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	<title>Comments on: iPhone Developers: What 3.0 Means for You</title>
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		<title>By: killingspree</title>
		<link>http://gigaom.com/apple/iphone-developers-what-30-means-for-you/#comment-342370</link>
		<dc:creator><![CDATA[killingspree]]></dc:creator>
		<pubDate>Mon, 22 Jun 2009 09:27:55 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=19741#comment-342370</guid>
		<description><![CDATA[That iPhone 3G S really looks neat, just hope I can get a nice AT&amp;T plan with it.]]></description>
		<content:encoded><![CDATA[<p>That iPhone 3G S really looks neat, just hope I can get a nice AT&amp;T plan with it.</p>
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		<title>By: Чем iPhone 3.0 лучше предшественника? &#8212; MacRadar</title>
		<link>http://gigaom.com/apple/iphone-developers-what-30-means-for-you/#comment-342369</link>
		<dc:creator><![CDATA[Чем iPhone 3.0 лучше предшественника? &#8212; MacRadar]]></dc:creator>
		<pubDate>Thu, 19 Mar 2009 14:28:38 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=19741#comment-342369</guid>
		<description><![CDATA[[...] У разработчиков появятся новые модели заработка. Вместо простой продажи приложений, они смогут взимать плату за дополнительный контент и обновления. Из неприятного для пользователей: скорее всего авторы игр станут распространять часть уровней или некоторые виды оружия за отдельную плату. Из приятного: необязательно покупать контент целиком, можно частями (например, это имеет смысл в случае с покупкой путеводителей для отдельных городов). [...]]]></description>
		<content:encoded><![CDATA[<p>[...] У разработчиков появятся новые модели заработка. Вместо простой продажи приложений, они смогут взимать плату за дополнительный контент и обновления. Из неприятного для пользователей: скорее всего авторы игр станут распространять часть уровней или некоторые виды оружия за отдельную плату. Из приятного: необязательно покупать контент целиком, можно частями (например, это имеет смысл в случае с покупкой путеводителей для отдельных городов). [...]</p>
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	<item>
		<title>By: Patrick</title>
		<link>http://gigaom.com/apple/iphone-developers-what-30-means-for-you/#comment-342368</link>
		<dc:creator><![CDATA[Patrick]]></dc:creator>
		<pubDate>Thu, 19 Mar 2009 03:13:46 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=19741#comment-342368</guid>
		<description><![CDATA[&quot;I think the level of utility people will get from these capabilities will be exponential.&quot;

The definition of exponential is &quot;becoming more and more rapid&quot;. I think you meant either:
&quot;I think the increase in utility people will get from these capabilities will be exponential.&quot;
or perhaps
&quot;I think the level of utility people will get from these capabilities will be great.&quot;]]></description>
		<content:encoded><![CDATA[<p>&#8220;I think the level of utility people will get from these capabilities will be exponential.&#8221;</p>
<p>The definition of exponential is &#8220;becoming more and more rapid&#8221;. I think you meant either:<br />
&#8220;I think the increase in utility people will get from these capabilities will be exponential.&#8221;<br />
or perhaps<br />
&#8220;I think the level of utility people will get from these capabilities will be great.&#8221;</p>
]]></content:encoded>
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		<title>By: Tom Reestman</title>
		<link>http://gigaom.com/apple/iphone-developers-what-30-means-for-you/#comment-342367</link>
		<dc:creator><![CDATA[Tom Reestman]]></dc:creator>
		<pubDate>Wed, 18 Mar 2009 18:40:18 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=19741#comment-342367</guid>
		<description><![CDATA[The great news about the iPhone is that it&#039;s a computer platform like no smartphone before it. 

The bad news about the iPhone is that it&#039;s a computer platform like no smartphone before it. 

In other words, the point about supporting 2.x and 3.x is spot on. Many people who perhaps still didn&#039;t &quot;get&quot; that the iPhone is a computer that makes calls could find out the hard way. 

I think that&#039;s why Apple made it clear developers should be testing their apps on 3.0 NOW. It was their way of saying &quot;Hey, don&#039;t just jump into the new stuff, make sure you&#039;re existing stuff works too.&quot; 

It&#039;s in the best interest of everyone in the iPhone ecosystem (not just Apple) that this first major release since the original SDK doesn&#039;t &quot;break&quot; a bunch of apps. That&#039;ll leave a bitter taste in consumers&#039; mouths and make for harder upgrades in the future.]]></description>
		<content:encoded><![CDATA[<p>The great news about the iPhone is that it&#8217;s a computer platform like no smartphone before it. </p>
<p>The bad news about the iPhone is that it&#8217;s a computer platform like no smartphone before it. </p>
<p>In other words, the point about supporting 2.x and 3.x is spot on. Many people who perhaps still didn&#8217;t &#8220;get&#8221; that the iPhone is a computer that makes calls could find out the hard way. </p>
<p>I think that&#8217;s why Apple made it clear developers should be testing their apps on 3.0 NOW. It was their way of saying &#8220;Hey, don&#8217;t just jump into the new stuff, make sure you&#8217;re existing stuff works too.&#8221; </p>
<p>It&#8217;s in the best interest of everyone in the iPhone ecosystem (not just Apple) that this first major release since the original SDK doesn&#8217;t &#8220;break&#8221; a bunch of apps. That&#8217;ll leave a bitter taste in consumers&#8217; mouths and make for harder upgrades in the future.</p>
]]></content:encoded>
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		<title>By: HobbesDoo</title>
		<link>http://gigaom.com/apple/iphone-developers-what-30-means-for-you/#comment-342366</link>
		<dc:creator><![CDATA[HobbesDoo]]></dc:creator>
		<pubDate>Wed, 18 Mar 2009 15:40:08 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=19741#comment-342366</guid>
		<description><![CDATA[That&#039;s a very good point about supporting 2.x and 3.x customers and I wonder how you would have to deal with the AppStore to provide versions for both? Maybe having to submit two different applications, one for each version.

