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	<title>Comments on: Loren Brichter: Designs on the future of iOS apps</title>
	<atom:link href="http://gigaom.com/2012/12/03/loren-brichter-designs-on-the-future-of-ios-apps/feed/" rel="self" type="application/rss+xml" />
	<link>http://gigaom.com/2012/12/03/loren-brichter-designs-on-the-future-of-ios-apps/</link>
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		<title>By: mfouty</title>
		<link>http://gigaom.com/2012/12/03/loren-brichter-designs-on-the-future-of-ios-apps/#comment-1312613</link>
		<dc:creator><![CDATA[mfouty]]></dc:creator>
		<pubDate>Sun, 17 Feb 2013 15:28:30 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=589962#comment-1312613</guid>
		<description><![CDATA[Yup, I agree. If I had judged the &quot;book&quot; by its cover, I wouldn&#039;t have downloaded it.]]></description>
		<content:encoded><![CDATA[<p>Yup, I agree. If I had judged the &#8220;book&#8221; by its cover, I wouldn&#8217;t have downloaded it.</p>
]]></content:encoded>
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		<title>By: mfouty</title>
		<link>http://gigaom.com/2012/12/03/loren-brichter-designs-on-the-future-of-ios-apps/#comment-1312612</link>
		<dc:creator><![CDATA[mfouty]]></dc:creator>
		<pubDate>Sun, 17 Feb 2013 15:26:57 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=589962#comment-1312612</guid>
		<description><![CDATA[darcyf,

I agree with you about the icon. If I had judged the book by its cover, I wouldn&#039;t have downloaded it.]]></description>
		<content:encoded><![CDATA[<p>darcyf,</p>
<p>I agree with you about the icon. If I had judged the book by its cover, I wouldn&#8217;t have downloaded it.</p>
]]></content:encoded>
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	<item>
		<title>By: James</title>
		<link>http://gigaom.com/2012/12/03/loren-brichter-designs-on-the-future-of-ios-apps/#comment-1304249</link>
		<dc:creator><![CDATA[James]]></dc:creator>
		<pubDate>Sun, 27 Jan 2013 15:44:55 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=589962#comment-1304249</guid>
		<description><![CDATA[I&#039;m surprised to hear that he&#039;s the guy that developed the &quot;pull down to refresh&quot; feature. It&#039;s a great feature, and I keep trying to use it in Letterpress and it&#039;s not there! You have to leave the app and return to refresh your games.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m surprised to hear that he&#8217;s the guy that developed the &#8220;pull down to refresh&#8221; feature. It&#8217;s a great feature, and I keep trying to use it in Letterpress and it&#8217;s not there! You have to leave the app and return to refresh your games.</p>
]]></content:encoded>
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	<item>
		<title>By: erinmodesk</title>
		<link>http://gigaom.com/2012/12/03/loren-brichter-designs-on-the-future-of-ios-apps/#comment-1299290</link>
		<dc:creator><![CDATA[erinmodesk]]></dc:creator>
		<pubDate>Tue, 15 Jan 2013 16:59:41 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=589962#comment-1299290</guid>
		<description><![CDATA[ClipClock mobile app reviewed  It reached top 5 in the app store last week for photo &amp; video!Check it out: www.clipclock.com/download/4236]]></description>
		<content:encoded><![CDATA[<p>ClipClock mobile app reviewed  It reached top 5 in the app store last week for photo &amp; video!Check it out: <a href="http://www.clipclock.com/download/4236" rel="nofollow">http://www.clipclock.com/download/4236</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mcwr1</title>
		<link>http://gigaom.com/2012/12/03/loren-brichter-designs-on-the-future-of-ios-apps/#comment-1239128</link>
		<dc:creator><![CDATA[Mcwr1]]></dc:creator>
		<pubDate>Sun, 09 Dec 2012 19:56:31 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=589962#comment-1239128</guid>
		<description><![CDATA[As long as he realizes his tinkering and fun excludes older iOS devices from playing his game fine.

