10 Comments

Summary:

The release of a short film set in the universe of Valve Software’s popular Portal video game series has people excited over the possibility that director Dan Trachtenberg could bring his vision to a full-length version. But is such a move really likely?

Screen Shot 2011-08-27 at 9.18.06 AM

With clever writing and imaginative gameplay that challenges players to “think with portals,” the Portal video game series, produced by Valve Software, has been a favorite of gamers since the first game’s release in 2007. And Portal 2, which was released last April, sold three million copies in its first two months on shelves.

Central to the game’s premise is the concept of a device that can create “portals” between locations, enabling you to walk through one magical hole and emerge anywhere else. Add a physics engine and some crafty puzzles to that idea and it becomes an engaging, addictive adventure that’s strikingly different from normal first-person-shooter fare.

It also becomes fodder for the imagination of fans — including director and Totally Rad Show co-host Dan Trachtenberg, who began shooting a short film inspired by the franchise two years ago. Following a premiere for TRS fans at Comic-Con, he posted it to YouTube this week.

Using, among other things, Terminator 2 as an inspiration, Trachtenberg’s take on Portal strips the franchise down to its central elements — a girl and her portal-making gun. This means that No Escape lacks the whimsical humor of the original games, which is the primary criticism of the short, based on Twitter and Facebook commentary that I saw. Instead it has flawless visual effects that capture perfectly the potential of the Portal gun in a film context. For the first time, I believed that Portal as a movie could actually work.

I’m not the only one who feels that way. The film caught fire upon its release on Tuesday, receiving huge blog coverage, massive amounts of retweeting and a YouTube front page feature. It was even aired in full on cable channel G4′s Attack of the Show (I am currently a writer for the show but had no involvement in the decision to air it). As of writing, it had over 3.5 million views and nearly 150,000 thumbs-up ratings.

Most of the commentary surrounding No Escape‘s release online has taken the form of “Someone just give Trachtenberg a whole bunch of money and let him make a real Portal movie already.” And these days, that’s not such a strange idea — indeed, there’s some precedent for that path, the most recent example being Kevin Tanchareon’s take on Mortal Kombat.

Mortal Kombat: Legacy started off as what would technically be a fan film (despite the participation of Star Trek: Voyager’s Jeri Ryan and Michael Jai White) and then was picked up as a 10-episode web series by Warner Bros. And sure, a web series isn’t a feature film. But Mortal Kombat: Legacy, which was distributed by Machinima, has received more than 46 million views, according to a Machinima spokesperson.

The question is, though, Is it really possible for Portal to get the same treatment?

In an interview with the blog Very Aware, Trachtenberg not only mentioned his inspirations but also addressed that criticism I mentioned earlier, about No Escape’s lacking the Portal games’ quirky humor:

Well it’s certainly redundant to say I love the game and its universe, but to be honest, I was more excited about seeing the technology in the game in a different world. The video game is very whimsical and somewhat cartoony — I really wanted to explore the idea of taking the fundamentals of Portal and placing it in a much grittier, serious place.

Going gritty was also part of what impressed Warner Bros. about Tanchareon’s take on the Mortal Kombat franchise. But what was truly key to the web series’ getting greenlit was the fact that Tanchareon brought a fresh approach to the concept. There will be those who argue that it’s not really Portal without an insane AI playfully threatening to murder you at the start of every level. Those people might include the folks at Valve, which appear to retain the film rights for the franchise. But with No Escape, Trachtenberg has shown Valve that if it wants someone with an original voice to adapt the franchise, he’s probably the right man for the job.

  1. meh, pretty boring. Overrated 7min video to an overrated game.

    Share
    1. Rob Alexandroid Sunday, August 28, 2011

      i want to hurt you

      Share
      1. Jonathan Mattox Friday, September 2, 2011

        Agreed!!!

        Share
  2. Lindsworth Horatio Deer Sunday, August 28, 2011

    Looks like a puzzle game with enigmatic potential (get it!)like Minecraft – soft of.

    http://www.geezam.com/minecraft-indie-hit-is-social-gamings-cinderella/

    Reminds me too of Andromeda Invictus but in a gun form. I hereby endorse it and I will retweet, repost and resend it, as it’s a film for the Millennial generation [ages 18 to 28] so much into video gamins as opposed to Gen x’s [ages 28 to 45] mostly into comic books.

    Share
  3. meh, the humor is what made the game unique

    Share
  4. I really hope this video doesn’t spawn anything. The direction of the video was more in line with action and effects, and not “thinking with portals”
    Think about it… nothing in the video (besides the roof long jump, and she could have come up with a different solution had she not had a portal gun on that roof) actually required the portal gun. The portal gun just made things easier. How she used the gun wasn’t inventive either…

    I guess the majority of Action movies these days put more emphasis on effects and action, and less on content… but I do hope that Portal gets a better treatment. The biggest seller for Portal was the humor. GLaDOS (and in portal 2, the other personalities) were essential components of the story, and (for me at least) the most entertaining part of the game.

    Share
  5. It’s a cool video, but part of what makes portal so much fun are the the one-liners from the murderous AI. This movie, while cool looking, was bordering on too long as it is..

    Share
  6. If I’m completely honest, this little short was better than either of the Portal games. I expected SO MUCH of the games yet it was just puzzle room after puzzle room. no REAL story or plot whatsoever, it could’ve been so much better. This short shows so much promise for a real story, real character development. It would be amazing!

    Share
    1. I agree with Adam this would move the game from just puzzles to giving it an actual storyline and possibly making it an interesting action sci-fi movie thats whyy many video game movies failed because you didn’t feel like you were watching a movie but a game.

      Share
  7. matthew bucceri Monday, October 31, 2011

    inspired by this short, we are making a live action film based on Playdead’s LIMBO. http://kck.st/tGFdaC

    Share

Comments have been disabled for this post