;s one complaint I&#8217;ve not heard with regards to YouTube or BBC iPlayer so are you sure it&#8217;s the technology and not the site? Streaming video through a browser plugin is going to be fairly intensive though.</p>
<p>Yes completely agree, Flash can be a big resource hog and if this happens when you&#8217;re not performing intensive activities then that&#8217;s a bad thing (though the announcements from todays Adobe keynote indicate that this resource hogging has been a major focus and has been reduced dramatically &#8230; they are banding around figures like 30-50% reduction in player 10.1 but I&#8217;ll wait till I see it first hand) ;) Still, Adobe have been working with people like ARM to enable gains at a chip level, so at least they are addressing this, and it&#8217;s easy to level complaints at any technology (ie originally no copy &amp; paste on the iPhone) but all technologies have a development cycle and depend upon the advancement of supporting technologies. Flash does have problems but I&#8217;m happy as long as they are constantly being addressed &#8211; Silverlight is a well needed kick up the arse for Adobe!!</p>
<p>&#8220;reduces reliability of Safari&#8221; &#8230;. okay &#8230;. and the iPhone itself.&#8221; Errrr &#8230; not sure how you can make that statement when Flash isn&#8217;t even on the iPhone?</p>
<p>Well, now it is, albeit in a very round-about way<br />
<a href="http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/" rel="nofollow">http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adam Jackson</title>
		<link>http://gigaom.com/apple/iphone-left-out-of-the-flash-party-big-deal/#comment-358789</link>
		<dc:creator><![CDATA[Adam Jackson]]></dc:creator>
		<pubDate>Mon, 05 Oct 2009 18:14:26 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=33627#comment-358789</guid>
		<description><![CDATA[Flash isn&#039;t coming to the iPhone. I say, &quot;good riddance.&quot;

1. Battery life
2. Hogs Resources
3. reduces reliability of Safari and the iPhone itself.

Unplug your MacBook Pro, you&#039;ll see around 5 hours of battery life remaining (new models w/ brightness and wifi up). Then go full screen in HULU and see it drop to 1.75 hours left. Flash is to blame for this ridiculous battery life.

Then the plugin crashes which sucks even more. 

It&#039;s a piece of software that is very popular but I honestly wish it wasn&#039;t. I&#039;m a fan of silverlight. SL is light, fast and much more reliable. Apple has forced big sites like YouTube to prepare an MPEG-4 version of their videos for iPhone and other mobiles. That&#039;s fine. All sites should have that. Video services are losing out on a big mobile market by not auto-detecting the browser and playing the MPEG-4 version of the video instead of flash.]]></description>
		<content:encoded><![CDATA[<p>Flash isn&#8217;t coming to the iPhone. I say, &#8220;good riddance.&#8221;</p>
<p>1. Battery life<br />
2. Hogs Resources<br />
3. reduces reliability of Safari and the iPhone itself.</p>
<p>Unplug your MacBook Pro, you&#8217;ll see around 5 hours of battery life remaining (new models w/ brightness and wifi up). Then go full screen in HULU and see it drop to 1.75 hours left. Flash is to blame for this ridiculous battery life.</p>
<p>Then the plugin crashes which sucks even more. </p>
<p>It&#8217;s a piece of software that is very popular but I honestly wish it wasn&#8217;t. I&#8217;m a fan of silverlight. SL is light, fast and much more reliable. Apple has forced big sites like YouTube to prepare an MPEG-4 version of their videos for iPhone and other mobiles. That&#8217;s fine. All sites should have that. Video services are losing out on a big mobile market by not auto-detecting the browser and playing the MPEG-4 version of the video instead of flash.</p>
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