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	<title>Comments on: The App Store hurtles toward a freemium-focused future</title>
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	<link>http://gigaom.com/2011/09/20/the-app-store-hurtles-toward-a-freemium-focused-future/</link>
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		<title>By: David Schouten</title>
		<link>http://gigaom.com/2011/09/20/the-app-store-hurtles-toward-a-freemium-focused-future/#comment-657261</link>
		<dc:creator><![CDATA[David Schouten]]></dc:creator>
		<pubDate>Thu, 22 Sep 2011 07:27:00 +0000</pubDate>
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		<description><![CDATA[There&#039;s a difference between &quot;In-app purchases now account for 72 percent of revenue&quot; and &quot;72% of revenue comes from apps &lt;b&gt;featuring&lt;/b&gt;  in app-purchases&quot;&quot;. There are loads of apps which feature in-app purchases but which also make revenue from being paid apps in the first place.]]></description>
		<content:encoded><![CDATA[<p>There&#8217;s a difference between &#8220;In-app purchases now account for 72 percent of revenue&#8221; and &#8220;72% of revenue comes from apps <b>featuring</b>  in app-purchases&#8221;". There are loads of apps which feature in-app purchases but which also make revenue from being paid apps in the first place.</p>
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		<title>By: John Harrington, Jr.</title>
		<link>http://gigaom.com/2011/09/20/the-app-store-hurtles-toward-a-freemium-focused-future/#comment-657123</link>
		<dc:creator><![CDATA[John Harrington, Jr.]]></dc:creator>
		<pubDate>Wed, 21 Sep 2011 20:11:50 +0000</pubDate>
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		<description><![CDATA[Now that you know developing free apps can still make you money, learn how you can develop your own apps! Watch this informative webinar recording to learn: http://bit.ly/oqFtH5]]></description>
		<content:encoded><![CDATA[<p>Now that you know developing free apps can still make you money, learn how you can develop your own apps! Watch this informative webinar recording to learn: <a href="http://bit.ly/oqFtH5" rel="nofollow">http://bit.ly/oqFtH5</a></p>
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		<title>By: James Moreau</title>
		<link>http://gigaom.com/2011/09/20/the-app-store-hurtles-toward-a-freemium-focused-future/#comment-656778</link>
		<dc:creator><![CDATA[James Moreau]]></dc:creator>
		<pubDate>Tue, 20 Sep 2011 14:40:47 +0000</pubDate>
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		<description><![CDATA[Good read. I&#039;ve been thinking hard on this concept lately, especially based on a Gigaom Pro paper that I read last year while working at an app company that suggested that apps which cost $1-2 were more likely to be DL&#039;d that free ones (with some obvious exceptions to the rule). It&#039;s obviously true that even if you download say... 1-2 million downloads, at 1 or 2 dollars each, that&#039;s not significant enough revenue to make a difference, especially since great apps can cost a lot of money to make.]]></description>
		<content:encoded><![CDATA[<p>Good read. I&#8217;ve been thinking hard on this concept lately, especially based on a Gigaom Pro paper that I read last year while working at an app company that suggested that apps which cost $1-2 were more likely to be DL&#8217;d that free ones (with some obvious exceptions to the rule). It&#8217;s obviously true that even if you download say&#8230; 1-2 million downloads, at 1 or 2 dollars each, that&#8217;s not significant enough revenue to make a difference, especially since great apps can cost a lot of money to make.</p>
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