It is great he pushed the boundaries but my mom uses an old iPhone to play such games and it will not play this one.  This is the only game I tried to get for her with such a problem.]]></description>
		<content:encoded><![CDATA[<p>As long as he realizes his tinkering and fun excludes older iOS devices from playing his game fine.</p>
<p>It is great he pushed the boundaries but my mom uses an old iPhone to play such games and it will not play this one.  This is the only game I tried to get for her with such a problem.</p>
]]></content:encoded>
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		<title>By: Mike</title>
		<link>http://gigaom.com/2012/12/03/loren-brichter-designs-on-the-future-of-ios-apps/#comment-1236132</link>
		<dc:creator><![CDATA[Mike]]></dc:creator>
		<pubDate>Fri, 07 Dec 2012 23:39:23 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=589962#comment-1236132</guid>
		<description><![CDATA[&gt; And, he said, “there have been zero issues” with what he built.

No voiceover support?]]></description>
		<content:encoded><![CDATA[<p>&gt; And, he said, “there have been zero issues” with what he built.</p>
<p>No voiceover support?</p>
]]></content:encoded>
	</item>
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		<title>By: Ian</title>
		<link>http://gigaom.com/2012/12/03/loren-brichter-designs-on-the-future-of-ios-apps/#comment-1234777</link>
		<dc:creator><![CDATA[Ian]]></dc:creator>
		<pubDate>Fri, 07 Dec 2012 13:04:21 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=589962#comment-1234777</guid>
		<description><![CDATA[I liked fu. Like a contraction of kung fu.]]></description>
		<content:encoded><![CDATA[<p>I liked fu. Like a contraction of kung fu.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aaron Smith</title>
		<link>http://gigaom.com/2012/12/03/loren-brichter-designs-on-the-future-of-ios-apps/#comment-1233207</link>
		<dc:creator><![CDATA[Aaron Smith]]></dc:creator>
		<pubDate>Thu, 06 Dec 2012 19:25:23 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=589962#comment-1233207</guid>
		<description><![CDATA[I personally think Letterpress is one of the most amazing word games ever created. It has a beautifully deep strategic element that is reminiscent of Chess or Risk, where control of the board is critical.]]></description>
		<content:encoded><![CDATA[<p>I personally think Letterpress is one of the most amazing word games ever created. It has a beautifully deep strategic element that is reminiscent of Chess or Risk, where control of the board is critical.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: b</title>
		<link>http://gigaom.com/2012/12/03/loren-brichter-designs-on-the-future-of-ios-apps/#comment-1232737</link>
		<dc:creator><![CDATA[b]]></dc:creator>
		<pubDate>Thu, 06 Dec 2012 15:27:52 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=589962#comment-1232737</guid>
		<description><![CDATA[Game Center has had its share of issues but other solutions seem all together worse. Game Center is convenient. I doubt I would&#039;ve tried Letterpress at all if it weren&#039;t on GC.]]></description>
		<content:encoded><![CDATA[<p>Game Center has had its share of issues but other solutions seem all together worse. Game Center is convenient. I doubt I would&#8217;ve tried Letterpress at all if it weren&#8217;t on GC.</p>
]]></content:encoded>
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		<title>By: Bob Corrigan</title>
		<link>http://gigaom.com/2012/12/03/loren-brichter-designs-on-the-future-of-ios-apps/#comment-1232721</link>
		<dc:creator><![CDATA[Bob Corrigan]]></dc:creator>
		<pubDate>Thu, 06 Dec 2012 15:21:01 +0000</pubDate>
		<guid isPermaLink="false">http://gigaom.com/?p=589962#comment-1232721</guid>
		<description><![CDATA[This article made me happy.  I&#039;m very grateful that smart people like Loren are applying themselves to challenging problems.]]></description>
		<content:encoded><![CDATA[<p>This article made me happy.  I&#8217;m very grateful that smart people like Loren are applying themselves to challenging problems.</p>
]]></content:encoded>
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