I think having the option to buy extra levels for a game is awesome. Most of the times users will be happy with the included levels, but if the game is really cool you may want to extend the experience. This a great way to provide almost a &quot;demo&quot; of your app and if the app is successful then the user will want to get more out of it. 

As for comments such as &quot;Dog Machine&#039;s&quot; that&#039;s what makes me and I bet many other developers really weary of putting any effort into developing for the platform. Developers write applications to earn a living, like any other line of work. Do you expect an electrician to come to your house and work for free? Never, plus you will be paying for his/her expertise. The same level of consideration and value should be applied to developers.

Anyway, I think 3.0 will allow developers to do some really cool stuff and I&#039;m looking forward to seeing it.

I only wished Apple would also provide a better way for customers to manage their phones. There should be ways to manage your Springboard on the desktop and providing a better way to organize apps on the phone would also be really great.]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s a very good point about supporting 2.x and 3.x customers and I wonder how you would have to deal with the AppStore to provide versions for both? Maybe having to submit two different applications, one for each version.</p>
<p>I think having the option to buy extra levels for a game is awesome. Most of the times users will be happy with the included levels, but if the game is really cool you may want to extend the experience. This a great way to provide almost a &#8220;demo&#8221; of your app and if the app is successful then the user will want to get more out of it. </p>
<p>As for comments such as &#8220;Dog Machine&#8217;s&#8221; that&#8217;s what makes me and I bet many other developers really weary of putting any effort into developing for the platform. Developers write applications to earn a living, like any other line of work. Do you expect an electrician to come to your house and work for free? Never, plus you will be paying for his/her expertise. The same level of consideration and value should be applied to developers.</p>
<p>Anyway, I think 3.0 will allow developers to do some really cool stuff and I&#8217;m looking forward to seeing it.</p>
<p>I only wished Apple would also provide a better way for customers to manage their phones. There should be ways to manage your Springboard on the desktop and providing a better way to organize apps on the phone would also be really great.</p>
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	<item>
		<title>By: abraginsky</title>
		<link>http://gigaom.com/apple/iphone-developers-what-30-means-for-you/#comment-342365</link>
		<dc:creator><![CDATA[abraginsky]]></dc:creator>
		<pubDate>Wed, 18 Mar 2009 15:26:09 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=19741#comment-342365</guid>
		<description><![CDATA[God forbid developers make a living from their hard work.]]></description>
		<content:encoded><![CDATA[<p>God forbid developers make a living from their hard work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DOG MACHINE</title>
		<link>http://gigaom.com/apple/iphone-developers-what-30-means-for-you/#comment-342364</link>
		<dc:creator><![CDATA[DOG MACHINE]]></dc:creator>
		<pubDate>Wed, 18 Mar 2009 14:19:12 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=19741#comment-342364</guid>
		<description><![CDATA[paying for extra levels/weapons for games is horrible.
its the worst thing about this generation of games consoles, the jerk developers write all the features on a whiteboard then circle a few to make as &quot;downloadable content&quot;.

dear iphone developers, if your app features this crap and its a good game, i will steal it instead of paying for it.]]></description>
		<content:encoded><![CDATA[<p>paying for extra levels/weapons for games is horrible.<br />
its the worst thing about this generation of games consoles, the jerk developers write all the features on a whiteboard then circle a few to make as &#8220;downloadable content&#8221;.</p>
<p>dear iphone developers, if your app features this crap and its a good game, i will steal it instead of paying for it.</p>
]]></content:encoded>
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	<item>
		<title>By: Galley</title>
		<link>http://gigaom.com/apple/iphone-developers-what-30-means-for-you/#comment-342363</link>
		<dc:creator><![CDATA[Galley]]></dc:creator>
		<pubDate>Wed, 18 Mar 2009 13:36:48 +0000</pubDate>
		<guid isPermaLink="false">http://theappleblog.com/?p=19741#comment-342363</guid>
		<description><![CDATA[For someone who makes a single city guide app, which allows users to purchase additional city guides within the app, it makes sense.]]></description>
		<content:encoded><![CDATA[<p>For someone who makes a single city guide app, which allows users to purchase additional city guides within the app, it makes sense.</p>
]]></content:encoded>
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